• So many newbies lately! Here is a very important PSA about one of our most vital content policies! Read it even if you are an ancient member!
Status
Not open for further replies.
K

Kaide`

Guest
Original poster
x| THE SEABORNE CHRONICLES |x
"LET THE SEA SET YOU FREE"

Seaborne is currently not accepting open-signups!
Check out the interest check here, and keep an eye out for any chances for new players.
If you really, really want to join, shoot me a PM and we'll discuss.


The IC is up, and can be found here!

Nobody was ever quite sure how or why this came to be. For many, their journey starts out the same way: a bright, blinding light. A sense of weightlessness, the sound of water around their ears. It was all but serenity, until the need for many came to forefront: the need to breath.

Some panic, some simply accept the fate they've found themselves to. As consciousness begins to fade, many spot something odd above them. Large ripples in the water, humanoid figures diving down towards them. Arms wrapping around them, freeing them from their daze as they're brought to the surface to breath air once more.



You find yourself aboard a great naval craft aptly named the U.S.S Enterprise.
Still dazed and sopping wet, the people that rescued you tell you that the vessel is home to many, most of them finding their way onto the ship the same way you did. Just glancing around the deck you're on gives the impression of a busy ship. Makeshift greeneries are littered about in a sort of organized chaos, leaving just enough room for moving to and from, as well as some makeshift supply tents to hold containers of items.

oVv80yy.jpg


Amid it all, you're approached and greeted by a rather strange looking woman. She sticks out like a sore thumb to you, looking like she belonged at a circus rather than a ship. Still, her gaze is firm and serious, her striking lilac eyes peering straight at you.

"Greetings. My name is Alyssa Marigold, but you may call me Officer Alyssa. I am one of the people that helps keep this hunk of metal afloat." She pauses to look towards the nearest deck worker, shouting "We need some towels over here!" before looking back at you, continuing her little speech as if nothing happened. "I would like to formally welcome you aboard your new home, the U.S.S Enterprise."

You're quickly tended to following Officer Alyssa's orders, tentatively listening to what she has to say.

"I'd reckon you're confused, and I can assure you that many aboard this ship still are. From the looks of it, many here are not from this world. As crazy as that may seem…" She offhandedly gestures around, as if trying to emphasize a point. "It is the reality we find ourselves in."

She goes on to explain further, telling you more of the situation at hand. The vessel is not only home to hundreds, but also a beacon of hope in an otherwise bleak world. It's hard to blame them, given how Alyssa explains that most of this world is covered in water. The seas seem to shift on their own accord, constantly revealing and swallowing away new lands to explore. It's almost hard to believe, and apparently it showed in your expression. Officer Alyssa gives a stern look, continuing.

"I arrived in a similar way to you. Believe me when I say that the situation is as serious as it can be. This ship has been in active operation like this for a few years now, and many of us are damned determined to keep it this way. The little land we've come across haven't all harbored friendly life; as such, we take what we need and keep sailing."

Her expression softens for a moment and she clears her throat, shifting the dagger sheath on her belt idly. "Unfortunately, the U.S.S Enterprise is rife with infighting nowadays. That, coupled with food shortages and fuel concerns…" She cocks a brow at you, seeming to examine you up and down. "I and the other officers are unsure how many more… anomalies like you we can afford to take on."

Officer Alyssa sighs, shaking her head. "Regardless, welcome aboard. Make yourself useful, will ya? We can't afford much more dead weight." She deadpans, beginning to turn to leave. "Oh, and I do hope you like fish. You'll be having a lot of that here."

What Is Seaborne?

The Seaborne Chronicles is a roleplay that takes place in a dynamic, ever-changing setting. Characters find themselves aboard a re-purposed naval aircraft carrier named the U.S.S Enterprise. Forced to sail the seas as a nomadic community due to the rapidly changing seas, the cast will find themselves having to overcome trials of various sorts. From coming across mysterious islands harboring deadly secrets, to dealing with growing instability on the ship due to infighting and clashes of ideals, characters will have to work together to unravel the mystery of the world's mysterious seas.​

What Kind of Characters Are Allowed?

In line with the setting of "anything could happen", original characters (OCs) and characters from preexisting media (canons) are allowed. The only real requirement is that characters considered "overpowered" with their abilities (such as being able to level a building with ease, etc) will need to have their powers nerfed.

Players are also welcome to play more than one character, though the cap for characters per person is going to be three for now.​

Anything Else I Should Know?

The ship has been in active operation for roughly five or six years and has undergone many changes since it's conception as a mobile safe haven.

At the beginning, characters may be introduced one of two ways:
A) Freshly taken from their world and dumped into the sea, quickly rescued by the U.S.S Enterprise.
or
B) Having resided on the ship for no more than a year, probably finding themselves there through means of the first option.

