Spells:
Plant Manipulation: the power to control plant life. He can create shape and manipulate plants including wood, vines, plants moss, and parts of the plants such as leaves, seeds, fruits, and flowers. He can cause plants to grow, move/attack or even rise from the soil and "walk".
--> Plant Shapeshifting: Kairo can shape plants at will in any form. Of course, laws of nature demand equality and therefore he cannot create a house out of a rose. The size of an object is limited to the quantity at hand.
--> Mutation: Kairo is able to control all forms of plant life which also allows him to mutate them into monsters that follow his orders. Unfortunately, he won't be able to use any spells simultaneously since for the plant life to keep the form of monsters, mana is constantly sucked from the user.
--> Healing: by transferring life force of one plant to a wound, there will be an accelerated regeneration of cells.
--> Toxins and Pheromones Release Spell: a subtle technique that affects a target whom must be treated quickly as ailments.
--> Camouflage: a spell in which the user covers himself or blends in with leaves or petals.
Communication with Nature: the power to speak with nature. The user is able to communicate with nature itself. This can manifest literally, allowing one with this ability to become instantly familiar with their surroundings, talk to plants, or discern events based on the movements of plants rocks, and trees.
--> Danger Intuition: despite most mage having in some way a sixth sense, Kauri's is much sharper and accurate due to his ability to communicate with nature and sense it. In some way, it is due to his sensitivity to nature.
--> Animal Telepathy: Kauri can interpret the state of emotion of an animal and also make his state known to an animal to seek its help. It is a form of mutual bond between Kauri and nature.
Environmental Adaptation: It is the power to survive and adapt to an environment. It is a form of reactive power where the user can tolerate wide ranges of temperatures, levels of moisture, any amount of sustenance, breathable medium, and discomfort.
--> Artic: allows Kauri to live in conditions where the climate usually consists of cold weather as they possess adjusted breathing capacity as well as high tolerance (even immunity) to the cold.
--> Aquatic: allows the user to breath water in lieu of, or along with, a gaseous breathing medium, to swim well and to endure high water pressure and extreme water temperatures.
--> Darkness: due to his already very accurate instinct, it is only nature that Kauri feels much more comfortable operating in dark environments. His senses are heightened and sometimes even better in darker colorations
--> Gravitation Adaptation/Pressure Adaptation: Kairo can adapt to the environmental conditions of gravitational pressures (and pressure in general) for a certain amount. This does not mean he cannot be squashed, it simply makes him not have the normal effects of no gravity such as weightlessness which affects move and reaction.
Naturakinetic Combat: this spell infuses the power of nature with one's physical combat.
--> Lava Punch/Kick: Kauri uses earth to augment strength, the electricity stimulate nerves and fire to make one's attacks create a lasting burn, lava to scorch enemies upon contact.
--> Tree Shield: Kauri hardens specific zones of his body similar to hardwood and has the texture of trees.
Medical Spells: with the possibility of using life forces to help wounded mages, Kauri found it more than appealing to create many different lotions and remedies. After all, having nature communicate with you made it more than interesting, but sometimes they like pulling pranks at you and it ended up with his tongue on fire.