C
Cosmic Orion
Guest
Original poster
Raiu, you're not the GM.
No offense but seriously, that's out of line.
This is MY job. Even if you have a couple valid points.
unanun... same thing. Even if you do have valid points, I was working toward making them myself. I'm trying to help Killerclover with her character the best way I see fit. She needs to hear this stuff from me, not from you guys. I'm really not trying to be mean about this but this is uncalled for from both of you. Normally I value outside opinions but not right now. I'd really appreciate it if the outside input was kept to a minimum right now. Because on top of it all it seems pretty clear that you are ticking off Killerclover with unwanted comments.
If I thought I was going to get people butting in I would have taken this to PMs.
ANYWAY.
First off Killerclover, you don't have to keep re-posting the bio. That would be cruel of me to make you do. So from now on just edit the bio on this page. ^^;
Second, glad to see some of the changes I asked for. The bio is starting to get on the right track. Makes me happy camper to see someone willing to make changes without fighting tooth and nail like their character is the bible.
But, there are still quite a few issues I have with it.
-The History. Still falling short in that department. Glad to know why she wanted to join the unit. But I still really want to know more about someone who is supposed to be such a legendary sniper. Because the interesting history is what, for me, makes up for her "lack" of personality. I don't mind if we know nothing of her childhood or parents. But we don't even know about her teen years or at least what led to her joining the military at all. Did she set out to become the best Sniper ever with Sniper Wolf as her idol? What motivated her to kill as many people as she has over the years? I want to feel some sort of attachment to Vulture so that when her life is in danger that I actually want her to survive. Why did Vulture join the military? Why did she LET them put the emotion draining nanomachines inside of her? What was she like BEFORE the nanomachines? Again, if you want to keep SOME things secret [Just PM the secret stuff to me.] so that it surprises others I can appreciate that. It's why no one really knows where the members of the Hellraiser Brigade came from. I intend to surprise everyone with their backstories & whatnot.
-The Age. Straight up problems with this. If she is actually 69 her birth predates the technology of nanomachines. Even in the earliest stages, nanomachines would never be capable of such a thing. Part of what makes MGS go is everything being based around currently existing technology. Even Vamp's ridiculous healing nanos only regenerated him from wounds. They didn't make him 40 years younger. If nanos existed even in the current time period that could reverse the aging process it would be pretty damn important. Way more important than just getting glossed over in a bio as just ONE ability among many of these nanomachines you have. As important as the Sleeper Cells. And would deserve their own RP in my opinion. Either you need to get rid of this quality of the nanomachines, keeping her young or make her actually be an old vulture lady. If you want an excuse for extreme experience, use VR training. You cannot have both an old woman's wisdom and a young woman's body.
-The EMP device. While the threat of it knocking out her own equipment balances it out. . . this only would really work in terms of someone who worked solo. Because the way it stands now this EMP also puts her teammates equipment at risk as well. Which is something that would not fly at all in BLOODHOUND. The reason Lilith AKA The Widow can keep hers is that the range is limited/ focused to a certain range, and that the way it spreads is by her physicallly moving across a vast distance. That way she can avoid tripping up her teammates while still messing up the enemy. But your EMP does not seem to have that in mind at all. So I would rather you make it have some sort of controlled method of detonation like an actual detonator or some sort of timer. But in all honesty I would rather see it go completely.
-The Knives. I like the acid knife. Only tweak for that is the fact that actual acid DOES eat through metal. However if you had some sort of bacteria that only ate through organics that would be a different story. And be much more technologically feasible. But the smoke knife just doesn't work for me at all in a tactical sense. Why would you need the smoke if you've already gotten close enough for a stab? Just bring a smoke grenade along, y'know? Even for the poisonous gas function it just feels uneccesary. For me the acid knife already gets that "hastening their death" job done. And it just makes more sense. If you want poison use bullets coated in poison or something. As for the mind warp knife I really like the idea but it feels like too much for just ONE blade. I feel like it would be more interesting if there were a knife for each emotion. RAGING KNIFE. CRYING KNIFE. Something in that direction. However many knives you need but within reason. We can work from there. That way there is more thought that goes into the decision when she pulls out a knife during CQC. Plus the emotion needs to be the absolute extreme as far as it can go. . . cause lets face it. . . everyone gets angry or upset when they get STABBED.
- The Special abilities. Her heightened senses from either genetics or the nanomachines or enhanced by the nanos is totally fine with me. But in my head, someone who is named VULTURE does not come off as a super-strong and agile person. It makes the codename just seem out of place. Take away that extra physical prowess and she can still hold her own as a legendary sniper. Seriously. If you took away that enhanced physicality she is a hyper sensory sniper who picks off stragglers/creates stragglers while working with her fellow sniper. And when people getin her face she shoots them with a pistol or stabs them with emotional knives during CQC. That is a serious amount of hurt she can dish out.
