- Posting Speed
- Speed of Light
- Multiple posts per day
- 1-3 posts per day
- Writing Levels
- Adept
- Advanced
- Adaptable
- Preferred Character Gender
- Female
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T H E -- F L A R E
READ RULES FIRST
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T H E -- F L A R E
READ RULES FIRST
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Years ago, people on Earth predicted that that a solar flare would wipe out the human race and leave the planet a barren wasteland.
At first nobody gave it any attention. But then slowly, signs started showing. The weather started changing, crops wouldn't grow anymore, draughts became the number one problem faces by most countries. The predictions were coming true. Humans would soon cease to exist.
So, these same scientists that foresaw what would happen felt the need to take matters into their own hands. They made labs deep under the ground where they hoped the Flare wouldn't reach them. They intended to gather newborns so they could run experiments and create a race of superhumans with abilities that might help bring the Earth back to what it used to be after being destroyed by the solar flare.
From all of the space exploration they had done, they collected particles from various planets, its moons and even stars and asteroids. They called it 'Essences'. These Essences were the main ingredient in the serum that were injected into these children. And not all of those kids chose to be there. They were all handed in by their parents and had been among hundreds of other children from all around the world to have passed the initial round of tests and were qualified to be injected.
Now grown up, these people, more commonly referred to as experiments, are all of what's left of the world apart from the main scientists and guards at the lab. They still have to undergo a few more tests and events till they can leave the lab.
But nobody knows what they'll find upon reaching land again since anyone that's gone up after the Flare hit, has never come back down...
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HARRISON LEE JORDAN ; 'The Creator'
Harrison Lee Jordan is the mind behind the experiments. The one who had proposed the idea that they needed to test on people to make a superhuman race. He had suggested they use the essences they collected from various planets and moons but unfortunately, he died during The Flare since he had been above ground when it struck.
CLEMENTINE LISA JORDAN ; 'The Commander'
Clementine is Harrison's sister. She picked up his work after him and vowed to see it through and make sure that nothing would go wrong. She currently runs the labs and makes all the decisions. Her word is law and all the guards and other scientists are under her control.
SOUL GUARDIANS
After a few years of experimentation, the children sported odd black marks and as time wore on, they became defined birth marks that looked more like tattoos. Upon closer inspection, Clementine saw that two people would have the same tattoo which she went on to call their 'soul tattoo' meaning they would eventually learn to work together and help one another out. She continued different experiments after this, assigning particular serums to those with the same tattoos so that these two people, Soul Guardians, would be bound to each other to protect each other.
SOUL TATTOOS
The tattoo that identifirs you with your Soul Guardian. It is unique from everyone elses except your Soul Guardian. It is black and usually abstract or minimal, and does not properly depict what it is.
WRIST CUFF
Every resident has a wrist cuff that has their details as well as a unique bar code. This wrist cuff is used to get food, alcohol, check out books and even access various rooms through the electronic hallways.
ATTIRE
Most of the time, residents are allowed to wear whatever they please but during training, they have a specific attire and during experimentation they have a different attire.
WOMEN
MEN
WOMEN
MEN
JOBS
People can choose to work if they wish to, and in exchange they are allowed more flexible schedules.
SCHEDULE
There is a wake up time and a lights out time. Wake up is at 8:00 in the morning. If not out of the room by 8:30, guards will arrive to escort you whether ready or not. There is an hour each day for experimentation, usually before lunch. Lunch is at 1:30. After lunch is recreational time and lights out is at 11:00 in the night. No room can be accessed after tis time till 7:00 the next morning.
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THE UNDERGROUND HAVEN
The labs are far underneath the earth and there are only a few ways to leave it and go back to the surface, none of which are common knowledge among the habitants except the Commander and the guards. Even the scientists performing the experiments do not know how to get to out of the labs.
THE LABS
There are a number of labs where experimentation takes place and they are similar in size and appearance, and all contain the same equipment.
THE HALLWAYS
The hallways all have electronic doors that are always locked shut unless opened through the scanner. Every resident has a metal bracelet with their details and a bar code which opens the door for them.
THE INTERSECTION
The centre of the underground haven. A TV is in the centre displaying footage of what the Earth used to be like and there is also a map to guide residents. In the middle of it all is a fountain, and in the middle of the fountain, is a stone statue of The Creator.
THE LOUNGE
The lounge is a large room where habitants can spend their free time playing games, relaxing watching movies and do other hobbies.
THE BAR
The bar is smaller than the lounge but always has one bartender at work. There is a limit on the number of drinks that can be had by a person.
THE RESEARCH CENTRE
The research centre is open to all and contains whatever books are left of the Earth.
THE ATHLETICS CENTRE
The gym of the underground haven, but contains more than just ordinary gym equipment. It also has a simulation room for people to enhance other skills according to their powers.
THE GARDENS
The facility has greenery all around, as well as many greenhouses. The main garden is a park of sorts close to the Intersection and is designed in the form of a park, with streams and benches and even tree houses here and there.
THE BALL ROOM
The ball room is not often used but when there are occasions like celebrating big holidays, Christmas for example, a party is hosted here.
THE HALL
The hall is where all meetings between the Commander and the residents take place. There is a meeting every week.
THE ROOMS
The rooms are the same for everyone. There is a left wing for women and right wing for men. People do not share rooms, but two rooms are always conjoined meaning that one person can walk into the next conjoined room.
THE FOOD HUB
The diner of sorts, that has a set menu each day and is open to all at any time of the day.
CONFINEMENT
Misbehaviour is dealt with seriously. Stepping over any lines results in solitary confinement.
