J
Jehuti
Guest
Original poster
The Catalysts. Their name and influence equally spread throughout the known world, they are the most famous mercenary organization to date. Based in the island nation of Kame-Iwa, they are a mixed force of fierce warriors, clever tacticians, and sly infiltrators, gathered together from locales across the map. Whether their mission requires a show of force, or a more delicate objective, their sole agenda remains the same: they protect the peace, above all else. Though their funds, as well as their orders, come from one place, Kame-Iwa and its Empress Azuna the Wise are seen as a nation and leader both in service to peace. As such, they are frequently allowed to operate within other nations' borders, and perceived as separate from the nation's military.
The Empress's people, the Kanegura Clan, are publicly perceived as a simple, peace-loving tribal folk who enjoy the isolation of their island nation of Kame-Iwa. Surrounded in natural defenses of all kinds, it might just be the safest nation on earth. However, the rugged terrain is lacking in natural resources, which must be acquired from other nations. The Kanegura Clan protect the Inner Sea; her navy constantly patrols its trade routes, ridding them of pirates and sea monsters. In exchange for her protection, a portion of goods traded within these routes are offered to the Kanegura as tribute. Because most nations border the Inner Sea rather than their neighbors, trading with said neighbors without the Inner Sea's trade routes is extremely difficult and time-consuming. Therefore, maintaining a positive relationship with the Kanegura Clan is instrumental in maximizing profits, and the prosperity of all nations. To declare war on your neighbor is to declare war against the Kanegura Clan herself, and lose those lucrative trade routes—it is upon this principle that peace has been maintained for nearly a hundred years.
The Catalysts are newer than the peace they preserve. Barely ten years old, they were established by their nation's current Empress. Previously led by the Empress's vassal, Suzume, their current commander of the past six years, Commander Kanon the Resolved, formerly of the Touryou Tribe, is both feared and beloved by her company, for her strict training regimen and dedication to her subordinates' well-being, respectively. Though younger than some of the Catalysts' recruits, her talents in swordsmanship and leadership are both undeniable, and very few of the company's members could see anyone gracefully taking her place.
However, that is why a new platoon of Catalysts has been formed. Recently-crowned Princess Amelia is to assume the position of Supreme Commander of the Catalysts, outranking their esteemed Kanon. Though it was the will of the Empress, the new platoon, who have been hand-picked from platoons stationed across the map, are complete strangers to most of their new comrades, and most are unfamiliar with the Princess. Uncertainty and annoyance at their new station and sudden reassignment runs high throughout camp. This prevailing anxiety follows the Catalysts into their dreams tonight—the night before they are to meet their new Supreme Commander, Crown Princess Amelia. Anxiety leads to impatience, as the dawn approaches.
Dawn approached, and with it came the sweltering heat. Directly west of the former nesting grounds of the Dragons, Kame-Iwa's famous capital, the "Nightless City Tokoyo" was just as hot and nearly as humid, short of showing visible moisture in the air. Cicadas began their high-pitched cacophony as the sun began to peek over the mountains, as if to compete with the low, bustling roar of the Capital not too far away. If none of this were enough to wake most of the Catalysts from their slumber, Kanon's whistle came piercing from outside.
"Rise from your graves and look alive! I want everyone formed up outside in fifteen minutes!"
Another whistle and distant shouting, as their Commander delivered an identical message to the men's tent.
Today was the day they were to meet their new Princess in person. The Empress, and the Touryou Chief were rumored to be present at the gathering as well. This was a day to dress in something sharp or dainty, to appease the delicate eyes of the nobility, not to sweat and bleed and be caked in dirt. Yet even so, Kanon made no exceptions, it seemed. They were to rise bright and early, and cram their daily training and a bath into their schedules before departing for social pleasantries with a Princess they'd presumably meet only once, then never again, as she played armchair general with the lives of those beneath her. Today would be a long day.
Outside the tent, the cicadas grow louder, and flocks of pegasus riders can be seen overhead, carrying their passengers to and fro. Fishermen are ferried off to work on the other side of the mountains, while tourists and residents alike fly in and out of the field. Their pegasus knight escorts give Kanon a salute as they fly in to relieve the night shift, while the tourists gawk at her and her platoon's encampment. The location of their camp, too, had been the will of the Empress—something about a public spectacle of military vigilance to give the visiting nobles some peace of mind. Kanon and her platoon would just have to play along with her games.
As the Catalysts ready themselves and form up, Kanon concludes her morning greetings and turns back to face the Catalysts, deferring her attention to a rather intimidating stack of papers she held cradled in her arm.
"I hope you slept well—I know you're as thrilled as I am about the festivities ahead." Kanon speaks with the humorless, sympathetic smile of a woman whose patience has been tested along with theirs. "However, we mustn't lose ourselves in tonight's excitement. This may be a private event, but nobles and their vassals will be coming from all over. I expect you to be vigilant and respond to any suspicious activity. Therefore, in the event of an emergency, each and every one of you should at least be acquainted with each other's skills and limitations. To that end, please pair up for a quick sparring session. That will be all we have time for today."
That wasn't entirely true. Time was something they had—energy, not so much. If this was the Commander's way of showing mercy, though, nobody was likely to complain.