Jacob - You turn around, and from the outside you can see a tall man with hazel brown hair sitting atop the cave which lead into the bunker, his legs dangling from the top of the brown stone. He looks back at you plainly, and you take a look at the man. He was wearing a long, black leather trench coat which covered most of his legs and torso, and wearing a dark blue beanie which allows some of his spiky hazel hair to cover his face. In his right hand, a huge battle-axe made from some sort of purplish steel swung in the air with a sinister shimmer, and you noticed that one of the two side-blades of the battle-axe was broken, giving it an appearance like a shattered ceramic shard. The blade on the other side however was completely intact. He looks back at you plainly with unnatural bluish purple eyes, smiling a little as he remained silent, swinging his legs now and again.
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Duncan - The reaper's nails do not actually appear like they're made of bone, although you can't be sure. They're very long, probably about 10cm long or so, and they're coloured a very, very dark purplish colour. They certainly look like they could do some damage.
You try to wave your hands at the purple wisps slowly drifting towards Milly, and they just puff away as if it were smoke, and they disappear into the air. Whatever was happening, you seemed to have interrupted it... although you were a little curious as to what would have happened if you didn't do anything. Nonetheless, it came from those rotters, so it could never have been a good thing.
"Huh?" Milly mumbles cluelessly as she watches the mist fade away. She shrugs, stepping over the putrid brown corpses without much care whatsoever, although she did wince a bit - at the awful smell.
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Jackie - You take a look at the controller, and it seems the battery lid had fallen off, and you can now see the batteries in the controller. They would stay in place unless you forced them out, but nonetheless it's still a little damage done to the controller. The wire is also a little loose, but still firmly connected. Needless to say you could use a better weapon.
Audrey roots around in her bag to get you the duct tape you needed to create the upgrade to the controller you may need, but suddenly a mysterious voice can be heard coming from outside...
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Eric - Turning around, you can also see the figure carelessly sitting at the edge of the cave. (See Jacob's update.) Your throat wanting a nicotine boost, you are a little annoyed to see that the figure ontop of the cave had a cigarette in the side of his mouth, taking a drag from it with apparent contentment.
It was then that you realised you still had your lighter in your pocket, and it was pretty much full with the flammable liquid. In a situation like this, perhaps that'll come in handy.
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Audrey - Likewise Jacob and Eric, you also see the man swinging his legs atop the cave, gripping the handle of his half-broken battle-axe casually. He chuckles a little as he pulls down the beanie over his eyes, revealing his white - almost slightly spiked, teeth.
"Hey now! I don't look that bad, do I...?" The mysterious man says with a slight chuckle in response to your worried scream. He looks down to see your missing arm, and winces a little.
"Oooh... that's gotta hurt, huh? You get bit or something? Because this isn't like those dumb zombie stories and T.V. shows we used to watch. If you get bit, it doesn't turn you into one of them or whatever. That's just bullshit made up by the creators of those shows and games and such, heheh!" The mysterious man says, his voice a little ethereal in a way as he jumps from the top of the cave, landing on the brown grass at the entrance and glancing his eyes around the group.
"Who's there, you say? Well. I'm not going to hurt you, put it that way. Call me Halberd. I'll bet you people don't really know the deal with all this... yeah. Shit that's going on. And those bloody rotters! They smell at least ten times worse than dog shit... ooooh, nasty. You had a reaper waiting outside, too? Nasty, nasty..." Halberd says, keeping his somewhat sinister smile about him as his feet gently crunch about the wilted brown grass. Anton was looking at Halberd somewhat suspiciously.
"How've you been alive outside for so long, sir?" Anton asks respectfully, and Halberd glances back to Anton.
"How've I been outside? It's easy around these parts. Only the first level of corruption, after all. Worse you'll get is a shredder. But, those things are pretty bad... you probably don't know what I'm talking about when I say 'first level of corruption' and 'shredder' and stuff, huh? Well, I can tell you people more, if you like. And I'll even throw in some advice... you do have a kid, after all..." Halberd offers, but there was still something sinister - maybe even aggravating about his smile.
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Diesel - Being proactive and deciding to take action on removing some of the reaper's nails, you bend down with your pocket knife, wincing a little at the smell. Jesus... getting this close was so disgusting you were gagging and struggling not to throw up. You rip them off at the knuckle, and it takes a lot of effort for you to separate the knuckles from the hand. After cutting through a good amount of stale blood and stale flesh, you manage to successfully harvest eight of the nails from the reaper. Each of the nails are around 10cm long, and a very dark purple colour. Unfortunately, two broke. You wave Milly away, but Duncan had already successfully managed to stop whatever was happening from happening. You can hear voices coming from outside the cave...
You harvest 8 reaper nails successfully. They're very sharp and about 10cm long.
Two of them broke. They're unusable.
The smell has made you feel very ill.
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Notable Items in the Exit Room:
-A stray two by four. It's cracked and fairly rotted.
-The corpses of the two rotters and the reaper. They smell dreadful. Nails have been cut from the reaper.
-Two shards of broken glass. From a wine bottle. They're sharp, and could cut you if you had bare hands.
-An old toolbox made from plastic. It's empty now.
The wisps of purple light have drifted away at Duncan's touch...
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Notable Items outside the Exit Room [Corrupted Moors: North]:
-A large, dark brown rock that is dettached from the earth.
-An old, brown paper bag. The wind is gently moving it.
-A long, stray stick laying outside the cave entrance.
-A small white box outside the cave entrance. You can't tell what's in it.
Halberd is here.
Your eyes are still accustoming to the light, and you can't spot anything else laying alone in the long brown grass yet!