Name: Cerron Sternobel
Alias/Nicknames: None
Age: 20
Gender: Male
Affiliations: County of Wilredge
Weight: 201 lbs
Height: 6'1''
Appearance: Tall and of strong physique, Cerron carries a certain presence with his refined posture and certain step. His dark blue hair is cut short, flowing back in a refined ruffle, while his face is clean shaven. His purple eyes are often looming in a stern gaze, mouth curled down, as if impossible to amuse, and a dark mole rests on the side of his chin. He typically wears trim, tailored clothes, such as button up dress shirts, vests, and slacks.
Personality: Proud and confident, yet capable of some level of grace, Cerron's demeanor betrays a noble upbringing. While his delicacy can only help his typically firm, borderline aggressive tone so much, the way he carries himself is unmistakable. In fact, it's a persona he refuses to let slip. To let out a goofy, over the top response to any situation is below him, so even if he were reeling from seasickness or seething in anger while coated in flour, he would do anything in his power to save face, unaware of how uncool it might make him seem in the end. He has something of a fascination with the idea of power, in particular being curious about the will of the weak to surpass the strong no matter what, a thought that leads to a general air of caution from him while also pushing him to observe other walks of life.
He has a refined palette, enjoying decadent meals, and there is nothing he find more serene than reading in a quiet, pleasant locale. He hasn't been known to be very personable, however, and he has more of a hair trigger temper with petty annoyances than actually troubling issues. He finds the unknown eerie and unnerving, as do many, in particular taking issue with dark things, like death, that his lifestyle has by and large kept him away from.
Biography: Bordering the southern country of Midi, the County of Wilredge runs over a hilly landscape, containing one fair sized trade city and a small farming village under its protection. And in the small castle at the top of the tallest hill in the city of Wilern, Cerron was born to the resident Count Corrin and Countess Estellia. Though not the most magnificent rulers in the history of the county, they inherited during a good period, and it was only some years after Cerron's birth did the slight rise in bandits and Dark Guilds start to press on the county's troubles.
But Cerron's upbringing was separate from all of that. With a future as a noble lord expected of the lone heir to the Count, Cerron was spared no expense. Educators taught him math, sciences, history, war, etiquette, health. It felt like everything he'd ever need, as he joined his father in dining with Minstrel's nobility, watching his father at work dealing with his court and his common concerned citizens. And he took to it all like a fish in water. Cerron was the Count's greatest pride, to the point that he arranged visits to the royal family, perhaps hoping that Cerron might potentially win some regard with his majesty.
But the experience of meeting the king and his young princes (and princess) left a bit of an impact on young Cerron. The princes had attempted to lord their status over him, but Cerron was stronger and smarter than even the oldest of the younger princes, 13 to Cerron's 10. The fact led to him getting along better with the less competitive Princess Minia, but it also opened his eyes to the world. He saw his father as great, and his majesty certainly was, but Cerron being more competent than the princes didn't change the difference in power and status they had. What it meant to have power would be a thought that would remain stuck in his head for as long as he could remember.
Some years after that fateful trip to the capitol, Wilredge's troubles began to exacerbate, as the stress that Dark Guilds and the like were putting on trade and commerce was not lessening despite the added patrols and military presence. As his father raised taxation to account for even further security, Cerron approached the problem logically, but with his limited experience, reasoning that mages would be a better counter to mages than a larger military. But alas, Wilredge didn't have much in the way of Mage Guilds, and as neither Corrin nor Estellia had the magical ability to know the nuance of things. So Cerron, early into his teens, took his initiative, finding the lone magical teacher in Wilern. The old woman knew the basics of dozens of magics, teaching her handful of students whatever tickled their fancy, insisting that they study further on their own. Bogged with choices, uncertain of which would fit him best, his teacher suggested Water-Make, reasoning that another of her students was also learning it, but one thing he recalled from his teachings spoke to him.
Under pressure, water can go from a tepid trickle to a destructive torrent.
At his teacher's suggestion, he began to learn Water-Make alongside a farmer boy named Gante, a simple boy more interested in finding ways to make his farm work more efficient than the other countless, countless applications of magic. Yet again, Cerron was fascinated: Gante had enough money to get lessons, yet was so consumed by his place in the world that he saw no other option than a life as a farmer, despite all the possibilities that magic could open for him. And more concerning, Cerron's frustrations with him grew. While he felt gratification at being more competent than the princes, with the farmer boy, he came to realize he sympathized with his lower position and wanted him to better himself as Cerron might. And only upon that realization was he able to curb his feelings. Why were there those with power who only wanted more? Why were there those with no power who remained content? Why were there those with power who took it for granted? And why was it that society seemed to value those with no power who sought it the most? He contemplated such questions, more interested in that then the power he was set to inherit one day.
