U
Undying Curiosity
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The Elder Scrolls V: The Dark Brotherhood
"Sweet mother, sweet mother, send your child onto me, for the sins of the unworthy must be baptised in blood and fear."
The Dark Brotherhood. Once an infamous group of assassins, now slowly diminishing into the past. The regard the Dark Brotherhood once held was something to be reckoned with long ago, but in these times, the Dark Brotherhood is nothing more than a myth to most. Ever since the events of the Falkreath sanctuary, the Dark Brotherhood has been receiving less and less prayers to their Night Mother. Over a decade has past and only those who witnessed the Brotherhood in action still believes in their talents. The Dragonborn, whom was once the proud leader and listener of the assassins, has left Skyrim for his own reasons, leaving behind an organization that no longer has any fame.
The Dark Brotherhood. Without a leader, without a listener, and without contracts. A Consensus was made through out the evil society, the one who will assume the role of the leader is J'vaarr, a merciless killer who worked with the Dark Brotherhood for many many years. J'vaarr is held with high regard throughout the organization, being titled the most efficient killer since the Dragonborn left. J'vaarr, currently leading the brutal assassins, has a goal in mind. He plans on reclaiming the infamy and glory the Dark Brotherhood had once long ago. He plans on making sure the words "Dark Brotherhood" sends shivers down the spine of every mortal being in Skyrim. His first step to his master plan, is recruiting some new blood into the Brotherhood. Someone who is trained and experienced in the way of the dagger, someone who get in and out quickly, some one who doesn't show mercy when fulfilling even the most horrible contracts.
J'vaarr is looking for someone who will bring the Dark Brotherhood back to it's rightful place in Skyrim...The fear in peoples hearts.
Well, now that that's out of the way, some information:::
This is roleplay is set in Skyrim, I was thinking of making it set in other provinces too, but I wanted people to stay close for interaction (Also Skyrim seems to be the most popular, and well known). It takes place after the the Events of the game Skyrim, approximately 15 years after. You will be playing an Adventurer who is currently travelling the landscape of Skyrim. Or You will be playing one of the assassins who have already joined the Dark Brotherhood.
Much of Skyrim is the same as the game, except for the war. There is no longer a war between Imperial Legion and the Stormcloaks, that is long since finished. It ended with the Stormcloaks killing General Tullius and bringing an end to the Chaos. Nothing more, Nothing less. Oh yeah! Dragons! Yeah, they're still around. They aren't abundant as they were 15 years ago, but on the odd day you might see one flying over bleak falls barrow, or the plains in Whiterun hold.
I want this to be really Sandboxy and player driven. Because it's going to be player driven, I wont be there to post something about the plot very often. At times I might want to create a plot post and have something to do for a bit, but that's it. The world, the people, events you undergo, will all be up to you.
Well, now that that's out of the way, some rules:::
Well, now that that's out of the way, a CS skelly:::
Well, now that that's out of the way, accepted characters:::
I don't have a number in mind, but I don't want to many people. Just a nice group, that's not to small but not to large either.
If you have any questions about the Rp, or suggestion, feel free to post them. The feedback is appreciated [/spoiler]
"Sweet mother, sweet mother, send your child onto me, for the sins of the unworthy must be baptised in blood and fear."
The Dark Brotherhood. Once an infamous group of assassins, now slowly diminishing into the past. The regard the Dark Brotherhood once held was something to be reckoned with long ago, but in these times, the Dark Brotherhood is nothing more than a myth to most. Ever since the events of the Falkreath sanctuary, the Dark Brotherhood has been receiving less and less prayers to their Night Mother. Over a decade has past and only those who witnessed the Brotherhood in action still believes in their talents. The Dragonborn, whom was once the proud leader and listener of the assassins, has left Skyrim for his own reasons, leaving behind an organization that no longer has any fame.
The Dark Brotherhood. Without a leader, without a listener, and without contracts. A Consensus was made through out the evil society, the one who will assume the role of the leader is J'vaarr, a merciless killer who worked with the Dark Brotherhood for many many years. J'vaarr is held with high regard throughout the organization, being titled the most efficient killer since the Dragonborn left. J'vaarr, currently leading the brutal assassins, has a goal in mind. He plans on reclaiming the infamy and glory the Dark Brotherhood had once long ago. He plans on making sure the words "Dark Brotherhood" sends shivers down the spine of every mortal being in Skyrim. His first step to his master plan, is recruiting some new blood into the Brotherhood. Someone who is trained and experienced in the way of the dagger, someone who get in and out quickly, some one who doesn't show mercy when fulfilling even the most horrible contracts.
