- Invitation Status
- Posting Speed
- Slow As Molasses
- Online Availability
- Evenings.
- Writing Levels
- Advanced
- Prestige
- Adaptable
- Preferred Character Gender
- Primarily Prefer Female
- Genres
- Modern Dark Fantasy, Urban Fantasy, Far Future Deep Space Science Fiction, Cyberpunk, Historical Horror, Alternate History Horror, Greek Mythology, Post-Apocalyptic, and so forth. I really think I can play in any setting if the plot and the cast are interesting to me.
I N F O
Hey. I'm starting another big RP project and I'm looking for members. This will be a long-term roleplay with slow posting, intended to be as thorough and in-depth as players can provide. Quality over quantity, with plotting and universe building expected. Players can make their own races if the ones provided aren't interesting to the player, but galactic power players have already been defined.
Players are free to make multiple characters, but please keep the roles necessary to the spacecraft in mind. If we have too many or too few of something, I'll chime in with suggestions. Like in my other RPs, I try and give the players as much wiggle room as I can. That said, this roleplay is important to me, so I won't be as lenient as I usually am when accepting members. I want to know that the player joining understands the commitment I'm asking of them, as well as the expectations I have for their writing. I won't ask for a novel from you, but I do expect with the amount of time you're given to post, you put together a well thought out post that adds to the scene.
Anyway, I won't get too into this until there is a show of interest.
Genre: Science Fiction, Far future sci-fi, Drama, Action, Fantasy
Key features: Space travel, space colonization, a massive galaxy with tons of aliens, plenty of room for all variety of character, plenty of time to develop and grow your character within the universe, plenty of room for main plot and subplots and branching plot angles, a posting order, and an established discord server to use for discussion and plotting.
Requirements: Long-term commitment, patience, a healthy imagination, Redstar roleplayer (18+).
Writing Level: Advanced (or better).
Post Speed: Slow as Molasses.
Please feel free to post in the thread. I'm also open to answering PMs. No need to be shy.
P L O T
Long has there been conflicts between neighboring civilizations, and though the reasons have differed, the ultimate goal remained the same.
Power.
With control of the galaxy comes control of those within galactic reach, counting more than 100,000 sentient races and their respective resources. Humanity has imagined holding such power since their earliest dreams of traversing the depths of outer space, but these dreams have only been considered a potential reality since prioritization of space travel and satellite colonization. Mars, Europa, and the space station Euphrates are considered some of humanity's greatest accomplishments concerning galactic expansion, but not all of the feats achieved by humanity are viewed kindly by bordering empires. The farther humanity pushes their boundaries, the more enemies they amass.
Eons ago, a system of gates was constructed to traverse the known universe. The ancients considered their existence to be vital in the effort to unite the greater galactic powers, but something went terribly wrong, and the technology was lost. Only recently have the some of the gates been discovered, and though there are races actively trying to study the relics, other races care only for the promise of the unexplained powers the gates possess. It is said that the gates were not only pathways through the cosmos, but beacons harnessing spacial energy comparable to thousands of suns. In the wrong hands, a race could potentially reshape the very galaxy they occupy.
The two biggest players in this galactic struggle are the Free Galactic Alliance [FGA] and the New Galactic Republic [NGR]. The FGA, led by the Orsen, declared war on the NGR and Humanity after disagreements over the finding and potential use of the gates turned ugly. Humanity, leading the NGR, has stated publically that they wish to use the gates for their intended purpose - unification of the galaxy. The FGA, less publically, has shown interest in the gates and spy reports indicate they are exploring technology to locate the remaining gates. The war between the NGR and the FGA rages onward despite heavy losses on both sides. The gates are the only hope of ending the conflict, but finding them is easier said than done.
A third party in the Gates war is the Galactic Traders Guild [GTG], independently owned and operated by the races that were once part of the United Galactic Embassy. The Spacestation Euphrates is their home, and their purpose is to continue trade through the galaxy regardless who is fighting who. In this, they've taken an active part in the discovery of the gates because of the efficiency such ancient means of travel would offer their enterprise. Many would consider the GTG a small player in a large conflict, but they possess something no one else in the galaxy does.
They have a key.
Armed to explore, the key is entrusted to a small crew hired by the GTG with a clear mission in mind. Seek the gates at any costs. If the FGA or the NGR win the war, the freedom of the galaxy is at stake, leaving an inevitable power vacuum in the wake of the proclaimed "victor". The GTG consulted with Psions and Spellshapers and Scryers, but the future reads the same way in most alternate timelines - a grim, chaotic cataclysm that would set back thousands of races by millions of years if it doesn't wipe them out completely. The key is the only means to truly understand the ancient power of the gates, and with only one left in known existence now in transit, it mustn't fall into the wrong hands.
