I'd join as an Independent Bounty Hunter, except for the combat system. I prefer the 'trust' method: Where you say, like, "I punch Era as hard as I can," And Era would say, "And she falls back, off-balance, then trying to tackle Ryker," in which I'd go on and so on. Where you say what you do, but not the effects, and you leave the other person to decide the damage. Which, if you're playing with an unfair person, doesn't work very well, because you would think realistically and say you got hit, while they might jump, startled, then spin, yank out their bow, string it, and then fire an arrow and hit the man's eye, dead-center.