Q

Quail

Guest
Original poster
Hey, there! These are the sign-ups and the OOC discussion for the Halo: Project Kindred roleplay, so feel free to look around. I've got pretty decent knowledge about the Halo universe, but it's not a requirement for YOU to be very well versed with everything there is to know about the lore, as long as you played at least one game/get the gist of it all then that's fine. Please keep in mind that this takes place about simultaneously as the first game/The Flood book. I'm looking for up to three ODSTs. You may have more than one character, but only one Spartan and are limited to 2-3 people in total. Keep in mind, death is possible - after all, not even Spartans are invincible! Romance is allowed, but if it gets to be sexual move it to PMs please!
I also may use another of my Spartans if we NEED one/two more, though I'd prefer not to if at all possible. Please read the information below! (I've highlighted some important things in teal for ya)

IC link: https://www.iwakuroleplay.com/threads/halo-project-kindred.161005/

The roster so far:
Spartans
Mick-126 @Quail
Vance-102 @Dipper
Morgan-163 @Galvantic
Sara-115 @Stari
Volkov-178 @~\The Talentless/~
Mikhael-123 @Tribulation

ODSTs
Viktor O'Brian @Quail
Jackson Way @Quail
Max Taylor @Stari
Kozma Zoltan @Rowdybull
Anthony Brooks @Dipper
Dale Chipman @dalecOoOoOoOoOper

Please fill out this character sheet if you wish to join~

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Character sheet template:
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Name:

Nickname:

Age:

Gender:

Rank/Position:

General Personality:

Strengths:

Weaknesses/Fears:

Appearance (include realistic pictures if you can, with and without armor):

Weaponry/Arsenal (any weapons before Halo 4 are acceptable):
Any questions are welcome and I'll answer them to the best of my abilities! Though I do have some general rules that I'd like you to follow, those of which you can read right in the handy dandy spoiler here~
1) NO GODMODDING AND TRYING TO MAKE YOUR CHARACTER INVINCIBLE, EVEN SPARTANS DIE.

2) PLEASE RESPECT EVERYONE AND THEIR STYLE OF WRITING!

3) INPUT AND CONSTRUCTIVE CRITICISM ARE WELCOME, BUT BASHING AND/OR INSULTS ARE NOT.

4) HAVE FUN AND ENJOY THE ROLEPLAY!
Both vessels:
The Rising Sun is a UNSC Destroyer-class ship complete with two MAC guns, twenty-six oversized Archer Missile pods, three Shiva-class Nuclear Missiles, and eight 50mm point-defense autocannons. It has been modified with light energy shielding and a slightly bigger bay to hold two Pelicans and a launch area outfitted with about 30 SOEIVs (drop pods for ODSTs). She also holds a 'smart' AI, by the name of Iris, to navigate and command the ship and her defenses.
rising sun 2.jpg

The living quarters for both SPARTANs and ODSTs are quite alike, and look as pictured below:

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The Reaper of Advance is a Covenant Carrier-Class ship complete with unknown outfitted plasma artillery and a strong energy shield.
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My Characters:
Name: Mick-126

Nickname: His Spartans refer to him as M or just Mick.

Age: N/A

Gender: Male

Rank/Position: Leader of Echo Team

General Personality: Seen as cold and mechanical to any other military personnel besides his Spartans, Mick fits inside the common stereotype of Spartans being more machine than man-keeping his mouth shut unless he has an inquiry or is confirming something. Though for a Spartan he has quite the mouth on him, speaking out if anyone below him starts to spout anything he finds preposterous. Known for his sharp tongue and brutal honesty, Mick has stung more than a few egos in his years. He's a fair man, treating everyone with a mutual respect-though if you lose it, it's hard to reattain. He opens up quite a bit around his Spartans, however, turning from an icy dog of the military to a warm and caring man; one that prioritizes his Spartan's lives over almost anything-even orders at times.

Strengths: Quite charismatic, bold, and tough-minded, Mick makes for a good leader and an even greater man. He always exercises great caution during missions to ensure the safety of his teammates, constantly keeping a back-up plan in the back of his mind in the event things went awry.

Weaknesses/Fears: Mick values the lives of his fellow Spartans above anything, so much so that it could become a liability or jeopardize the mission at hand.

