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Soulserenity20
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[spoili][/spoili]
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Return of the Dragon Tamers
The time has come for the dragons and the humans to join forces once again...
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Hunting the Blackshire Stags
Narien, Illyria, Avren, Pomona
Reverie, Xylia, Alder, Saira
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Terria has been rescued and returned safely to the meadow. Her retrieval came at the cost of another talented tamer: Goliath, and his dragon Hezekiah. Terria slumbers in sickness of the body and the mind even as Merrik has spent more than a week at her side, healing her thrice daily, doing everything in his power to bring her back to the Order.
The party that ventured to eastern Galidus to sort out the issues in Kibran returned with a new stranger who turned out to be the bondmate of the Valor dragoness, Andraste. Alder Grey has joined the ranks of the Order and now works to find his place.
Shortly after the Order's reuniting in the meadow, a council was called the a vote was ordered for the army's next tactical move. With the votes in, the Order is now set on unlocking the memories of the strange man Bren and travelling to Galidus to meet with the new king, Kylvest Brohn of Trespa while simultaneously meeting with the People of Dragons elders.
Before the Order sets off once more, they are taking time to return to their training at the meadow and heal their hearts and bodies. At current, Merrik has chosen to mix things up and brought the Order out to the north-eastern woods to hunt for Obsidian Nova's favorite game: Blackshire Stags. After a great deal of drama in Kibran regarding Merrik's decisions on leadership, he hopes that the Order will begin to sort itself out within the ranks and grow to trust each other more deeply in a time when trust among comrades is a necessity.
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Character Hex ColorsSoulserenity20 ---- Merrik Tetra ----- Obsidian Nova, Nightmare Dragon
[spoili]
Aerarya is #800080
Saira is #33cccc
Merrik is Red
Nova is Black with Shadow and Italic.
Avren is Green
Viridian is Yellow Green with Italic.
Terria is Dark Azure
Taega is Medium Gray with Glow and Italic.
Requiem is Maroon
Aleria is Dark Green.
Agni color is #999999
Narien is #0092b3
[/spoili]
Soulserenity20 -----Terria Tetra ----- Ataegana Kuu'iah, Lunar Dragon
Soulserenity20 -----Avren Lebram ----- Viridian, Forest Dragon
Rainjay -----Saira Rinien ----- Aerarya, Atmosphere Dragon
Rainjay -----Illyria Rowena Renthir ----- Mirazh, Desert Dragon
Firejay1 -----Narien Ki'ila ----- Angi, Arcane Dragon
White -----Rèverie Gray ----- Celeste, Celestial Dragon
Mowkie ----- Pomona Ayelet Muldell ----- Katla, Vanity Dragon
Mowkie ----- Alder Balthazar Grey ----- Andraste, Valor Dragon
Crimson77 ----- Xylia Kalei Iwalani ----- Deventh, Swamp Dragon
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Tetra Estate - Coliseum, 8:17am
The morning air was cool and crisp, the last signs of Winter nipping at Spring's hold on the lands. There was a deep fog rolling in over the eastern forest, blanketing the ancient trees with an eerie, chilling veil. A pair of deep green eyes scanned the surrounding landscape from a hundred feet in the air. Their owner felt no fear, no discomfort of the altitude, being as much at home in the skies as he was on the earth. While the height and the crisp morning air did not bother him, a deep concern was festering within the corners of his mind. It was not unusual for worry and concern to waft about in his thoughts, but the intensity of today's concern was unprecedented.
There was a silence that surrounded him, cocooning him in its peaceful tendrils, broken only by the steady whoosh of powerful wings. With each heavy downbeat, the man in the sky would exhale, taking in the pristine air the ancient woods provided and letting it out in a meditative manner. His dark hair swayed gently, not by breeze, but by wing-beat. The man was concentrating on the legend that was about to begin a hundred feet below him. The man was sorting out his thoughts, organizing his concerns, perfecting his plan of action. Worrying. Concerning himself. Stressing.
The mind is of no use when it is tangled and knotted with stress and worry.
Merrik Tetra opened his eyes as a wave of reassurance swept into his mind, settling what had been stirred up, putting his last lingering thoughts in the right place, and shouldering the mental burden that so commonly threatened to crush him.
"Your wisdom could not have been more welcome. But to execute concern would be unwise. Today the stories of the world will shift mid-sentence, a new chapter forcing its way into a tale of growing darkness. Today the legends of old will be reborn, history repeating itself at the hands of peril upon these lands." Though his lips did not move and no sound rang out into the air, his words found their way into the mind that commanded the wings beating powerfully at Merrik's sides.
The man in the sky was not alone.
