envogue

Rotten and Delicious
Original poster
LURKER MEMBER
FOLKLORE MEMBER
Invitation Status
  1. Not accepting invites at this time
Posting Speed
  1. Multiple posts per day
  2. 1-3 posts per day
  3. One post per day
  4. 1-3 posts per week
  5. One post per week
Writing Levels
  1. Adept
  2. Advanced
  3. Prestige
Preferred Character Gender
  1. Female
  2. Nonbinary
  3. Primarily Prefer Female
Genres
Fantasy, Horror, Romance, Yaoi, Magical Girl, Supernatural, Victorian Goth, Steam Punk
Elite! Magical Girl Academy

Sign ups|In Character
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  • Welcome to Elite Magical Girl Academy!

    In this RP, your Magical Girl will be attending a prestigious academy for magical girl trainees, though it is more like a training school that specializes in Youma hunting. Everyone's character will be either fourteen or fifteen, and just beginning their third year at the Academy, which means they will be taken out onto the field to hunt Youma with their new class to prepare them for the real world of being a Magical Girl.

    The first two years at the Academy are focused on studying Magical Girl History and test courses to prepare for encounters with Youma out in the real world, as well as becoming acquainted with their powers and combat. It is possible your character may know another character from the previous year, but it is not guaranteed they will be in the same class when they are promoted to Rookie status.

    Elite Magical Girls are considered to be the highest ranking magical Girls, but due to the nature of the work, it is not a lot of girls' first choice. It is not uncommon for a magical girl to be aspiring to join the military police, which protects civilians from petty crimes, or joining the ranks of the royal knights - a faction of magical girls that are sworn to protect the Queen and her family. A magical girl can also go on to become personal bodyguard, or join The Elite, a guild of magical girls sworn to protect humans from Youma - even if it costs them their life.

    Magical Girl teams will receive a mission from their supervisor and be sent off into any part of Getsu to investigate any Youma attacks or sightings. Missions are obligatory. After a Youma is defeated the team will report back to the supervisor with the calcified heartstone as evidence of their victory. During their mission there is no way to report back to their supervisor, though after a reasonable amount of time the school will investigate. Since the Youma that girls are sent after are perceived as weak, Elite! believes the Youma pose very little risk up against a full team, but that it is just enough of a challenge for the Rookie girls. Seeking out Youma without the supervisors permission is generally frowned upon, but they rarely punish those who successfully slay Youma.

    The girls are expected to live on campus in single dorm rooms while they complete their stay at the academy, and are allowed to visit their families during the weekend. It is optional, but not necessary. Rooms are fully customizable, but any luxuries and extra furnishings will not be provided by the school. There will be no more than a hundred students on campus at any given time, which means it's student body is pretty small. Bathrooms are shared, but there are more than enough to go around in the estate, as well as plenty of places to socialize and meet.


    While romance and lesbian themes will be present between characters, it is not mandatory for your character to start dating another. But interactions off of the battle field are encouraged, as there will be equal amount of socializing and battling.


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    Pants and a longer skirt are available.

  • Magical Girl Lore

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    Magical Girls

    All Magical Girls inherited their power from someone in the family. It is highly unlikely a girl with no Magical Girl lineage will ever become one. The transformation is triggered by a magical girl when they are on the extreme spectrum of any emotion, which creates a heart stone, a magical gem born from the magical girl's heart. No one heart stone looks alike. The heart stone will grant the girls their transformation, their Mastery, and may also present itself as a weapon, gem, or any other item that is representative of the magical girl. When a Magical Girl undergoes her transformation, she is unrecognizable, unless you have personally seen her transform. Elite Magical Girl Academy does prefer the girls keep their identity secret, at least while they are enrolled at the academy.

    In this roleplay, Magical Girls and Youma are known in human society. Unfortunately, there is somewhat of a stigma against them because of where the Youma come from. The public has an odd fascination with them, but reactions to the girls can range from disgust to adoration.