Appearance: His eyes are a brilliantly clear sapphire that allow him to see almost perfectly in the dark, courtesy of the many augmentations he's endured.
A dark chestnut, his hair is close cut but not shaven completely. Like every Spartan, he's ghastly pale from the lack of sunlight due to being encased in his MJOLNIR
armor for such extended periods of time.
He stands at 214 cm without armor and 224 cm with armor, weighing in at 127.5 kg without armor and 447.5 kg with armor respectively.
He has a strong, sculpted jaw that looks as if it can cut stone. He also possesses a long thin silvery scar across the base of his neck, beside his left collarbone.

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Weaponry/Arsenal: Carries a BR55HB SR (battle rifle) at all times, along with an MA5B assault rifle, three fragmentation grenades, a M6D magnum sidearm, and a combat knife. Can also work most Covenant weaponry.
Name: Viktor O'Brian

Nickname: Often called Vik by his men.

Age: 45

Gender: Male

Rank/Position: ODST Sergeant

General Personality: Viktor is quite the austere man, following orders and keeping his men in line with clean precision and authority. Though his men often say he needs to 'loosen up', Viktor refuses to rest until every 'Covie bastard' is 'put down like the dogs they are', as he so lovingly phrases it. He rarely cracks a smile and has been known to have a biased view on the SPARTAN-II's, often regarding them with disgust and treating them like worms whenever he is forced to interact with them. He also ironically treats his men with the utmost respect and care, the polar opposite of how he treats the Spartans.

Strengths: Undeterred by anything, Viktor is never taken off guard by a situation and always has a clear minded approach to almost any occurrence. His sharp mind and honed instincts keep him and his soldiers from walking into disaster, his tactics outshining even the Covenant's most erratic and intelligent maneuvers.

Weaknesses/Fears: Viktor has a problem with his left leg, having had multiple surgeries on it after the back of it had been mauled by a frag grenade. He can get a mild limp because of his leg, but it rarely interferes with his duties.
He hates the idea of burning to a crisp on a planet being glassed by the Covenant.

Appearance: He has muddy hazel eyes, tanned worn skin, a clean buzz cut, and a fit physique, making him look younger than he is; though, his eyebrows give some of his age away with their silver tint. He stands at six feet even and weighs in at two hundred and two pounds.
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Weaponry/Arsenal: Wears the standard ODST ballistic battle armor and carries a M7S caseless submachine gun, combat knife, three fragmentation grenades, and M6D magnum sidearm at all times.
Name: Jackson Way

Nickname: Teasingly called Jacky-boy by his fellow ODSTs.

Age: 26

Gender: Male

Rank/Position: ODST Private

General Personality: Jackson is a very cheerful and optimistic man, often socializing with anyone and everyone he can. He's quite outgoing and, though he may not seem it, very bright and tactful. He has no certain view on the SPARTAN-II's, if anything he admires and looks up to them for their many campaigns and unrivaled bravery.

Strengths: No matter how hopeless or unrelenting a situation may be or seem, Jackson never gives up and continues to fight until there's nothing of him left. He also has a very strong will and doesn't snap under any kind of pressure.

Weaknesses/Fears: He despises the thought of dying in space, strangled by the lack of oxygen and floating aimlessly among the inky blackness.

Appearance: Jackson is adorned with vibrant green eyes, a light stuble, plush messy copper hair, a full face, and a slightly lanky physique. He still clearly looks young and, like his eyes, very green in the ODST positioning. He stands at five feet nine inches and weighs in at one hundred and seventy pounds, his muscle not as apparent as most, though still there.
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Weaponry/Arsenal: Wears the standard ODST ballistic battle armor and carries a M7S caseless submachine gun, combat knife, three fragmentation grenades, and M6D magnum sidearm at all times.
And now, a brief summary of the roleplay!

It is August 1st of 2552 and the UNSC Destroyer Rising Sun is fleeing the battle above the planet Reach, on orders to preserve the AI Kindred--a construct known as Halsey's 'second' copy of Cortana.

Aboard the Rising Sun resides a team of six SPARTAN-IIs known as Echo Team, and about two dozen battle hardened ODSTs.
The ship itself is commanded by Captain Geralt Finnick, a prestigious man renowned for his Keyes-like maneuvers and quick thinking. Echo Team's main objective is to keep a highly crucial AI from getting into Covenant hands no matter the cost--the orders are absolute.
The ship had made the jump at 0100 hours toward a random vector as per the Cole Protocol.

