Áine Rohan MacTire
Gender: Female
Age: 21
Birthplace: Caer MacTire, Scáthlog
Occupation: Shadowhunter and Scholar
Appearance:
Á
ine stands at five feet eight inches, taller than most women in the West. She wears her long brunette hair in a single braid to keep most of her hair at bay, although her fringe always finds a way to get her eyes. A common sight is to see her blowing a puff of air to push them out of her face as her hands are usually to busy. Her unruly hair frames a lovely oval shaped face and it is her piercing blue eyes that most people notice first before her snow white complexion and rosy red lips.
She usually wears a natural colored studded leather jerkin over a white tunic. Study leather vambraces, simple pauldrons, red leather knee-high boots with greaves, flexible trousers, a component pouch on a belt and a red cloak from her Grandmother. When she isn't in a combat situation, she wears an elegant white blouse, leather bodice, her favorite trousers and red knee-high boots. She is almost never seen without her red cloak and crystal pendent.
Goal:
O
riginally Áine had sought to earn herself a Scholarly position at her college and teach as a professor, in a way giving back to the school for all they had done for her. However, after learning of her father's demise, she had changed her mind and realized that joining the Guild was where she needed to be. Either feeling some sense of duty in continuing her father's work or fueled by vengeance, it is unclear. As her cousin is in line to take over as the Clan Leader, she no obligation to hinder her.
Talents:
Á
ine is a gifted Lightning Mage and White Necromancer. She is also adapt at wielding an axe and sword when the moment calls for brute force over magical strength. Inside her component pouch, she carries a handful of acorns that she uses to fuel light healing spells. For anything more severe, she has drained the soil for fuel.
Gifted in many ways like her grandmother, Áine is a trained Shadowhunter and seer of spirits. A Shadowhunter is a mage that uses their magic and hunter skills to battle the darkness. It isn't clear how her and her grandmother are able to see spirits when they try to conceal themselves.
Fears:
H
er worse fears are experiencing that moment when she was six years old all over again. She isn't fond of caves because of her experience and feels a sort of claustrophobia when she enters one. During her training days at the College, a group of students thought it funny to push into a hole that lead into a cavern outside their school tower. Consumed with fear, she was unable to control herself and destroyed part of the cavern and rendered the sand nearby into glass. She takes great steps to calm herself if she must enter a cave and only ventures in if absolutely necessary.
Personality:
Á
ine is the type of person who takes their job seriously but can take a joke when its appropriate. When at work, she is dedicated and observant of every little detail that she falls into a sort of state where she doesn't hear people talking to her at first. It isn't that she is ignoring them on purpose, but that she pays very close attention to detail. She empathic to those that have lost loved ones and those who have suffered from the onslaught of the Shadow Beasts. When not at work, she is the type of person that is easy going and happy to just relax with a good book.
Despite all of this, she can be a zealot if the case of a human making a pact with Shadow Beasts comes in. At this time, her dedication will come close to obsession and will affect her sleep and make her irritable. She tends to quip when irritated.
Secrets:
H
er only secret is that she can see spirits when they are in concealment. She doesn't talk about this gift because it tends to frighten people as they aren't sure how to think about such a gift and where it came from.
General History:
B
orn into the West, she was a child of one of the founding families that created the Hunters Guild. Before the onslaught of the Shadow Beasts, her clan was a beacon of peace. They had risen from the ashes of centuries long civil war and united the West into a society that flourished. However, it was not to last. The creatures came and tore their world apart. The Caers became the last strongholds that were filled with the terrified that fled their homes to be holed up within stone walls. But the people of the West would rise again, those who were strong of body and will stepped into the shadows and hunted down the beasts that came for their villages. At first separate cells working for a common goal, it took a few centuries before their collected into a single unit and convinced the rest of the continent to follow suit. Thus the Hunters Guild was born.
Being a child of the MacTire, she was trained early on how to track and hunt but also to be bonded with the clan's most precious weapons, a Cara Cú. A hound descended from the Dire Wolves of ancient times. The Cara Cú were domesticated by the West and to this day, the hounds will only bond with one person for its entire life which can be as long as a human. The hounds possess an uncanny intelligence and are able to communicate with their bonded hunter through their bond. A Cara Cú are loyal beasts and will even follow their partners into death.
At the age of six, a tragedy had occurred in the village around her Caer that changed her life. On the night of their Harvest Celebration, a pack of Worg had infiltrated the village and wreaked havoc. The men were slaughtered but the women and children were taken deep into the forest to the Worg's Den. There it was revealed to the abducted that a member of their community had aligned themselves with the Shadow Beasts. For it was she who opened a way for the Worg to invade their village. Fulfilling her end of the bargain, the Worg Alpha would grant her the power she sought. Her end was to give the Worg, women to do what they please and children to feast upon.
With her reality becoming that of a late night dinner, Áine and the other children were saved as their captors were slaughtered by an unseen assailant. Although confused at first, a familiar voice came out of thin air and instructed them on how to escape. Áine recognized the voice as her grandmother's and convinced the children that the voice was their ally. Convinced they followed the instructions to the letter and fled through the cave tunnels to a marsh where the Hunters Guild had members waiting to rescue the children. Realizing that one of the boys wasn't with them, Áine turned back to find him only to discover his severed leg still kicking in a pool of blood. To late to escape, she was captured by the Traitorous Women prepared to use the child as a hostage for her to flee.
With the children and women in safety, the Guild members invaded the Den and proceeded to slaughter the Worg. In the fray, her father had struck the Alpha down and her Grandmother had ventured off to rescue Áine when heard her screams. Cornering the Traitor on a cliff, the two women met in combat with Áine thrown into a corner and suffering from a concussion. Her Grandmother being a seasoned Shadowhunter alas wasn't as agile as the younger woman and was dealt a mortal wound from a dagger. With her last breath, she crawled to her grandchild and draped her red cloak over her to conceal her with its enchantment. The Traitor, looking for her hostage only found one thing, an angry child in the throes of magical awakening. From below the Guild and her father bared witness to the Traitor electrocuted in blinding light until she was nothing more than a charred corpse.
After that day, her father had made the decision that his child could not be trained in the safety of the Caer, that she would need to be sent to the Magi College in the western lake of Callahad. For twelve years, Áine was trained to control her elemental gifts but also sought to learn the healing arts of Necromancy. In those thirteen years, she spent half the year at the college and the rest with the Clan. In her last five years of college education, she began to research the history of her continent in some hope of finding an origin to the Shadow Beasts.
When she turned eighteen, she was delivered the sadden news that her father had fallen in combat. The news fueled her desire to the join the Guild and she spent another six months convincing the Guild Leader of her father that she had what it took to join. In need of a dedicated Scholar, she was finally accepted into its ranks.