A hundred feet above the Tetra Estate, a creature of myth lingered in the air, sustained by the grip of its thick wing membranes on the cool morning air. The creature was massive, larger than any common animal of the lands, and it wore a cloak of scales as black as a night sky devoid of any stars. Blood red eyes that made every onlooker feel like prey blinked slowly as they stared at the distant fog bank. It's vast wings, cloaked in the same obsidian scales that coated the beast's muscular body, wore rings, red as the most scalding lava.
The creature was a dragon. A Nightmare Dragon, to be specific; a beast of legends and fairy tales from a time long ago, long before the memories of even the oldest human. For hundreds of years the sound of heavy wing-beats parting the air could not be heard in these lands, or any other for that matter. For hundreds of years, the great draconic race was thought to have been extinct, perished by the hands of elves or man or even time itself.
Few would believe their eyes. But Merrik Tetra would not so much as blink at the site of such a creature, for the dragon of nightmares and terror that claimed the skies was his dragon, and Merrik was its human. They were soulmates, best friends, companions, one.
More than 2 decades ago, when Merrik was just a little boy, he was brought down into a damp, dark cellar in the depths of his family's manor. There, he received an egg. From within that egg came a voice, though not one any other person would hear, unless it so chose to be heard. Within that egg was a hatchling nightmare dragon, the same drake upon which Merrik sat at that very moment. The dragon was given to him by a strange, mysterious old man who called himself The Oracle. This man changed Merrik's life, shifted his path of fate to one of severity and ultimatum. His life for the next two years was leading up to this moment, this cool spring morning.
Today, Merrik was going to form an army, a re-birthed order of old, summoned up again to bring forth a the great protectors of Illos. Today, Merrik was going to change the lives of a group of individuals, the very same individuals that stood a hundred feet below him in the center of a coliseum. Behind the doors that lined the walls of the coliseum were more dragons. More disbelief shattered by flesh and blood. Two years ago, Merrik had once again been summoned into that musky cellar where The Oracle appeared once agian. This time, Merrik didn't receive one egg; he received an entire clutch, each one a different color, texture and size.
From those eggs hatched dragons, one of each of the draconic species, apart from the Nightmares. Those hatchlings had spent the last two years of their lives growing and learning from Merrik and his dragon, Obsidian Nova. They were being trained and prepared for this very day, this moment. Each of the drakes behind those heavy wooden doors lacked a piece of its soul, a part of it that could never have been filled. Not until now.
The group of people standing, uncertain in the middle of the coliseum, were chosen long ago, though they could not have known it. The Oracle had selected them at birth, when their souls entered into their bodies with their first breath. Each soul chosen, was the missing half of one of the dragons below. And today, those two souls would collide and fuse together, changing the fate of Illos forever.
"They know so little of what is to come." Came Merrik's soundless voice from his own mind into the dragon's.
The less they know, the less they can fear and fight what is to be. Though we know that each of the humans below is the soulmate of one of our yearlings, the yearlings do not know for certain. They believe that these are mere potential candidates for the bond. They will test them just as a wild dragon would have tested the first of the dragonlords so long ago. The humans will pass these tests, of this we have been assured by The Oracle. Everything is set into motion.
Let their oblivion be their guide, for both dragon and human. Let the bond work in its natural ways, it will give them strength in the long run. The humans MUST prove themselves to their drake, not only for tradition's sake, but to unlock the power that hides within their blood. Tamers are not made, they are born at the very moment a dragon's soul awakens. In that moment, the two become connected, separated only by distance and time. The tamers have an ancient magic within their veins, though they do not know it yet.
Today, the bond with unlock that magic and change their lives forever. We should not delay it any longer.
Obsidian Nova had a way about him that commanded submission and trust. There was no one else in the world that could calm and reassure Merrik in such a way as the black dragon. Nova had an ancient wisdom to him that came with being a direct descendant of one of the first bonded dragons of the Order of Old. Though merely 21 by age, the dragon's wisdom went on for centuries. Merrik agreed without a word or thought.
With perfect intent-directed synchrony, the dragon descended, lowing the pair and coming to rest on a great stone perch that sat at the head of the coliseum. As the dragon's talons touched down on the stone and his great wingspan retracted to a resting position, Merrik stood up from his place at the base of Nova's neck and slipped down off the dragon's back without a sliver of difficulty, landing on the thick, stone perch below.
The attention of the visitors in the centre of the round mass of earth focused on him. Some eyes shone with excitement, others with a sly intent, and others with a plain annoyance. There was too much personality within that circle for Merrik to handle all at once. He silently thanked the gods of old that he didn't have to get up close and personal with the entire group just yet. For now, the focus of attention was on dragons, and Merrik was completely at home in the realm of dragons.
