Solunae

Sun and Moon Born
Original poster
FOLKLORE MEMBER
Invitation Status
Posting Speed
  1. Multiple posts per day
  2. 1-3 posts per day
  3. One post per day
Online Availability
All the Damned Time
Writing Levels
  1. Intermediate
  2. Adept
  3. Advanced
  4. Prestige
  5. Adaptable
Preferred Character Gender
  1. Male
  2. Female
Genres
All forms of Fantasy, Magi-Tech or blended Genre, SciFi, Paranormal, Dark Mystery, Post Canon or AU Fandoms

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Agents of PAGAN
A CHARACTER INDEX
On this thread you will see all of our members and all of their Character creations for the Chronicles of PAGAN. For now member will run only one character - with limited NPCs if they so choose to. I will be running the Noteable NPCs and my own character as well as controlling the Upper Tier SHADES. Lower level SHADES can be controlled by members freely just don't go OP on them and destroy a bunch and try to remember the rules of this universe when using them. Anyways on to the fun part - the Character Sheet Skeleton!

[btn=modc|https://www.iwakuroleplay.com/threads/chronicles-of-pagan.157155/]INTEREST THREAD[/btn] [btn=modc|https://www.iwakuroleplay.com/threads/chronicles-of-pagan.157187/]OOC THREAD[/btn] [btn=modc|https://www.iwakuroleplay.com/threads/chronicles-of-pagan-arc-1.157227/|self]IC THREAD[/btn]

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You can dress up the profile however you like expand on areas - add areas this is of course just the general / basic. So long as this much is filled out you may join in on role - play once approved. Feel free to edit and add things as you like along the way! Just copy and paste - respond to this thread - get rid of the parenthesis throughout and fill out!

SKELLIE


FULL NAME HERE
- ((art by here if known)) -

BIO
ALIAS :: ((nickname or handle name))
RANK :: ((TAINTED or NORMAN))
SEXUAL :: ((don't have to answer this bit))

PHYSICAL ATTRIBUTES
AGE :: ((##))
GENDER :: ((male / female))
EYES :: (color)
HAIR :: (color / length)
|| HEIGHT :: (( # ' # " ))

PERSONALITY
(( Give us an idea about what sorta of personality your character has. ))

ABILITIES :: ability or skill name here ::
(( Give us a little info about how it is used or what they can do. ))

WEAPONRY :: Name of Weapons
(( Describe the weaponry here ))

:: HISTORIA ::
((doesn't have to be long but least give us an idea of where they came from))

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Non-Playable / Notable Side Characters
** Just for re - referencing them and quick looks when you nee to remember something! Of course I may expand upon there characters further here! **
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  • Chief Grigorie Bane
    - the head of PAGAN - a mysterious man who is RARELY seen outside of his penthouse office. He chooses to interact mostly through video and bracelet monitors. Though on the rare occasion he does present himself - he holds an air of superiority mixed with mystery. A tired weight lays on his shoulders and he is a man burdened with saving the world its not small wonder he isn't sociable - though in his mystery there have been rumor that he is Possessed and may even be working for the SHADE - of course this is all highly unlikely everyone at PAGAN view him as an elder or guardian.​

  • Serifelia ???
    - Serif or Seri - head of 'Security' monitoring - and technologies are her main duties. She is the strongest TAINTED Technopath at this time. But she did not start off at her prestigious office though, before she was 'Recruited' by PAGAN she was a high crimes WANTED criminal who managed to elude capture due to her manifested abilities. To this day it's still a mystery how she was able to break the connection with the SHADE that possessed and changed her.​

  • Jakob Scala
    - Head of R&D and top Scientist at PAGAN, the young man is actually an Eidetic Tainted but hardly anyone realizes it since he seems to LOATHE all things SHADE and his brethren TAINTEDs. He seems to take joy in 'Studying' the chemical affects on drugs on other TAINTEDs - he is also the master behind the newest system of Halos and the regimen of drugs used on TAINTEDs to help control and release them. He is a crude know it all who is all business no play - though not that his fellow assistants don't try!​

