Nomad: Necro Rising "How long are you going to keep running, survivors? Hee hee hee..." OOC Link - If you would like to view the information about this roleplay, please follow here as it contains everything you need to know. To refer to all discoveries and information about players, please refer to the first page of this thread; the OOC has quite a bulky initial post so I would rather keep the statistics here. Have fun reading/playing! The PC's (Move your mouse to reveal the content) The PC's (open) The PC's (close) Jacob 'Noir' Black (Move your mouse to reveal the content) Jacob 'Noir' Black (open) Jacob 'Noir' Black (close) Name: Jacob "Noir" Black Age: 19 Gender: Male Appearance: Tall, Slender, well built for his size, shaggy black hair, wears an eye-patch over his left eye Pre-Apocalypse Occupation: Jacob worked as a bouncer for a local nightclub, dealing with drunks and such, stopping trouble from happening for the most part. Because of his training, and his time spent at bars, he is skilled at unarmed combat, and using improvised weapons Dominant Statistic: -Strength Traits: Well built, Cold as Ice Negative Traits: Easily tempted, Lightweight Duncan Miller (Move your mouse to reveal the content) Duncan Miller (open) Duncan Miller (close) Name: Duncan Miller Age: 20 Gender: Male Appearance: A pale man standing at 5' 8'', he has brown/orange hair and grey eyes. He's a tad heavy but has quite large shoulders and hands. Pre-Apocalypse Occupation: Cameraman at the local television news station. Dominant Statistic: -Intelligence, this affects your general mental health and will help you craft and solve problems which require brain over Braun. Skills: Electronics [Someone's gotta fix the damn wiring in the studio] and Driving [When you drive for more than 14 hours, you get good at it.] Postive Trait(s): Will of Steel [Hard to demoralize/Higher Sanity Threshold] Negative Trait(s): Bad knees [Slightly slower.] Quirks/Notes: Self-admitting Loli-con. Jackie Sayles (Move your mouse to reveal the content) Jackie Sayles (open) Jackie Sayles (close) Name: Jackie Sayles Age: 19 Gender: Female Appearance: Just below the average height for her age, slightly thin, long light brown hair, blue/grey eyes, quite light. Pre-Apocalypse Occupation: College student. Dominant Statistic: Dexterity Skills: Computers and Throwing. Postive Trait(s): Light eater, requires less sleep then most other people Negative Trait(s): Slightly addicted to caffeine, not effected by caffeine at all. Quirks/Other Notes: Plays video games commonly, claims to have successfully completed the Red Ruby Burger Challenge at Urban Burger even though nobody there agrees with her, prefers to play everything but FPS's with an Xbox 360 controller. Damon 'Diesel' Maddox (Move your mouse to reveal the content) Damon 'Diesel' Maddox (open) Damon 'Diesel' Maddox (close) Name: Damon 'Diesel' Maddox Age: 23 Gender: M Appearance: A tall (6'3), lean, athletic man with short black hair that he keeps combed to the right. His eyes are a light blue, and he has a few scars and old burns dotting his chest and back. Rather pale due to his tendency to wear long pants and jackets. Pre-Apocalypse Occupation:. Diesel moved around a lot, doing odd jobs here and there, supplemented by the occasional sale of less-than-legal items, or even a bit of theft. Dominant Statistic: -Agility Skills: Concealing Items, Small Blades Postive Trait(s): [Generally Quick] [Parkour Adept] Negative Trait(s): [Seemingly Mute] [Addictive Tendencies] Quirks/Other Notes: Either mute or hates talking. Keeps eating those little cinnamon mint things. Sariel Kawashiro (Move your mouse to reveal the content) Sariel Kawashiro (open) Sariel Kawashiro (close) Name: [Sariel Kawashiro.] Age: [21.] Gender: [Female.] Appearance: [A little bit above average height (5'9"), with grey eyes, bluish-grey hair, dyed, most likely, fairly thin,] Pre-Apocalypse Occupation: [College.] Dominant Statistic:-Intelligence. Skills: [A bit better than normal at throwing knives, good with the piano.] Postive Trait(s): [Fairly sensitive to vibrations, good hearing.] Negative Trait(s): [Blind, no feeling in her right arm.] Quirks/Other Notes: [Tends to tap her foot whenever stressed, enjoys eating raisins, limps a little when walking.] Audrey Davidson (Move your mouse to reveal the content) Audrey Davidson (open) Audrey Davidson (close) Name: Audrey Davidson Age: 25 Gender: Female Appearance: A girl with dark skin and long dark brown hair who stands at an average 5 '5". Her eyes are a hazel color and she is a bit chubby with a pear shaped body. Pre-Apocalypse Occupation: College Student: Theater Major Dominant Statistic: Endurance Skills: - Performing Arts - Sewing Postive Trait(s): Straight faced [Knows how to disguise her emotions] Negative Trait(s): Missing her right arm up to her elbow. [She can't carry as much] Quirks/Other Notes: -Since losing her arm at 16 she managed to learn how