Ah, that vid. You know, what I find more amazing than any of that is the fact that GF actually fixed at least one of those issues in Yellow (even though you have only yourself to blame if you fuck yourself over to that extend if you ask me, but hey.)
EDIT: Well, technically 'any of that' includes the aforementioned fix, but you know what I mean.
:P Well, the way the video tried so hard to remove
any possible way to get more money and therefore un-stick yourself without trading sure makes it look like no one could actually be so bad at the game as to wind up in that situation through normal gameplay.
But, bear in mind, it could easily take a kid
multiple tries in the Safari Zone to find the secret house and/or the gold teeth (and, yes, I know the two are sort of right next to each other, but it is completely possible to be a derp and find the secret house while the gold teeth are just barely off-screen and then not think to look in that area again after that. ...Speaking from experience), and if you're really bad at navigating your way through there (which I definitely was as a kid), then I can easily see how a kid could blow a ton of money on the Safari Zone and struggle to find more.
And if that kid already swept through all the trainers they could find, and blew all their money on items that couldn't easily be re-sold (like HP/PP ups), then... yeah, I can easily imagine a kid at least
thinking that they're totally stuck when they run out of money, even if there might potentially be more ways of getting money that they hadn't thought of or didn't know about -- like hidden items (which a kid might totally not even know were there, especially if they somehow never got the itemfinder until late into the game. ...Speaking from experience), or by using a Meowth/Persian, which you'd have to be pretty clever to think of, I think --
or by using the game corner to win items that can be sold for money, which... yeah, I never would've thought to do that as a kid. Also, those slot machines are fucking
hard to win at, and I definitely would've blown all my coins in no time if I was in that situation. O_O If you're dirt poor, gambling is not a smart way to fix your problems.
So with all that being said... the fix in Yellow for the Safari Zone is kind of understandable, even if I never knew that was a thing until I watched this vid, either. o.o The thing with the drinks probably didn't need a fix because it's a one-time thing and much less likely to be an issue. Even changing the drink to a key item in Firered/Leafgreen was
proooobably done more out of the concern that players could get a vending machine drink in a trade early on and then use it to sequence-break, and less out of the concern that anyone would run out of money. :P
Also, all of this reminds me of the time when I first played Blue version as a kid and I honestly thought I'd gotten stuck in Cerulean city and couldn't progress any further -- because I didn't realize that the robbed house had a
hole in the back wall that you were supposed to go through. With the game's graphical limitations, I seriously didn't recognize that as a hole.
And it didn't help that entering Cerulean means going down that slope that cuts you off from Mt. Moon and prevents you from going back to earlier cities in the game. So I could really
only explore Cerulean city and the stuff that was north of it like Nugget Bridge and Bill's house. I felt so caged in. ;_; And even when I finally figured out how to leave, I still felt like all the earlier portions of the game were just a part of my past that I would have to leave behind...
You have no idea how happy I was when I got through Diglett Tunnel and realized I could get back to the earlier cities through there. I can't even tell you how happy I was to be able to visit Pallet Town again. ;w;