Q

Quail

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Original poster
Hey, there! These are the sign-ups and the OOC discussion for the Halo: Project Kindred roleplay, so feel free to look around. I've got pretty decent knowledge about the Halo universe, but it's not a requirement for YOU to be very well versed with everything there is to know about the lore, as long as you played at least one game/get the gist of it all then that's fine. Please keep in mind that this takes place about simultaneously as the first game/The Flood book. I'm looking for up to three ODSTs. You may have more than one character, but only one Spartan and are limited to 2-3 people in total. Keep in mind, death is possible - after all, not even Spartans are invincible! Romance is allowed, but if it gets to be sexual move it to PMs please!
I also may use another of my Spartans if we NEED one/two more, though I'd prefer not to if at all possible. Please read the information below! (I've highlighted some important things in teal for ya)

IC link: https://www.iwakuroleplay.com/threads/halo-project-kindred.161005/

The roster so far:
Spartans
Mick-126 @Quail
Vance-102 @Dipper
Morgan-163 @Galvantic
Sara-115 @Stari
Volkov-178 @~\The Talentless/~
Mikhael-123 @Tribulation

ODSTs
Viktor O'Brian @Quail
Jackson Way @Quail
Max Taylor @Stari
Kozma Zoltan @Rowdybull
Anthony Brooks @Dipper
Dale Chipman @dalecOoOoOoOoOper

Please fill out this character sheet if you wish to join~

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Character sheet template:
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Name:

Nickname:

Age:

Gender:

Rank/Position:

General Personality:

Strengths:

Weaknesses/Fears:

Appearance (include realistic pictures if you can, with and without armor):

Weaponry/Arsenal (any weapons before Halo 4 are acceptable):
Any questions are welcome and I'll answer them to the best of my abilities! Though I do have some general rules that I'd like you to follow, those of which you can read right in the handy dandy spoiler here~
1) NO GODMODDING AND TRYING TO MAKE YOUR CHARACTER INVINCIBLE, EVEN SPARTANS DIE.

2) PLEASE RESPECT EVERYONE AND THEIR STYLE OF WRITING!

3) INPUT AND CONSTRUCTIVE CRITICISM ARE WELCOME, BUT BASHING AND/OR INSULTS ARE NOT.

4) HAVE FUN AND ENJOY THE ROLEPLAY!
Both vessels:
The Rising Sun is a UNSC Destroyer-class ship complete with two MAC guns, twenty-six oversized Archer Missile pods, three Shiva-class Nuclear Missiles, and eight 50mm point-defense autocannons. It has been modified with light energy shielding and a slightly bigger bay to hold two Pelicans and a launch area outfitted with about 30 SOEIVs (drop pods for ODSTs). She also holds a 'smart' AI, by the name of Iris, to navigate and command the ship and her defenses.
rising sun 2.jpg

The living quarters for both SPARTANs and ODSTs are quite alike, and look as pictured below:

living quarters.jpg
The Reaper of Advance is a Covenant Carrier-Class ship complete with unknown outfitted plasma artillery and a strong energy shield.
covenant 2.jpg
My Characters:
Name: Mick-126

Nickname: His Spartans refer to him as M or just Mick.

Age: N/A

Gender: Male

Rank/Position: Leader of Echo Team

General Personality: Seen as cold and mechanical to any other military personnel besides his Spartans, Mick fits inside the common stereotype of Spartans being more machine than man-keeping his mouth shut unless he has an inquiry or is confirming something. Though for a Spartan he has quite the mouth on him, speaking out if anyone below him starts to spout anything he finds preposterous. Known for his sharp tongue and brutal honesty, Mick has stung more than a few egos in his years. He's a fair man, treating everyone with a mutual respect-though if you lose it, it's hard to reattain. He opens up quite a bit around his Spartans, however, turning from an icy dog of the military to a warm and caring man; one that prioritizes his Spartan's lives over almost anything-even orders at times.

Strengths: Quite charismatic, bold, and tough-minded, Mick makes for a good leader and an even greater man. He always exercises great caution during missions to ensure the safety of his teammates, constantly keeping a back-up plan in the back of his mind in the event things went awry.

Weaknesses/Fears: Mick values the lives of his fellow Spartans above anything, so much so that it could become a liability or jeopardize the mission at hand.

Appearance: His eyes are a brilliantly clear sapphire that allow him to see almost perfectly in the dark, courtesy of the many augmentations he's endured.
A dark chestnut, his hair is close cut but not shaven completely. Like every Spartan, he's ghastly pale from the lack of sunlight due to being encased in his MJOLNIR
armor for such extended periods of time.
He stands at 214 cm without armor and 224 cm with armor, weighing in at 127.5 kg without armor and 447.5 kg with armor respectively.
He has a strong, sculpted jaw that looks as if it can cut stone. He also possesses a long thin silvery scar across the base of his neck, beside his left collarbone.

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Weaponry/Arsenal: Carries a BR55HB SR (battle rifle) at all times, along with an MA5B assault rifle, three fragmentation grenades, a M6D magnum sidearm, and a combat knife. Can also work most Covenant weaponry.
Name: Viktor O'Brian

Nickname: Often called Vik by his men.

Age: 45

Gender: Male

Rank/Position: ODST Sergeant

General Personality: Viktor is quite the austere man, following orders and keeping his men in line with clean precision and authority. Though his men often say he needs to 'loosen up', Viktor refuses to rest until every 'Covie bastard' is 'put down like the dogs they are', as he so lovingly phrases it. He rarely cracks a smile and has been known to have a biased view on the SPARTAN-II's, often regarding them with disgust and treating them like worms whenever he is forced to interact with them. He also ironically treats his men with the utmost respect and care, the polar opposite of how he treats the Spartans.

Strengths: Undeterred by anything, Viktor is never taken off guard by a situation and always has a clear minded approach to almost any occurrence. His sharp mind and honed instincts keep him and his soldiers from walking into disaster, his tactics outshining even the Covenant's most erratic and intelligent maneuvers.

Weaknesses/Fears: Viktor has a problem with his left leg, having had multiple surgeries on it after the back of it had been mauled by a frag grenade. He can get a mild limp because of his leg, but it rarely interferes with his duties.
He hates the idea of burning to a crisp on a planet being glassed by the Covenant.

Appearance: He has muddy hazel eyes, tanned worn skin, a clean buzz cut, and a fit physique, making him look younger than he is; though, his eyebrows give some of his age away with their silver tint. He stands at six feet even and weighs in at two hundred and two pounds.
buzz-cut-hairstyles-min.jpg

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Weaponry/Arsenal: Wears the standard ODST ballistic battle armor and carries a M7S caseless submachine gun, combat knife, three fragmentation grenades, and M6D magnum sidearm at all times.
Name: Jackson Way

Nickname: Teasingly called Jacky-boy by his fellow ODSTs.

Age: 26

Gender: Male

Rank/Position: ODST Private

General Personality: Jackson is a very cheerful and optimistic man, often socializing with anyone and everyone he can. He's quite outgoing and, though he may not seem it, very bright and tactful. He has no certain view on the SPARTAN-II's, if anything he admires and looks up to them for their many campaigns and unrivaled bravery.

Strengths: No matter how hopeless or unrelenting a situation may be or seem, Jackson never gives up and continues to fight until there's nothing of him left. He also has a very strong will and doesn't snap under any kind of pressure.

Weaknesses/Fears: He despises the thought of dying in space, strangled by the lack of oxygen and floating aimlessly among the inky blackness.

Appearance: Jackson is adorned with vibrant green eyes, a light stuble, plush messy copper hair, a full face, and a slightly lanky physique. He still clearly looks young and, like his eyes, very green in the ODST positioning. He stands at five feet nine inches and weighs in at one hundred and seventy pounds, his muscle not as apparent as most, though still there.
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Weaponry/Arsenal: Wears the standard ODST ballistic battle armor and carries a M7S caseless submachine gun, combat knife, three fragmentation grenades, and M6D magnum sidearm at all times.
And now, a brief summary of the roleplay!