  • Governor Penelope Crux
    (haha get it?? oh yeah lame joke!) - A cold and calculating woman who has only recently come to power in New Indie - she hopes to 'Tame' or control PAGAN and is doing everything in her power to make them seem like bad guys. Little more is known about her since she seems to be just as elusive in her personal life as Grigorie. However she is much more sociable for the camera. She has a 'Public Persona' that most realize is fake as shit but the Sheeple (citizens) eat up every word she says!​

  • Sibyl Ramla
    - Strongest Seer - she is a ghostly young lady of only 13 years old. However, her wisdom and abilities far out weigh her youth and make her a key element to PAGANs' Seer Stage - able to 'Link' the 5 top seers and project their imagery into 'Forcasts' of sorts across a map of all the USA. Sib or 'B' as she likes to be called seems to only want freedom from her duties but speaks in weird mannerisms and strange omens. Regardless of the strain on her from the use of her abilities she would never leave the company - her strange little omens speak volumes of her maturity.​


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MISHKA LYN VORONA
- All art by Yuumei -

BIO
ALIAS :: Shka || RANK :: TAINTED
SEXUAL :: ???


PHYSICAL ATTRIBUTES
AGE :: 22
GENDER :: Female
EYES :: Vibrant Blue
HAIR :: Shoulder Length - ebony black hair. Normally a little messy heavy bangs over her face

HEIGHT :: 5'4"[/bg]​
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PERSONALITY
Cold and disconnected with a side of stand-offish mannerisms that make even the nicest of people want to crack her over the skull. She bears a wall around her true self no one has ever seen. She strives for perfection in control, keeping her attire and weaponry all just so. A part of her emotional disconnect is due to the link between her abilities and emotions - lose her temper and someone may lose there life. She will often speak with icy tones and a cold glare - even her superiors seem to avoid / limit contact with her because of her harsh ways. At the same time she has an innocense or even a stupidity to how one is supposed to be human. For any who get past her wall will find she is extremely lacking in the technical side of Life.
ABILITIES
PK Empath
|| Empathy :: Mishka is able to bend the emotional state of anyone around her, she can make someone feel whatever she wants through touch alone. Of course a stronger mind will put up more of a fight against her. She can make a room go cold from fear, or enrage it to start a riot. However this ability of her's is a double edged blade. She not only Projects emotional statuses but Receives them from those around her. In a way unable to turn off her radio left to wade through the constant storm of emotional energy of others. This is a part of the reason for her personality defects.

|| Telekinesis :: Able to move things with her mind up to her own weight or less. (Roughly 125lbs objects) She can also control of a pair of invisible 'Arms' that can reach up to 50 feet distance - these 'Arms' project from her shoulder blades and produce a fine silvery blue glow around their silhouettes. The downside of this ability is that her emotional status can screw with her focus which she must keep to perform even the smallest of actions
WEAPONRY
Revered Crosses
Shka has a set (4) of custom guns she keeps tucked away on her person at all times. These four hand guns are small / short barreled hand canons. Don't let their size fool you. Capable of firing up to 15 rounds each they carry within them an assortment of bullets. Two are filled with high powered silver nitrate blend salt bullets, while the other two carry heavy duty nitroglycerin - holy water hybrid bullets - which have an explosive radius of roughly 25 feet. To say she is packing is a SEVER understatement.
HISTORIA
This Reality is not the one you are accustomed to. This reality reeks of death and fear. This Reality is being consumed. The Agents of PAGAN are all that stands between humanity and the Darkness the lurks about every corner, down every dark alley, within the corners of every mortals soul. They monitor every facet of society from the rich to the poor; they rise above the authority of all governments and safe-guard our very humanity from corruption. Welcome to earth 2064, metropolis atop metropolis where overpopulation pushed the human race to their very edges. But these are not the worst of their problems. In this Reality Shades - creatures of the dark - exist. From Ghosts and Ghouls to Banshees and Poltergeists; humanity is plagued with fear and haunted on a nightly basis. The toll of surviving one of these encounters if to live as a TAINTED, monitored always, trusted by none. This reality is where Mishka's tale begin.