T I M E L I N E
2040 - Robotics is the fastest growing science of all time as lifelike robots are created en masse for consumers, filling pockets in the world's workforce as well as allowing the population to change their primary focus from climate change and control to space exploration.
2048 - Fully cybernetic framework is constructed for first ever brain transplant into an artificial body.
2054 - The law stating that only individuals in need of cybernetic augments are allowed to receive them is repealed. The Humanity Law is written, stating that as long as a brain is functioning in the operation of the machine, the citizen is considered human.
2063 - First successful human mission to Mars.
2091 - The Mars colonization and terraforming initiative are announced.
2094 - Colonization of the Echo basin on Mars begins.
2103 - Colonization of the Oscar ravine on Mars begins.
2115 - Mars terraforming project begins.
2109 - The Europa probe reaches Jupiter.
2153 - The Europa III crew reports signs of primitive life. The Pouchek (named for the lead science officer on the expedition) is discovered.
2197 - Harper military outpost is founded in Europa, near the Corrigan continental shelf.
2249 - First contact with Tau Ceti planetary cluster.
2256 - Aquuada-Human alliance formed.
2283 - Aquuada-Human alliance renounced. Paxton-Dansfield war begins.
2290 - Truce declared between Aquuada and humanity.
2320 - First contact with Sirius planetary cluster. Zydrosi peace party first to discuss alien involvement in human evolution.
2328 - United Galactic Embassy formed. Locations are built on Europa, Earth, Mars, the Zydrosi satellite world of Tii Phie, and the Aquuada homeworld of Riskan.
2333 - The Galactic trade route is established and open to any space crafts licensed and capable of travel in deep space.
2411 - An expedition to the Vega solar system is lost. Later, a hostile message is received from Orsen attackers.
2418 - Human/Orsen war, later called the Baldwin Galactic Standoff, ends in a shaky truce.
2446 - Galactic Space Port, The Euphrates, is open to the residents of the Milky Way galaxy. Taasi, Auroun, and Naki make formal introductions to the United Galactic Embassy. Locations are built on the Taasi homeworld of Leuck, the Auroun satellite world of Cariot'lo, and the Naki homeworld of Tallist-3c.
2473 - Orsen Warchief agrees to join United Galactic Embassy. A small embassy is built on Trejoro Alpha, neutral planet closest to the Orsen homeworld, Shersurhai.
2508 - United Galactic Embassy consists of Humans, Aquuada, Zydrosi, Taasi, Auroun, Naki, Orsen, and Ku'rhom, as well as smaller races such as the Quai, the Foa, and the Crrrrrekssschesssteeeek (known commonly as the Avians).
2577 - Martian foreign affairs secretary is assassinated; terrorist group Gura Dea claims responsibility.
2577 - Accusations against the Orsen's official war council leads to the Orsen planetary alliance leaving the United Galactic Embassy to form the Free Galactic Alliance [FGA], taking with them the Foa, the Naki, the Avians, and the Taasi. Humanity retaliates with the creation of the New Galactic Republic [NGR], including the Quai and the Zydrosi.
2578 - The Auroun separate themselves from the struggles of the galaxy, hiding on their homeworld of Ixxin'lo.
2579 - The Zydrosi discover relics on their homeworld of Aio Nii Sica. Relics provide coordinates to the Arcturus solar system, with mention to a series of gates.
2588 - Aha Rah, the Red Hand, steals the relics from the compound they were being studied in. The Zydrosi thief claims there is nothing but danger to be found with the discovery of the gates. Before he can be caught, Aha Rah is found dead on Trejoro Alpha. The relics were never recovered.
2604 - A human crew on Mars discovers an ancient structure similar in design to the relics lost by the Zydrosi.
2687 - An Avian monarch destroys a structure on Herata IV designed like the one previously found on Mars, stating he would sooner die than see the return of the darkness. He is later forced to resign due to the civil outrage he caused among his fiefdoms.
2706 - The NGR demands that the FGA release their information on the gateways when news of a discovery on Trejoro Alpha reaches the republic. The Alliance denies any such discovery, but closes off access to Trejoro Alpha to all non-Orsen galactic citizens.
2708 - The Gate Conflict begins, shortening the Galactic Trade Route in a manner to cut off members of the FGA. The Galactic Trade Guild [GTG] discovers the "key" to the gates.
2730 - The GTG puts together a crew to seek out known gate locations, entrusting the "key" to the small vessel and her crew.
2048 - Fully cybernetic framework is constructed for first ever brain transplant into an artificial body.
