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EternalMusic
Guest
thanks~ @ERode offered as well ^^That's fine. I can help with things pretty easily, although I'm not always available, so PMs are the best way to get at me.
thanks~ @ERode offered as well ^^That's fine. I can help with things pretty easily, although I'm not always available, so PMs are the best way to get at me.
STR | AGL | FGT | AWE | STA | DEX | INT | PRE |
5 | 3 | 8 | 3 | 5 | 4 |
Dodge | Parry | Fortitude | Toughness | Will |
6 | 8 | 8 | 8 | 6 |
Athletics | Close Combat | Deception | Insight | Intimidation | Perception | Persuasion | |
(0) +5 | (0) +8 | (0) +4 | (0) +3 | (8) +4 | (2) +3 | (0) +4 |
Try not to use too many. Some people have toasters for computers, and gifs kill their page-loading powers.Can I use gifs of anime characters~?
Ah~ good point.......... OKie dokie~Try not to use too many. Some people have toasters for computers, and gifs kill their page-loading powers.
In your case, it'd be something like Blast 8 with Vampiric 4, so the Power only has partial (4) ranks in Vampiric rather than full (8).What are partial ranks though?
Yeah the Dodge roll is to see if they take full or half effects. They still get hit regardlessly, a successful dodge just halves the effect(s).Perception just means it can hit anyone within a perception range of the user. It's probably still a skillshot, so to speak. Also individuals can have the Evasion extra to dodge AoE stuff better than normal, indicating to me that AoE stuff still has a dodge roll allowed.
STR | AGL | FGT | AWE | STA | DEX | INT | PRE |
0 | 1 | 0 | 5 | 1 | 2 | 6 | 4 |
Dodge | Parry | Fortitude | Toughness | Will |
5/1 | 0 | 1 | 4 | 6 |
Deception | Expertise: Magic | Insight | Intimidation | Investigation | Perception | Persuasion | Ranged Combat: Magic |
4 | 13 | 9 | 6 | 10 | 9 | 9 | 6 |
Power Array | Magus Confluxum | ||
Aeon End | Healing 3 (Action 3, Limited: Self Only, Source: Blast Damage) Damage 5 (Increased Range 2) |
Heal (Action: Reaction, Limited: Self Only, Source: Blast Damage) Blast (DC 20, Range: Perception) |
Emra strikes a perceived target with a rending blast of energy, disintegrating any damaged material and transporting it to the Conflux where it is turned into raw energy for fueling a subsequent healing spell. |
Dominion | Affliction 2, Area (Perception), Increased Duration 3, Check Required 1 | 1st Degree: Hindered, 2nd Degree: Prone, 3rd Degree: Paralyzed, Resisted by: Fortitude DC 12, Perception Area DC 12 (Sight of user), Duration: Continuous, Check Required DC 11 (Expertise Magic) | Emra creates an invisible aura around herself that creates a gravitational field upon anyone who witnesses it, pressing them to the ground as long as they look at her. |
Ego Annihilum | Affliction 2, Cumulative, Progressive, Increased Range 2, Check Required 1 | 1st Degree: Dazed, 2nd Degree: Stunned, 3rd Degree: Unaware, Resisted by Will DC 12, Cumulative, Range: Perception, Progressive, Check Required DC 11 (Expertise Magic) | Emra plants a vision in her target's mind, assaulting it with inconceivable thoughts that render them maddened and catatonic. |
Ontolus Finale | Damage 10, Affects Objects, Alternate Resistance 1, Increased Range 2, Incurable, Distracting, Tiring | Resisted by Will DC25, Affects Objects, Range: Perception, Incurable, Distracting, Tiring | Emra's ultimate spell, utilizing the entirety of the Conflux's processing power to perform. As Emra channels the spell, the Conflux analyzes the target's location and generates a spacial copy of the area before replacing it without the target present. |
Spacial Transmission | Teleport 2, Check Required 1 | 120 feet in a move action, carrying 50 lbs, Check Required DC 11 (Expertise Magic) | Teleport Spell |
Tempus Reversum | Weaken 8, Broad, Progressive, Simultaneous, Increased Range 2 | Affects: Abilities, Resisted by: Will DC 18, Range: Perception, Progressive, Simultaneous | Emra inflicts the target with a curse of time, slowly devolving their very being to prior iterations. |
Dismissive Barrier | Protection 3 | +3 Toughness | |
Psychomnis | Enhanced Trait 4 | +4 Dodge | |
Tautolic Freedom | Immortality 8 | Return after 4 hours | Continued upload of Emra's being to the Conflux allows her self to be re-created by the magitech machine after several hours of processing. |
The ridiculous part is it's actually balanced, despite this. It's why it works so well for animu bullshit. Of course, it's worth pointing out that one can probably minmax to make some sort of perfect character who can do everything. But, the more important thing is to make the character you'd want to read about or watch, not making the mechanically "best" one.In case you haven't noticed, Mutants and Masterminds is mechanically overpowered. This shit is hilarious.