Necropolis
Weeaboo Author with No Preferences or Opinions
Original poster
LURKER MEMBER
FOLKLORE MEMBER
- Invitation Status
-
- Posting Speed
-
- Multiple posts per day
- Writing Levels
-
- Adaptable
- Preferred Character Gender
-
- No Preferences
- Genres
- Fantasy, magical, action, sci-fi, romance, modern, slice of life.
Place/Setting
The illusive moving city of Halkrax, a feudal place famed for the abilities and the people it harbors, as it is also a city full of magic. Heroes are often found attempting to locate the city, but to no avail. The citizens have no trouble finding it, however, as they have the city's location implanted in their mind, so they will always know where to go in order to find it. There are very few outsiders that have the capabilities to find the city, and when they do, their actions dictate whether they leave with much gold in tow, or ever leave at all. There are no definite locations of the city, as it teleports all over the country of Beledramia. However, the place it is found the most out of all of the locations it can travel to is the inner edge of the Dividieren Bergen, (German for the Dividing Mountains) which separates the country in a semi-circular formation, protecting it from the great Dristabal Desert, which is said to stretch to the ends of existence. Anyone who has dared to brave the dangerous creatures, scorching heat, and difficult terrain, were never heard from again, save for one man, who returned as mad as a lark. However, there is one safe haven in the desert near the mountains where people and creatures of all walks of life go during times of war, which is almost always. There are four kingdoms, much like in a deck of cards, but different in their own ways, that are always at each other's throats.
The Four Kingdoms
The city kingdom, Damalthia, or the Kingdom of Riches, is the city where the people with the big pockets live, and everyone there is stuck upand caught in endeavors involving their storage of money, what to do with their money, or how to get more money. The King and Queenare even more so, being sour and stubborn, leaving all the "dirty work" to the other citizens. They are often found using their money to fund their ally's army, but never actually fighting, making them the usual target of a war. Their weakness is kindheartedness, as they are bound to return the favor because it is proper of the higher society to do so.
The village kingdom, Solidaria, or the Kingdom of Harvest, is where the workers and farmers come from, making them tough and healthy, which can let them be placed into any kingdom or environment. The people there are also extremely gracious when it comes to the environment, never wasting an ounce of the plant or animal. However, because of this type of lifestyle, the kingdom has a difficult time progressing in technology, making them an easy target. Despite this, however, they are rarely attacked, as they are also gracious towards the other kingdoms, selecting volunteers to go and work for the other kingdoms, keeping them in the green. The king and queen are elected, like the president and vice-president, as there is no royal blood left in Solidaria.
The military kingdom, Galadromia, or the Kingdom of Battle, is where the best soldiers and fighters come from. They can be a wide variety of professions, like mercenaries, heroes, or soldiers, and they are without a doubt the best fighters in all of Beledramia. They have no King or Queen, but instead, they have one general that everyone follows, and he must choose a successor to lead the kingdom once he dies. If the man is married, she has almost as much power over the kingdom as he does. Also, there is a promotional system, where rookies turn into officers, officers turn into majors, etc. A person has power depending on his rank, so the higher the rank, the more privileges you receive. Their weakness is, well, money. They can be easily bought on the promise of funds for their armies.
Lastly, the underground kingdom, Merlodamis, or the Kingdom of Darkness, is where the "bad" people come and go. They are known assassins and silver-tongues, and they are faster and more agile than any other unit. They are also cruel, and they enjoy watching the suffering they cause, especially when it comes to poisons. Deadly poisons are better to them if it kills them slowly, and the non-lethal poisons allow you to kill them without worry. The king and queen are slightly different, as they are not afraid to be seen or get in a face-to-face duel. Their weakness is being caught, as their culture states that if you are caught, you must either kill yourself or never return, so their location will never be known.
Story line
The four kingdoms have been battling for generations, while also constantly searching for the city of Halkrax, but the rulers would have to set aside their differences to survive the coming storm. In this time of peril, real heroes shall rise again, as the heavens bestow their gifts to these people. Will it be enough to save the four kingdoms?