She was only ten, an innocent child when her whole world was flipped upside down. She'd stood just past the foyer's living room ease dropping in on her cherished father and hated aunt's argument. Her aunt said they couldn't contain her any longer - they had to turn her over to PAGAN, she wasn't right - never had been. Her father argued that her aunt was blinded with hate for her sisters death and tried to blame his daughter for its happening. She'd replied in cruel tones she'd never once heard before. Mishka was a monster, and the sole reason behind her sister's death having given birth to the hellish child. She'd heard a slap her father's heavy hand on her aunt's face. The woman snapped and threw herself at Mishka's father. That was when it all changed - Myshka was enraged - infuriated though she barely understood their argument it was her aunt's very emotions that pushed her into the room - had flung the piano towards her . . . only to murder her father instead.

Her cruel aunt had survived and it wasn't long before the PAGANs arrived on the scene. They quickly took Mishka into custody to put through processing. She'd heard her dad talk of such things but never understood it. She would grow to understand everything from PAGAN. Labeled a TAINTED and secured with GPS tracking after a long and arduous trial she was classified as a PK Empath one of the first they'd come across - her file labeled DEADLY and the little ten year old was thrown into Isolation
GALLERY
COMING SOON ... ish
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I'll dress my character profile up a bit more later ^.^ so sleep now!
 
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Simon B. Jackal
- By Ali-Masako-

BIO

ALIAS :: Slipstream
RANK :: TAINTED
SEXUAL :: Straight

PHYSICAL ATTRIBUTES
AGE :: 24
GENDER :: Male
EYES :: One eye yellow, the right green
HAIR :: dark blue hair, a splash of black on the right side. Stops at his neck
|| HEIGHT :: 5'10

PERSONALITY
Is a hot head, with meds that give him wild mood swings. One minute he'll be cussing you out, the next he could be sitting in the corner in silence. But he never backs down from a fight, and especially enjoys it if it's sanctioned and he won't get shit for letting loose.

ABILITIES :: Teleportation::
Can only teleport himself and anything he's in contact with. Can only teleport within the vicinity of his sightline or if he concentrates heavily on a place he's been.


WEAPONRY :: Creed and Vengeance
Vengeance: Sawed off shotgun with rock salt pellets
Creed: An ornate silver switchblade with a black handle

:: HISTORIA ::
At a young age, 13, he heard sounds coming from his dad's bedroom. He went in and saw his own father, the man he revered, raping his older sister without a care in the world. His anger exploded, he grabbed him and started choking him as a haze went over the room. His sister died from shock after his father choked her, and his father was torn to shreds, his limbs being reported all in different directions. But after that initial burst of power, Simon stabilized as PAGAN agents burst in the door and saw the carnage. He was immediately confined after the SHADE was dealt with, his teleportation powers getting poked and prodded at and setting him into violent rages due to the extreme meds they had him on. His hair and eyes changing colors due to the harsh chemicals in his system. And eventually he was allowed out of isolation which was slowly driving him insane out of boredom and guilt for being unable to save his sister. So even with all the hate he harbors towards PAGAN for treating him like a labrat, but he will deal with it so long as he can keep shades from hurting others
 
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[fieldbox="Esmeralda Baylin, goldenrod, solid"]
"I will let it snow....in your dreams."

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Bio

ALIAS::
Snow

RANK::
Tainted

SEXUAL::
Heterosexual

Physical Attributes

AGE::
23 years old

GENDER::
Female

EYES::
Shade of Azure blue

HAIR::
Platinum blonde || Mid-back, thick and wavy

HEIGHT::
5 feet 3 inches (160 centimetres)

Personality

Selective sociability is the key of Esmeralda's life- not to be confused with being an ambivert. In general, she is a loud person to people she is acquainted/ familiar with, while she doesn't even talk to anyone she hasn't talked to unless there is a purpose of doing so. Despite that, she is loyal towards her comrades and takes in under herself to ensure that they are cared for. She is also blunt in the sense where she believes criticism and even insults should be directed to a person straight on. Failing to do so only makes a certain individual lack character and depicts cowardice. Other than that, she gets flustered easily because anything not platonic would catch her off guard. Esmeralda is quite a friendly person in the sense that she believes first impressions should not shape the way people treat others.

