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@SashaBliss Sorry about that rating. Phones and scrolling can be stupid
 
Reserving PRIMERA [1]
 
Yay NPCs.

Appearance:
Yay NPCs.

Appearance:
FSZlJBk.jpg

Name: Renzo Bayroad

Age: 1943
Gender: Male

Division: 1
Rank: Captain Commander

Accessories: The chains on Renzo's wrists store a portion of his massive reiatsu away so as to more easily move about without pressuring new recruits into the ground.

Zanpakutō Sealed Appearance: A heavy, straighter katana, weighing roughly 5 times as much as a normal one. This makes it as much a bludgeoning weapon as it is a slashing one and wins most clashes of swords by definition.
Zanpakutō Shikai Appearance: A compact broadsword with a thick blade.
Zanpakutō Bankai Appearance: Same weapon. Just bigger.

Shikai Abilities: Conquer, Thuan Thien. Thuan Thien is neither flashy, nor complicated. It simply grants Renzo overwhelming strength to go on top of the mass of strength he already possesses. The legend cites the strength of a thousand men. This is probably an overstatement but the fact is that each swing leaves craters. If there is someone who can take his blade head on, Renzo has not found him.
Bankai Abilities: Divine Right Thuan Thien. About as graceful as the shikai, Renzo grows to a couple dozen times his usual size and his strength increases proportionately. As a result, merely swinging his sword tends to take out the surrounding landscape. If it was used in Soul Society, it would probably wipe out half. Thus its usage is very sparing.

Kido Spells: Renzo is familiar with all numbered kido spells, not out of personal interest but out of necessity from older times which saw much larger battles on the front lines than those of today. However, he never bothered to master removing the chants.
Other Skills: Contrary to his appearance as a bit of a brute, Renzo is very, very skilled with the sword with an abundance of strength and just enough control to fight effectively. He tends to make very big and powerful swings, leaving lots of collateral damage when he fights. They aren't thoughtless at all, somewhat resembling that of a heavily armored knight. With his extremely high reiatsu, he tends to concentrate it around his body when he fights, allowing limited toughness that makes a very good impression of hierro when he intends it. This makes him into something like an unassailable wall. All around the board, he is everything you'd expect a powerhouse, tanky captain commander to be. Yes, he is slow in comparison to his level of strength but all is relative. That still makes him pretty darn fast compared to your average captain.

Personality: Renzo is an old styled Shinigami, gruff in both looks and mannerism. Not really caring for outward pleasantries, he is very direct and concise, always getting to the point in less than a minute. Usually, one sentence at a time suffices. There's no vote, no bureaucracy to contend with. He gives orders and those orders are done whether it is making large military deployment or drafting recruits from the Rukongai. He doesn't believe in sending just enough power, instead sending enough to get the job done with little margin for error. However, that also means that failures are not taken lightly. He places a premium on good sense and those that lack it he will not bail out. The weakest link jeopardizes the whole company. It is the mentality of a soldier which he is and always will be. While stubborn, he is level headed and adaptable in the name of success. No matter what the sacrifice that is needed for that success or how dirty he has to play.
History: One of the oldest still active shinigami. Renzo was on the front lines back in the times before the Gotei 13 had achieved the level of control they have now. A participant in the major wars the Shinigami waged against the hollows, he is more like a general and warlord than he is a smooth politician. By virtue of his strength and history alone which is akin to a generic war hero, he made his ascension to "politics" by way of the big stick. In other words, he gave orders in his usual loud and booming voice. People were intimidated and didn't argue. At various times during his reign as captain commander, the 46 have complained. A few angry words later, they fell silent after the room shook with his displeasure. As such, they tend to bend to his demands or at least compromise. It is obvious who wears the pants in that relationship. Better in war than in peace, Renzo has constantly made a point about getting ready for the next war, something that most of Soul Society tends to take less seriously than they are forced to. The Seireitei is more like a fortress and military base than a city now and most politics are mandated by him with voting being just for show.
 
And another NPC.

Appearance:
zA50EBK.png

Name: Akira Kanadzuchi

Age: 723
Gender: Female

Division: 1
Rank: Lieutenant

Accessories: Basic blacksmith materials and accessories.

Zanpakutō Sealed Appearance: Standard katana.
Zanpakutō Shikai Appearance: A broad bladed longsword.
Zanpakutō Bankai Appearance: (Captain Only: Image or description)

Shikai Abilities: Senren, Jouhinken. A broad bladed longsword that can be forged. Having no real in combat abilities whatsoever, Jouhinken is literally a zanpakuto whose power is determined by outside effort. Akira can forge her reiatsu into her sword where it will stay until used. This is a long process of hammering, heating, and folding, reforging her sword constantly to store away power into it which she can use later. This allows her to compete with captains for short periods of time... at the cost of using up decades worth of work. The sword has increased cutting capability but mostly just boosts her physical attributes as she spends her labor in battle.
Bankai Abilities: Gishiki Jouhinken.