    Magical Girl's magic can only be used when they are transformed, but they all have the ability to sense other Magical Girl and Youma even in their normal state.

    Masteries

    When a magical girl transforms they gain a mastery from their heartstone, which is control over an element or sub-element. The possibilities for which mastery a magical girl will gain from their heartstone are endless, anything from the stars in the skies, to the water in the ocean. Their attacks and utilities will be themed around their mastery.

    Fire
    Water
    Earth
    Ice

    Light
    Metal
    Paper
    Electricity

    Air
    Dark
    Beast Mastery
    Sound
    Poison
    etc

    Utilities/Minor Mastery

    The bread and butter of every magical girl. Rookies will most often use minor masteries due to their low energy cost. These are a great way to slowly chip away at the Youma's health, in preparation for a much stronger attack.

    Medium Mastery

    Medium masteries have the potential to be deadly at whoever their aimed at, but most Youma will not be one shotted by these attacks. It could deal as much as third of their health, but usually takes more than one of these attacks to defeat them. Unfortunately, the energy cost of these is somewhat high, and after using more than two of these a Rookie will be exhausted, with not much energy left but to continue using her lowest tier attacks to recharge, or fleeing.

    Major Mastery

    Most Magical Girls will have at least one Major Mastery in their arsenal, but due to their high energy cost and it's potentially harmful side effects it should be saved only for life and death situations; when nothing you've done during battle has worked. Generally after using one top tier attack, a rookie magical girl will be locked into only using her minor abilities, and some utilities, but that is for the most resilient magical girl with a strong will to survive. A lot of magical girls' transformations reverse after using such an attack, or can not even stand after it. Sadly, for such a high energy cost it isn't guaranteed to finish off a Youma or to have much of an effect, and so should only be used against those that have already been weakened.

    Youma and Heartstones

    A Youma is a semi-sentient magical girl whose heartstone has become tainted by extreme hate or evil, and their sole purpose is to feed on the souls of humans. They are a much larger, much more powerful version of the magical girl they once were, and bear very little resemblance to who they used to be. They are vicious and ruthless, and are usually very difficult to defeat. Some Youma have the ability to shape-shift and blend in with their environment, but it doesn't take long before they are drawn out by human souls. When a Youma doesn't devour enough human souls she'll be sent on a random path of destruction and finds it more difficult to retain her somewhat 'normal' appearance when she is starving. Underneath that beautiful appearance, however, is a monstrous being.

    Only magical girls and their various abilities have proven effective against them. When a Youma is defeated, it will drop a calcified heartstone fragment, and it can be purified later and used for a chance for a reward. e.g. more power, energy, a new ability, armor. When a Magical Girl is killed by a Youma, her heartstone will also transform into a Youma, but there are 12 hours to purify it before this happens.

    Youma retain their magical girl masteries when they die, which means their attacks are likely to be variations of their previous abilities.

    Military Police
    The military police were one of the first ever factions created by Magical Girls. They started off as a group of police women who happened to be magical girls, but realizing they would be more effective against criminals as magical girls, they created their own group catered specifically to fighting crime. Of course, in comparison to fighting Youma and protecting Royalty, their jobs are a piece of cake. But they still serve a very important purpose in keeping the city safe.

    Royal Knights
    In the eyes of society, The Royal Knights have the most important job of all three factions. They were established shortly after the Military Police when the reining Queen at the time nearly lost her life to a servant who had turned into a Youma over night. The first soul she had sought to devour was the Queen's, but thanks to a few rogue magical girl, and the military police, the Youma was quickly defeated. This event shook the palace, however, and the Queen formed the Royal Knight's herself with hopes that it would never happen again. She hand picks the magical girls she trusts with her life, and in return, they are taken care of themselves. Some people even see the Royal Knights as royalty themselves.


    The Elite
    The Elite are perhaps the newest magical girl faction of all three. Their beginnings are with a group of rogue magical girls that neither wanted to protect the Queen, or waste away their powerful abilities fighting humans when there were a number of Youma to be slain. The rogue magical girls banded together and dedicated their time to fighting Youma, not necessarily with the goal in mind of protecting humans. It was just an added benefit.