Abilities
  • Clairvoyance/ Seer: Esmeralda's ability to predict the outcome of people and items granted her the nickname of 'A witch' by her father when she was a young child. This was because as a small child, she honestly told her grandmother that she was to 'die the next day'. As such, people assumed that she is a cursed child. Plus, matching with her unusual eye colour, it was safe to say that people don't plaque as a norm.​
  • Lucid dreaming/ Dream manipulation: She has never dreamt once in her life. Never. Instead, she could control other people's dream and even manipulate them. This ability of hers had gotten her into more danger than she would care to admit because certain people saw it as a torture technic rather than a rehabilitation remedy.
Weaponry

latest
Her favourite weapon to accompany her is her pair of twin rifles. The two are made of aluminum alloys and stainless steel, allowing for it to be light yet strong enough to endure a relatively strong impact. She normally tucks them on the back of her jean's waistband or simply on a holster strap she had custom-made.

Historia

Growing up in a large family was definitely not a great environment. Many assumed it would be good for an individual but for Esmeralda Baylin, it wasn't.

Her mother was French and her father was Jewish. The most unlikely pair. Surprisingly, the two families took the union quite well. That was until Esmeralda was born. Esmeralda's mother started having very intense and what she described as 'horrifying' dreams when Esmeralda was only five years old. Her mother would always require a dose of medication or herbal remedy to calm herself down for a year. Even Esmeralda had no idea what was happening. She only found out about her ability to manipulate dreams when she actively tried it out on her mother one day. Her father, mother, herself and her brother had gone on a holiday when she was six. She was made to share a bed with her mother and she wished that the older female would dream of something happy, something green. The next morning, her mother told her father that she had for once, dreamt of a field of open grass. Being the kid she was, Esmeralda Baylin told her mother what she had wished for but they did not believe her until one night, she yelled at her brother, screaming the very words, "I hope you dream about ghosts. Very scary ones!". And that was the night that convinced her whole family.

After that, they had asked around for help, making sure that whoever they sought help from wasn't of PAGAN. But help could not be found. As two years went by, they discovered that she had another ability to be able to foretell the future. She was able to tell each of them when they would die and how. Her father particularly was by strangling himself due to drug overdose and hallucination. That was when he called her a witch. From then on, her family fell apart- Her father ran away with her brother and she was left with a mother who lived off the life of waitressing. Ever so often, they would find people by their doorsteps, looking for Esmeralda, the so-called 'Dream wizard' for their own affairs. That was until PAGAN took her away when she was twelve.

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Jericho Raines
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BIO
RANK :: NORMAN
SEXUAL :: Heterosexual

PHYSICAL ATTRIBUTES
AGE :: 28
GENDER :: male
EYES :: Green
HAIR :: Black/Short
HEIGHT ::5 ' 11"

PERSONALITY

Jericho is relatively even keeled when it comes to his emotions and feelings. He doesn't get overly excited nor is he completely closed off from others. Nonchalant most of the time, he keeps his cool, even in the heat of battle. Those who are overly emotional get on his nerve as they are likely to get him or others killed.

ABILITIES
Quick and Efficient
Quickly in. Quickly out. Make every shot count. Years in special forces has taught him how to kill with speed and precision. While some argue that his method of combat is too risky, Jericho lets his actions speak louder than words.

CQC
Up close and personal. Jericho uses his pistols to blast anyone in his way, diving and dodging as need be. If he runs out of ammo, he will either use his trusty knife or his fists.


WEAPONRY

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FN Five-Seven
Standard issue pistol from Jericho's time in the army. It fires a 5.7X 28 mm round similar to those of rifles that is known to pierce most body armor. Its lightweight build and high round capacity (20 rounds) allows for high mobility with the same stopping power of a rifle.
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The Chiappa Rhino
A six round .357 revolver that, unlike regular revolver, feeds from lower most chamber. This design allows for less recoil as the force for the recoil is directed into the wrist not above it. Despite its bulky design, it is relatively lightweight. Various rounds can be used depending on the situation at hand. While this revolver is Jericho's preferred firearm, he tends to use the Five-seven most of the time.

