Sage sighed and looked over the card with greater detail. She didn't really grace Sanz with any kind of response because it was just an explanation and she didn't really have any questions. A solid 20 minutes went by of silence while Sage read through the card and thought about how she wanted to fight. If Sanz was a tank.... Then she was the support.
Her mother loved spys. She was really into James Bond, often, when she was sicker and couldn't move, they would go on James Bond marathons. The memory was fond and Sage thought, what is she became a spy? Combat wise, that didn't seem helpful. But... assassins were? She was already managing money. She was good at lying and talking to people. As an assassin, maybe she could learn how to disappear and reappear, picking off people while they focused on Sanz? It was a little more up and personal then ranged attacks, but perhaps later she could learn that? With cards like these, that seemed highly possible.
"Alright then," Sage said, a soft verbal cue to Sanz that she was on to something.
Weapon. What did assassins use? Daggers seemed weak and short swords seemed unwieldy. Oooh, Scythe. Eh, but polearms were huge. But, sickles. Small. Seemed stronger then daggers. It was curved so she could use it more than just to cut or poke people. Oh, what was this? Dual wielding? Two sickles!! Sage grinned and immediately spend one point on each of those skills.
You have unlocked the "Sickle" skill. Your skill with sickle attacks is increased.
You have learned the "Slash" ability.
You have unlocked the "Dual Wielding" skill. Your skill with using two weapon attacks is increased.
You have learned the "Twin Slash" ability.
Sage nodded her head as her card has lit up a bit of red as she spent the skill points. Two points gone. Three more to go. Next, armor. Sage was too chicken to go without some armor skill. But maybe she should get dodge. But, Sanz was leaving her to get the actual equipment first, so why not take advantage of that? Assasins didn't wear really heavy armor, so she guessed the light armor is what she wanted to go for.
You have unlocked the "Light Armor" skill. Your resistance when wearing Light Armor has increased.
The orange color resonated from her card as she finished marking them away. Two more points. She peaked through the magic and she didn't understand it. So she guessed she should just leave it for now. Waisting her points on things she didn't know could endanger her. Moving on to the green section, Sage immediately went to the charisma skills. There were so many and she really wanted them all. Thought.... one did catch her eye the most. Bluff. To lie. So this card as telling her, if she put skills in bluff, she could lie better? Yes, please. Sage lined it up the skill and put a point in that one. Last but... wait. Cooking?! Hell yes! She had to learn this skill! Cooking was her passion, her love, her need. It was her stress relief. What was life if she couldn't cook?
You have unlocked the "Bluff" skill. Your knowledge of how to turn lie and deceive people has increased.
You have unlocked the "Cooking" skill. Your knowledge of how to turn ingredients into tasty meals has increased.
Sage put her card down on her chest and let out a low sigh, "Alright, I basically got a light armor skill and to use sickles." Sage told Sanz, "So... lets hope we have enough money to get those. I'll get the weapon first if we don't." Sage said.