- Posting Speed
- 1-3 posts per day
- 1-3 posts per week
- One post per week
- Writing Levels
- Intermediate
- Preferred Character Gender
- Male
Red vs Blue: The Valhalla Chronicles
A large squad is sent into the middle of the Ring, believing to be fighting in the war. However, upon their arrival, they are separated into teams and forced to fight in a "training simulation", described as a new war. However, each soldier/commander has a certain "quirk" about them that allows for the most dysfunctional "war" ever. Of All Time.
So basically, this is an RP based off of the hit Machinima series "Red vs Blue". Basically, the RP would be a much more relaxed and fun story of around 6 soldiers just trying to figure out what to do in an extremely pointless war, much like the show. However, that's not all that's going on. There will be drama, mischief, pranks, disrespecting of command, robotic malfunctions, and a crap-ton more of stuff that will bring the soldiers into scenario's they need to get out of, while at the same time trying to defeat the other team. Like any good Halo RP, there will be action and adventure, but that can all come at a non-rushed level and everything can just be calm for a while.
Still though, the RP would require some storytelling/plot-guiding features from the characters (such as situations, horrible plans, or even just dialogue about why the hell the group is standing in the middle of a canyon instead of being at the base where there's air conditioning). Its a bit of a free-form RP, but mostly just a casual and fun mix of humour, action, and a good sense of storytelling.
Sergeant:
The leader of the squad, the single Sergeant carries short range weapons such as a Shotgun. They also deal with commanding the other officers and issue most of the orders
Corporal:
There is typically only one Corporal per squad, being the Sergeant's second in command. The Corporal acts as a strategic adviser to the Sergeant and specializes in medium range weaponry (DMR, Assault Rifle, etc.), but are usually more keen to plan the fight than actually participate.
Doctor:
On the same level as a Specialist, Doctor's have access to short ranged laser-based weapons. However, they are able to fully heal any soldier that is wounded, injured, or relatively near death (but there are obvious restrictions to what they can and can't heal).
Specialist:
Specialists are the next rank up from Private, and they specialize (as the name implies) in one area, which includes: Marksmanship (Sniper Rifles), Heavy Weapons (RPGs, turrets, grenade launchers, etc.), Demolitions (explosives, both handheld (thrown) and placed) and Mechanics (Spartan Laser, vehicles).
Private:
Privates are the lowest rank of soldier, with no specific skills in any one area, but they can use any weapon or vehicle. Typically 2 per squad, but more if required.
The leader of the squad, the single Sergeant carries short range weapons such as a Shotgun. They also deal with commanding the other officers and issue most of the orders
Corporal:
There is typically only one Corporal per squad, being the Sergeant's second in command. The Corporal acts as a strategic adviser to the Sergeant and specializes in medium range weaponry (DMR, Assault Rifle, etc.), but are usually more keen to plan the fight than actually participate.
Doctor:
On the same level as a Specialist, Doctor's have access to short ranged laser-based weapons. However, they are able to fully heal any soldier that is wounded, injured, or relatively near death (but there are obvious restrictions to what they can and can't heal).
Specialist:
Specialists are the next rank up from Private, and they specialize (as the name implies) in one area, which includes: Marksmanship (Sniper Rifles), Heavy Weapons (RPGs, turrets, grenade launchers, etc.), Demolitions (explosives, both handheld (thrown) and placed) and Mechanics (Spartan Laser, vehicles).
Private:
Privates are the lowest rank of soldier, with no specific skills in any one area, but they can use any weapon or vehicle. Typically 2 per squad, but more if required.
Name: (include title. Sergeant, Corporal, Specialist, Doctor, or Private).
Gender:
Height:
Preferred Weapon(s): (Only allowed 2 weapons. If you include only one weapon, your alt. will be a Pistol. You're also only allowed UNSC weapons to start with)
Image of Character: (feel free to include an image of them out of their armour if you want to. Use the links provided by me to create your armour, or find an image online.)
Image of Emblem: (again, use the link provided by me)
Bio: (Short Description, a paragraph or two, four at most)
Gender:
Height:
Preferred Weapon(s): (Only allowed 2 weapons. If you include only one weapon, your alt. will be a Pistol. You're also only allowed UNSC weapons to start with)
Image of Character: (feel free to include an image of them out of their armour if you want to. Use the links provided by me to create your armour, or find an image online.)
Image of Emblem: (again, use the link provided by me)
Bio: (Short Description, a paragraph or two, four at most)
Armor color choices will be first come, first serve (as we don't want duplicate armor colors).
You have basically four options to choose your armor colors and style.
Option 1) Use this: http://halo3archives.com/armor/armor-generator/ It's a basic, in-browser Halo 3 armor generator, with color and style choices (helmet, etc.). Pick your armor and then post the final picture product.
Option 2) Download this: http://veegie.com/Vanity/ It's a Halo Reach armor generator, so if you want to get more in-depth with your armor design than the simple Halo 3 generator you can choose to do so, but you do have to download it.