:: HISTORIA ::
Jericho grew up in the Center State Zone with a relatively normal family. His father was your typical white-collar worker, living his life in a cubicle and his mother was a normal as could be. Other than the occasionally SHADE incidents nearby, he lived in peace. But Jericho didn't want to be like his father, working at a desk for the rest of his life; he wanted something more. So at the age of 18, he enlisted in the Army and after a year as a grunt joined the special forces group Task Force Bravo.

Task Force Bravo was a relatively new group with a focus on hit and run and guerrilla tactics. They conducted missions across the globe taking down key targets for the Army. For the next 8 years, Jericho honed his skills with firearms, explosives, and military tactics, becoming a quick and efficient killer. After many missions and confirmed kills, Task Force Bravo was disbanded for budget and bureaucratic reasons, leaving the soldiers without a job. With nothing left to do, Jericho joined PAGAN as a security guard, a boring job that had him sitting around a TV monitor watching nothing happen. After about a year, the higher ups recruited him to be a NORMAN.​
 
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EVZA CESTMIR
tainted bisexual



PHYSICAL ATTRIBUTES ★
Age: 25
Gender: Male
Eyes: A dull, matte gray with gray scleras.
Hair: Light gray, making him look older than his biological age. Has some lighter streaks going towards the front. Cut in a messy but manageable style; the bangs usually tend to over grow if he does not get a haircut.
Height: 5ft. 11in. (180.3 cm)

The first picture is his usual dress for missions and workplace responsibilities. The bottom left picture is his normal dress, while the bottom right is his face without his masks.

PERSONALITY ★{Evza is seen by others as cold and calculating. He is quiet naturally, and makes very little facial expressions. The only one he seems to favor is a slight scowl that comes across his pale features from time to time. He himself does not have any opinions on his own personality. He is, however, a realist; he picks logic over emotion, and tends to think about things in a way that makes him seem cautious. He is also reserved, never letting others bother him much, or letting any emotions control him fully. Ezra keeps to himself mostly, preferring to train with himself or read alone in his living quarters. His relationship with his team seems to be work based at best, but he is not exactly antisocial. He interacts with others quite well, but because of his past, he has little knowledge in social matters.}

HISTORIA ★{
Evza had become a tainted at a very young age. At the age of three, he was a normal child, growing up in the country of The People's Republic of United Russian States (formerly known as The Czech Republic). His family was from what would be considered the Center Stage Zone.

As he and his mother ran errands in their city's downtown area, a rabid sort of Shade manifested in the area. Evza, as a plucky little child ran away from his mother at that time, while she screamed his name. It was as if the Shade could sense his vulnerability. He was subsequently attacked by the Tainted, but not before his mother was killed. He survived, however, and was kept in Hospital for months. His powers did not manifest quickly, but soon enough they knew he had been changed; his once normally pink skin had paled significantly, and his entire eyes had become a sickly gray. Even his hair, which use to be an average brown, had been dulled to the gray of an older person.

Since he showed no signs of hostility at first, he was sent home with his father. His father had blamed him for his mother's death and had begun to abuse him. It only took once for the young boy to become hostile, as the curse of being Tainted finally overtook him. Needless to say, his father barely survived. Over time, his mouth twisted into a grotesque misshapened maw. Evza remembers little of this long period in his life, as all of it was spent in the in the Purgatory of New Indie.

It took years of control training and medication to get him to the state he is in today. He had lost a lot time, and spoke to no one in his quiet little room. He busied himself with books, mostly. This was also how he slowly learned English, although he does still have a slight accent. He himself saw a use for his powers and began to refine them on old bits of machinery he'd requested as part of leisure time. Hearing tales of his ability to bring machines back to life, he was recruited by PAGAN.}

ABILITIES ★{
Evza is a Technopath, but his powers manifest themselves in strange ways. Small insects who, upon greater inspection, are actually extremely small robots live inside of his body, possibly manifested there by the Shade who Tainted him. He does not know how many are living in him at one time, nor does he know how they are made. These robots, when called upon, escape by way of his mouth. This can look quite jarring, as many of them resemble things like centipedes. This is the reason for his masks, as this lets him hide his powers from enemies, giving him the element of surprise and perceived weakness. Having many robotics at his disposal allows him to control many small computers at one time. He can also tell them to enter the body of whoever he chooses, as long as they do not exceed his own body weight. However, Ezra himself is a scrawny sort, so he is neither physically strong nor fast, so he mostly stays at long range.}

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WEAPONRY ★{ Evza himself carries a small knife and a semi-automatic pistol for his own protection, and has trained himself on how to use both of these. However, these are only used if he himself is personally attacked. Otherwise, he sticks with his Bugs.
 
