As I said in the IC, feel FREE to kill/destroy the Berserker Orge, the Giga Brain. You may also destroy the Blue Earth Army mothership but only after it's received some damage, it may be best to let me handle the destruction of that one. If you are going to destroy these "boss" NPC units, you have to do it in a way that makes sense, so you'll have to go all out with your mech or maybe work together with another pilot to do so. It has to be a grand spectacle basically..
If no one kills them though, I will.
This battle was sluggish. Next time, things will be different! You're gonna have to post rather reliably to keep the pace up, otherwise it gets dull, people.
Here are the specs for the two new enemy units:
Name: Giga Brain-BEA 0Z
Description: Fifteen feet tall. A humanoid mech. Painted green and yellow all over. Rather thin except for it's sphere shaped head that serves as the cockpit. It's rather generic except for it's mounted right shoulder bazooka and it's over-sized head. The head has devilish horns attached to it. The mech appears rather un-intimidating. The head also serves as a cockpit. Has immensely powerful thrusters built into it's back allowing it to blaze through space.
Size: Small. Very swift but it's armor is rather weak, except around the head. This mech is terrible in water and on the ground, but in space it excels. It cannot fly however, so thus it's only really useful in space. But as the mech is mostly a support unit that can work from afar, it's not truly meant for combat.
Attacks/Weapons:
Bug Guns: Small pistol like guns the mech wields in two hands. Rather weak but once hit, the target will experience glitches in the radar, visual and audio components, causing lost of sight or audio reception. This effect only lasts about a three minutes however.
Stun Bazooka: A bazooka mounted on the mech's shoulder. Fires off a large shot made up of nanomachines, if it hits, it can stun an enemy mech.
Hack: Breaks into a mech's security system, takes control and causes the mech to overheat or even explode if the mech is equipped with a self destruct mechanism. Takes a great deal of time to hack a mech, thus this is NOT used in close combat and is used only to sabotage enemies before combat.
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Extra: The Berserk Orge's brother unit, meant to disable and confuse targets so the Orge can sneak up on them and destroy them. It's not meant for direct combat, it's only meant to be a support unit that leaves targets helpeless from attacks. It can detect mech signals and hack into mechs from thousands of miles away. It also has some other hidden features supposedly, such as a spray that can neutralize nanomachines....
Name: BEA Mother Ship-0Y
Description:
Spoiler: click to toggle
Posted Image
Like the above but minus the pirate flags and replaced the Blue Earth Army logo, a logo of the planet Earth itself but made to look more beautiful than the actual planet currently is.
Info: Relatively well armored but not nearly advanced as Themis and not nearly as fast or large. It is about half the size of Themis.
Weapons:
Anti-Air Missiles: Missiles that are best used to destroy/damage flying mecha. Very powerful but useless aganist ground targets as these are designed to destroy thrusters/wings and cause flying mecha/jets/small ships to crash. Very accurate.
Nova Bomb: Launches a bomb that creates a medium sized explosion as well as a bright light. Not very strong but the light can be blinding and serve as a distraction.
Central Cannon: A large and powerful laser cannon. Takes a great deal of time to charge but it has devastating results and a long range.
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Extra: A stolen design from the United World Government. This type of vessel was meant to become the standard United World Government space battle ship and was to be mass produced but it was canceled, perhaps due to the blue prints being stolen or because there was public out-cry from those living in the colonies to the idea of mass produced space battleships.