J'vaarr is looking for someone who will bring the Dark Brotherhood back to it's rightful place in Skyrim...The fear in peoples hearts.
* * *
Well, now that that's out of the way, some information:::
This is roleplay is set in Skyrim, I was thinking of making it set in other provinces too, but I wanted people to stay close for interaction (Also Skyrim seems to be the most popular, and well known). It takes place after the the Events of the game Skyrim, approximately 15 years after. You will be playing an Adventurer who is currently travelling the landscape of Skyrim. Or You will be playing one of the assassins who have already joined the Dark Brotherhood.
Much of Skyrim is the same as the game, except for the war. There is no longer a war between Imperial Legion and the Stormcloaks, that is long since finished. It ended with the Stormcloaks killing General Tullius and bringing an end to the Chaos. Nothing more, Nothing less. Oh yeah! Dragons! Yeah, they're still around. They aren't abundant as they were 15 years ago, but on the odd day you might see one flying over bleak falls barrow, or the plains in Whiterun hold.
I want this to be really Sandboxy and player driven. Because it's going to be player driven, I wont be there to post something about the plot very often. At times I might want to create a plot post and have something to do for a bit, but that's it. The world, the people, events you undergo, will all be up to you.
Well, now that that's out of the way, some rules:::
-No Op characters. You're not the perfect assassin, who can take on 30 people and live.
-GM and Co-GM's word is law.......
-No Dragonborns.
-You must be able to write at least a paragraph at a time (7-8 sentences). More is always welcome.
-Creating NPC's is fine, but don't create them to benefit you only.
-Realism....
-If you've read the rules, put "Hail Sithis!" in the Other section in your bio.
-You don't have to stick with the magic spells and skills set in the game Skyrim. If you decide to have a skill that's not in the game, make sure it still works with the setting of Elder Scrolls.
-No Metagaming, No godmoding, bunnying. yada yada yada.
-disagreements are fine, but arguing isn't. I'll settle it if I think it's gone to far.
-if you want to kill a player, make sure you have their permission first.
-I expect you all to know proper grammar and spelling and all that stuff.
-I may add and/or change rules at anytime.
-GM and Co-GM's word is law.......
-No Dragonborns.
-You must be able to write at least a paragraph at a time (7-8 sentences). More is always welcome.
-Creating NPC's is fine, but don't create them to benefit you only.
-Realism....
-If you've read the rules, put "Hail Sithis!" in the Other section in your bio.
-You don't have to stick with the magic spells and skills set in the game Skyrim. If you decide to have a skill that's not in the game, make sure it still works with the setting of Elder Scrolls.
-No Metagaming, No godmoding, bunnying. yada yada yada.
-disagreements are fine, but arguing isn't. I'll settle it if I think it's gone to far.
-if you want to kill a player, make sure you have their permission first.
-I expect you all to know proper grammar and spelling and all that stuff.
-I may add and/or change rules at anytime.
Well, now that that's out of the way, a CS skelly:::
Name: (Make it fantasy-esque)
Age: (Above 16)
Race: (only the cannon races of Elder Scrolls games)
Appearance:( Picture or description, it doesn't matter to me.)
Skills: (1 mastered skill, and 3 side skills. Schools of magic go here too)
Weapons: (If you wield any)
Bio: (Short or long it doesn't matter, as long as it explains something about your past and why you wanted to
join the Dark Brotherhood)
Other:
Age: (Above 16)
Race: (only the cannon races of Elder Scrolls games)
Appearance:( Picture or description, it doesn't matter to me.)
Skills: (1 mastered skill, and 3 side skills. Schools of magic go here too)
Weapons: (If you wield any)
Bio: (Short or long it doesn't matter, as long as it explains something about your past and why you wanted to
join the Dark Brotherhood)
Other:
Well, now that that's out of the way, accepted characters:::
J'vaarr Volista - Leader
Nysa Illuminas - Listener
Zavire Grim - Assassin
Dar'jzi - Assassin
Divayth Fyr - Assassin
Dreekius - Assassin
Nysa Illuminas - Listener
Zavire Grim - Assassin
Dar'jzi - Assassin
Divayth Fyr - Assassin
Dreekius - Assassin
If you have any questions about the Rp, or suggestion, feel free to post them. The feedback is appreciated [/spoiler]
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