    One day an ancient Youma attacked the city, and the Royal Knights nor the Military Police were equipped to deal with such a force. The rogue magical girls were the only ones with enough skill and experience to take down the Youma, though they sustained some causalities during the attack. Somehow, they came to be known as the Elite Magical Girls. Some of the founding members grew to be called The Elite Circle, with their children and their children's children inheriting that responsibility and pressure.

    Years and years later, one of the founding members started a school on her estate for hopeful magical girls with hopes of refining their abilities and getting them out into the world of fighting Youma. As it stands, the ones who join the Elite are far and few between.


  • tumblr_nizrtmjIcl1rercezo1_500.gif

    Getsu City/Bishoujo City, Getsu


    Getsu City, also known as Bishoujo city, is a large city on Getsu Island. It is one of the largest islands in the world. Being that it is in the North Pacific Ocean, the dominant culture on this island is Japanese, with a slight American influence in the fashion sense and food culture, and a higher population of foreigners than Japan. On first glance it looks like a calmer version of Tokyo and New York City, but it's much more spacious. It is also the home of the Elite Magical Girl Academy, which is hidden away on the outskirts of Getsu City.

    The farther you go out from Getsu City, the more green you'll begin to see. There are plenty of farms, villages, and beautiful beaches once you leave Getsu City. Unfortunately, the countryside can be even more dangerous than the city, with Youma hiding in the surrounding forests and often attacking small villages freely. It is where ancient, rare Youma are said to hide.

    On Campus Locations
    Note: Try not to have too many character's congregrating in the same area! :) These spots are mostly for character socialization, but may become key points in the rp at some point.

    House A - Living quarters for some of the students.
    House B - Also a living quarters for some of the students.
    Main Building - Where the classrooms and faculty dorms are located.
    Library - A large library where girls can find books on just about anything magical girl related or not.
    Gym - The school gym for indoor sports and such.
    Rooftop - The rooftop of the main building.
    Stables and barn - Place where horses and other animals are kept.
    Dining Hall - Place to eat.
    Banquet Room - Where celebrations and events are held.
    In door swimming pool - A small swimming pool located near the dorm buildings.
    Courtyard - For outside celebrations, eating, lollygagging. Has a large fountain.
    Orchards - Apple orchards not too far from the main buildings, with a scenic trail.
    Studio - Equipped with a ballet barre, a piano, and a sound proof room in the back for practicing musicians.
    Volleyball net - A volleyball net off to the side of the pool with sand.
    Tennis Court - Near the courtyard, behind a gate with bleachers for onlookers.
    Greenhouse - A decent sized greenhouse for those with a green thumb.
    Bath House - For baths. Also has showers.

    Training Room - Magical Girl Simulation room. ( Max: 2-4 Players at one time.)

    Off Campus
    Wacdonalds - American fast food.
    Bishoujo Bistro - Cute cafe place themed around magical girls.
    Getsu's Comic Store - Three tier store that sells Video Games, Comics and Manga, Board games, and also card games. Plus other niche stuff that would fall in the geeky category.
    Magical Girl Museum - A small museum full of magical girl and Youma artifacts. Mainly calcified heartstones and magical girl weapons.

    Getsu Lake - Getsu's largest lake. Out in the country.
    Getsu Temple - A large temple nestled in the city. Open for blessings and prayers. Also home to a lot of festivals.
    Spiral Heart - A giant ferris wheel in the heart of the city. Arguable the largest ferris wheel in the world.

    Royal Palace - A tourist destination. Very rarely will you see the Queen and the family as their living area is off limits.
    North Lake - Not a lake, but a mall. Has an indoor ice skating rink.
    Getsu Planetarium - Has a large telescope open to the public for stargazing, and massive replica of the solar system.
    Minika High - Another High School near the Academy.
    Pizza Shed - Pizza delivery place. Accepts order from Elite Magical Girl Academy.