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Falkyn deLacy


ALIAS :: Archangel
RANK :: NORMAN
SEXUAL :: Straight/In a relationship
PHYSICAL ATTRIBUTES
AGE :: 31
GENDER :: Male
EYES :: Blue
HAIR :: Brown/Short
|| HEIGHT :: 6'1"
PERSONALITY ::

Falkyn comes off as quiet and cold when first met, while being polite. This is his observation phase, where he observes others and gathers information about them. From this, he could either grow to be more formal and stiff with someone, or charismatic and friendly. Above all, he wants to see the mission completed and all involved to survive. He is one to skirt and break the rules that need to be broken, and do whatever it takes to complete the mission.

SKILLS ::

Falkyn is highly trained from both experience and academics. He's studied and adopted the Israeli martial art of Krav Maga for close-quarters encounters, as well as training with every weapon he could get his hands on. deLacy also takes loving care of his weapons and armor, being a certified armorer and making aftermarket modifications to his own arsenal. Further, he holds a Master's Degree in Psychology, and applies it every day in the field. With some information about someone, he can narrow down a few areas where they could be hiding or doing.

WEAPONRY ::



Direct Action Thunderbolt: Chambered in .44 Mag, the Thunderbolt improves on the earlier weapon designs of Automag and the IMI Desert Eagle. Holds 8+1. Hal carries this in an armpit holster under his left armpit



Custom built AR platform chambered in .300 Blackout for encounters of the up close and personal kind. Holds 30+1.



Direct Action Lightning: Compact bolt action rail-sniper for antipersonnel and light anti-material duties. Five round magazine comes with a battery to power the weapon, and must be replaced with the magazine.
:: HISTORIA ::

Falkyn grew up in the Sub Zone, his mother an abusive drunk and his father nonexistant. From a young age he learned to fight, scrapping for shreds of food or water. At twelve, he was caught out after the curfew and the group he was with assaulted by a SHADE. Falkyn escaped unharmed, thanks to a passing PAGAN agent, who took pity on the boy and threw him some food.

He decided he wanted to emulate that agent.

Falkyn studied hard, and on the day he graduated from school he signed up for PAGAN, lying about his age. Falkyn took the toughest and deadliest operations, and garnered a reputation as a reliable asset. He earned a psychology degree studying at night, while distinguishing himself in his work.

Recently, with his partner, a powerful technopath, begrudgingly promoted out of field work, Falkyn finds himself in a new assignment with a new team.
 
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Stella Artemis

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Alias: Greedo
Rank: Norman
Sexual: Bisexual

Physical Attributes
Age: 27
Gender: Female
Eyes: Blue
Hair: Dark with Blue Streaks / Mid-Back
Height: 5'5"

Personality
The picture of graceful ease, Stella is a cheery individual, with a humor that's pervasive even in the face of Shades. Rarely fazed, Stella is inappropriately smiley in the worst of times, although level-headed and competent come the Mission. There is, however, an unnatural quality to her persona, a happiness that seems to pervade in horrific contexts, as if simply programed to be merry.

In truth, Stella Artemis constantly pays visits to a Tainted who is capable of altering memories and emotions alike, periodically removing negative memories and rewiring brain function to respond to traumatic stimulus with happiness. This is a defense mechanism for one who found that she simply could not cope with events in her past.

Abilities
Collected Tactician: Clear-headed and perpetually unfazed, Stella is able to calmly map the course of victory.

Quickdraw: A consummate weapons master, Stella's greatest skill is her ability to draw down quicker than most, a feat which has earned her some notoriety. Indeed, her Alias calls back to this, drawing upon the debates on whether Han Solo or Greedo shot first.

