@CloudyBlueDay
@Kimberlyn
@Elle Joyner
@Starlighter
@Kiilgore
@Anguissette
@Dipper
@Daz
@LuckycoolHawk9
@Lusterine
@Canadian Cat
@A.O. Taku
@IntrusivePenDesperateSword
@esoteric
Right. Here is our tentative role list!
Please let me know if anything seems unbalanced or needs changing, because I'm not the best judge of this sometimes. I did wind up going with some vanilla townies, but if that's a problem, again, let me know. Also, do let me know if any of the descriptions are confusing or redundant.
Town roles
Mayor: The mayor may reveal themselves anytime during the day phase. After they are revealed, their vote counts as 3 votes.
Detective: The detective may visit one person every night. They learn the faction--town, mafia, or neutral--of the person they visit.
Doctor: The doctor may protect one person from being killed every night. They have two self-heals.
Escort: The escort may visit one person each night. The person they visit can not use their night ability and will be told that they were blocked.
Lookout: The lookout may visit one person each night. They will see who visits that person. The Lookout has a night chat with the Tracker.
Tracker: The tracker may visit one person each night and see who that person visits. The Tracker has a night chat with the Lookout.
3 normal townies
Mafia and Neutral
3 mafiosos: The mafia vote on who to kill each night.
Executioner: The executioner gets a randomized target at the beginning of the game. Their goal is to make sure that person is lynched. If their target dies at night, they become a Jester. The Jester's goal is to be lynched.
Survivor: The survivor's goal is to survive throughout the game. They get three self-heals that they can use at night.