  • Cast List


    Group 1 = Purple Group 2 = Pink Group 3 = Green Grey = Past Players

    House B(3D) - Hirose Jun - Damascus
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    House B(2C) - Aozora Miyuki - Papyra
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    House A(1D) - Momoji Rose Crimson - Shockwave
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    House A(3B) - (Samantha Edinburgh - Princess of The People's Heart, Cordiculya
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    House B(2E) - Kokuyo Kano - Nightingale
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    House A(2C) - Charee Moreau - La Voisin
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    House B(3H) - Ava Rose Leferve - Lady Winter
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    House A(2B) - Mina Strand - Crimson Moon
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  • Updates
    Update: IC thread is projected to go up October 5th - October 7th.
    Update: Started Mission One
    Update: Added Combat Rules
    Mission One: Complete


    Waitlist
    Shayla
    Ice Queen
    Myka

    Katharina
    Plain Joe
    Bratty Commisar





  • Post your CS in the OOC and then the Sign-Ups thread after being accepted! Thank you!

    Character Sheet


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    [BCOLOR=transparent]Physical Appearance: [In-depth character description, or an anime style picture.][/BCOLOR]

    [BCOLOR=transparent]Name:[/BCOLOR]

    [BCOLOR=transparent]Age:[/BCOLOR]
    [BCOLOR=transparent](15)[/BCOLOR]

    [BCOLOR=transparent]Nationality:[/BCOLOR]

    [BCOLOR=transparent]Sexual Orientation:[/BCOLOR]

    [BCOLOR=transparent]Height:[/BCOLOR]

    [BCOLOR=transparent]Weight:[/BCOLOR]

    [BCOLOR=transparent]Hair Color:[/BCOLOR]

    [BCOLOR=transparent]Eye Color:[/BCOLOR]

    [BCOLOR=transparent]Fashion Style:[/BCOLOR]

    [BCOLOR=transparent]Personality: [/BCOLOR]
    [BCOLOR=transparent][At least three sentences.][/BCOLOR]

    [BCOLOR=transparent]Likes:[/BCOLOR]

    [BCOLOR=transparent]Dislikes:[/BCOLOR]

    [BCOLOR=transparent]Hobbies:[/BCOLOR]

    [BCOLOR=transparent]Talents:[/BCOLOR]

    [BCOLOR=transparent]Magical Girl Appearance:[/BCOLOR]
    [BCOLOR=transparent][In-depth description of outfit, and/or anime picture.][/BCOLOR]

    [BCOLOR=transparent]Magical Girl Alias:[/BCOLOR]

    [BCOLOR=transparent]Heartstone:[/BCOLOR]
    [BCOLOR=transparent](Brief description of what it is and what it looks like.)[/BCOLOR]

    [BCOLOR=transparent]Mastery:[/BCOLOR]
    [BCOLOR=transparent][Any element from my list, or your own custom mastery with GM approval].][/BCOLOR]

    [BCOLOR=transparent]Utility Spells:[/BCOLOR]
    [BCOLOR=transparent][Five max. Purely Utility that have no offensive use. ][/BCOLOR]

    [BCOLOR=transparent]Minor Masteries:[/BCOLOR]
    [BCOLOR=transparent][At least 2, and no more than 5. Small projectiles, beams, darts. Basic attacks with low energy cost][/BCOLOR]

    [BCOLOR=transparent]Medium Masteries:[/BCOLOR]
    [BCOLOR=transparent][Max 3. Small aoes, hard hitters.][/BCOLOR]

    [BCOLOR=transparent]Major Masteries:[/BCOLOR]
    [BCOLOR=transparent][Max 1. Large scale AoEs. the potential to one shot weakened Youma.][/BCOLOR]

    [BCOLOR=transparent]Character Bio:[/BCOLOR]
    [BCOLOR=transparent][At least Five Sentences. A brief description of what they were doing before joining the academy.][/BCOLOR]