Kido Spells: All numbered spells up to 32 plus a pair that she deemed useful to her captain. Bakudo 58 and 77. However, like her captain, these are more academy learned and not as suited for her in combat.
Other Skills: Akira has captain class skill in all physical combat areas except for her level of reiatsu which is barely above the level of the average Rukongai resident even now. She is very skilled in blacksmith work, especially fine tuned adjustments, small micromanaging with a whetstone. She also excels at independent office work, accomplishing jobs with very little to go on. Still, she gets the results, making her an ideal match for her captain.

Personality: Akira is pretty simple and straightforward. She is honest, direct, and a very good micromanager. She works long hours without complaint, accomplishing each and every task set out for her by her captain whether it is as simple as being a messenger or enacting complicated policy change based on casually worded orders. Renzo determines the what. Akira determines the how. She spends most of her time working, working, working some more, and forging in between. Her abysmally low reiatsu is balanced out by the raw level of time and dedication she has put into her zanpakuto which allows her to counteract that weakness temporarily. She doesn't know when she will need it but she plans to be ready at any time that her captain might need her to, even if it means dumping centuries of work down the drain.
History: Clearly old enough and strong enough to be a captain, Akira has simply chosen not to become one. Instead, she acts as the more fine tuned part of Gotei 13 administration, giving a more careful touch to things as Renzo's right hand. One of the many civilians saved by him in a major hollow attack about 700 years ago, she set off to become a Shinigami. She had no idea who he was, only that the Shinigami were a noble cause to put her effort into. Serious even as a kid, she studied hard and worked her way through the academy despite having an abysmally low level of reiatsu compared to the other recruits. Instead, she forced herself into the academy by acing the written portion of the exam and using fine, practiced application for the rest. It seemed that she was blessed in all fields except for her natural reiatsu. She stood at the top of the class in all fields except for head to head application where the other students edged her out by pressuring her with their reiatsu. Still, rather than complain about it, she buckled down and only trained harder. After graduating, she resumed this same routine all over again, only that combat was becoming increasingly important. This dragged her further and further behind till one day when she ran into her savoir who was much less interested in her than she was in becoming strong enough to save people like him. Renzo saw Akira as an annoying but persistent bug for a while, not undeservingly as she borderline stalked him, copying his training routines which were of naturally doomed to fail. A decade or so later, the captain commander got sick of it and told her that there was no point in trying to do things that she wasn't exactly gifted in. If she wanted to become a Shinigami, she ought to focus on doing what she did well, not what he or others did well. It was an offhand comment meant to shoo the fly away but Akira took it to heart. It wasn't long after that she got her shikai and got to work honing the thing she excelled at the most: picking one thing and plugging away at it. After she rose to a point where she could stand at Renzo's side as his adjutant, he just sighed and handed her a long list of things to do which she set off to complete with utmost care.
 
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Appearance:
ca7535856ac3e8b20a10217bcbe7bdd6.jpg
Height: 7'6" (Sealed) 11' (Resurrección)
Weight: 437 pounds (sealed) 600 pounds (Resurrección)


Name: Guerra

Age: 36 (physically) 800 (Actual)
Gender: Male

Number: Primera (1)
Tattoo: Left shoulder blade

Accessories:
Guerra has several thing adorning his clothing, one of these thing well things are four Hollow heads. Four times he was challenged for his spot and four times he destroyed his challengers but he would not simply let them die no Guerra took each of their heads and subjugated their Reiryoku with his own keeping the heads alive and in pain as they sit at his waist not able to pass on but just getting enough Reiryoku to survive. These heads serve both as a warning to others and a intimidating factor in battle. Other than the four riders as he calls them Guerra has a bag of candy for his own use.

Aspect of Death: Rage
Mask: His mask is small and nearly unnoticeable when he is first encountered, the remnants are hidden by his hair and are small tear shaped fragments under his beard and extend to his upper torso.

Zanpakutō Name:
lanza endurecido: (Hardened spear)

Zanpakutō Appearance:
41-jUCwCbmL._SY300_.jpg

His sword is but a simple nodachi of six feet in length with a three foot blade when it is sealed. (Note: if some one else were to hold his blade they would need to use both hands, Guerra is able to use it like a normal Katana.)

