K
Kalista
Guest
Original poster
Varia
Exploration & Acquisition Services
"Welcome to Varia! We offer the city's best exploration and acquisition services. Have you discovered an entrance leading into the deep, dark unknown? Do you wish to uncover the secrets left behind by ancestors? Are you itching to find out if an rumored artifact really exists? Then come visit our headquarters, located in the capital city, Aristos for your free consultation today!"Exploration & Acquisition Services
This role play is about treasure hunting, dungeon raiding, exploration, and living in a magical fantasy world full of monsters, wickedness, and the endless unknown. Also, this role play is about an organization called Varia that mainly consists of dungeon raiders, treasure hunters, and cartographers. Being a fairly new organization, Varia is currently recruiting members! This is your chance to join in on the opportunity of a lifetime!
Here is the link to the IC. Currently, we are in HQ Mode, see "Administration Stuff"
Rating is PG-13
Malia
The massive and very roughly rectangular continent Malia houses most of the known civilizations living on the planet. However, the known history of the continent is severely lacking due to a prolonged chaotic era resulting from the double-edged fortune of a balanced distribution of strength, intelligence, and wealth among the civilizations of the time coupled with their equal desire for sole dominance. It was only a mere few centuries ago when the mysterious kingdom of Aristos sharply rose to power and conquered the continent. Establishing the capital city of Malia as Aristos, they immediately returned a generous amount of power to the respective conquered civilizations. With a central figure of power and authority, each civilization agreed to peace and slowly, assimilation took place. Current day Malia has no true central government and with the uprising of the evil forces of nature, more than ever the civilizations must maintain unity.Capital City - Aristos
Artwork by Imperial Boy
Located near the center of the continent Malia, the capital city Aristos is a highly metropolitan area thriving with businesses, social activity, and advancements in magic, technology, and wisdom. Housed in the northern outskirts of the capital city Aristos, the headquarters of Varia stands tall and regal.
Aristos - Eastern Outskirts
Artwork by nekochangirl
Peaceful and quiet, this part of the capital city is where most of the educational institutions reside. From history to arcane studies, science to art, anything you dream of pursuing can be learned and accomplished here.
Aristos - Southern Outskirts
Artwork by Sergey Skachkov
Truly the slums of Aristos. The unfortunate, the lazy, the abandoned, the hopeless, or the shady individuals find themselves here, living a rough life. Every now and then, someone manages to escape and become successful, but that occurrence is rare.
Aristos - Western Outskirts
Artwork by Jonas De Ro
Similar to the eastern outskirts of Aristos, the western outskirts are peaceful and tranquil. Though it consists of mostly residential areas, some family businesses and restaurants thrive here, bringing in tourists or visits from the city's wealthy.
Aristos - Northern Outskirts - Varia
Not sure who the artist is :(
The true origin of the organization Varia is a mystery to all. It is rumored that long ago, one of the founders of Aristos bought all the land of the northern part of the city. Ever since then, the land had been passed down through the generations. Most of the land is undeveloped and endless acres of well-kept lawn isolate the lone tall building from the rest of the city. A single wide paved road leads from the rest of the city to the headquarters.
Artwork by Imperial Boy
Located near the center of the continent Malia, the capital city Aristos is a highly metropolitan area thriving with businesses, social activity, and advancements in magic, technology, and wisdom. Housed in the northern outskirts of the capital city Aristos, the headquarters of Varia stands tall and regal.
Aristos - Eastern Outskirts
Artwork by nekochangirl
Peaceful and quiet, this part of the capital city is where most of the educational institutions reside. From history to arcane studies, science to art, anything you dream of pursuing can be learned and accomplished here.
Aristos - Southern Outskirts
Artwork by Sergey Skachkov
Truly the slums of Aristos. The unfortunate, the lazy, the abandoned, the hopeless, or the shady individuals find themselves here, living a rough life. Every now and then, someone manages to escape and become successful, but that occurrence is rare.
Aristos - Western Outskirts
Artwork by Jonas De Ro
Similar to the eastern outskirts of Aristos, the western outskirts are peaceful and tranquil. Though it consists of mostly residential areas, some family businesses and restaurants thrive here, bringing in tourists or visits from the city's wealthy.