    [BCOLOR=transparent]Sample Post: [/BCOLOR]
    [BCOLOR=transparent][As your character. Can be anything.][/BCOLOR]

  • General Rules

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    1. Understand that my word is law, though I will always try to be accommodating of each and every character.
    2. If you have an issue with a player or anything in the roleplay, come to me first via PM.
    3. Keep the drama between your characters, any Player drama should be taken to PM and left out of my roleplay.
    4. If you're going to be away for an extended period of time, or have plans to drop please say something! Don't leave me in the dark.
    5. Post at least twice a week. If there have been no new posts from you in over a week and a half, unless otherwise stated, your character will be removed from the roleplay.
    6. All Iwaku Rules apply here. While romance is accepted and possibly encouraged by your lesbian loving GM, any sex scenes must fade to black.
    7.Post your character sheet in the Sign-Ups!
    8. You must post at least a paragraph(5-7 sentences) on average, but if things are particularly slow three sentences is acceptable. Intermediate writing standards or better are expected.
    10. No godmodding, metagaming, etc.
    11. If you drop from my roleplay or become inactive for over a week and a half, and we haven't seen you on at all, I will personally move the scene along and decide the fate of your character. Basically, I'll take control of your character and keep things going, until I can find a suitable way to write them out.
    12. Have fun, please. :D


    Combat Rules
    1. No Auto-hitting or taking control of a Youma. This is mainly for plot purposes. If you were to take control of one of the enemies this may be interrupt plots or ideas we have in mind. Also to keep the fights balanced and to make sure everyone gets their fair share of butt-kicking from the Youma. You are welcome to direct a hit at a Youma, but do not say the attack has landed, until the person controlling the Youma acknowledges it as fact. Youma Players reserve the right to say a Youma's attack has landed on a character, to kidnap players, or anything else that enemy characters may do. This is, again, for plot purposes. Rest assured we won't ever inflict fatal wounds on your character without your consent, and if we plan to
    kidnap or do anything similar to your character we may inform you first depending.


    2. Be reasonable. If your character has already used a couple of attacks that require a decent amount of power or more advanced utility skills it will show. Their energy is not infinite. I'm going to give people freedom to pick their skills and attempt to dodge/evade/attack, but ultimately whether something affects the Youma is up to the Youma player to keep things fun, fresh, and fair.

    3. The first time you use one of your character's spells, please provide a description of what it does in your post, or include it in a spoiler tag. This will make things easier on everyone, especially the Youma players.
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Last edited:
@Sailor Moon
Oh darn! Alright, other than the image, is she fine? I probably won't change anything but the FC.
Okay. I've read it and I really like it. Instead of changing the image you can just say what her hair color is in the CS, if you want? It'd be unfair to make you hunt down more perfect pictures. Anyways, in the character bio it says her last year is now? What does that mean? Is she not going to graduate?
 


Name: Carmen Hernandez

Age: 15

Nationality: American

Sexuality: lesbian

Height: 5 foot 9

Weight: 170 lbs

Fashion sense: T-shirts and jeans, mostly. She much prefers comfort over looks.

Hair color: Brown

Eyes: Brown

Personality: Carmen is usually a very laid-back, relaxed kind of girl. She'd much rather be in her room reading or painting than out on the town. That said, when she gets in a fight, she's so intense that the other magical girls get kind of frightened.

Likes: Reading, art, playing soccer

Dislikes: crowds, rain.

Hobbies: Painting, cooking.

Talents: Extremely good at math

Magical Girl Appearance: Brown top and skirt, white boots, and a long white cape. Instead of a wand or anything like that, she carries a humongous hammer with a boulder on each end.