Pre-Resurrección Appearance: Guerra himself transforms little in this phase, his hair grows longer but that's about it though his Zanpakutō takes a dramatically new appearance.
HwcRfcE.png
[BCOLOR=#000000]Takes the form of a spear rather than a sword like most others. Height 9', Guerra is unsure of why his blade becomes a spear though he has mastered its use non the less.[/BCOLOR]
[BCOLOR=#000000]General Abilities: [/BCOLOR]
[BCOLOR=#000000][BCOLOR=#000000]Sonido[/BCOLOR] - Guerra like any other Espada is able to use this speed ability leaving behind a static noise when he leaves or arrives in a location.[/BCOLOR]

[BCOLOR=#000000][BCOLOR=#000000]Enhanced Hierro[/BCOLOR] - Guerra's Hierro is different to the other Espada in that it builds Guerra up so that future (Physical) attack have less of an effect when they hit the same area as before.[/BCOLOR]

[BCOLOR=#000000][BCOLOR=#000000]Enhanced Pesquisa[/BCOLOR] - Guerra being the Primera has memorized the signatures of all the Espada below him allowing him to locate them anywhere as long as he is in the same realm as them, this has the affect that if any new signatures show up he becomes acutely aware of them.[/BCOLOR]

[BCOLOR=#000000][BCOLOR=#000000]Descorrer[/BCOLOR] - A technique used by Espada-level Arrancar, and sometimes others, to open a Garganta between the living world and Hueco Mundo.[/BCOLOR]

[BCOLOR=#000000][BCOLOR=#000000]Gran Rey Cero[/BCOLOR] - For Guerra when he fires his Gran Rey Cero it gains a yellowish hue and arcs towards his target like a lightning strike, it's erratic movements make it harder to dodge but it also is less accurate then his standard Cero.[/BCOLOR]

[BCOLOR=#000000][BCOLOR=#000000]Cero- [/BCOLOR][BCOLOR=#000000]Pinpoint and silent are the characteristics of Guerra's Cero as it travels to it's target.[/BCOLOR][/BCOLOR]

[BCOLOR=#000000][BCOLOR=#000000]Bala[/BCOLOR] - Quick and condensed that's how Guerra likes these, while they are able to kill like any Bala Guerra uses them as distractions more often than not as he prefers to get in close to his opponents.[/BCOLOR]

[BCOLOR=#000000]Spear master: Guerra has trained for years to master his released Zanpakutō allowing him to put opponents who are used to fighting against swords.[/BCOLOR]
[BCOLOR=#000000]High Reiatsu: Guerra is the Primera Espada, this means that if he releases his Reiryoku whether through Resurrección or just in general situations he is able to wound or kill humans, weaker Hollows and unseated shinigamis.[/BCOLOR]
[BCOLOR=#000000]Swordsman: Guerra like any shinigami or espada is skilled with his blade as it is him primary means of defense and attack.[/BCOLOR]

[BCOLOR=#000000]Unique Abilities:[/BCOLOR]

[BCOLOR=#000000]Size: While it may seem detrimental Guerra's height and size are larger then most other beings gives him a large advantage as coupled with his speed and control he is able to swing himself around like a wrecking ball, stunning or wounding those he hits. This also means that opponents that think he is slow are blindsided when he appears in a flash in front of them.[/BCOLOR]

[BCOLOR=#000000]Rage against the dark: Due to Guerra's death and his aspect of death his Reiryoku when released affects the mind of his enemies making them angry and sloppy, this is passive as only the most observant individuals are able to tell what is happening.[/BCOLOR]



Resurrección Appearance:
f828fbfe4c970a85f390e7f6f1ff93d1.jpg

[BCOLOR=#000000]His former mask's remnants start to spread, the ones under his beard expanding upwards forming his helm and red tassel, the face is lupine in nature giving a clue to what he once looked like. The fragments on his torso expand and form his chest, arm and leg armor, his final appearance is reminiscent of a western style knight at a expanded height of 11' 0" his spear also gets larger growing to an impressive 13', Along with this all of his powers are strengthened by this.[/BCOLOR]
Resurrección Release Command:
[BCOLOR=#000000]Rise the fallen[/BCOLOR]
Ressurrección Abilities:
Guerra has only a few powers when in this form one Guerra gets a boost of sorts. Guerra and all of his powers and abilities are enhanced 20 fold. Two he is able to form a shield like barrier that seem's unbreakable though he has only used it a hand full of times so it has not had to take extremely destructive hits yet, either way though with this shield he calls Aegis he uses his speed and spear to destroy opponents as they attempt to get around Aegis. Third and finally Guerra is able to use sparks, not quite lightning but near enough to kill anything it hits within reason of course as it won't kill an Espada or captain of the shinigami, it will however heavily impair their motor skills and finer movements allowing him to strike with his spear.

