N
Novus
Guest
( Unfortunately, I feel incapable of using such a non descriptive character sheet. It's just so hard to condense it that way for me. No offense of course. Just a personal thing. And don't worry, my character is just as big as his character sheet. Hope this wont be a problem. Oh, and I like turtles. )
Name: Herzius "The Harbinger." Zandinara, Son of None.
Title: The Great Knight of Death. The Harbinger of Demise.
Species: Avinat (Avanit are well adapted human beings with several changes in their bone structure to make them more suitable for battle. Please read, "Racial Appearance." )
Class: Warlord (As a warlord he can take on multiple opponents at once and receive massage amounts of damage though he is weak to magic and ranged attacks. )
Age: 50 (Looks to be 23 though.)
Gender: Male
Appearance: Herzius is an incredibly large avinat. His muscle ripples brilliantly and his strength surpasses that of an alpha male gorilla. His bulk is made entirely of muscle mass and bone and his extraordinary height makes his size seem impossible. His skin tone is that of a deep tanned color, matching that of one who spends many days outside, hunting.
Height: 7,4"
Weight: 408 lbs.
Face: Herzius' face is tight and angled, having a rounded but muscular jaw and his mouth is constantly shut, likely due to his severe case of slack jaw. He has taught himself to breath through his nose at all times and keep his mouth glued tightly shut, causing his taut muscles to pull at his cheeks, giving him a look of scorn to match his narrowed eyebrows.
Hair: A deep brown, touching black in certain lightings, his hair tone matching that of the side of a brown wolf. His hair is cut neatly and short despite being able to spike up at the front during ceremonies and the like so as to gain a nicer appearance.
Eyes: His eyes are a strange hue of purple, pink, and blue, the blue folding inward slowly to the pink and to the purple before finally settling in his oddly shaped pupil, that of an 8 sided star. His eye churns around as he thinks, swirling and wrapping around his pupil, covering it in the mysterious color. His eyes are also ridiculously sensitive to bright light, causing him to squint when outside, luckily his eyes process things different, seeing shapes rather than details in the bright light, allowing him to still see unless it is directly in his eyes. A side note, he does not need his eyes to see. Avinat have a sort of echo location, thus his ability to see without actually seeing. Though, he has to click his tongue to see that way and of course, the acuteness of his vision varies depending on the loudness of his clicking.
Brow: His brow is sloped slightly with a sharp curve at the end, folding it slightly barely above the side of his eyes, hanging down a centimeter or two. His eyebrows are almost constantly narrowed due to his sensitivity to bright light, causing a nigh permanent scowl and a wrinkled forehead when his eyes fully open.
Nose: His nose is mildly wild but quite long, complimenting his look of scorn due to his uncanny ability to glare down at anyone who irritates him and a look of incredible anger when someone pushes him too far. His nostrils flaring in these cases and his nose twitching back into a wrinkling, complimenting his snarl. A side note, Avinat have extremely advanced smell, deciphering male from female and things like that, though not so advanced as to pinpoint the location of their targets.
Body: Heavily toned and muscular, he has become quite strong during his years of fighting, War tainting his muscles with tight cords, necessary for swinging a blade or throwing a punch, though he is quite fast despite his large build.
Other: He has a Tattoo of a laughing demon on his left pectoral muscle, and the form of a black panther crawling down the other. He has a skull on his left shoulder and blood trickles out of it's mouth down his arm and on his right shoulder down to his elbow is a tribal. The back of his left hand is the word, "Morden," meaning murder and the back of his other hand is a bone structure, going down his fingers but around his knuckles, not touching the metal he coated on top of his bone. His midsection is untouched by tattoos but marked with several scars. His face is virtually untouched by scars except for a large scar on his lip to his jaw line, the result of him getting hit by a dull mace, the jaw breaking and the mace almost killing him if not for his lieutenant stabbing the man that did the damage and forcing Herzius to drink some of his special water. Along his back are several burn wounds, covering the right side of his back and wrapping around his side, slightly visible on the edges of his front.