Weaponry
Will take any weapon given to her but favors her own Glock 17.

Historia
The House of Artemis is a family of assassins that operate in Haven Zone, generally conducting non-Shade related business. A sword utilized by the highest bidder, the modus operandi of the House Artemis generally involved gruesome murders that could be attributed to Shade attacks. The Family had great infamy, even amongst their clientele; stories of Tainted amongst their ranks, incest to perpetuate the Tainted bloodline, and a number of other unsavory rumors.

Stella was a young child who was raised in the House of Artemis, raised sheltered and under the influence of some form of familial indoctrination. Taught to shoot, taught to fight, and most importantly, taught to be desensitized to the idea of life as significant and death as terrible. She was sent out for a test-assassination, told that her victim was scum of the earth, a corrupter of children.

Nonetheless, with a trembling man begging for his left at her knees, Stella found that she could not pull the trigger.

Stella Artemis found herself fleeing and into the custody of law enforcement, seeking sanctuary for the House of Artemis. While basic law enforcement would be hard-pressed to protect someone from the influence of the House Artemis, PAGAN heard of her case, the child with assassin training and a rare morality for one of her upbringing.

Taken into the PAGAN fold, Stella Artemis found her own personal solace in the form of a Tainted, who altered her mind and emotions to ease her livelihood.
 
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"There is strong shadow where there is much light." ~Johann Wolfgang von Geothe
Emily Brineux



BIO
ALIAS/CALLSIGN :: Shadowveil (sometimes just Shadow, sometimes just Veil)
RANK :: NORMAN
SEXUAL :: Bisexual

PHYSICAL ATTRIBUTES
AGE :: 32
GENDER :: Female
EYES :: Brown
HAIR :: Shoulder length black hair
|| HEIGHT :: 5'6"

PERSONALITY
Emily has been part of the military for as long as she can remember. And she has been a part of special forces for the past few years. Given that, she is often a no nonsense type of person. Very disciplined, very understanding of a given chain of command. Of course there are times when she lets her guard down, but for the most part she tries to lead by example. Be it in her professional life of her personal life. She has a lofty faith in the goodness of people, some say to a fault. But she truly doesn't see it as a weakness. While she seems too often be standoffish towards others.. there are deeply rooted reasons for this. She has worked in reconnaissance for much of her life, and that means being a solo act on whatever particular stage she is on. Often only speaking to another over communications lines for weeks at a time.

ABILITIES
:: Stealthy::
When she first joined the military, she showed a particular skill for moving silently and quickly. Her commanders picked up on this, of course, and gave her assignments suitable to her skills. Along with just being able to move silently, she can also escape from many situations without being noticed. She is good with picking locks (physical and electronic), which helps her get in and out of places she doesn't belong.
:: Weapons, Well Rounded::
She isn't an expert in every single weapon known to man, but she can hold her own with many. Her years of military experience has given her exposure and access to a vast number of weapons of all types from around the world. This can mean simple bladed weapons or high tech cannons. She is merely competent in the use of most weapons, she can pick one up and use it. But not nearly as well as someone specially trained with that particular weapon. This does not apply to, however, short swords and throwing knives. These weapons she is considered a world class expert with.
::Knowledge of Many Varieties of SHADE and TAINTED::
Emily has done her homework. When she goes into a situation and encounters a particular type of creature, she has knowledge and base understanding of what the creature is, it's apparent abilities and possible weaknesses.
::Adaptability::
Given her role in the last few years as reconnaissance, as a scout and as a spy, she must often think on her feet. Situations rarely work out as they are planned perfectly, so one adapts to stay alive and achieve the mission.
::High Tolerance To Gravitational Changes::
She is able to use a aerotrim expertly, and has a very high tolerance to High-G exertions. This makes her very nimble, very agile, no matter her positioning in space or the environment. This is also augmented by her ability to adapt.
::Highly Proficient in Hand to Hand Combat::
Both from her family and her military career, she is very capable in regards to fighting hand to hand. She knows a few different forms of fighting, and once more is highly adaptable to the situation.