Personality:
[BCOLOR=#000000]Guerra is both kind and pleasant to anyone he meets even his enemies and he tries to be friends to his fellow espada as he sees them as family and is willing to die for this new family of his, in battle though he...changes into something else...something darker and more violent he turns into a monster that has only the goal of destroying what has threatened him of his allies this has lead to an infamous battle in which Guerra ripped a shinigami apart with his hands.[/BCOLOR]
History:
[BCOLOR=#000000]Guerra was a human who's life was only war and death but he was a compassionate person who many saw going to some form of paradise after death but that was not the case and when he died he would be filled with rage and hate for being forced to watch his wife and child die in his human life, when he was made a hollow it was that of a wolf like creature that roamed the great sands of Hueco mundo killing his fellow hollow with little care for what happened after. As he evolved so did his hate and anger, he eventually started to carve marks into his bone mask how many he had killed these would later be the remnants of his mask after he removed it. One day he was attacked by many other hallows and being outnumbered he saw his death upon him once again but...he would not die, the beast inside would not quit and would see these walking corpses that dared attack him broken and scattered across the sands for this trespass! He reached up and tugged at his mask slowly pulling it away and in an explosion of light his true form was released, but with this form came back long forgotten emotions and feelings from his human years of compassion and kindness so when the hollows that had surrounded him were on the ground from his massive power increase he merely walked away. He took the name Guerra meaning war after he caught flashed of battles and conflict he could not remember but seemed to have fought in. Now He seeks answers to his past of who he was when he was human.[/BCOLOR]
EXTRA:
 
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Ganryu is in the house, I'll be making an Espada
 
Appearance:
_grim_inferno__by_blazekagayaku-d5f8ypc.jpg

Name: Seighardt Oda

Age: 1620
Gender: Male

Division: 11th
Rank: Captain- Senior

Accessories: None

Zanpakutō Sealed Appearance: A katana with a red and gold hilt.
Zanpakutō Shikai Appearance: (Its the sword in his appearance, Its bigger than the picture lets on as it is roughly his own height ins size if not a bit smaller. Hes about six feet and four inches for the record)
Zanpakutō Bankai Appearance:
let__s_see_you_dodge_this____by_blazekagayaku-d54juf7.jpg


Shikai Abilities: "Roar in Delight, Kazan Kōtei!" Growing in great size, the massive sword now gains a fire attribute among more power and range. He can widespread the fire in a destructive manner or heat his own blade up hot enough to slice through just about anything that dares to stand in the way of the blade. It also has a special feature of being able to switch to his "Tame flames" Aka the sword turns blue and its more of a defensive style should he ever need to resort to such a thing. Granted its best defense is just forming a shield of fire around him, yet the flames are much hotter than in his offensive form. So might want to stay a bit away from the blue flames.

"Cross Nova!" - A basic but still dangerous attack. Unleashing multiple arcs from multiple directions, he attempts to surround the enemy with as many arcs as possible while from above raining down a beam of fire. Illea has shown that with enough speed, this can be dodged quite easily.

Inferno Tornado - It's as it sounds, generic name and all. Seig lets loose multiple spiraling tornadoes of fire, in an attempt to pull the enemy in, and if not them. Then various objects to set on fire and fling around the area in a unpredictable manner.

Hell Field - Another basic and almost useless one, Seig is able to set the ground twenty five feet wide on fire. Yes it sets buildings in said area on fire or anything flammable. Yet if you are battling in the sky, you would have to hit one to the ground for it to even hurt them, and even then it dies out after so long.

Bankai Abilities: "Darken the world, Kazan Kōtei." Transforming into the two massive blades attached to the wheel in which he wields it, his power shoots through the roof as he gains access to both his red flames and blue flames at once. Reaching temperatures so high, those that are far too weak to handle the pressure simply start setting on fire if not melting. Objects he cuts with his bankai melt and act just like Lava would. Yet he only shows those that amuse him and considers worthy his bankai. Most that he engages he judges as unworthy of facing his bankai as the challenge would be over instantly for him.

Sun Field- One of his most deadly long range attacks, yet also highly dangerous if allies are around. Its an area of effect ability where the user conjure up multiple balls of fire and sets them off into the sky, covering an area a hundred feet or less wide Once all of them are in the sky, they began shooting down towards the ground unpredictably beams of fire. An ability best used if facing only an enemy and you are out numbered. Otherwise, not the best to use with any allies around as they may end up being burnt alive.

