Name: Lupe Amor
Age: 35
Gender: Male
Race: Human-Berserker
Nationality: Born in Begix, Honorary Valhallan, and an official citizen of Rothendust
Appearance:
Personality: Lupe Amor is a guy who moves around a lot and meets a lot of people, he was used to the quiet of walking for miles while sweating his balls off or shivering to keep warm as he trudged through harsh winter snow. In short, he's a traveler who likes company, but not because he's broke, but merely because he knows he'll eventually get bored and want to move on to the next thing. He is very talkative and likes telling the stories of his life, as he has many. Though, many are initially put off by his scary appearance when he tries to be so friendly, he's run into many people who have written him off just because of his looks.
You could infer from his traveling that he is a bit of a gambler, staking the chance of whether he'll survive his trek to the next city/village all on luck. He does not often leap before looking because he feels he would never leap if he knew what was at the bottom, and not moving forward is scarier than death to him. He also fidgets, a lot, its especially annoying to let this man sit anywhere above you, he will not stop shaking his leg.
He lives by his own personal mantra of, "What's next?", and it's always on his mind
Weapon(s) and Attire:
Magic Rifle: The magic rifle is basically a musket that replaces its mechanisms for gunpowder for a strange trinket that absorbs lifeforce. The trinket sits directly in front of where the trigger is and is a big metal orb that stores life energy. When the gun is ready to fire (something has died near it) the skull hammer's eyes will light up and the user can pull the hammer back, which sits perpendicular to the gun's barrel. The skull will stop once its reached just behind a valve on the orb's side. When fired the skull will smack down onto the nozzle of the valve and suck up the life energy, convert it into a metal bullet, and fire. This creates a delay from pulling the trigger to firing that lasts about half a second. The rifle has a stock to slide under the arm and a four-foot-long metal barrel that extends two feet passed its smooth wooden body.
Dual Flintlocks: Two flintlock pistols that sit on his chest via a strap wrapped around him. They both are a mahogany color and a foot long. Their barrels are thin and rifled allowing bullets to hit their mark. Lupe carries ammunition in small pouches on his strap. It takes approximately fifteen to twenty seconds to reload each gun. He mostly loads both and fires one, then the other (if needed), and then tries to reload.
Cutlass: Its blade is 20 inches in length and ¼ inch wide with a slight curve that starts closer to its end. The blade handle is 7 inches long and covers the wielder's hand.
Not counting what he normally carries such as food, first aid, and other things he might need while journeying, he carries a total of eighteen to twenty pounds around in weaponry. 10 for the rifle, 2.5 for each pistol, 3 pounds for the cutlass, and the rest is ammo for the pistols.
Magic:
Naturally Lucky: There is no way a man survives the amount of crap Lupe does without an extreme amount of luck. He lives life on a coin toss and always lands heads, betraying his gut is most likely the worst idea he can think of, but sometimes his gut doesn't make sense.
Fire-starting: With one finger he can make a small flame, enough to light a cigarette.
Skills:
Marksman: Lupe's first weapon was a gun and since then he has perfected his aim on animals and, in rare cases, people. He doesn't miss often, but he's only human.
Fighter: He is not much of a swordsman, but he can swing his sword, throw his fists, and launch his legs to incapacitate his opponents. He relies mostly on wit and opportunity when fighting as he has no formal training, only experience.
Survivalist: Lupe has been on his own for a while and knows first-aid, what to eat in every wood around Rothendust, Kindred Sanctuaries, and Valhalla, and he knows how to sleep at night without dying. He can run if needed and hide when necessary. He knows how to hunt, skin animals, and cook animals so that they are edible, maybe tasty if he puts forth the effort and has spices.
History:
Lupe's mother was bed-ridden, unable to walk, she could get herself into a chair that his father had fixed some wheels onto, but other than that she was stuck in that bed. She was a loving woman, as loving as any person could possibly be and ever since Lupe was small she drove the thought in his head to not look at her with pity and to look forward, find what was next. And so, as his mother wished, he lived his life always looking forward and never letting something hold him down.
