- Invitation Status
- Posting Speed
- 1-3 posts per day
- One post per day
- 1-3 posts per week
- Writing Levels
- Intermediate
- Adept
- Advanced
- Preferred Character Gender
- No Preferences
- Genres
- Anything that actually has, you know, a good plot. I prefer RPs with fantastical elements, however, so generally, a bit of fantasy goes a long way.
The Jeaulian Empire marched, its Gods of War crushing all opposition beneath their feet.
Faced with this, the three southern nations united for the first time, forming the Coalition Army.
Astopol became the shield, their faith in their Living Goddess transforming legions into the bulwark that halted the Empire.
Dansila became the spear, generations of magical academia calling down the wrath of nature upon the manmade monsters.
Illiserev became the heart, merchants and nobles opening their storehouses freely to feed the armies of the Coalition, their private armies doing what warriors could not.
Talze Utera became the shadow, a bevy of monsters that rose from the black miasma, never pledging allegiance to the Coalition, but fighting all the same.
And yet, when faced with an Empire that stretched from one end of the continent to the next, all they could do was stop its advance.
It was something else that drove the Empire back.
A war of attrition could not be won against the Empire.
On the eve of the seventh month, a final offensive was launched by the Coalition.
They charged through the graves of their fallen, meeting the immortal armies of steel and steam.
It was to be a glorious death or a hard-fought victory.
But it was neither.
The summer sky split, shattering as black mud fell from a hole.
From the mud came foreign monsters, incapable of anything other than destruction.
They ravaged both sides, tearing swathes into flesh and steel, a black army that dyed themselves in blood for no purpose.
The Empire retreated at the face of this new threat, and of reports that more of these rifts were appearing within its territories.
The Coalition dissolved at these internal threats, each tending to their own, only able to hide in the face of beings that were dissuaded neither by sword or sorcery.
The origins of these monsters were unknown, but there were certainly suspicions. Suspicions that turned into facts, and facts that turned into action.
While the continent still reeled from this invasion, Astopol's crusaders gained the allegiance of Illiserev and Dansila.
They attacked Talze Utera, enacting a genocide that wiped out almost the entire population. For only a nest of monsters could bring forth a new generation of them.
But even with the blood of an entire country on humanity's hands, more of the black mud fell from the skies, and the Rift-Beasts' did not falter in their senseless violence.
In spite of the odds and their mistakes, humanity persevered.
After days of constant fighting, a Rift-Beast was slain, and a discovery was made.
When it died, it crystallized, becoming gray, dull gem reminiscent of iron.
The craftsmen of Dansila immediately began to work on this new material, and soon, came up with the sword christened as 'Origin'.
It was sharper, lighter, and stronger than any other blade, empowering its users with power beyond what humans could attain.
In the hands of Sword-Saint and Knight-Commander Mirelle Keep, the three nations finally had a way to defeat the blackened horde.
Each Rift-Beast that fell became a new weapon to be used against them, a new soldier joining under the Knight-Commander's banner as they vanquished the beings.
The tides of battle changed, and after all those dark days, peace was in sight, a peace that materialized in the ore that was dubbed 'talentium'.
Talentium weapons became commonplace, Rift-Beasts no longer a major threat now that humans had the tools to destroy them.
Rune Magic Technology, born from the laboratories of Dansila, revolutionized travel, communications, and everyday life, bringing an era of convenience.
The Empire remained still, their Gods of War watching silently over the lands they once sought to conquer.
The three nations all grew, the black miasma of Talze Utera giving way to the progress of humanity.
Twelve years ago, such a brilliant present was unimaginable.
Twelve years ago, this peace and prosperity could only be fictional.
However…
Twelve years ago, the world was not yet broken.
~☩~
Another Horizon
Pretty long read for something that's just an introduction, eh?
Congratulations for those who actually read all that without exploding their eyes. The basic premise is that this is a RP about wielders of Talentium, whether they be monster hunters, students, or whatever else, as well as background machinations and the origins of the Rift-Beasts. This serves as a continuation of the original RP, but it doesn't really matter if you know nothing about anything that has transpired, because it didn't get into the meat of the plot anyways. Past events will be explained more clearly within the OOC, if necessary.
Common sense is useful, but Rule of Cool nopes it pretty hard most of the time. Also, there's probably going to be a fair amount of darkness and violence within this RP. If you can't stomach your character having horrible things happen to them, and don't dig the possibility of death or permanent changes to their appearance, this might not be the thing for you.
That being said, it's totally not going to be as grimdark as Dark Souls or Bloodborne~
If you have any questions, feel free to shoot.
Also, there's an Index in the Graveyard with a whole bunch of information regarding the setting.
[/hr]Congratulations for those who actually read all that without exploding their eyes. The basic premise is that this is a RP about wielders of Talentium, whether they be monster hunters, students, or whatever else, as well as background machinations and the origins of the Rift-Beasts. This serves as a continuation of the original RP, but it doesn't really matter if you know nothing about anything that has transpired, because it didn't get into the meat of the plot anyways. Past events will be explained more clearly within the OOC, if necessary.
Common sense is useful, but Rule of Cool nopes it pretty hard most of the time. Also, there's probably going to be a fair amount of darkness and violence within this RP. If you can't stomach your character having horrible things happen to them, and don't dig the possibility of death or permanent changes to their appearance, this might not be the thing for you.
That being said, it's totally not going to be as grimdark as Dark Souls or Bloodborne~
If you have any questions, feel free to shoot.
Also, there's an Index in the Graveyard with a whole bunch of information regarding the setting.