Plating: Naturally due to his species his body is covered in small armored plates designed for both defense and attack. Please note that all external platings have been covered with steel before being quickly drying by water being applied. A very dangerous process.
Windguard: The extension of bone of which extends from his would be hollow of the collarbone and up to his adam's apple, pushing out into a point so that there is room and even to prevent thrust like attacks from piercing his throat. The bone is external rather than internal, making it quite noticeable. Made with the same 2-3 inch thick plates as his chest plating.
Chest Plating: Down from his sternum is a large spade shaped extension that covers his solar plexus and part of his top two midsection muscles, shielding the weakness by a pointed extension. This extension also goes up slightly with him to cover the center of his chest, fusing with the windguard and the shoulder plating as a solid piece of armor. This plating is also external. and made with 2 inch thick bone.
Shoulder Plating: The shoulder plating wraps up from his humerus and covers his bulky shoulder muscle by wrapping around it and then trailing along his collarbone, fusing with the windguard and chest plate. External and made with the same 4 inch thick plating as his elbow until it reaches the collarbone, dwindling to a mere 2 inches.
Elbow Plating: Extending from the outside of his wrist and going all the way along the flat edge of his elbow before narrowing off to a point about 4 inches outside the elbow is his elbow plating. Made with 4 inch thick bone before narrowing down to the sharpened point.
Knuckle Spikes: 3 inches of long extension covered in a steel carapace to prevent damage from being made unto them are his knuckles, of which the skin peels back to expose their cone like bone structure.
Knee plating: The final plating is made upon his knee. The plates are made like splints, going up and down the knee to cover it before transforming the knee cap itself. The patella is extended slightly up his leg and down it for extra shielding before a final transformation. The knee itself is rotatable, able to go about 45 degrees to either side without moving the thigh.
Attire: Though he has many outfits, the most common is this.
Torso: Usually he wears a white undershirt with a purple tunic over it, dressed tightly around his muscular frame, beaded with pearls on the cufflinks and collar. Used to serve as buttons.
Leggings: For leggings he wears black breeches that go down to his ankles, dressed tightly around the hold of his boot. His belt is buckled with a silver plate, his title labeled there.
Boots: He wears tight lace up boots on most occasions, black in color. They go up to his calf so as to provide optimum protection and are guarded with metal platings.
Equipment:
Battle Equipment(What he uses when he enters battle.)
Blade: Töten hieb (Killing Stroke.) His blade is made of a Steel and Copper, copper on the edge as it's an easier to mold material, easier to create a sharper edge, steel on it's inside so as to give it proper support. It also has a stone hilt. His blade has a few ruins on it, for protection against damage, for lightness, for fatigue to all it cuts, and for a permanent spell, After the 10th cut that hits within 4 inches of each other the enemy shall die, instantly, The downfall is that all these spells draw from his power, not any vast pool of magic. Taken directly from the Armory of the Kingdom, courtesy of, The Queen.
Shield: Dämon's beschützen (Demon's Guard/Shield) was made from the greatest of the smiths, including those of the Demon and Angel world. It's power is total, the chinks on it formed upon it's birthing, taking no more damage despite the countless battles it has seen, made of Steel, Stone, and a rare metal known to man as Caranitum.. It has one active spell, "Macht rückwärts" (Force Backwards.) Doing as it's name suggests, giving the ability that once cast it can send the enemy flying backwards upon touching the shield, as well as one passive spell, "abstoßen" (Repel.) As it's name suggests it repels equal force exerted to it. Both spells drain directly from Herzius's
own power though, giving them major drawbacks. He stole it off a body of a hero he had slain once from a rebel army.