Character Sheet & Rules
1. No God-modding, or perfect characters. You are not a god, you fool!
2. Has to be custom-made characters. You can't be a king or queen.
3. No solo working. You have to interact with at least one person.
4. Try not to be rude. If they are offended, please explain your reasoning.
5. Characters have to have the same range of abilities. You can't be a tank and call yourself human.
CS
Name:
Age:
Race:
Sex:
Kingdom or City (one of the four):
Powers (Magic or abilities):
Personality (Kind, rude, good,evil, etc.):
Background (Your characters past) (optional):
Relations (Father, mother, brother, sister, etc.):
Med. Conditions (motion sickness, ADHD, ADD, etc.):
Appearance (Words or Pic):
Items:
The illusive moving city of Halkrax, a feudal place famed for the abilities and the people it harbors, as it is also a city full of magic. Heroes are often found attempting to locate the city, but to no avail. The citizens have no trouble finding it, however, as they have the city's location implanted in their mind, so they will always know where to go in order to find it. There are very few outsiders that have the capabilities to find the city, and when they do, their actions dictate whether they leave with much gold in tow, or ever leave at all. There are no definite locations of the city, as it teleports all over the country of Beledramia. However, the place it is found the most out of all of the locations it can travel to is the inner edge of the Dividieren Bergen, (German for the Dividing Mountains) which separates the country in a semi-circular formation, protecting it from the great Dristabal Desert, which is said to stretch to the ends of existence. Anyone who has dared to brave the dangerous creatures, scorching heat, and difficult terrain, were never heard from again, save for one man, who returned as mad as a lark. However, there is one safe haven in the desert near the mountains where people and creatures of all walks of life go during times of war, which is almost always. There are four kingdoms, much like in a deck of cards, but different in their own ways, that are always at each other's throats.
The Four Kingdoms
The city kingdom, Damalthia, or the Kingdom of Riches, is the city where the people with the big pockets live, and everyone there is stuck upand caught in endeavors involving their storage of money, what to do with their money, or how to get more money. The King and Queenare even more so, being sour and stubborn, leaving all the "dirty work" to the other citizens. They are often found using their money to fund their ally's army, but never actually fighting, making them the usual target of a war. Their weakness is kindheartedness, as they are bound to return the favor because it is proper of the higher society to do so.
The village kingdom, Solidaria, or the Kingdom of Harvest, is where the workers and farmers come from, making them tough and healthy, which can let them be placed into any kingdom or environment. The people there are also extremely gracious when it comes to the environment, never wasting an ounce of the plant or animal. However, because of this type of lifestyle, the kingdom has a difficult time progressing in technology, making them an easy target. Despite this, however, they are rarely attacked, as they are also gracious towards the other kingdoms, selecting volunteers to go and work for the other kingdoms, keeping them in the green. The king and queen are elected, like the president and vice-president, as there is no royal blood left in Solidaria.
The military kingdom, Galadromia, or the Kingdom of Battle, is where the best soldiers and fighters come from. They can be a wide variety of professions, like mercenaries, heroes, or soldiers, and they are without a doubt the best fighters in all of Beledramia. They have no King or Queen, but instead, they have one general that everyone follows, and he must choose a successor to lead the kingdom once he dies. If the man is married, she has almost as much power over the kingdom as he does. Also, there is a promotional system, where rookies turn into officers, officers turn into majors, etc. A person has power depending on his rank, so the higher the rank, the more privileges you receive. Their weakness is, well, money. They can be easily bought on the promise of funds for their armies.
Lastly, the underground kingdom, Merlodamis, or the Kingdom of Darkness, is where the "bad" people come and go. They are known assassins and silver-tongues, and they are faster and more agile than any other unit. They are also cruel, and they enjoy watching the suffering they cause, especially when it comes to poisons. Deadly poisons are better to them if it kills them slowly, and the non-lethal poisons allow you to kill them without worry. The king and queen are slightly different, as they are not afraid to be seen or get in a face-to-face duel. Their weakness is being caught, as their culture states that if you are caught, you must either kill yourself or never return, so their location will never be known.
Story line
The four kingdoms have been battling for generations, while also constantly searching for the city of Halkrax, but the rulers would have to set aside their differences to survive the coming storm. In this time of peril, real heroes shall rise again, as the heavens bestow their gifts to these people. Will it be enough to save the four kingdoms?
Character Sheet & Rules
1. No God-modding, or perfect characters. You are not a god, you fool!
2. Has to be custom-made characters. You can't be a king or queen.
3. No solo working. You have to interact with at least one person.
4. Try not to be rude. If they are offended, please explain your reasoning.
5. Characters have to have the same range of abilities. You can't be a tank and call yourself human.
CS
Name:
Age:
Race:
Sex:
Kingdom or City (one of the four):
Powers (Magic or abilities):
Personality (Kind, rude, good,evil, etc.):
Background (Your characters past) (optional):
Relations (Father, mother, brother, sister, etc.):
Med. Conditions (motion sickness, ADHD, ADD, etc.):
Appearance (Words or Pic):
Items:
Last edited: