@VanceXentan Alrighty, what do you think about Riku's Bloodcraft? Also, how should I divvy up my usage times? Is it per battle or indefinitely? And should I add more skills? I don't want OP. XD
It's times per day is how I'm counting spells. Leons spells are not only cut by upholding Lancer as she's a powerful servant but also he isn't a very capable channeler of his mana he's kind of like early naruto in that way.@VanceXentan Alrighty, what do you think about Riku's Bloodcraft? Also, how should I divvy up my usage times? Is it per battle or indefinitely? And should I add more skills? I don't want OP. XD
Well, Touko Aozaki has a plethora of familiars that are also super powerful. However, I think I'm going to have to drop out of this, mostly because of the general hostility and rudeness I sense coming from you. Well, I hope everyone in this RP can enjoy themselves!I can do with skepticism on things I've included but I'd like it in a way that doesn't get worded like that. And it is not like it has no basis. Unlike Rin who uses a cast from health spell which lets her use a lot of it she's also a top tier magus. However Shirou can only do his trace ability multiple times I believe Shirou at the end of the series can do a maximum of ten or so outside of unlimited blade works. The fighting is mostly going to be done via the servants in the war. There have been masters like Kayneth, Kiritsugu, Kotomine and caster's master in Fate/Stay whom are combative but they're all experienced fighters and highly competent magi. Caster's master flat out fights Saber and holds his own. I'm not looking for too many mages like that in this roleplay .
As for your familiars house leveling is excessive since it could pull in a master and kill them with that even if it doesn't the force of the blast may be able to do in less defense oriented masters. They get caught in the gravity well get sucked in and die because they're normal humans with magic and get their skeletons blown to pieces. And growing to a height of ten feet is also a bit far fetched. Keep in mind your master will be supplying magic to these along with their servant. And the main familiar i'm not too sure about. Is there any sort of basis of this happening in the actual show? C-rank levels in skill aren't massive but B-Rank agility isn't something to scoff at. That's as fast as fucking Lancelot Saber I don't think that I can allow a familiar that is actually on par with some servants.
As it stands I am not going to accept a familiar who's flat out as strong as some servants that's ridiculous in my own opinion.
I understand as a currently class-less college student I have a ton of free time and thus I'm kind of impatient for stuff.Still thanks for sticking along. I hope we can get a few more people in...I don't want to have to bring out too many NPC's.Still with ya, sorry long day at work
Well I'd ideally like to have at least a paragraph and a half per post at minimum. Most can obviously be done but I like detail so I can understand the characters better and what stand point they take.How much needs to be typed per post? I may have a master I could play.
Also Yuri which one of your masters is Assassins master?
@YuriLucien
@VanceXentan
As for Kojiro you need to give his skills ranks, I said his noble phantasm is fine not the skills, and I'd recommend using another catalyst as a summon the temple gate was used by Caster so she could bind him there. And it could be spaced out better. At the moment it's very cluttered.Class Name: Assassin
Also known as: NamKojirō
Samurai
Alignment: Neutral Evil
Servant of: (YuriLucien)
Catalyst for Summon: Ryuudo Temple Gate
Wish: NA
Abilities
Skills: Battle Continuation
Eye of the mind (False)
Knowledge of respect and Harmony
Verification
Class Abilities
Presence Concealment
Base Parameters
Strength: C
Endurance: E
Agility: B
Mana: E
Good Luck: A
Noble Phantasm
Name: Tsubame Gaeshi
Rank: ?
Type: Anti-Unit
Description: Three simultaneous sword Slash's. Can only be done on flat ground equal to opponent. (Is unavoidable if done properly with no errors.)
True name: Saaaki Kojirou
Sasaki Kojirō - Wikipedia
No because this is Kojiro's set of skillsLook better now?
Yes on ground that he had specific advantage on and it helps beserker isn't the most talent oriented based fighter. The wiki's combat section specifically states that he can endure certain types of wounds for a moment. The wiki defends him by saying thisThe unlimited codes says he beat Berserker.
meaning he had a lot going for him in these fights. Further moreFighting on the temple stairs gives him a higher position than his opponent, and due to the area being a Servant-killing battlefield and having Caster's anti-sorcery defensive barrier, the power of both magecraft and Noble Phantasms are decreased significantly
And thishe does not have any defense against curses, so he will likely instantly lose against such Noble Phantasms. This allows him to repel the other five Servants without losing any ground, though he required both the terrain advantage and Caster's help in weighing down Berserker's body to repel him. Assassin has no actual way of hurting him and they have extremely bad compatibility in a fight, so the fact that Berserker was even pushed back is enough to say "whoah, Kojirou's amazing
While he would fall to other Servants in an all out death match, he reigns supreme on the stairs of the temple due to most battles having to come down to swordsmanship. The attacker is constantly at a disadvantage because they have to ascend the stairs to reach him, while he does not have to move if he does not wish. He has no need to chase a retreating enemy in a battle of defense, so he has no reason to forsake his advantage of higher ground.
He survived against assassin only long enough to kill him in return it was a mutual double kill and Kojiro still died. In sum Kojiro needs high ground, outside help, and the temple gates to keep a hold up against other servants but his ability to defend and his noble phantasm allows him to stay in the game and kill. It's all a matter of if he can get to them fast enough to kill him before he can get overwhelmed.Even without Battle Continuation, he will be able to last longer with more serious wounds due to having a strong spirit alignment. Like Lancer, he will have some fighting power left even if his heart is destroyed, allowing him to close the gap between an opponent after receiving a fatal wound, such as True Assassin using Zabaniya to kill him, and use Tsubame Gaeshi to leave both of them dead.
But wouldn't Kojiro be a true summon? Not a conjure by Caster? So he would need a different skills and such, right? XD