2054 - The law stating that only individuals in need of cybernetic augments are allowed to receive them is repealed. The Humanity Law is written, stating that as long as a brain is functioning in the operation of the machine, the citizen is considered human.
2063 - First successful human mission to Mars.
2091 - The Mars colonization and terraforming initiative are announced.
2094 - Colonization of the Echo basin on Mars begins.
2103 - Colonization of the Oscar ravine on Mars begins.
2115 - Mars terraforming project begins.
2109 - The Europa probe reaches Jupiter.
2153 - The Europa III crew reports signs of primitive life. The Pouchek (named for the lead science officer on the expedition) is discovered.
2197 - Harper military outpost is founded in Europa, near the Corrigan continental shelf.
2249 - First contact with Tau Ceti planetary cluster.
2256 - Aquuada-Human alliance formed.
2283 - Aquuada-Human alliance renounced. Paxton-Dansfield war begins.
2290 - Truce declared between Aquuada and humanity.
2320 - First contact with Sirius planetary cluster. Zydrosi peace party first to discuss alien involvement in human evolution.
2328 - United Galactic Embassy formed. Locations are built on Europa, Earth, Mars, the Zydrosi satellite world of Tii Phie, and the Aquuada homeworld of Riskan.
2333 - The Galactic trade route is established and open to any space crafts licensed and capable of travel in deep space.
2411 - An expedition to the Vega solar system is lost. Later, a hostile message is received from Orsen attackers.
2418 - Human/Orsen war, later called the Baldwin Galactic Standoff, ends in a shaky truce.
2446 - Galactic Space Port, The Euphrates, is open to the residents of the Milky Way galaxy. Taasi, Auroun, and Naki make formal introductions to the United Galactic Embassy. Locations are built on the Taasi homeworld of Leuck, the Auroun satellite world of Cariot'lo, and the Naki homeworld of Tallist-3c.
2473 - Orsen Warchief agrees to join United Galactic Embassy. A small embassy is built on Trejoro Alpha, neutral planet closest to the Orsen homeworld, Shersurhai.
2508 - United Galactic Embassy consists of Humans, Aquuada, Zydrosi, Taasi, Auroun, Naki, Orsen, and Ku'rhom, as well as smaller races such as the Quai, the Foa, and the Crrrrrekssschesssteeeek (known commonly as the Avians).
2577 - Martian foreign affairs secretary is assassinated; terrorist group Gura Dea claims responsibility.
2577 - Accusations against the Orsen's official war council leads to the Orsen planetary alliance leaving the United Galactic Embassy to form the Free Galactic Alliance [FGA], taking with them the Foa, the Naki, the Avians, and the Taasi. Humanity retaliates with the creation of the New Galactic Republic [NGR], including the Quai and the Zydrosi.
2578 - The Auroun separate themselves from the struggles of the galaxy, hiding on their homeworld of Ixxin'lo.
2579 - The Zydrosi discover relics on their homeworld of Aio Nii Sica. Relics provide coordinates to the Arcturus solar system, with mention to a series of gates.
2588 - Aha Rah, the Red Hand, steals the relics from the compound they were being studied in. The Zydrosi thief claims there is nothing but danger to be found with the discovery of the gates. Before he can be caught, Aha Rah is found dead on Trejoro Alpha. The relics were never recovered.
2604 - A human crew on Mars discovers an ancient structure similar in design to the relics lost by the Zydrosi.
2687 - An Avian monarch destroys a structure on Herata IV designed like the one previously found on Mars, stating he would sooner die than see the return of the darkness. He is later forced to resign due to the civil outrage he caused among his fiefdoms.
2706 - The NGR demands that the FGA release their information on the gateways when news of a discovery on Trejoro Alpha reaches the republic. The Alliance denies any such discovery, but closes off access to Trejoro Alpha to all non-Orsen galactic citizens.
2708 - The Gate Conflict begins, shortening the Galactic Trade Route in a manner to cut off members of the FGA. The Galactic Trade Guild [GTG] discovers the "key" to the gates.
2730 - The GTG puts together a crew to seek out known gate locations, entrusting the "key" to the small vessel and her crew.
R O L E S
I don't mind players having more than one character, but the primary roles do need to be filled first. Characters beyond the ship crew will need to be discussed. I love the idea of enemies to the operation, so lets plot about that as we work out the logistics of the RP.
Captain/Team Leader
Second-in-command/Navigator/pilot
Communications expert/linguist
Medic/Doctor
Nurse/general assistant
Engineer
Weapons expert/gunner
Soldier/Hired Muscle
Scholar/Scientist
L I N K S
Telluric Race Compendium
Discord
Telluric pt. I
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