So in summary:
We open with Garrett Warrens, the lone mechanic in the town Brown's Folly (named so after the rail tycoon who failed to start it several times), who is drinking alone in the town's most established inn and brothel, the Last Momento. The silence, for a Saturday evening, is unusual, and Zona Harris - the criminal-in-training of a local crime lord - explains that the MagLev trains have come in with recent shipments. Among these shipments comes the newest bounty, promising an insanely high pay-off for a group of escape convicts hiding with a well known Jackal warlord. A group of local bounty hunters has left to pursue a chance at gold and fortune. That's the main plot.
On the side, Garrett is having a crisis with his home as a well known anarchist, Vladimir Hayette, has threatened his shop. Not able to bare the price of his assistant's blood and his burned out shop, he leaves. His assistant Synthia and Zona have head out on the bidding of Nils Blackheart (the crime lord) in his growing schemes, shown in part by his brief dialogue with Vladimir. At the current moment, everyone sits in Leford poised to take the first steps into their relative plot for this segment of the story.
And on that note, this is an episodic type of RP. Segments (plot lines) will follow each other in a loose fashion with shorter glimpses into the world and less need for every character to be there all the time. Some might flash into the future, long after the conclusion of this plot, some might take a step in the opposite direction. This format (hopefully) keeps it interesting and allows for several different characters and situations to present themselves.