wooo, I stumped the gm! I have confused god!
Oh shush you! XD
Alright, I think you guys have waited long enough... Which I am incredibly grateful for.
It is still a work in progress, however some stuff is better than no stuff so here is the link:
Before you click, read below.
Just a few things... I think I might be a bit short on specialty magic to player ratio... If I am, don't panic I'll sort it out. Tomorrow during classes I will be editing away (which is much easier than complete content creation) so if it's not there yet, it will be soon. Ideas are still welcome... If what I have available at the moment doesn't quite sit right with you, or sparks an idea, AWESOME! Please share, it'll make life easy.... Unless you're Eddi, then you just stump me for a week. XP
You'll note in the Overview tab, some of the specialty magics have names next to them already. Those are the people that gave me the idea/asked about it at some point, so they get first dibs on those.... Which is most of ya to be honest. I'm working on a few extra ideas that will allow for greater selection for those who didn't ask about any particular style of magic. It's all open so feel free to discuss, pick and choose and trade the magic around. ^.^ Like I said, still adding things.
You'll also note that the spoilers under "Magic" are a little wonky. I'll save you the trouble and tell you that in both cases, it's the bottom of the two tabs that'll give you the info... Not sure what's up with it right now. :/
Alright well I'm beat, so I'm crashing for the night. I'll see you in the morning with more ideas and things... (So articulate >.<)