Was wondering about that too. Will work into next post in a way I hope is humorous.Ooh, good question. Um... One item associated with each skill.
Another excellent question, and one I don't have the answer to. I was considering a fishbowl for Nimfa's Summon Water, if that gives you any ideas.And... how do we connect things to spell skills and something like 'evade'?
Haha, yeah. The only difference is the ponytail and it's not really noticeable unless he's running around.Chris is the one that change the least... so you'll be easier to spot in real life ^^
Will we be posting in rotation or whenever the mood hits?
It's open game now. Post when you wish.
Teleporting uses special orbs. It's always possible to return to an activated orb for 10 Sol, or to travel from one orb to another for free. Orbs are dropped by Boss Beasts.In my experience, MMOs have some kind of teleportation system to allow you to poof to a previously explored place. Does ESE have this and if so, how does that work? If we're going exploring, we need to know if we're marking a map or able to teleport back to the guild hall.
EDIT: Also, what are the rules on sparring, can we select and destroy trees, and lastly, are we posting in rounds [as in you can't post again until everyone has posted] or as often as we're addressed/we feel like it?
Ok, I think that will last me for a little while longer!
Naturally you can blend skills together. Creative combos are encouraged.On that account, I'd like to ask: can we blend magic skills with other types skill (for example enchanting void with bow or something else)? And: do we have a sort of map in our corner field of view?