to use her left hand. -When she's anxious she nibbles on her hair. Eric Jones (Move your mouse to reveal the content) Eric Jones (open) Eric Jones (close) Name: Eric Jones Age: 32 Gender Male Appearance: [What do you look like? Be sure to outline your skin colour, eye colour, build and height.] Pre-Apocalypse Occupation: Former French Foreign Legionnaire , now security guard at a local bank. Dominant Statistic: -Endurance, this affects how well you are able to tough it out through disease, hunger and pain. Skills: Firearms (From his military experience) Postive Trait(s): He is a good shot, with a knack for hunting. Negative Trait(s): His eyesight isn't very good, and he wears glasses. He also is allergic to many foods (raw vegetables and seafood) and pollen. Quirks/Other Notes: He has no qualms with taking want he wants and his morals have been completely eradicated by his FFL experience. Known NPC's (Move your mouse to reveal the content) Known NPC's (open) Known NPC's (close) Anton (Alive) (Move your mouse to reveal the content) Anton (Alive) (open) Anton (Alive) (close) A man of the military, Anton is a middle-aged man who is often serious about the situation, and has a good ability with fighting with a knife. He's sensible, has a good will, and often knows what's best for the group. Although he can be a bit bossy sometimes and often is hesitant to think he's wrong, Anton does what he thinks is best for the survivors. Milly (Alive) (Move your mouse to reveal the content) Milly (Alive) (open) Milly (Alive) (close) A small girl at the age of 12, Milly is a mysterious girl who is often caught daydreaming in the midst of situations. Her voice is quite low and monotonic, making it sound like she was almost taking in a bit of a trance all the time. She isn't scared much by anything at all, although she shows her uncomfortableness by biting her thumb gently. She can't fight, but she's very brave. The Black Paws - Members (Move your mouse to reveal the content) The Black Paws - Members (open) The Black Paws - Members (close) The Black Paws are a group of five. They all value survival above anything else, and the five are each very different in character. They all wear a dark blue beanie with the symbol of a black paw atop it. Relationship - Neutral. Halberd (Alive) (Move your mouse to reveal the content) Halberd (Alive) (open) Halberd (Alive) (close) A larg-ish man commonly wearing leather gear, Halberd is a cocky individual, although something is quite suspicous and almost creepy about him, he has a generous attitude and generally seems to care for others. He's quick on his feet, and seems to know quite a bit about the area. He usually carries a large double-edged battleaxe made from some sort of dark purple metal, but one of the edges of the battleaxe have been cracked as if it were a broken ceramic shard. You would guess he's around his early or late thirties. Tigress (Alive) (Move your mouse to reveal the content) Tigress (Alive) (open) Tigress (Alive) (close) A clue in the name, Tigress is a feisty individual with shaggy and quite messy blond-brown hair. She commonly has charcoal lines painted around the edges of her face, which she does herself for some reason, which more make her signify her own name. She can be unkind and bossy at times. She is very good at the art of camouflage, as discovered with the initial encounter with the group, and commonly uses a set of spiked knuckles as a weapon. You would guess she's around 25. Ty (Alive) (Move your mouse to reveal the content) Ty (Alive) (open) Ty (Alive) (close) You haven't seen Ty yet, but from what you've heard and gathered, he resides in the large tent at the camp, and doesn't tend kindly to newcomers. You've also heard from Halberd he's extremely strong and good at forging weapons, and he's apparently the leader of the group. Blink (Alive) (Move your mouse to reveal the content) Blink (Alive) (open) Blink (Alive) (close) A very energetic individual who loves newcomers and is easily bored, Blink is a pretty, relatively young girl of around 18 or 19 who wears everything but her dark blue beanie dyed pink. She seems to be extremely quick and dexterous, and she carries a, believe it or not, pink dyed holster with a large revolver inside - which has also been dyed pink due to her unending love of the bright colour. Her hair is long and smooth from under her beanie, reaching to the middle of her back and also dyed a bright, not offending but almost quite a natural pink like a rose. She without a doubt stands out within the camp, and she trusts and loves almost everyone new. Grease (Alive) (Move your mouse to reveal the content) Grease (Alive) (open) Grease (Alive) (close) A very quiet individual, Grease is almost the opposite of one of his fellow comerades in The Black Paws, Blink. His eyes are a colourless grey, and he is quiet and never talks, commonly sitting in a stool holding an M21 sniper rifle. He wears