WEAPONRY
Shadowveil
::'Shadowveil' Exosuit::

The Pagan Systems Reconnaissance And Infiltration Platform Mark LVII … called 'Shadowveil' by most people.. is an exosuit designed to aid the user in becoming nearly undetectable. There are only 2 in existence, a prototype and the field duty suit. It's main features are:
~Bio Enhancement – Making the user swifter and slightly stronger. It also increases jump distance and acts as a very light shield against sudden impacts, like the impact of falling from a great distance.
~Active Camouflage – The suit has a sort of cloaking device, rendering it invisible to both the visible and infrared spectrum. At the same time, it also will muffle the movements of the user. The suit will adapt itself to render it invisible to the senses of SHADES while the Active Camouflage system is in operation. This helps to make the user invisible to the differing senses of SHADES.
~Electrostatic Adhesion – Electrode patches and shock absorbing materials are built into the hands, feet, knees and elbows of the exosuit. These patches are activated by the suit reading and predicting the muscle movements of the user. When active, the patches use electrostatic to allow the user to cling to nearly any surface and move along it. The suit is also able to use the same muscle sensory to deactivate and then activate the patches in rapid succession, allowing the user to move like a fly along surfaces of any angle. When they have power to them, the micro sized patches become negatively charged, and when brought close to a surface the negative charge forces some of the surface's electrons away, leaving the surface positively charged. And this is what allows the suit to remain upon that surface.
::Short Swords::

Emily carries a pair of short swords especially designed to be effective against SHADES. While she uses these swords mainly for defense, she can use them to eliminate a target if need be. The blades have hints of silver and iron in them, making them effective against a vast array of SHADES. She sees these short swords as almost a perfect weapon for her to carry, since they compliment her need for stealth in most situations.
::Throwing Knives::
The throwing knives she carries are made of the same materials as her swords, and were manufactured much the same way. She carries 6 throwing knives on her, and each has a retrieval system. The knives are linked to the suit when the suit is active. Once thrown, the knives will return to the suit if possible. This tech is an offshoot of Electrostatic Adhesion, but using a homing beacon. The knives can only travel in a straight line back to the user, and automatically mount themselves to the user's wrists until sheathed or used again. Her short swords also have this technology, but it isn't as refined as it is in the throwing knives.

:: HISTORIA ::
Her father was a freedom fighter and defender of his village in the middle east, her mother a nurse from the United States. She travelled to the middle east in order to offer aid to the small village that seemed to be under constant SHADE assault (mostly One or Two Star threats), as well as from the local warlords. The two met while in the line of duty and fell in love. Emily was born a year later.

When she was 5, the village she lived in was attacked by a small group of SHADES. A small group of Banshees, to be precise. Something her village had never seen before. Needless to say the village was outmatched. Before PAGAN reinforcements could arrive on scene, Emily watched as her parents were killed. Her father's head was destroyed by the screams of one of the Banshee, her mother torn to pieces. Most of her village had been destroyed, it's people murdered, before PAGAN was able to aid them.

Emily, now an orphan, was taken by PAGAN agents to the United States and placed with a foster family. She spent the most of the next years of her life studying all she could on SHADES, on the TAINTED they create.. and how to kill them. At first this was done with a mind for vengeance.. but over time (with the aid of her foster parents), her mindset changed to one of aid. How to help people against the SHADES, how to fight them for the ones that cannot fight them on their own. As she had been unable to do.

She was adopted eventually by that foster family, and took their last name of Brineux. The day she was old enough, she applied to the military in the hopes of someday joining PAGAN special forces.

From the start of her military career she showed an aptitude for the physical aspects of battle, and over time she became as sharp in an intellectual sense. She first wished to become a pilot.. but her immediate superior (a man she often calls her mentor), recognized her skillset could be put to better use. He was also on the committee which oversaw an R&D department, one that was being used to create a means of infiltration and espionage, specifically against the threat of SHADES. Emily was allowed to be a test pilot for the program, helping them refine and perfect the 'Shadowveil' system.

And now she has a new assignment, a major assignment. One she has been working towards for most of her adult life..​
 
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