If only that day were to come. The bandit and Dark Guild situation had begun to grow out of control. With the criminal element not being beaten back no matter how many were defeated or captured, the militia and military were growing fatigued from the constant deployment. As citizens grew more and more discontent, taxes climbing higher with nothing to show for it, Cerron...did nothing he wasn't told to do. He simply wanted to observe the power struggle: the Count and his authority, the criminal guilds and there disregard for it, and the citizenry, lacking both power and authority. It was not as though he had a solution: he was not about to go fight Dark Guilds himself, and his father never chose to utilize his expertise where he could, be it because he was not willing or simply didn't realize the son he was so proud of could be of greater use than he could imagine. And imagination was something Cerron was full of: he was a Molder of Magic, after all.
But by the time the situation reached a tipping point, the citizens raising their arms up against the count, it was too late for Cerron to act. As the revolting party audience with the Count, Cerron waited for his fathers word, but it did not come. Though he had a power at his fingertips, Count Corrin did not utilize the full potentials of his court, merely hoping the situation would resolve itself. In a way, it did: Count Corrin kept his seat, but had to make a number of concessions to the oppressed. But Cerron was not there for the negotiations. "I'm not needed here," he said to those nearby, before he turned and left the castle at the most crucial moment. The action was so natural that none even tried to stop him, his gait so confident. But he simply walked off the castle grounds.
He did discover how the situation unfolded later from hearsay, just as he learned his sudden leave had been explained away as a 'pilgrimage to adulthood'. Never mind that Cerron was already 20, but for the time being, he could pursue his own interests. He wanted to strengthen his magic, but he also wanted to see more of the common folk he so infrequently interacted with. The revolt could have happened at any time: the citizenry always had the power to do so, yet they let themselves be subjugated. It was all so curious. And there were so many walks of life they could take, but Cerron was going to have to choose. He'd taken a pittance of spending money, but he was quickly growing aware of his need to support himself. And after poking around New Flourine while asking about work for mages, he was pointed in the direction of a certain Company called 'Pentagon'.
Magic Used:
Water-Make Magic – Through expending magical energy, Cerron is capable of creating various forms of water, limited by both his imagination and the size and force at which he creates his magic. Beyond the creation of the water, no matter its form and speed, he cannot manipulate it at will, requiring him to create more, which might not always be ideal for the environment, but as it is magically created water it evaporates at a faster rate. He can only create the water within two meters of himself. Greater volumes will extend beyond that, and anything with motion can easily move beyond him, but most of it must start from near his body, though forces don't have to point away from it.
Canon Magic Spells:
None
Custom Spells:
Name: Fill
Type: Utility
Magical Type: Water-Make Magic
Description: Cerron's basic spell. He creates a volume of water of varying size, generally to fill whatever container: cup, vase, closet, or even a small room. The water is merely standing, so once it's created, gravity will act on it as normal, causing it to potentially crash down on something, but without great force. Even the largest amounts of water he can create will only buffet the target briefly, and due to his range limitations he's bound to be close to the crossfire.
Name: Tide
Type: Utility
Magical Type: Water-Make Magic
Description: With a swell of water rushing across the ground, Cerron can trip up any caught in the wake, perhaps even knocking them down if they were already off balance.
Name: Torrent
Type: Offensive
Magical Type: Water-Make Magic
Description: Cerron's primary offensive option: by creating a small, thin amount of water going at a high speed, he can potentially cut through flesh or other soft materials, and even tougher ones with enough time for repeated applications. It is also hamstrung by distance, having a fair mid range, but anything beyond that will only get one's clothes wet as the water sputters out.
Name: Torrent Arcing
Type: Offensive
Magical Type: Water-Make Magic
Description: A slight variation of Torrent, where the cutting blade of water curves to a side. It has less force and distance, but can be effective for catching a foe off guard.
In general, Water-Make is governed by creativity. With Torrent as his limit on water with force and Fill as his limit for volume, anything in between could potentially be made on the fly, being alternate or mixed applications, also governed by shape. Tide is less volume than Fill but with more force, though not as much as Torrent, for instance, while Torrent Arcing has less force than Torrent but serves the same basic function. Environment could also be a specific factor. Using Fill specifically in a shape to best put out a fire might be called 'Quench', while if it were used to turn a plot of dirt or sand into a boggy mud it might be called 'Swamp'. Such specific instances will be cataloged here in the future for posterity.
Extra Skills: Cerron's upbringing has given him a breadth of book knowledge in subjects such as math, war, economics, health, and history. He is also highly familiar with royal customs. His position also allowed him a degree of martial training, though he's better in a fist fight with his burly physique than he is with the fencing rapiers more commonly used in duels between nobility.
Supplies: Upon learning the details of his new temporary contract with the Pentagon Company, Cerron used his limited amount of funding to buy a small stock of travel rations and a small bag of Light Stones: coin sized rocks that stay lit for 12 hours until expending their magic upon activation, though they aren't bright unless charged with more (though this also decreases the time they can be used).
Other: Born July 1st.