everything of the colour grey apart from his dark blue beanie, including a large hoodie which he always wears with the hood up. You can barely make out any of his facial features from the grey bandana he wears, but you'd guess he was around... hell, you couldn't even tell. Maybe in his thirties or forties? From what you've heard, he never talks although he's able to, and is an incredibly good shot with his sniper rifle. Well-Known Areas (Move your mouse to reveal the content) Well-Known Areas (open) Well-Known Areas (close) East Moor Bunker (Move your mouse to reveal the content) East Moor Bunker (open) East Moor Bunker (close) Almost salvation for the survivors, the bunker around the East of the moor offered as a safe escape route for them when the apocalyptic situation initially hit. It is an uncomfortable, cold and small little building with dark, thin rooms reinforced with slightly rotted wood and damp stone. There is near to none lighting apart from gasoline lamps, and the place consists of four rooms. Two of these are cramped rooms with uncomfy beds, both having 12 beds in total, one is where food and water used to be stored, and another is a room with a few chairs and a small periscope where you could see outside with. Supplies in this place are near to none, though. It is all protected by a more or less unbreakable steel reinforced door, you all know the code to open/lock this door is 2468Y. The Warehouse (Move your mouse to reveal the content) The Warehouse (open) The Warehouse (close) This area hasn't been fully explored yet, but from what you've seen, it's a large green warehouse of scrap metal, fenced off by gates with barbed wire. A photo Jacob found references to it as a safe place, but there are a lot of zombies around it. Okemont Town (Move your mouse to reveal the content) Okemont Town (open) Okemont Town (close) Eric and Anton were the first of the group to venture here, and from what they've seen, it's a mostly damaged town crawling with zombies and such. There are two houses completely destroyed and reduced to rubble, whilst the other eight houses are damaged badly although still standing. However, there is one house which has seemingly not taken any damage whatsoever, and is pristine and some flowers are even growing around it. It's unknown why this is. There's also a house which has a purple glow coming from the windows, and something seems sinister about the dark-purple painted house, but it's unknown why this is, too. The Black Paws' Camp (Move your mouse to reveal the content) The Black Paws' Camp (open) The Black Paws' Camp (close) A makeshift settlement containing tents, one large tent and many supplies under the cover of a canvas, the developed campsite has many applaudable features, such as the spiked log wall built up all around it, and there is even a makeshift forge which works within the area. A group of five, all sporting blue beanies with the symbol of a black paw on them, have been discovered by the group to live in this area. It's found within the dried woods, not too far East of the East Moor Bunker. Known Crafting Recipes (Move your mouse to reveal the content) Known Crafting Recipes (open) Known Crafting Recipes (close) Reaper Claws (Move your mouse to reveal the content) Reaper Claws (open) Reaper Claws (close) Recovered from dead reaper zombies, reaper claws actually prove to be abundant, and a sharp item which may be able to serve use after killing a reaper. Ash-In-A-Can (Move your mouse to reveal the content) Ash-In-A-Can (open) Ash-In-A-Can (close) It does what it says on the tin. Or should I say can. Crafted by Jacob initially, the amazingly complex Ash-In-A-Can is used to throw ash in the face of an opponent, blinding them and making them unable to see, and it is somewhat more effective and sticky to the skin than something like dust or sand. The Painwheel (Move your mouse to reveal the content) The Painwheel (open) The Painwheel (close) This is a video game controller with the cord still attached, with many shards of spiky glass duct taped to it. This essentially turns the once basic gaming controller into quite a decent weapon, making it good for bashing attacks at a long range, with a painful attack which could definetely cause some damage. Hence the nickname: 'The Painwheel.' Sharpened Stick (Move your mouse to reveal the content) Sharpened Stick (open) Sharpened Stick (close) This is an extremely complicated weapon created back in the day of cavemen. It's used for long, stabbing attacks and is the most simple hunting weapon you can make nowadays with just a stick and a knife. Artefact Discoveries (Move your mouse to reveal the content) Artefact Discoveries (open) Artefact Discoveries (close) The group haven't discovered any necromancer artefacts yet! Magicks Discoveries (Move your mouse to reveal the content) Magicks Discoveries (open) Magicks Discoveries (close) The group haven't found any necromancer Magicks yet!