Heartstone: A topaz in the shape of a heart

Magical Girl Alias: Earth Princess

Mastery: Earth (Rocks and the like, NOT metal or plants)

Utility spells: Earth Sense: (Passive- can feel vibrations in the earth to tell when someone's sneaking up on her. Kinda like Toph.)
Stone Surf: can levitate a stone underneath her to fly at slow speeds and low altitudes
Rock Armor: Conjures a stony suit of armor. Increases defense, but lowers speed

Minor Masteries: Stone Shards: creates a barrage of razor sharp stones to slice enemies
Golem's Grip: Creates a giant hand of stone to grab a single enemy, immobilizing them and dealing minor crushing damage
Super Strength: Passive- can lift a small car
Earth Shield: can conjure an earthen barrier to protect herself and allies from attacks

Medium Masteries

Stone Transmutation: Can transmute her flesh to living rock. Grants massive enhancements to strength and durability with no loss of speed, but comes with a downside: after 30 seconds, must fully depower, and can't re-transform for a full minute.
Seismic Shockwave- Carmen slams her hammer into the ground, creating a massive ripple of earth that deals damage and knockdown

Major Mastery- Boulder Crush: Carmen raises several stones to increasing heights, bounding up them with surprising agility as a stepladder before jumping down for a massive, gravity and super-strength enhanced hammer strike.

Bio: Growing up, Carmen had always wanted to be an Elite. Her grandmother, Anita, was the famous Mexican heroine La Gata, and her mother followed in her footsteps. Knowing that the family tradition was what it was, she studied hard, worked on her magic, and got accepted into Elite.

Carmen's first two years in Elite have been nothing to write home about. Mediocre in classes and fighting youma alike, she'd just be part of the crowd if she didn't stick out for her size. But mediocrity is a terrible fate, and Carmen is hell-bent on stepping her game up this year.

Sample Post

"Earth Princess, ROCK ON!" A flash of brown light, and Carmen had transformed. It wasn't just a physical transformation, either. Gone was the shy, awkward teenager; in her place a confident woman ready to take on any foe.

The swarm of monstrous ravens circled her, unsure of what to make of this. Fine by her. "Stone Shards!" A barrage of flint flechettes bombarded the monsters, leaving them leaking some sort of black fluid. A couple dive-bombed Carmen in retaliation, and she managed to block them with her hammer. "Could use some help over here!" she yelled.
She is accepted. Please post it in the Sign-Ups thread.
 
So an origin story?
It doesn't have to be the origin story, just the moment it happened? Her relaxing, or enjoying a hobby even. Doesn't have to be special. It's really just so I can see that the people applying are up to intermediate writing standards at least, which I know you are, so there's really no pressure. Just write how you normally would.
 
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Reactions: Wolfsbane706
Are you still taking sign-ups? I could begin working on the character today and I'm super interested in the concept and plot of this role-play :D

If so I'd love to choose either the Beast mastery or Sound Mastery. Whichever is preferred, and of course my character shall be female.

@Sailor Moon
 
Are you still taking sign-ups? I could begin working on the character today and I'm super interested in the concept and plot of this role-play :D

If so I'd love to choose either the Beast mastery or Sound Mastery. Whichever is preferred, and of course my character shall be female.

@Sailor Moon
Yes. You'll probably be the last person I accept, depending on if the people from the Interest Check all show up. :)

I do love sound powers... So, I'd probably say go with sound. Beast is cool too, though... >.> Don't ask me, lol.
 
By the by, you know my tendency to pull characters from my writing projects? Angela's like that, too.
 
By the by, you know my tendency to pull characters from my writing projects? Angela's like that, too.

That's fine with me. Miyuki is loosely based on the other magical girl rp I joined that never got off the ground.
 
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So, I'm just letting everyone know that you have until the IC is up to edit your character sheets. But if you do edit it, please tell me what changes you have made, especially if it's to their powers. I'm saying this because I'm working on my character's abilities now and maybe after seeing mine you'll get a clearer grasp of how Utilities, Minor, Medium, and Major masteries are meant to act.
 
@Sailor Moon I'll probably write up my CS over the next couple of days. I want to work on it some more now, but it's getting late. :/
 
@Sailor Moon I'll probably write up my CS over the next couple of days. I want to work on it some more now, but it's getting late. :/
This is fine with me. IC won't be up till the end of the week at the earliest, but I'll be sure to let everyone know before it goes up.
 