It is August 1st of 2552 and the UNSC Destroyer Rising Sun is fleeing the battle above the planet Reach, on orders to preserve the AI Kindred--a construct known as Halsey's 'second' copy of Cortana.

Aboard the Rising Sun resides a team of six SPARTAN-IIs known as Echo Team, and about two dozen battle hardened ODSTs.
The ship itself is commanded by Captain Geralt Finnick, a prestigious man renowned for his Keyes-like maneuvers and quick thinking. Echo Team's main objective is to keep a highly crucial AI from getting into Covenant hands no matter the cost--the orders are absolute.
The ship had made the jump at 0100 hours toward a random vector as per the Cole Protocol.

However, the Rising Sun hadn't slipped out of the Epsilon Eridani system unnoticed.

A Covenant Carrier--Reaper of Advance--had caught them on their radar and now the ship, commanded by an overzealous sangheili, chases after them. Unbeknownst to the humans aboard the Rising Sun, they are headed straight to an only newly Covenant-discovered Forerunner installation that harbors only the unknown.

So, I ask you now Spartan/soldier--are you brave enough to face the unknown?
 
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OKAY, I'm very tilted and annoyed by League of Legends at the moment, sooooo I'll be adding our new Spartan into the IC. I hope those of you that read it enjoyed it for what it is so far!
 
Oh, no--you're fine. You just said "first game" but the synopsis for this has it around the time of Reach. Hahaha. But SPARTAN-II's were few ing number, but they were superior to III's even on a genetic level that's why they were taken as children and replaced by flash clones--whereas III's were orphans, former ODSTs and Marines that volunteered for the augmentation process. But their augments weren't as sophisticated and extensive as II's which is why they weren't as tall.

But I am glad you liked my profile; I added strengths and weaknesses. And I'll check out the IC!
 
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Are we allowed to have covenant weaponry or just UNSC?
 
I'll see to getting a post up either tonight or tomorrow.

I also have a question regarding the ODSTs. Any particular time/circumstance in mind to wake them up?
 
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I'll see to getting a post up either tonight or tomorrow.

I also have a question regarding the ODSTs. Any particular time/circumstance in mind to wake them up?
They're going to be waking up after the Spartan's come back from that satellite, since something will happen that triggers the Captain to wake up the rest of his personnel. Don't worry though, the satellite mission shouldn't take long at all.
 
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Name: Dale Chipman

Nickname: Chip

Age: 34

Gender: Male

Rank/Position: Staff Sergeant

General Personality: Is a usually happy person but will take seriousness in missions to an utmost t, with the occasional joke or two. Dale is frequently referred as a father figure.

Strengths: Hides fear behind his ecstatic nature, quick to lead, treats members of his team as a family. Dale's stocky build made him excellent as a Sapper for carrying and using most sorts of heavy equipment and explosives.

Weaknesses/Fears: His main fear is death, hiding it in a somewhat condescending manner behind his fake sort of happiness. He's also not a very agile man, due to his body build, but he will get most jobs done.

Appearance (include realistic pictures if you can, with and without armor):
Halo3-ODST_CharConcept-03.jpg



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Weaponry/Arsenal (any weapons before Halo 4 are acceptable): He does not usually do front line battles, and will usually remain behind providing cover fire from his DMR. He carries a medium arsenal of different explosives meant usually for demolition of buildings and fortifications, and materials used for cutting and erecting heavy defences in case of attacks or blockaded buildings. Dale also carries the standard issue pistol for ODST's
 
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I've posted.
 
Would I have to wait to be introduced
More than likely. All the Spartans have already left and the ODSTs wont wake up until they are back--at least, that is my understanding of the situation.
 
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I know we've got a few other Spartans hanging around here. Just need to wait for them and we can get a move on-- then we can get the ODSTs in here.
 
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Just going to give a little poke to @Galvantic and @Stari as I believe we still need them.