Lupe wanted to be a carpenter at first, he thought that the chair his father built was ingenious, so he worked as a carpenter when he was sixteen. Everyday he went out and looked at houses and buildings, sometimes he was seeing what he would need for when he came back to fix it and sometimes he was there to fix something, but there was never a feeling of doing something. So, not seeing it fit him he moved on after seeing some men with guns.
The only problem with his next step was that the person he heard gave the men their guns lived far away. So, instead of looking around his town for a gunsmith, he journeyed out into the wilderness at the young age of eighteen with no experience and by sheer force of will, stupidity, and luck he managed to reach Rothendust where he found the gunsmith who sold the men he met their guns. The man taught Lupe in exchange for his services, but Lupe and the man both quickly found out he was not cut out for this line of work. So, admiring his strength and determination he sent Lupe on his way with a pistol to protect himself with.
This pattern continued for years, some people were nice like the gunsmith and others were nastier than the beasts that roamed the north. Speaking of which, Lupe had few experiences with north, but whenever he went, he went to the same bar where he met the same oafs who gave him a beating just because he wanted to serve them ale. A rite of passage to work there was the first excuse, the second time they were drunk, and the last time he held his own and because of that they showed him some respect for constantly braving the winters just to get stronger.
This was Lupe's life story, constantly walking, riding, and piggybacking across the world, learning various trades and perfecting them for no reason other than the next needed the current thing. By his twenties Lupe was sure he'd been everywhere except uncharted territory and he was content with how life was going. He felt truly blessed to travel the world so unhindered as he did, but of course that thinking brought on the bad luck of some crazy ordeal.
It was a normal day in the Begix territory, Lupe had asked a wizard to teach him a spell of fire, so he could travel much easier, and with a mixture of coin and curiosity the wizard was persuaded into teaching Lupe. The spell was much easier to learn than anticipated, but Lupe continued to help the man gather his herbs and such to secretly learn about them as he helped. The wizard was an alchemist for the village and was working on a special weapon using his theory of equivalent exchange. Lupe didn't notice the hungry eyes of a couple regulars and one day they struck in the dead of night.
The wizard hurried Lupe out of his bed and told him what was going on. Both made a mad dash for the store and were lucky enough to see the thieves running off, instinctively Lupe took his gun out and shot a thief in the back, he stumbled and the other two turned to help him, but were hit by the wizard's magic. Lupe and the wizard then ran at the men to see what they had taken. They were all laying on the floor rolling around with the wizard's gun hugged by one of them. He went to grab the weapon from what he thought was a dead man, but was promptly skewered. Lupe kicked the attacker with his foot and pulled out his pistol to shoot the other man the mage had hit just in case.
That's how it happened that Lupe got that strange gun. He sat there with the four dead bodies for a minute, three of which he had killed, before grabbing some help. Luckily, it seemed they belonged to some group, as determined by the tattoos on their body, so did the wizard apparently. However, that gun had a horrible past that followed Lupe like a ghost. So, he was forced to fend off attackers from that organization for years.
Not wanting to involve others he hid in the woods where he met a hermit swordsman who'd been surviving out there for years for some spiritual journey. He lived with this guy, learning how to survive man and the elements alike, he would've just gotten rid of the gun, but he didn't think that wizard would want them to have it, so he was happy to risk his life for it. Never once did destroying it cross his mind, it just didn't, same way asking for a gunsmith in Begix never did. Then out of nowhere they stopped, after years of attacking him and his hermit swordsman they simply stopped attacking. He didn't know why, he had no desire to investigate why, and was ecstatic that he could get back to his life of adventuring.
Though, after enduring that and finally settling down as a farmhand he received word about a mysterious island and that an order was looking for men brave enough to explore it. Fate had called his name once again.
I have read the rules.