B
BrattyCommissar
Guest
Original poster
Just keep at it. If people drop (more than they have) I'm more than fine with running this with a smaller group. If we can't get through the first missions, I may just reboot and keep the more dedicated players.Anyone else feel like this roleplay is starting to slow down to a crawl? I really don't want this one to die on us. Maybe I'm just being really pessimistic though...
Or take GM control of PCs to keep things going from those who drop, and then shrink down from ther.
Or, have the 'reboot' take place after the missions come to completion.
Or, have the 'reboot' take place exactly as this, but with fewer people and you can't go to all the missions, so you pick one or two of them and leave the third one to just happen without your intervention
In short, it'll chug on, dammit. So long as I can manage to keep at least 4 players. >.>