No offense but seriously, that's out of line.
This is MY job. Even if you have a couple valid points.
unanun... same thing. Even if you do have valid points, I was working toward making them myself. I'm trying to help Killerclover with her character the best way I see fit. She needs to hear this stuff from me, not from you guys. I'm really not trying to be mean about this but this is uncalled for from both of you. Normally I value outside opinions but not right now. I'd really appreciate it if the outside input was kept to a minimum right now. Because on top of it all it seems pretty clear that you are ticking off Killerclover with unwanted comments.
If I thought I was going to get people butting in I would have taken this to PMs.
ANYWAY.
First off Killerclover, you don't have to keep re-posting the bio. That would be cruel of me to make you do. So from now on just edit the bio on this page. ^^;
Second, glad to see some of the changes I asked for. The bio is starting to get on the right track. Makes me happy camper to see someone willing to make changes without fighting tooth and nail like their character is the bible.
But, there are still quite a few issues I have with it.
-The History. Still falling short in that department. Glad to know why she wanted to join the unit. But I still really want to know more about someone who is supposed to be such a legendary sniper. Because the interesting history is what, for me, makes up for her "lack" of personality. I don't mind if we know nothing of her childhood or parents. But we don't even know about her teen years or at least what led to her joining the military at all. Did she set out to become the best Sniper ever with Sniper Wolf as her idol? What motivated her to kill as many people as she has over the years? I want to feel some sort of attachment to Vulture so that when her life is in danger that I actually want her to survive. Why did Vulture join the military? Why did she LET them put the emotion draining nanomachines inside of her? What was she like BEFORE the nanomachines? Again, if you want to keep SOME things secret [Just PM the secret stuff to me.] so that it surprises others I can appreciate that. It's why no one really knows where the members of the Hellraiser Brigade came from. I intend to surprise everyone with their backstories & whatnot.
-The Age. Straight up problems with this. If she is actually 69 her birth predates the technology of nanomachines. Even in the earliest stages, nanomachines would never be capable of such a thing. Part of what makes MGS go is everything being based around currently existing technology. Even Vamp's ridiculous healing nanos only regenerated him from wounds. They didn't make him 40 years younger. If nanos existed even in the current time period that could reverse the aging process it would be pretty damn important. Way more important than just getting glossed over in a bio as just ONE ability among many of these nanomachines you have. As important as the Sleeper Cells. And would deserve their own RP in my opinion. Either you need to get rid of this quality of the nanomachines, keeping her young or make her actually be an old vulture lady. If you want an excuse for extreme experience, use VR training. You cannot have both an old woman's wisdom and a young woman's body.
-The EMP device. While the threat of it knocking out her own equipment balances it out. . . this only would really work in terms of someone who worked solo. Because the way it stands now this EMP also puts her teammates equipment at risk as well. Which is something that would not fly at all in BLOODHOUND. The reason Lilith AKA The Widow can keep hers is that the range is limited/ focused to a certain range, and that the way it spreads is by her physicallly moving across a vast distance. That way she can avoid tripping up her teammates while still messing up the enemy. But your EMP does not seem to have that in mind at all. So I would rather you make it have some sort of controlled method of detonation like an actual detonator or some sort of timer. But in all honesty I would rather see it go completely.
-The Knives. I like the acid knife. Only tweak for that is the fact that actual acid DOES eat through metal. However if you had some sort of bacteria that only ate through organics that would be a different story. And be much more technologically feasible. But the smoke knife just doesn't work for me at all in a tactical sense. Why would you need the smoke if you've already gotten close enough for a stab? Just bring a smoke grenade along, y'know? Even for the poisonous gas function it just feels uneccesary. For me the acid knife already gets that "hastening their death" job done. And it just makes more sense. If you want poison use bullets coated in poison or something. As for the mind warp knife I really like the idea but it feels like too much for just ONE blade. I feel like it would be more interesting if there were a knife for each emotion. RAGING KNIFE. CRYING KNIFE. Something in that direction. However many knives you need but within reason. We can work from there. That way there is more thought that goes into the decision when she pulls out a knife during CQC. Plus the emotion needs to be the absolute extreme as far as it can go. . . cause lets face it. . . everyone gets angry or upset when they get STABBED.
- The Special abilities. Her heightened senses from either genetics or the nanomachines or enhanced by the nanos is totally fine with me. But in my head, someone who is named VULTURE does not come off as a super-strong and agile person. It makes the codename just seem out of place. Take away that extra physical prowess and she can still hold her own as a legendary sniper. Seriously. If you took away that enhanced physicality she is a hyper sensory sniper who picks off stragglers/creates stragglers while working with her fellow sniper. And when people getin her face she shoots them with a pistol or stabs them with emotional knives during CQC. That is a serious amount of hurt she can dish out.