Name: Krimsun Blayse 'Lucky' Lukzfurro
Age: 25
Appearance:
Krimsun is a Human who stands at 6'5"/77"/~196cm tall, and weighs around 350lbs/~159kg.
He has broad shoulders, and is stocky, despite his height, making him appear as if he were a giant dwarve.
His skin tone can vary between a light peach to a deep tan, depending on the temperature of the location he occupies, usually in the darker ranges when he is working.
He is mildly muscular, and usually wears clothing akin to blacksmith's garb, which accenuates this, yet is more for practical use than for style, allowing both proper protection from intense heat, yet still maintaining dexterous flexibility.
He has soft, crimson eyes, that seem to glow with an inner fire, and long, firey hair to back up this claim, with a jawline beard and mustache to match.
Color: Red
Bio:
Taken in by a young dwarven smith, who found him upon a river bank near the mountain that housed his forge, Krimsun Blayse Lukzfurro grew up like any child of a smith: working the forge.
The dwarve realised early on that the child was a natural, shaping metals with ease into whatever he wished or imagined, and, after picking up his first green crystal, seemed to have an affinity for the life he fell into, making his first crystal dagger on his 13th birthday, when most would have had to be young men before attaining that degree of skill.
By the time he was 21, he had made a name for himself, his skill even catching the eyes of the king, who would send commissions to him from time to time as to what items the kingdom needed most, which was usually weapons and armor.
Testing them himself to be sure of their strength, he taught himself his own fighting style utilising two daggers and a greatsword, which he later made for self-protection, having a pair of purple daggers, one on each hip, and a large greatsword upon his back, which was coated in indigo powder during forging, instead of afterward, like most would do, oddly changing the blade to a deep crimson instead of a translucent green.
After he turned 24, he was selling his wares for fair prices to those in need of them, still taking on contracts, yet having sufficient surplus to send out due to the sheer number of crystals sent to him by the king, who sent couriers with orders, as well as to retrieve what had been made, with a decent sum of payment for his services.
Another year passed before he recieved a strange summons, calling him from his forge to study Color Magic, the king believing he may have the great skills at his disposal because he was destined to become a Red Mage, causong him to pack his favorite gear and head towards his destination, his father promising to watch the forge for him until he returned.
Krim obtained his nickname, 'Lucky', at the age of 23, after he fell into the forge as he was routinely placing the CHC(central heating crystal), the primary, and hottest, Red Gem for a forge, having survived an intense heat like no other, and finding it seared to the center of his chest, unable to be removed, and too hot to be healed over, yet it didn't harm him, seemingly bonding with him instead, as if the heat it gave off was proof of its own life, which it now shared with the one who took such great care to maintain its light for all those years.
He kept it hidden from view, yet, sometimes, the gem would give off a soft, red glow, usually hidden under a special green plate inside of his clothing, keeping him warm on cold days, as well as allowing even the most intense heat to not be able to phase him, as if the gem were alive and wished him safety in its warm embrace.
Disposition: Melancholic, yet Phlegmatic, meaning he is usually quiet and calm, yet he can show hints of having a more relaxed and upbeat attitude when he deems the situation calls for it.