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  • Thank You
Reactions: Wolfsbane706
*Wheezes* I got it done. Just need to compile it. It'll be in tabs though, because I'm an idiot, sorry.
 
  • Thank You
Reactions: envogue
Wow.png

Name
Cynthia Einfeld
Age
15
Nationality
Canadian
Sexual Orientation
Homosexual
Height
5'6"
Weight
145lbs
Hair Color
Black
Eye Color
Amber
Fashion Style
Casual + School // Black and White Casual // Unnecessary Belts and Ripped Jeans Preferred
Personality
Cynthia appears to be a rather tame girl. Her smiles are never too radiant, nor too fake. Her words hold nothing but utmost sincerity and genuine intrigue. She is a loyal friend, an honest one, and, much like a puppy, does her best to appease and grovel for forgiveness if she has wronged you.


Those are simply the things that make up for her rather horrible habits, sadly. Cynthia is blunt. She can't recognize a social cue or hint to save her own hide, and often, she finds herself intruding on things which may have better been left untouched. She is someone with a passionate heart, and often is spurred by her emotions to take action, which again, often leads her into some very unnecessary trouble.

If Cynthia ever gets tight lipped or too quiet, something may be eating at her mind. While her actions are sincere and guided spectacularly by passion, her articulation of gratitude, fear, or worry (and all other matters) is less than stellar.

Red is someone who likens herself to a soldier, rather than a leader. She sees what must be done and will do so with little concern or questioning. Often times, she is unable to see the bigger picture, or to take into account the many consequences or concerns, when she feels she must take immediate action.

She is someone who is willing to march on alone, and bear the consequences if it ever came to it. No one may ever accuse red of shying away from what must truly be done.

Often, she finds that she is the only one willing to admit fault or own up to her shortcomings and may be antagonistic or chillingly dismissive of others - never hindering, but never too warm either.

Likes
Star Gazing - Plush Toys - Arcade Games - Scarf - Wind Chimes - Animals


Dislikes
Pineapples - Insects - Octopus - Liars - Uncertainty - The Rain


Hobbies
Baking sweets - Shopping - Napping - Playing Piano


Talents
Apologizing - Multitasking - Ambidexterity - Magic Tricks


Magical Girl Appearance
kaku-san-sei-million-arthur-anime-art-anime-2258935.jpeg

Magical Girl Alias
Red
Heartstone

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A pendant, Red fondly refers to it as a capsule. At it's core a soft light emits steadily, and has never died out even once.
Mastery
Fire
Utility Spells
Blazing Heart
Red's temperature is always raised just a little higher, keeping her warm. Poisons and illnesses tend not to linger with red as a host.
I See You
The shimmering fire in her eyes aren't just a magic trick of hers. It provides slight protection against very bright lights, and helps to make out things in the dark just a tad bit better than any average eyes.


Minor Masteries
Enfiring Symphony
Red may set her blades on fire. Though she doesn't keep the fire continuously running, if anything she only sparks the fire every now and then.
Flash Fang
A long range attack. Swinging her swords, blades of fire energy are shot towards their target. If it misses they do not dissipate - abandoned on the floor. Any who step on them may receive a foot-burn.
Marked for Death
Red's fire may take on the shape of birds with a snap of her fingers. Birds that land or make contact with an adversary leave their mark and when red strikes the markings, they explode.


Medium Masteries
Saihou
Any discarded flash fang blades on the battlefield may be called forth. With an absolutely brutal time limit, red may send the fallen blades into a frenzy, and storm an area, hitting and sinking into the enemy mercilessly.
Hunter
Red manifests fires that take on the shape of a wolf's head. She may summon up to four of these that will then do it's best to bite and grab hold - then set aflame- of whoever they catch. Any wolf heads that contact the fire bird's mark may trigger the magical mark.