Option 3) Upload your actual Halo 4 armor set did if you want to use it/have access to the game.
Option 4: Find an image online (drawn or in-game) to represent your character.
After you've done one of those three things, you can opt to go here http://furiousn00b.com/halo4/emblems/ to make a Halo 4 emblem to your character.
Although we'll be on a Halo 3 map (Valhalla), you can use armor and weapons from any of the Halo games.
Armor colors you can choose will be based on what team you're on and what colors have already been taken.
For reference:
Reds = reds, orange, yellow, pink (white, tan)
Blues = blues, purple, teal, greens (black, grey)
In addition to your suit colour, you must also post your dialogue in the same colour as your suit. For example, my CS is done in the same colour as my character's suit.
You have basically four options to choose your armor colors and style.
Option 1) Use this: http://halo3archives.com/armor/armor-generator/ It's a basic, in-browser Halo 3 armor generator, with color and style choices (helmet, etc.). Pick your armor and then post the final picture product.
Option 2) Download this: http://veegie.com/Vanity/ It's a Halo Reach armor generator, so if you want to get more in-depth with your armor design than the simple Halo 3 generator you can choose to do so, but you do have to download it.
Option 3) Upload your actual Halo 4 armor set did if you want to use it/have access to the game.
Option 4: Find an image online (drawn or in-game) to represent your character.
After you've done one of those three things, you can opt to go here http://furiousn00b.com/halo4/emblems/ to make a Halo 4 emblem to your character.
Although we'll be on a Halo 3 map (Valhalla), you can use armor and weapons from any of the Halo games.
Armor colors you can choose will be based on what team you're on and what colors have already been taken.
For reference:
Reds = reds, orange, yellow, pink (white, tan)
Blues = blues, purple, teal, greens (black, grey)
In addition to your suit colour, you must also post your dialogue in the same colour as your suit. For example, my CS is done in the same colour as my character's suit.
We'll be accepting up to eight players.
You may may have up to three characters (if you can handle it, that is).
You are allowed to play a Blue, or a Red.
Characters like the Freelancer's will be allowed later on, but only once we've reached the introductory point in the IC for their story-arc.
We may be allowing more people to join later on, but 8 is our starting cut-off number.
Blue Team
1.) Private Dylan Robertson - Sora1297
2.) Reserved for Edge
3.)
4.)
Red Team.
1.) SPC Dick Karman
2.)
3.)
4.)
You may may have up to three characters (if you can handle it, that is).
You are allowed to play a Blue, or a Red.
Characters like the Freelancer's will be allowed later on, but only once we've reached the introductory point in the IC for their story-arc.
We may be allowing more people to join later on, but 8 is our starting cut-off number.
Blue Team
1.) Private Dylan Robertson - Sora1297
2.) Reserved for Edge
3.)
4.)
Red Team.
1.) SPC Dick Karman
2.)
3.)
4.)
~~ My character ~~
Name:
"Private" Dylan Tiberius Robertson
Gender:
Male
Height:
5'6
Team Alignment:
Blue
Preferred Weapon(s):
Type-1 Energy Weapon/Sword
(not yet aquired)
and a
BR55HB SR Battle Rifle
(not yet aquired)
and a
BR55HB SR Battle Rifle
Image of Emblem:
Bio:
Dylan was born and raised in Yorkshire, England. He lived a pretty normal life and nothing special really happened to him or his family. Not that he could remember, though. He has a rather vague recollection of his early memories, but he blames the extreme physical training of the UNSC for his semi-amnesia.
Dylan applied for the army when he turned 14 and began training the following year. He was the 3rd best in his class and managed to get through basic training before he was selected for a special group of soldiers who would be fighting against a team known as the "Reds". The Reds had decided to split from the UNSC and were labeled rebels, and soon after they apparently bombed a peaceful planet, intergalactic terrorists. Dylan was paired up with a commanding officer and another private before they were shipped off to the last known outpost of the Reds. However, upon his arrival to the base, he realized that there were only three Reds and figured that the job of destroying their threat would be simple.
That was two years ago, and to this day, the Reds haven't done anything violent or even relatively evil towards the UNSC. Meanwhile, Dylan is still waiting for the war to begin, but he's found a few ways to pass the time until it does.
Dylan is probably the only person at the base who isn't totally wrong for the military, but his aim is described as "nearly total-shit" by everybody he knows. Despite being a poor marksman, Dylan is actually quite skilled with hand-to-hand combat (for reasons he's never really explained). While he's normally a calm and reasonable guy (probably the most laid back in all of Blue base), he also has a bit of a temper and can blow up on people when he is irritated or annoyed beyond belief. He may not be leadership material, but since the Blue's last commander died in a freak accident (if you call a prank involving an active plasma grenade in the toilet an "accident"), Dylan sort of assumes command over the others (wether they like it or not).
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