Aristos - Northern Outskirts - Varia
Not sure who the artist is :(
The true origin of the organization Varia is a mystery to all. It is rumored that long ago, one of the founders of Aristos bought all the land of the northern part of the city. Ever since then, the land had been passed down through the generations. Most of the land is undeveloped and endless acres of well-kept lawn isolate the lone tall building from the rest of the city. A single wide paved road leads from the rest of the city to the headquarters.
"The city of order and eternal night. Gothicaern is an industrialist state where the clouds are spawned from chimney smog and the air is thick with soot, where money reigns supreme and the closest thing to sunshine are the countless neon lights that run on energy drained from the ley lines that run beneath it. Many describe it as a place that nature forsook and left to man.
The waters that run around the city are fetid with chemical waste and habour strange things best left underwater however owing to their many purification plants, the citizens manage to draw clean water and survive on their own so far.
The strange practices of magic and sorcery are more stringent in this state, Magicians are required to have a permit to enter and are kept under constant watch. Those who are born here are only allowed certain subjects of sorcery, as legislated by the monocellular government. Spells that can be used for self-defense or divination are only allowed by those in the military, otherwise it is considered treason to have such knowledge. As is speaking against the government.
Gothicaern's main import is military services, a mercenarious state that sells armaments and soldiers to the highest bidder but insists that it is neutral in conflicts. Though many doubt that. Even after Malia entered an era of peace, this nation still somehow manages to flourish." -TeaRiverBridge
"The true origin of the organization Varia is a mystery to all. It is rumored that long ago, one of the founders of Aristos bought all the land of the northern part of the city. Ever since then, the land had been passed down through the generations. Most of the land is undeveloped and endless acres of well-kept lawn isolate the lone tall building from the rest of the city. A single wide paved road leads from the rest of the city to the headquarters."
Clients that wish to obtain treasure guarded by demonic armies or for a dungeon to be cleared out for their use usually hire Varia to do so. Because of the extreme effort and skill necessary to accomplish most mission client's request, the payout is huge and each mission usually results in headquarters getting upgraded.
The organization hierarchy is fairly complex. Rather than a strict, cold system, the organization has a family atmosphere to it. This is most likely because of the charismatic and kind leader who remains in the shadows. Only the higher ranking officers of Varia know who the leader is. It is said that the leader remains a mystery so that they can walk among the regular members to see how everything is going.
Members of Varia mainly consist of magic users, martial artists, and scholars with an adventurous spirit.
The headquarters has basic training facilities, a large cafeteria, an auditorium, and residence dormitories. For more information, please visit the next post which is dedicated to Varia Headquarters
Clients that wish to obtain treasure guarded by demonic armies or for a dungeon to be cleared out for their use usually hire Varia to do so. Because of the extreme effort and skill necessary to accomplish most mission client's request, the payout is huge and each mission usually results in headquarters getting upgraded.
The organization hierarchy is fairly complex. Rather than a strict, cold system, the organization has a family atmosphere to it. This is most likely because of the charismatic and kind leader who remains in the shadows. Only the higher ranking officers of Varia know who the leader is. It is said that the leader remains a mystery so that they can walk among the regular members to see how everything is going.
Members of Varia mainly consist of magic users, martial artists, and scholars with an adventurous spirit.
The headquarters has basic training facilities, a large cafeteria, an auditorium, and residence dormitories. For more information, please visit the next post which is dedicated to Varia Headquarters
Rules
- I am the GM for this role play, so what I say goes
- Follow Iwaku rules as well as proper role play etiquette
- To be redundant, please be respectful, and have fun :)
- Multiple characters per role player allowed, however please make sure you can handle it
- Minimum post requirement is one full paragraph, two is ideal, more is welcome
- However, do not meaninglessly fluff out five-chapter short novels per post xD
- Turn-based, do not leave people behind, the level of strictness will depend, see "Modes" below
- Please adhere to lore and information provided in OOC, creativity is encouraged, but contradiction isn't
- If three full days pass with no word from you, your character may be subject to reasonable god-modding
- If a week passes with no word from you, your character will be faded out of the role play until you return
- If a month passes with no word from you, your character might suffer if I don't like their personality, if I liked them, they will die peacefully and everyone will be sad and move on
- HQ Mode - everyone is inside or near Varia HQ, will always be a single chapter
- Mission Mode - usually small missions, where the RP group is subdivided into smaller groups, sometimes there will be big missions involving everyone
- HQ and Mission Mode will alternate strictly each chapter
- Major Arcs - plot is relevant to all active characters, please adhere to only one or two exchanges per round
- Small Missions/Scenarios(will be labeled) - less strict about turns, however keep in mind that eventually, timelines must match up, so if it is too far ahead, waiting is inevitable
Characters
For those that have played anime fantasy MMORPGs such as Mabinogi, Grand Fantasia, Aura Kingdom, and other similar titles, the role play will draw inspiration from that type of setting with magic, monsters, and dungeons. For the role play, I would like most to be one or two of the three:
Dungeon Raider
You don't care what the material reward is, you just want to explore the unknown, kill evil monsters, and conquer the dungeon. The thrill and sense of accomplishment as the evil boss monster falls down defeated is enough reward for you. Of course, you don't mind taking your share of the spoils anyway, everyone has to eat.