"Volcanic God's Inferno Blitz!" - Spiraling his flames around him both blue and red. The flames conjoin causing a purple flame to surround the Kenpachi. The Purple flames have the combined heat of both his flames making this one of his most dangerous attacks as he bomb rushes towards you, obliterating most in his way. The heat is hot enough to melt most surfaces just being near the flames, and so far the only thing to seemingly counter balance such an attack was Illea's suicide cero bomb. Stopping a technique like this can be a tad difficult, yet if you out think him, it's very possible. Simply letting him crash into a giant solid object will halt him, you can also use a force that equals if not trumps it in power, to cancel out his own.

Embrace- Kazan Kotei: His ultimate ability for his Bankai, it in sense allows him to assume his Zanpakuto spirits form and join Kazan's power with his own, which raises his power speed defense. Yet while being of immense help, it's also very damaging as Kazan's heat comes with the form, and despite being the owner. Not even Seig can handle the heat before it starts burning his body from both the inside and outside. It literally kills him slowly and leaves him greatly dehydrated after use, in sense taking him out of any combat situations after use. The effects are only seen when said form is worn off. Yet with such a powerful ability, using it comes with draws and can only be used once every two weeks. Now the effects don't come after its done, you just see said effects. He dehydrates during its use and its shown when his movements get more and more sloppy and its almost as if hes always gasping for air. As such his boost will deteriorate to less than what he has at some point during its use. Fire is also a huge weakness for him in this state as it speed up the dehydration process, so despite being a master at his fire based zanpakuto it takes its toll greatly in this move. Another sign its killing him is the smell of burning flesh, and him occasional gasping in pain or other various pained gestures. Its an ability to give him that extra push to end the fight, and it rightly takes its toll on his body during such fight, being capable of killing him.

Kazan Kotei:
[spoili]Ignore the hollow hole, pretend it's not there.
strider_hollowfied_full_form_by_larizsantos-d58jr7j.jpg
[/spoili]


Kido Spells: N/A
Other Skills: As a Kenpachi its to be expected that his combat efficiency is well above most other captains, if not all but the Captain Commander. Giving up on the attempt of Kido, gave Sieg plenty of time to train his sword skill and hand to hand skill. Not only being very dangerous with a sword but with his own fists as well. While he is dangerous at Hakuda, his Zanjutsu far outweighs in deadliness. Being an absolute master and monster in the craft, he certainly shines above the others at the art. Despite his appearance and looking like a normal man, his strength is abnormal which only increases the deadly factor of his sword. His speed however is that of a typical captains, as he is the definition of a powerhouse Kenpachi.

Zanjutsu

latest
Ryodan- Grasping his sword with both hands, Sieg expends a bit of his spiritual energy to give his sword that extra cutting power needed to slice through an opponent. The more he expends, the better results hes going to get.

latest
Agitowari- Cutting the target the length of their body, he can either give them a warning by making the cut tiny. Or use his full power and rip through them like warm butter.
latest
Hitotsume: Nadegiri- A precision cut of extreme force and speed which can casually slice through large, multi-story high opponents protected by steel skin. This slash is so precise and swift, its victims are not even aware of it until after it has taken place.

Hakuda

latest
Tesshō- An open palm strike which depending on the power used behind it, can shatter the hollows mask or simply crack and damage it.

latest
Sōkotsu- A powerful, two-fisted punch used which can have varying effects. For hollows it tends to kill them, yet those that are above average can simply get off with damaged organs and most likely multiple shattered bones.

latest
Kagamibiraki- After puncturing their target with the tips of their fingers, the practitioner rips their opponent in half through sheer physical strength.

Personality: Sieg is a man of many faces, he knows when to play it cool and be charismatic, he knows when to be serious and stomp out a problem. He knows how to be polite to his squad, even if they are considered bloodthirsty. Yet speaking of bloodthirsty, he also knows how to act his part as Kenpachi and that's to live for the best fight possible. So hes the kind of guy that can easily flip a switch from happy and amused to wanting to chop you in half and watch your body burn to ashes. Yet as Captain all he requests from his squad is their loyalty, he could give zero fucks if they want to be rowdy and annoying and cause destruction wherever they go. Yet if they wish to be in his squad then respecting him and giving him the loyalty he expects is within those conditions. So if they do all that then he could care less if they burn down a house or two, bloodthirsty animals will be animals after all.

History: Sieghardt grew up in a rather large clan, the only downside to such a thing was that this was not a wealthy clan or respected one. Growing up in the Rukongai districts, was a force of many people that pretty much held the power in their district. That was until Sieghardt went and massacred his own clan, yet why would he do such a thing? From what he tells, he did it because they pissed him off and because he fucking could. Sieg's Reiatsu was pretty damn large for someone of his age at the time. So some believe he couldn't control his own power and in a berserk state went and killed his clan. Many stories exist about the situation, yet despite this action he was still recruited to become a Shinigami and he accepted the offer easily. Just on the condition the teacher didn't piss him off.