Armor: Harnisch von Sie Gotts. (Armor of the Gods.) As it's name suggests it was the armor of a Demigod, a highly favored demi-god that he slew in war, not hesitating to run him through with his blade, the blow placed nicely between his thigh armor before pulling off
the helmet and decapitating him, then he took away the armor, taking it for his own. It is also made of the very rare material Caranitum. The Spaulders unique to this set of armor.
Formal Equipment:
Blade: His Blade, Promptly named, "Nutzlos", Meaning useless is what he wears when not in battle. A beautiful blade, not suited for combat.
Shield: His Shield, Also named "Nutzlos" His decorative shield used whenever he is in the castle, still able to block a blade though.
Type of Attack: Herzius uses a counter offensive style normally, not liking to be the aggressor in a fight, he'd much rather slay a man who attacked him first. (Note, He will fight until death if the Queen is endangered, a spell the Queen had cast, He feels no pain and blood flow stays in his head at all times, making sure he can stay conscious. )
Hand to Hand attacks:(Anything without a blade. )
Kick: Consisting of any direction it is a powerful kick, more powerful than the fist.
Punch: A powerful punch, hitting just about anywhere if successful, breaking skin and bruising bone, able to crack ribs and even impale upon his knuckles.
Elbow: An elbow, either aimed forward, striking the enemy with the blunt boney plating that is quite capable of taking
damage and giving it as well. Or, in another means of striking, he can elbow backwards, striking the enemy with his sharpened end of the bone and piercing through flesh.
Basic Attacks: (Attacks without any help of Magic.)
Slash: A front slash, from any direction, be it up down, left, right, or diagonal, this move generally cuts straight through flesh, cutting into bone if not severing it. It can even crack weak blades.
Stab: A thrusting stab, burying the blade deep into the enemy, the broad front of the blade making it all the more painful, often followed by a sharp twist and cutting out of the enemies side instead of pulling the blade free, oftentimes cutting into vital organs.
Riposte: A counter to a lunging thrust, consisting of stepping on the enemies foot and slashing across their chest as they fall, their blood spraying and covering him, or a dodge and parry of a thrust, stabbing through the enemies chest, either piercing their heart or lung.
Power Slash: A Slash consisting of him rearing back with his arm, usually upon stepping behind the enemy, if hitting it is likely to crack or snap a blade, will also decapitate an enemies limbs if hitting, otherwise will just deal extreme damage.
Special Attacks: (His more powerful attacks.)
Energy Slash: A slash in which he rears back and allows energy to flood into his blade, arcing long and wide gleaming a deep purple.
Recurring Stab: A Stab of which he leaps forward and stabs, sending you back several feet and then energy floods his blade, sending out another stab, giving the appearance of his body moving forward.
Leaping strike: A quick leap, bounding several feet in a split second, slashing horizontally or vertically, cutting through blades and flesh.
Ultimate Attacks:
Der Ende Gebote: A stance rather than an attack, it changes his eyes to a solid purple, purple energy waves flooding from him, standing in a reinforced stance. His speed tripling.
H-Schlag: A Strike with his fist that will literally shatter anything it hits, ripping through chests or shattering skulls to pieces. Must be in Der Ende Gebote.
H-Hieb: A Slash cutting through anything, purple covering his blade as he strikes, cutting through blades, flesh, and bone. Must be in Der Ende Gebote.
H-Einstechen: A stab, breaking through blades and then replicating itself 8 times over, piercing in a different place each time, even going around his enemy. Must be in Der Ende Gebote.
I swear everything I just read is overpowered.
It's not my place either but essentially anything you do is going to kill someone. As for your blade. It ACTUALLY GODMODS.
After the 10th cut that hits within 4 inches of each other the enemy shall die, instantly, The downfall is that all these spells draw from his power, not any vast pool of magic.
Given that regardless, most people would die after the third, it's the mere thought that you are guaranteeing yourself a kill, which is a large No-No in Roleplaying.
I'd go as far as to say Mary-Sue, but I won't, merely because I don't own the roleplay and that it would be disrespectful to do so at my position.