Treasure Hunter
Wealth is important to you, you enjoy the hunt, the adventure, and the danger, but in the end, you wish to obtain priceless artifacts for your collection, or you simply wish to sell it so you can swim in your coin vault.
Cartographer
Less about the violence, wealth, and danger, you find the world fascinating. You want to record it, not by writing long articles and encyclopedia entries, but by describing it on a map. Every little curve, tree, mountain, or quirk will be captured by you onto the parchment. Many are also part historian.
As long as some category above is met, the character can be any humanoid race. If it isn't one of the common races such as human, elf, dwarf, kitsune, faerie, etc please also give information on that race. The specific role your character plays in the team can be unique to your choosing. For example, a dungeon raider could be someone who uses battleaxes and fire magic. A cartographer could also be proficient in gunslinging. If you are unsure, feel free to ask :)
Character Sheet:
Name:
Gender: (If applicable)
Age:
Race:
Race Info: (Optional)
Category: (Up to two, dungeon raider/treasure hunter/cartographer)
Role: (Healer, guardian, assassin, long-range support, or tactician, etc)
Combat Style: (If applicable)
Weapons: (If applicable)
Skills: (If applicable, like magic or special expertise in some field)
Appearance: (Picture preferred, anime/manga/concept art only please)
Personality:
History: (Brief, simply a bit about before you were accepted into Varia)
For those that have played anime fantasy MMORPGs such as Mabinogi, Grand Fantasia, Aura Kingdom, and other similar titles, the role play will draw inspiration from that type of setting with magic, monsters, and dungeons. For the role play, I would like most to be one or two of the three:
Dungeon Raider
You don't care what the material reward is, you just want to explore the unknown, kill evil monsters, and conquer the dungeon. The thrill and sense of accomplishment as the evil boss monster falls down defeated is enough reward for you. Of course, you don't mind taking your share of the spoils anyway, everyone has to eat.
Treasure Hunter
Wealth is important to you, you enjoy the hunt, the adventure, and the danger, but in the end, you wish to obtain priceless artifacts for your collection, or you simply wish to sell it so you can swim in your coin vault.
Cartographer
Less about the violence, wealth, and danger, you find the world fascinating. You want to record it, not by writing long articles and encyclopedia entries, but by describing it on a map. Every little curve, tree, mountain, or quirk will be captured by you onto the parchment. Many are also part historian.
As long as some category above is met, the character can be any humanoid race. If it isn't one of the common races such as human, elf, dwarf, kitsune, faerie, etc please also give information on that race. The specific role your character plays in the team can be unique to your choosing. For example, a dungeon raider could be someone who uses battleaxes and fire magic. A cartographer could also be proficient in gunslinging. If you are unsure, feel free to ask :)
Character Sheet:
Name:
Gender: (If applicable)
Age:
Race:
Race Info: (Optional)
Category: (Up to two, dungeon raider/treasure hunter/cartographer)
Role: (Healer, guardian, assassin, long-range support, or tactician, etc)
Combat Style: (If applicable)
Weapons: (If applicable)
Skills: (If applicable, like magic or special expertise in some field)
Appearance: (Picture preferred, anime/manga/concept art only please)
Personality:
History: (Brief, simply a bit about before you were accepted into Varia)
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