That was the start of the young man who grew up becoming stronger and even more deadly by the day, so his place was in squad eleven under some bearded Kenpachi who was always drunk and beating someone's ass. Sieg didn't really avoid any beatings, it was simply he never received one. That was until he one day spilled the captains alcohol and he took it about as well as any angry drunk would. Not well at all, yet despite the surprise attack which did catch Sieg off guard, the bearded Kenpachi was subdued by Sieg with relative ease. Yet Sieg was going to walk away until the man decided to bite Sieg's arm, this caused him to plunge his sword through the Kenpachi's throat and ergo ending the mans life. Their was a rule in squad eleven though, if you killed the Kenpachi you became the Kenpachi and with no other choice Sieg would take the position and would reveal to the Captain Commander that he did posses Bankai despite it not being needed to be Squad eleven's Kenpachi. To this day Sieg has grown older and still remains his hold over Squad Eleven in a much more united way. Before it was just rash attacking, now its united attacking.

EXTRA:

 
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@Akashi
@Nevvy
Will have my character up by today but I wanna reserve 2nd division Captain high captain if possible I looked through every post and I don't think I see anyone with reserve 2nd division cap I see the lieutenant though
 
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[bg=#FF8000] Appearance:[/bg][bg=#FF8000]
Himeko-Shizuka1.jpg
Height - 5'4
Weight - 98 lbs
Name:
Himeko Shizuka
Age:
1284
Gender:
Female
Division:
12th Division, Department of Research and Development
Rank:
Senior Captain


Accessories:
An Umbrella that she keeps on her back.
Zanpakutō Sealed Appearance:
[spoili]
Hinamori_Momo_Tobiume_Bleach_Anime_Maroon_Sword_BAS-516.jpg
[/spoili]
Zanpakutō Shikai Appearance:
"Kurohōō be reborn"
[spoili]
bleach_oc__zanpakuto_by_poproxs__drpepper23-d55wb6z.png
[/spoili]
Zanpakutō Bankai Appearance:
[spoili]
c__mai_kimura_bankai_by_myanghime-d6hfkjy.jpg
[/spoili]


Shikai Abilities:
As the incantation says Kokuhō (black phoenix) is reforged in to short swords.
Flames of the wind- Produces a dark flame like energy laced with butterflies.
Second Stage- When both butterfly knots are undone another blade is reforged coming out the opposite end of the hilt, from each sword.


Bankai Abilities:
"Be reborn again and again Kurohōō-ō"
Using the two prongs on the end she can produce fireballs.
Able to be wielded in almost any position.
Flames Wall of Amaterasu- It creates a wall of flame used to block on coming ranged attacks
Resurrection Flames of the Phoenix - Shooting this flame on herself she can slightly heal her wounds.
Wings of the Phoenix - Fire spread along her arms and to the midsection of her back, and sprouts out to create wings.
Yami no honō (闇の炎 Flames of Darkness) - It's her last resort against an enemy, he strength is almost doubled, if used she is enveloped in a black flame that feeds of her reiatsu, in vast amounts, 10 minutes being the maximum time, with or without injuries. Staying in it all 10 minutes she'll wake up a few days later with a slight fever, if more time is consumed, her body will start to burn, she may be put into a coma or worse. When used even the slightest of cuts will burn the enemy and it becomes a game of time its self, to see who the first to fall. If she loses then all the flames on her enemy disappear.


Kido Spells:

"Carriage of thunder, bridge of a spinning wheel. With light, divide this into six! Bakudō #61. Rikujōkōrō"
Pointing his/her index finger at the target, the practitioner generates a spark of yellow energy, which summons six thin, wide beams of light that slam into a target's midsection and hold them in place. The target is unable to move any part of their body, including the parts which were not struck by the beams.

"Seeping crest of turbidity. Arrogant vessel of lunacy! Boil forth and deny! Grow numb and fliker, Disrupt sleep! Crawling queen of iron! Eternally self-destructing doll of mud! Unite! Repulse! Fill with soil and know your own powerlessness! Hadō #90. Kurohitsugi"
Kurohitsugi is a high-level Kidō which seals its target in a black spiritual coffin. The practitioner generates purple/black spiritual energy, which envelops the target with a powerful torrent of gravity before taking the form of a box of black energy, covered in several spear-like protrusions which pierce the box, lacerating the one inside from head to toe. The spell is very difficult to use.