Major Masteries
Enraging Symphony
Casting this, red plans to forego her swords entirely and possibly the rest of her stamina. As the fire sings in her veins, One of her swords will be completely encased in blue fire. Allowing herself to give away the control she cherishes in the midst of a fight, she may deal a considerable amount of damage, and when the chains abandon the sword, red will throw the sword - a parting gift if you will - which may explode on contact with the enemy.


Character Bio
The Einfeld family is a family whose history involves generations of Magical Girls being selected to join the Queen's guard - the Royal Knights. They aren't the only family renowned for their services and duty to the crown, which lowered expectations for Cynthia to join the order as well. However, seeing as most of her favored relatives were often away from home, or out of immediate reach, Cynthia had to make the trips to those she wanted to see instead, which meant she was often in the company of those who did serve in the ranks of the Royal Knights.


She had no real desire for anything particular in life just yet, she was more than content to simply enjoy the pleasures that life had to offer. That often meant watching the nobles attend court and tea, and eventually making friends and frolicking with children of her age. It was during one summer that finally set her on the path to "Knighthood".

Cynthia had misplaced someone's ring, an heirloom. She swore, in front of the two guards and the group of children, that she would return with the missing ring, before setting off into the woods - where she last remembered seeing the ring. She was quickly joined by at least three others who sought to assist in her search. However, as the sun began to set, eventually all that remained were Cynthia and … well, the princess herself. Cynthia refuses to share the rest of the tale, but what the public does know is that Cynthia's Heart Stone came to be, providing just enough light for the two of them to make it to the edge of the forest where the guards awaited.

The Princess and Cynthia had clipped and short conversations since then, but Cynthia was clearly bothered by the events that transpired back on that night … she pushed herself to gain a position in the Elite Academy, her mind set on joining the Knight Guard. Perhaps if you ask nicely, she will share the rest of the story with you, the story of hope, incomplete as it is.

-- In her first year, Cynthia was still rather doubtful of her decision to join the Academy, but the end of the year, she was more confident and definitely more comfortable with her decision, which may have helped with the conversation between herself and … her friend after her first year. In her second year though, Cynthia's mastery seemed to have increased in level, though she was not aware of it until it was a tad bit too late. She had quite the pleasant dream … not that she's sure it was a dream.

Sample Post
When the smoke clears, her clouded sight hasn't immediately faded. An oddity. Only when the faint clatter and ring of familiar metal, chains, make it to her ears, does she finally register the pain, the exhaustion and emptiness resonating with every part in her body. Her arms, her face, her back … she is covered in a cold sweat, a chill makes it down her spine - how, she wondered breathlessly, silently - for the first time in years.


A heavy breath falls from her mouth, it's unsightly, but Red doesn't have anything left in her that cares about that anymore. Another breath in, her vision blurs and frantically, the monotonous 'stay alive' ringing in her head turns into uneven poundings of a drum, 'stay the fuck awake', she tells herself. She chokes. The precious air she gathered not moments before is released, hacked out in dry and horrible coughs. Her chest rattles, and her arms shake, though they do not hold anything. Weak. Her vision actually dims to a terrifying black color and she is only faintly aware that she has fallen to her knees, her head lolling for she no longer has the strength to stand, to see, or hear.

How arrogant she would tell herself when she woke up, both arms wrapped tightly with white bandages, surrounded by white walls in every direction, to think that such phenomena could be tamed. How arrogant, she would continue to chide herself, jaw clenching in the most painful ways, teeth grinding, do I have to be to believe I was ready for this, that I'm actually cut out for this, she seethted. Then panic settles over her person, anger suddenly drowned by the cold tethers of fear.

Before she can piece the threads of her memories together, before she loses herself in the fear of failure and the meaning of it, the door slides open with a soft and intimate hiss. Her eyes, a dull amber, immediately takes in the figure that crosses the threshold. Her throat closes up, and she desperately mutes her worries, they are hers alone, her burden. There is little reason to present them to anyone else.

It doesn't seem to matter though. Soon, soft arms encase her head, and before everything around her turns hazy, like that of a dream, she hears the quiet words, "Sleep well. Firefly."
 
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