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1) No godmod. No controlling other characters or deciding what the outcomes of their actions are unless the characters belong to you.
2) No OP characters. Every character has powers but with powers come flaws and since these are fairly untrained characters, they will have more limitations than strengths.
3) Post at least once or twice a week. I realise that people get busy and have other things to do and I don't expect anyone to post at the speed of light.
4) Please REQUEST a character first and wait for approval before you make your character sheet. No character sheet is to be posted in this thread as this is only for OOC chat.
5) You may request up to 4 characters. That is the maximum. I would request, but not insist, that you play at least two, one of each gender, to even things out. I don't want an extremely large group of people because things tend to go haywire.
6) Cussing is definitely allowed however bedroom scenes need to fade to black or be taken to the PMs.
7) Please read theough all the details in the folklore, roles and settings tab.
8) Please try to keep posts for each character at least two paragraphs.
8) Please mention your favourite colour when requesting so I know you have read through all the rules.
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CLASSIFICATION
There are three categories in which the reidents experiments are classified. There are the Ferus, which are those people that exhibit 3 powers. These are rare. Then there is the Lacertus, which are those that exhibit two powers. Uncommon, but not rare. Lastly there is the Laicus, that have one power only and are more common.
THE FERUS
The Essence of the Sun :: #1 :: Solaris [TAKEN [M] ; @CookieMonster ]
Gravity manipulation, Light manipulation, Thermal manipulation
The Essence of the Moon :: #2 :: Luna [ TAKEN [F] ; @~Dark Disney~ ]
Night manipulation, Invisibility, Fog generation
The Essence of the Asteroids :: #3 :: Acer [ TAKEN [M] ; @lxngdon ]
Superspeed, Forcefield, Energy attacks
The Essence of the Stars :: #4 :: Orion [ TAKEN [F] ; @Marianne ]
Dreamwalking, Hypnosis, Telekinesis
The Essence of Black Holes :: #5 :: Ubera [F] [ TAKEN ; @MadKingJai⭐™ ]
Cyrokinesis, Intangibility, Magnekinesis
THE LACERTUS
The Essence of Mercury :: #6 :: Nova [ TAKEN [M] ; @CrystalTears ]
Telepathy, Flying
The Essence of Venus :: #7 :: Helen [ TAKEN [F] ; @Shayla ]
Charmspeak, Siren Song
The Essence of Earth :: #8 :: Gaia [ TAKEN [M] ; @Marianne ]
Terrakinesis, Thermal manipulation
The Essence of Mars :: #9 :: Cadman [DECEASED]
Superstrength, Feral Mind
The Essence of Jupiter :: #10 :: Ventus [ TAKEN [M] ; @MadKingJai⭐™ ]
Weather manipulation, Aerokinesis
The Essence of Saturn :: #11 :: Helio [ TAKEN [M] ; @Shizuochan ]
Portal creation, Healing
The Essence of Uranus :: #12 :: Scyle [ TAKEN [F] ; @lxngdon ]
Precognition, Luck manipulation
The Essence of Neptune :: #13 :: Perseus [ TAKEN [M] ; @Marianne ]
Hydrokinesis, Tremor inducement
The Essence of Pluto :: #14 :: Nico [ TAKEN [F] ; @MaryGold ]
Necromancy, Ferrokinesis
THE LAICUS
The Essence of Titan :: #15 :: Arden [ TAKEN [F] ; @CookieMonster ]
Electrokinesis
The Essence of Phobos :: #16 :: Deimos [ TAKEN [M] ; @Shayla ]
Fear Inducement
The Essence of Callisto :: #17 :: Ailin [ TAKEN [F] ; @Shizuochan ]
Zoolingualism
The Essence of Titania :: #18 :: Haefer [ TAKEN [M] ; @Marianne ]
Clairvoyance
The Essence of Iapetus :: #19 :: Rashi [ TAKEN [F] ; @lxngdon ]
Pain inducement
The Essence of Oberon :: #20 :: Aktaion [ TAKEN [M] ; @CookieMonster ]
Weapon manipulation
The Essence of Rhea :: #21 :: Flora [DECEASED]
Pathokinesis
The Essence of Europa :: #22 :: Troy [ TAKEN [M] ; @MadKingJai⭐™ ]
Shapeshifting
The Essence of Charon :: #23 :: Fuego [ TAKEN [M] ; @lxngdon ]
Pyrokinesis
The Essence of Nereid :: #24 :: Grimlock [ TAKEN [F] ; @Marianne ]
Opinokinesis
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NAME
(full name)
NICKNAME/S
AGE
(Between 16 and 25)
GENDER
SEXUALITY
PLACE OF BIRTH
ETHNICITY
(remember, they come from all around the world, so I want some diversity)
ACCENT
OCCUPATION
(according to the facilities available)
HAIR
EYES
HEIGHT
WEIGHT
SKIN
BODY
PIERCINGS
SCARS
HEALTH AILMENTS
PERSONALITY
LIKES
DISLIKES
HOBBIES
HABITS
FEARS
MENTAL AILMENTS
EXPERIMENT NUMBER
(see roles tab)
EXPERIMENT NAME
(see roles tab)
ESSENCE
(see roles tab)
POWER/S
(see roles tab)
STRENGTHS
LIMITATIONS
SOUL GUARDIAN
(will be assigned later)
SOUL TATTOO
(will be assigned later)
STORY
FAMILY
FRIENDS
EXES
ENEMIES
LOVE INTEREST
NEUTRAL
OTHER
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Character Index
IC Thread
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