"Ye lord! Mask of flesh and bone, flutter of wings, ye who bears the name of Man! Truth and temperance, upon this sinless wall of dreams unleash but slightly the wrath of your claws, Hadō #33. Sōkatsui"
Blue flames discharge from the palm. The practitioner aims the palm of their hand at their target and generates a torrent of blue energy before firing it at their target. The energy moves like a direct blast or a large wave of energy, depending on the amount of power which is placed into it.
Other Skills:

Shunpo (瞬歩, Flash Steps)
is a movement technique which allows the user to move faster than the eye can follow.
The focal point which determines the basis of this technique is speed.
As speed is the main factor of the technique, the method is best characterized by how fast one can get from point
A to point B in the least amount of steps.


Personality:
Himeko tends to act the way she looks. Which is much like a young girl. When she doesn't get what she wants she'll throw a fit. She tends to be very friendly and outgoing. She tends to be very sensitive on her age, especially when someone who knows her age calls her an old hag. She tends to seem or act stupid but she is one of the smartest people among the dead, given that she is the head or the department of research and development. When she gets serious she tends to put on an extremely scary smile. She tends to be quite the modest person often complimenting members of the Gotei 13


History:
Awakening in the soul society as a young girl she had no memories of her past. Living in a small town just outside soul society. She lived there for a few years, and she would often accept jobs to buy food. Out of nowhere one day she had gained spirit energy, and her life went and had an abrupt change. Members of the soul society had found her and decided to take her to the academy.


Life within the soul reaper academy had been difficult for her at first, especially her being the youngest of the class. Though it being difficult she caught on faster than she thought she would have. She had risen through the ranks to become the top of the class. The teacher noticed how easily she caught on and decided to move her to the next class up. Just like the previous class, it was slightly difficult for her. Though in the end she had the fastest graduation time in the soul society within 100 years. Joining within the ranks of the gotei she was placed as a 4th seat in squad 13.

She had pent a lot of her time learning and becoming acquainted with the world around her, she loved to learn new things. She had become one of the smartest people in soul society, because when she heard about something she didn't know about she would learn every detail over night. A couple hundred years had passed and she was the lieutenant of the 3rd division. When the spot had opened up for the 12th division her captain immediately recommended her for the position, and she has been the captain of the 12th division ever since.
EXTRA:
Zanpakuto Spirit:
Kokuhō (黒鳳 Black Phoenix)
[spoili]
phoenix_black_and_white_by_mapazhe-d6fp4pa.jpg
[/spoili]
Theme(s):

[/bg]
 
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Appearance:
latest


Name: Kyoko Hani

Age: 405
Gender: Female

Number: Septima (7)
Tattoo: Upper left chestplate

Accessories: N/A

Aspect of Death: Lethargy
Mask: It is a single white horn sprouting from the left side of her head, which looks similar to that of a ram's.

Zanpakutō Name: Kyuji
Zanpakutō Appearance:
katana_by_nerowulf-d30fyh4.jpg


Pre-Resurrección Appearance:
Her mask completely forms, revealing a design similar to a ram's skull. The horns are now lined with black tear stain-esque markings, as are under her eyes. The mask does not have a jaw however, the teeth of the mask pointed and covered in the same black teary markings. Though the mask has a rather soft and innocent appearance, that of a sleeping sheep.

General Abilities:

  • Bala
    A typical ability of the Arrancar, though is favored by Kyoko, considering she dislikes fighting at close range. She's quite the good shot; 82% accuracy of hitting her target with the bullets.
  • Cero
    Another ability she's favored in using, but she more prefers the Bala since it's easier for her to fire quickly. Her Cero, however, seems to take even longer than a normal Cero to charge.
  • Descorrer
    She hardly uses Descorrer, considering she never leaves home unless for a good reason.
  • Hierro
    Her Hierro is slightly more hard than usual, considering she focuses mainly on defense.
  • Pesquisa
    She's particularly powerful in sensing spiritual energies considering she is in a constant focused and calm state. This is practically how she sees when up and about.
Sonído


  • She uses this ability quite often to escape fights she'd rather not fight. Yet another favored ability



Unique Abilities:

Sleep Inducement (Siren Song): When an opponent is close enough to her, she is able to sing a lullaby-esque song that lulls them to sleep. It is truly dangerous to fall asleep to the song, because she will mentally take the victim to her dimension.

Seperate Dimension (Dream): After listening to the song, the victim falls asleep, but is completely unaware of having done so. The environment completely changes; the terrain is now extremely misty, a single blue moon hanging in the sky. Kyoko is where she was, but instead of her regular form, she is a massive, terrifying sheep with googly bloodshot yellow eyes, a mouth drooling black liquid, and a body made of mist with millions of secluded blades.
Any damage taken or energy lost in this dimension is taken outside as well.