However, the Rising Sun hadn't slipped out of the Epsilon Eridani system unnoticed.

A Covenant Carrier--Reaper of Advance--had caught them on their radar and now the ship, commanded by an overzealous sangheili, chases after them. Unbeknownst to the humans aboard the Rising Sun, they are headed straight to an only newly Covenant-discovered Forerunner installation that harbors only the unknown.

So, I ask you now Spartan/soldier--are you brave enough to face the unknown?
 
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Got it.....So um....Should i post Max or simply wait for my next turn for both of them?
 
I'd wait for Quail or if you and @Galvantic can finish up in your full post, work it out in PM and post it as one combined post. He didn't really give our characters time to talk to one another and really get to know each other.
 
It seems our friend Quail has gone dark opal on us--anyone hear from him outside of Iwaku?
 
Looks like @Quail has been gone for some six days.
 
6 Days and 20 Hours to be exact, it didn't seem like that long ago that he responded. Still, it's not a good sign when the GM is absent nearly a week...
 
Holy internet problems. I'm so sorry guys! Comcast shut off my internet and I just got it back up holy shit. I'll respond a little later today guys and gals and I'm suuuuuper sorry!!
 
Okay, so I read all of the posts on the IC thread and guys they are amazing, good job! Now, I'm going to wait for @Galvantic and @Stari to get to the point the rest of us are at, which is at the Pelican (which is perfectly fine). AND SINCE THERE WAS SOME CONFUSION; the ODSTs will be incorporated after or during the satellite mission at hand, which should be pretty short.
 
Yay, I got two hearts!
 
So, @Quail your character definitely seems to definitely have reservations about mine by the way you wrote about him in your post.
 
So, @Quail your character definitely seems to definitely have reservations about mine by the way you wrote about him in your post.
Yeah, he's a bit iffy about him because of his reputation and file as well as the questionable reason why both ONI and FLEETCOM had wanted him on this mission. I think it'll be a good kind of character development too as Mick may start to trust or distrust him more, depending on how everything plays out they could be good 'friends' (closer teammates) or something akin to rivals (something like Mick being very wary and distrusting of him).
 
That sounds interesting--what was the reason you made ONI add him to the team?

@Quail
 
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I'd assume because they need a bit of that independence for this mission.

I don't think anyone understands how badly I want to get Anthony in here.
 
Anyone alive?
 
Yeah. I don't think the other two are going to be posting anytime soon, just going on a hunch...
 
I want to put a little poke here to check if this is still alive.
 
Hey this is Quail's boyfriend just letting you know that she's sorry for not being on in awhile. She's been on the phone quite the amount of times with customer service but found out her cat had partially chewed through a couple of wires. She's getting a new router soon and should be on either tomorrow or the next day. I hope you're all doing well and understand. Thank you.
 
A N D I T ' S S H O W T I M E!! Hello everyone, I'm back for good with this rocking router I now have, Thank you kindly for the patience! I see we're still waiting for everyone to catch up and I encourage those behind to make haste so we can continue on. Furthermore, it was brought to my attention that I never really got on the case of armor abilities and after much thought I have decided to include them here, though only upon the return from the mission we have yet to depart on will they be introduced. The armor abilities include: enhanced sprint, active camouflage, armor lock, drop shield, evade, hologram, and jetpack. Mind you, these are only from the point in time of Halo: Reach, so no Halo 4 ones.
 
  1. Active camouflage
  2. Armor lock,
  3. Drop shield
  4. Hologram
  5. Jetpack
Those should be the armor abilities/My reasoning is because, with the augmentations, they are already faster than a human. John can run some 32 miles an hour and Kelly can reach nearly 40. So having enhanced speed isn't going to help them in the long run. And their boosters built in their MJOLNIR VI, V, IV suits, can already do the job of evading, should they choose to use it.

Also, I chose to replace my needle rifle with the M739 SAW, as I have found several instances where it was used against the insurrections, in the Human-Covenant War, and well after. I hope that was okay. I just felt that the ship probably wouldn't be able to give him the ammunition it fired so I went with more human tech; he still has the sword, Elite skull, and hunter helmet.

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