Glad to see you Serene.
As for your CS
@Crossed there a few smaller issues that might need fixing
1. SKILLS
Hunters in the time period corresponding to the one in which the RP takes place used primary muskets(if rich enough) or bows and sometimes hunting spears/daggers to finish off animals without wasting more ammo/arrows. Him having sword skills doesn't match the profession of a hunter. They would not know how to use a map ether - maps were rare and usually military and government secrets. Nobody can put and remove a campsite in minutes - except with powerful magic, it takes time to put up a camp, even more if you are alone and are setting up a tent and other stuff. Otherwise nothing else I see wrong.
2. HISTORY
Kaymari is a peaceful land ruled by law and with a powerful local self-organized militia/police made out of the locals and supplied with muskets and other weapons (trough models a generation older then the army's standard) from Alagora. The rare bandits that pop-up, mostly in the area near the border with the Orclands and near the Kazuh Mountains are quickly put down by the local garrisons of the Alagorian military. It is hard to imagine bandits gaining a hold of a village for to long (or at all) there.
I would rather suggest the eastern part of south Everan, the large area known as Belskan from the Isavian (Isavia is a large peninsula and country in the western part of south Everan) Belscanis "Land of the Warring Slaves" which is split between medium and small countries which often change their borders. Many of the border regions of said countries are infested with bandits while the eastern coasts and river valleys of Belskan are a common target of Rusch pirates and Koazah tribes be it to raid or to hold as temporary bases. You can ask me for more information if you feel the need to do so.
3.A small advice
I noticed a surprising number of typing errors/left out letters in your CS. I suggest running your text trough a spellchecker or having auto-spell checking on in your browser. Just to make it a bit easier to read and to get rid of most of such errors without having to edit your posts later on.
@Total Anarchy Beastmode
I would appreciate if those characters that are made before the IC is up start in one of the port towns of Kaymari, preferably Semera. The Black Forest is not the only area with a witch/warlock settlement in the world, just the most notable one in the context of the RP. Pretty much all areas except Geworia have at least one such settlement. Feel free to ask if you want me to create one for the needs of your character.
AS I SAID the Notes for the empty sheet all magic is ELEMENT or CELESTIAL BODY based. That means that there is no "spirit" magic in this world - primary due to lack of a CELESTIAL BODY to be associated with it, as well as magic dealing with death and the dead being a taboo. Dark/Darkness magic is under the CELESTIAL BODY of Moon/Luna. I am not insisting on people actually naming the ELEMENT or CELESTIAL BODY in which their magic is based but I will point out those magic which don't belong in any category and as such don't (jet) exist.
Nymphs are okay - just base them on the classical mythology of Antiquity or feel the Race Sheet if you want them to be different from those.
I will be waiting for edits/feedback/questions.