The only way to escape the dimension is to force Kyoko to wake, which will not be a delightful experience next...

Wake: If Kyoko wakes up, she goes into a terrible rage, gaining increased strength and ignoring pain, until she's tired out enough to fall back asleep.

Resurrección Appearance:
(Since I can't find any fitting pictures i'll have to supply a description.)
Kyoko's appearance changes greatly as she changes into this form. Her ram horns begin to stretch and point outwards, to resemble more a bull than a sheep. The mouth of the mask seems to drip of strange black fluid, as does the now wide open eyes, and horns. There are now blue markings resembling teardrops all over the mask, one being at the center of the mask being upside down and bearing an eye-shaped symbol (To replicate a "third eye"). Her hands and feet grow bladed, white, bonelike, cylinders which look similar to hooves. A heavy mist envelopes her body, which is used for a few of her attacks. She now stands on all fours and is wide awake rather than asleep, shown by two glowing eyes present in the darkness of the dark sockets of the mask.

Resurrección Release Command:
"Kyuji, Awaken!"

Ressurrección Abilities:

Reality Distortion (Illusions): By making her mist blanket the area, she is able to create illusions, such as added walls, copies of herself, incoming Hollows, teammates, etc.

Suffocating Air: She can make her mist extremely dense, to the point it would be hard for one with a weak spiritual pressure to breathe properly. The worst a powerful one can feel is a heavier chest.

Life Force Devouration: If one is trapped in her dimension too long, their life force is slowly taken from them, making them weaker, and weaker, until finally they cannot fight anymore while supply her with more energy.

Charge: She can do a powerful, fast charge towards someone. This is strong enough to knock a thin tower down.

Personality:
Kyoko is a rather lax Arrancar, further backed up that she literally sleeps constantly, and the only reason why she is present is because she is able to sleep walk while knowing everything going on around her. She can be characterized as dumb or slow, but don't let her constant sleep fool you. She is sharper than a knife and picks up every little detail going on around her. Even little things like toe tapping or snorting. She can be viewed as important, considering she can tell if a foreign spiritual pressure is coming in from miles away. She can't be described as kind, but she can pull off a type of pseudo-kindness. It is quite difficult for her to lie, considering she's technically on a lower brain activity and likes it like that. Lying or cheating is "too much work" in her eyes. Sometimes she may even comment on what she's dreaming of currently.

However, when she's awake, she's a completely different being. Her behavior is quite erratic and strange, somewhat how nightmares function. It seems her behavior flipping is like a dream and a nightmare. She stutters often, mumbling about how she's going to ruin her opponents day, make them cry, make them remember her... She also constantly twitches, which makes her much faster at reacting in battle.

History:
Kyoko was quite a terrifying being when she was a Hollow. Her belief of the world that is was kill or be killed. Her constant state of wake drove her mad, making her devour and devour and devour... Any Hollow she saw, she ate. No questions asked. She didn't care, she just wanted to be everyone's worst nightmare, until one day, there was quiet. Nothing to go mad on... Simply peace. She was finally able to go into her first long cycle of sleep. Her intelligence slowly sharpened over time as her madness melted away. She strolled peacefully at last, keeping away from fights. She found more like herself, the Espadas, who then allowed her to join.

She disliked the chaos in Menos Forest, she simply wanted a place for some peace, a similar peace which had led to her original death, but instead this peace would be her guide to an easier life.



EXTRA: N/A
 
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Laying claim to SEGUNDA will be done shortly.

May also make a Captain, or an LT, need to read whats been taken for them.
 
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I think someone already claimed Segunda. (Don't quote me on that)
 
I think someone already claimed Segunda. (Don't quote me on that)
Didn't see it when I looked, will check again. Now I see why I missed it, they are being a bit picky or undecided with what they want, several things listed.

Redirecting as SÉPTIMA . Though technically it is first comes first served, I do wish they were more clear with what they wanted.
 
True, but as Nevvy had said before, first come first serve so if you lay full claim to it first, it's yours.

As an update to anyone for relevance, I've taken 2nd Div Lieutenant and Quinto (Espada 5) for spots.
 
I'm apparently here.

@Akashi - Question. If I want a crack at a position that is "reserved" and write a character that you deem more fitting for said position... is that cool? Or is it a case of "tough luck, asshole. you should have been here sooner." ?
 
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@Asriel - Tres is reserved for @Ganryu. You were just a little too late, unfortunately.
 
yeah I expect there to be a few messes here in the first couple days with things suddenly bursting forth with CSs and claims lol.
 
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