"You have all be told of your purpose for standing her today. I can understand if some or many of your minds linger in disbelief, this is an event of dreams and myth. But make no mistake, you are here to become heroes, legends, and leaders. You are here to become one with beasts of old, powerful creatures not seen in these lands for hundreds of years." He walked to the end of the perch, balancing casually on the round, stone hold.
"The doors that surround you are the temporary dens of the dragons of Illos. The doors will open in a few moments. You must all be strong, be fast, and be brave. Today, you become dragon tamers."
Then, Merrik's deep green eyes became twice as vibrant as any human's and he swirled his right index finger in a curious manner, concentration clear on his expression. The doors slid open, lifting up to reveals cascading plumes of steam as the temperature difference made itself apparent. The cool morning air welcomed the sound of wingbeats, too many to count, as a mass of dragons shot out of the dark spaces and soared up into the air. Flames of every color decorated the skies, scaled beasts of every shape, size and color bolted about before peeling off from the group and honing in on select individuals.
One of the dragons shot a jet of colored flame down at the ground, nearing searing one of the soon-to-be tamers. The tests had begun.
Merrik and Nova watched silently as the young dragons they had raised from hatchlings attacked, questioned, chased, scared, and tested the group of visitors. Each was seeking a human worthy of their soul, of their life, of their bond. Each would find a human, though they did not know it, and until then, they would test their worthiness endlessly. Merrik pitied the men and women below, for they had not been informed of what the bond was, nor were they informed of the fact that the tests the dragons subjected them to would look more like an attack than anything, despite the fact that the drakes would not actually harm them. This pity went away mere moments after it arrived as Nova's presence in his soul shifted with the drake's emotion. Any amount of terror and confusion was worth the bond of dragon and tamer.
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Combat Event Guide
+Steps+
- GM Scenario Introduction.
- Player Response. Combat Begins.
- GM Response to Combat. Required die roll will be presented.
- Player Response. Player Roll. Player may close combat.
- GM Combat Close Response (if necessary)
+Basics Behind the Rolls+
Three Types of Opponents: Basic, Challenging, and Boss.
Basic: Just classic battling. It is generally expected that your character can handle this with general ease.
Challenging: These will require higher rolls and a bit of strength in whatever technique the character uses to attack.
Boss: These will require the best rolls, the most creativity, and the best weaponry/spells/approaches suited to the character.
Three Types of Character Approaches: Strength, Weakness, Long Shot.
Strength: The character attacks within their class/strength/ability.
Weakness: The player attacks in a class/ability that they are not necessarily comfortable or entirely skilled at.
Long Shot: The player is being an idiot and doing something that would never work unless the die gods are on their sides.
+How Opponent Types and Character Approaches work together+
BASIC OPPONENT
Strength Base Roll: 12
Weakness Base Roll: 14
Long Shot Base Roll: 16
CHALLENGING OPPONENT
Strength Base Roll: 14
Weakness Base Roll: 16
Long Shot Base Roll: 20
BOSS OPPONENT
Strength Base Roll: 18
Weakness Base Roll: 20
Long Shot Base Roll: 25 (requires stat bonus)
NOTE: In a boss battle, there will be much more discretion for creativity and teamwork between players. Successful rolls will mean successful hits, NOT kills. Furthermore, for boss rolls, because they are much more difficult, the player will get a 'second chance' roll if their first roll is not successful.
In Step 3, where the GM presents the required roll, it will have the relevant stats already added in and will be presented in a manner to explain the reason the roll is what it is. Stats are applied by level of skill, as portrayed:
5% = Beginner ----> No Mod
10% = Applicable ----> No Mod
20% = Novice ----> +1
30% = Adept ----> +2
45% = Advanced ----> +3
50% = Expert ----> +4
65% = Sage (Mortal Mastery) ----> + 5
Example:
Shirin Vs. Challenging Opponent, Strength (Longsword)
Base Roll: 14
35% in long sword, +2 Bonus
14% in valor, +1 Bonus
14% in strength, +1 Bonus.
14 - 2 - 1 - 1 = 10 Required.
The player will then post a blank post with "Rolling..." posted and then roll a 20 sided dice (D20) on that post. Then the player will post a SECOND post with their response in accordance with how their roll went. They can wrap it up themselves (Step 4), or the GM can add a post in at the end to wrap it up accordingly.
WARNING: If you delete ANY POSTS in these events, I will assume you're trying to cheat and get a better roll. I don't want any explanations, I won't believe a word you say, and I'll roll FOR you with a penalty of 5 added onto the battle. This means, for example, Shirin would need a 15 instead of a 10. If you make a mistake, for example, roll a D6, or roll twice. LEAVE IT. I have eyes. I can see the mistakes.
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