She? *frowns ligly and strokes beard* ;p
Yeah, that's right.
Hah, great to see everyone is helping each other. That's the spirit, guys, good job!
Now, engaging evil GM-mode.
It actually mostly looks good. A question though, some skills you put down MP-costs like (45% STR) 4. What does this mean? I'm guessing the single number stands for a minimum cost?
Shadow Fury can most definitely be dodged 'cause it's a melee skill ;p But you could say things like if the first hit lands the other 5 are chained into it or something. On the bright side, it can only be avoided by actually dodging and being out of range. So no 'miss' popping up when you swing your sword at an enemy. Does that make sense? (also, off-topic; don't you hate that in games, where you position yourself next to an enemy, do a massive attack where you can see the animation goes through the enemy and it just says 'miss'?)
For abyssal rage, does the shadow damage add to regular attacks? Or do they replace regular attacks?
Iron Will would be good as an active buff (requires casting) but pretty powerful as a passive (is always on). The description reads as an active, but the sheet says passive. So idk what you're going for here either.
So yeah, mostly a few questions where changes will depend on your answers ;p
EDIT:
Also resistances, yay!
RESISTANCES:
Fire: | 25 | Earth: | 5 | Light: | 10 |
Water: | -5 | Air: | 5 | Darkness: | 10 |