Aliases:
"Most people just call me Mi-chan."
Gender:
"Is it really that hard to tell? I'm a boy… Actually, I'm a girl. Nice try though."
Age:
16
Birthday:
5/19
Orientation:
Pansexual
Zodiac Sign:
Taurus
Birthstone:
Emerald
Occupation:
"Aspiring Wizard? Why do you think I'm in Red Dawn?"
Tier:
C
Where is your character's guild emblem?:
Mi-chan's guild emblem is on her right calf.
Height & Weight:
5'5'' | 118 lbs.
Hair Colour & Length:
Purple w/ White Ambre | 2 inches above shoulder length
Eye Colour:
Lavender
Defining Physical Marks:
Miura has a small star birthmark on the back of her left thigh.
Description of Appearance:
Miura is a girl who has a small stature, which makes her seem a bit more
Strengths:
Determined To Succeed
Driven To Impress Others
Always Tries Her Hardest
Works Best When With Others
Weaknesses:
Emotionally Vulnerable
Zodiac Parts of Her Power
Working By Herself Makes Her Feel Weak
Mildly Aggressive All The Time At Times
Scared of The Dark
Allies:
TBD
Enemies:
TBD
Hobbies:
Stargazing
Studying Astrology
Studying Astronomy
Shopping
Likes:
Studying
Socializing
Reading
Stars
People with oddly-colored eyes
Dislikes:
Rude People
Ambiguity
Being At A Disadvantage
Being Alone
Most Men
Talents:
Can Navigate With Stars
Can Read A Few Dead Languages
Can Piss Someone Off In Less Than Two Seconds
Inabilites:
Cooking
Having Appropriate Manners While Socializing
Empathizing With The Enemy
Fears:
The Dark
Cats
Scarecrows
Description of Personality:
Mi-chan has a very complicated personality, to be put incredibly simply.
She's a team player, although she hates most people. She hates being alone, although she hates most people. Mi-chan hates most men, but she loves them.
Mi-chan is a mysterious girl indeed.
As mentioned before, Mi-chan is a team player. She loves to work with other people, although she won't openly admit it. Even if she wants to deny it, working in a group is more efficient and productive. Different people bring different ideas to the table and, because of that fact, she has learned that it is better to get along with others instead of quarrel with them.
Mi-chan also hates being alone. As if she wasn't strange enough, Mi-chan always needs someone to be with her because she's afraid something might happen. She, of course, won't openly say that she needs someone to be with her, but she does. She'll find a way to keep someone with her at all times, no matter what. Even she has no idea how she got this way, but it might be the fact that she views herself as weak in combat.
Speaking of her weakness in combat, did you know she's weak in combat? Mi-chan has a reason for thinking this, since her power isn't one that has constant results. Of course, there's always a chance she can end up with the same result, but Mi-chan doesn't like to bet on possibilities. She likes to bet on definite results.
Mi-chan… What a girl, right?
Mi-chan might be a bit cold, a bit of a scaredy-cat, and a bit of a bitch. But Mi-chan has a heart too! A heart that belongs to the men whom she hates so much! Oh? I haven't mentioned how much Mi-chan hates men? Okay. This might take a second.
Mi-chan holds a deep-seeded hatred for men. Especially because that was all who she was up against when she was a child. She was always looked down on by many of the boys when she was young. They immediately pegged her as weak when she was little, since she didn't really have that strong of magic. But she learned how to become stronger, and as she did, the hatred that had bloomed from the boys stayed in her heart. She still carries it to this day because she believes that most men consider her incredibly weak.
Ability:
Celestial Body Magic
This magic is the use and embodiment of the stars. Unlike Celestial key magic, Celestial Body magic focuses on the aspects of space and/or the universe. Stars, planets, extreme gravity manipulation (or lack thereof), are all parts of this magic. Although it takes a very long time to master each of the aspects of this magic, since it is a lost magic after all. Oh. Something important to remember about this magic as well. This magic is all executed through (my character)'s body. (With the exception of things that can't be manipulated with just her body. For example, gravity manipulation.) If one of the spells she uses ever has to deal with an element, then she takes on one of the attributes of the zodiac signs that have to do with that element.
Water/Ice - Cancer (Crab Antennae), Scorpio (Multiple Eyes), Pisces (Gills)
Air - Gemini (Part of her body becomes a reflective surface), Libra (Always Balanced), Aquarius (Carries Around A Pot)
Earth - Taurus (Horns), Virgo (Tutu), Capricorn (Goat Hooves)
Fire - Aries (Becomes Fluffy), Leo (Gets Cat Whiskers), Sagittarius (Randomly Carries Around A Wooden Bow)
The thing is, she doesn't know which attribute she'll receive. And, most of them are useless, so they're essentially just to tell her that she's somehow related to the Zodiac signs.
If she ever uses a spell that combines two of the elements, then she will take on one of the traits that relate to the combined elements. (For example, lava. Fire and Earth are mixed together to create that. She would either take on a random trait from a Fire Zodiac sign or an Earth Zodiac sign.)
[The aspect regarding the Zodiac signs will throw in an element of surprise. I will also not pick the traits. I'm going to leave it to dice to decide on which attribute will be chosen so that I don't allow her to make the situation too much in her favor.]
Magical Spells:
Shining Intensity
This is a spell that can used to blind opponents. It makes (my character)'s body shine. This effect wears away after a short period of time. If (my character) wants to keep it longer, she needs to put a constant flow of mana into it.
Sun
This spell is essentially a fire spell. It makes her body emanate heat and makes her hot to the touch. If (my character) so chooses, she can fire a single ray of fire for about 6 seconds. Right after this effect is done, the original effects disappear as well.
Neptune
This spell is essentially an ice spell. It makes her body emanate freezing temperatures and makes her incredibly cold to the touch. If (my character) so chooses, she can implement a ring of about 12 meters of ice spikes around her. Right after this effect is done, the original effects disappear as well.
Terra
This spell is essentially an earth spell. It makes her body a bit harder to hurt and makes her feel more solid. If Miura so chooses, she can make a small wall of earth appear before her. This wall is 5 ft by 6 feet. It's enough to cover her whole and some. This wall isn't incredibly hard, but could become more solidified with practice. After the wall has been demolished, or if she chooses to get rid of her bodily enhancements, the original effects disappear.
Venus
This spell is essentially an air spell. It makes her body a bit more fluid, as well as a bit lighter. In this state, she is easier to hurt. If Miura so chooses, she can make a small ball of air (1ft x 1ft) appear in her hand. She can launch this air ball at incredible speed in any direction. Right after this action is done, the original effects disappear.
Polaris
This spell is not classified by any element. It makes objects or people around her spin. Any objects within a 5 foot vicinity of her begin to spin around until she decides to stop using the spell. If she wishes to increase the speed of the object/person, she has to use more magical energy. If she wishes to slow the object significantly, that also requires more magical energy. The normal speed of an object spinning in her range is 4 mph.
Exploding Black Hole
(My character)'s body pulls all objects that are nearby right toward her. (This includes enemies, unless they find a way to keep away from it.) She can only pull objects toward her for about 5 seconds. Afterwards, the objects shoot outwards in all directions.
Theme Song:
Sweet Talk - Kito & Reija Lee
Trivia:
WHAT IS THE NAME OF THE WICKED WITCH OF THE WEST?
A. MI-CHAN
B. MI-CHAN
C. MI-CHAN
D. THE WICKED WITCH OF THE WEST