Later on, new ways of character introduction might be brought in. This may include having characters willingly board the ship from newly discovered lands, though this is still up for debate.

Also, as a general word of warning: please be considerate to your fellow roleplayers! Give others a chance to post and make a difference. Try not to leave others out if you can!​

Character Sheet

Name:
Age:
Origin:
What canon universe your character is from. If an OC, just put down Original Character.
Appearance: Written description is fine, but photo is preferred.

Powers/Abilities/Equipment: Self explanatory. List off any powers or abilities they may have, as well as any equipment such as weapons.
Personality Overview: Doesn't have to be much. How does your character act typically?
Short Bio: Again, doesn't have to be much. Just a brief glance into where they come from, etc. A wiki link is fine here.

Other Stuff: Anything you feel you should note for either other players or the GM!


The Cast / Accepted Characters
Player Slots: 11/12
Crow | Benjamin Tennyson
Wolgron | Dalla Al'Kai
Sumirenko | Satori Komeiji
Kaide` | Aleks Hyde
chaosheart13 | Allen Delacroix
kanoro | Flint Mathison
Traveller's Guide | Malakim Phoros
Navuso | Krimero Zaviar Tralomello the Third
Luma | Melody Kaiano
Roose Hurro | Sev Ornill
GrieveWriter | Sir Alonne
 
Last edited by a moderator:
  • Like
Reactions: Traveller's Guide
@Kaide` I posted a WIP app for my character. So far, all I have is her appearance, but I'd like to know if you like the look of her so far?
Looks fine thus far! Don't see a problem with it. ^^

I'm gonna hold up and wait a little bit for folks to (hopefully) get their first posts out before replying IC, btw guys.
 
Been feeling under the weather with major headaches the past two days. Began writing in the IC, but scrapped it as it went wildly off-tangent.

Gonna get a proper post up after I took some sleep.
 
@chaosheart13 - while Malakim has his own struggle with the ocean's depth, it is in the range of his abilities to lend Allen a hand with getting onto the fishing ship. Want him to help? Otherwise, I am sure the sailors will be quick to aid him regardless.
 
If they aren't, I want to know what kind of atmosphere they're breathing in. 0-0
 
Mm, breathe in those fresh neon gasses. The smell and chemical asphyxiation of adventure!
 
  • Bucket of Rainbows
Reactions: Sumirenko
Mm, breathe in those fresh neon gasses. The smell and chemical asphyxiation of adventure!
If they aren't, I want to know what kind of atmosphere they're breathing in. 0-0
Hoho, sure would suck to be anything but an obscenely engineered supersoldier that can breathe poison if need be!
 
@Sumirenko - if Satori was inclined to focus her mind-reading capabilities on Malakim at this very moment, she might make out a faint sound akin to the tearing of wet paper, followed by a distorted, cut-off voice similar to a bird's chirping, though twisted and shrill.

Make of that what you will, if you want.
 
  • Like
Reactions: Sumirenko
@Sumirenko - if Satori was inclined to focus her mind-reading capabilities on Malakim at this very moment, she might make out a faint sound akin to the tearing of wet paper, followed by a distorted, cut-off voice similar to a bird's chirping, though twisted and shrill.

Make of that what you will, if you want.
Well that's going to be frustrating for poor Satori to figure out. Rest assured she'll hear it, but I don't know how she'll perceive it. Then again she might assume her eye is broken given the salt water and all.
 
@Kaide` - just to make this clear, Officer PLEX has no biological components whatsoever, correct?
 
Name: Krimero Zaviar Tralomello the Third (Krim Zave)
Age: Unknown (adult)
Origin: Original Character
Appearance:
887558_QbGv0c1TeiDyDzJ.png

Powers/Abilities/Equipment: The Gem on his shoulders holds the power to connect to multiple other forms. In the reference image, he's accessed a pair of wings from them, but a range of things can be made from the power of the jewel. (Wings, Spikes, Hands, etc.)

Personality Overview: Somewhat short with his words, as his species relied more on their actions and more feral hints to communicate. Holds himself with an air of dignity and seems to be excitable over certain things. He loves to be helpful/useful after losing his home.

Short Bio: Krim comes from a place that he calls Grim Well. It's unclear if this is his world, continent, country, or civilization. It's just the home that he knows and apparently was very attached to. However, things fell apart and before he knew what was going on, the Elder -his father- led him down some halls and through a dark room. The next thing he knew, he found himself in a completely different world, a bit disoriented and confused.

Other Stuff: Sorry about posting in the other thread, lol. I stumbled upon the ad for the RP, so I didn't know that the OOC thread had already been made. If I had known, I'd have posted here to see if I could apply.
By the way, Krim has a Toyhou.se that I'll most likely be adding more art to at some point.
 
Status
Not open for further replies.