Project Liberation

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@Nue While I dig the character concept a lot, the Personality section implies that Akaro has some sort of ability to read minds and process personal histories in as much as a moment, which would be firmly the territory of Prodigies. I do not mind if he has a better ability to read people than normal, but that sort of a perfect prediction / analysis is simply too much. Similarly, the World Devastator Supercraft is absolutely denied. A Collective may be able to destroy planets, but having a unit specifically dedicated to it is not acceptable. Please change your character sheet accordingly and do not forget to leave at least a brief description of the units just as @Izurich did when he listed specific unit types. And no three special roles unless you have a very, very good reason for it.
 
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I probably should've waited till tomorrow to edit and post, but the four deserve to burn, and so's the midnight oil? Lemme know if it works in your world, or if I need to go back to the drawing board 'cause I feel I took a couple liberties here and there ...

Name: Kalasan Iovar

Personality: Kal has always been ambitious, never quite satisfied with what she's been given. Perhaps it comes from her Darilum upbringing, that desire to be more, have more. She has never been afraid of going for what she wants, whether that is pouring hours into study or days into social engineering, or doing what she wants. She doesn't let rules get in her way, figuring rules were made for those that need their hand held through life, and she solidly does not. In fact, she doesn't let much stop her from being her. Being an individual is core to her; she's unafraid to be different, contrarian, and is in general rather unfiltered, saying what she thinks and portraying a devil-may-care attitude toward what others think.

Reason For Accepting: Kal expected to play in the big leagues ever since she was young, and even after her birthright was ripped from her, that expectation never left. She has always been on the lookout for that piece of glory, that one act that will put her down in all the history books, not just a quarter of them, and will make hers a name remembered for generations to come.

Appearance:

Kal takes after a stingray in appearance, with wide wings and two tails, and in movement, practically swimming through space. Her top side is smooth and heavily armored while her bottom side provides the weaponry. It's easy enough, though, to curl her wings around herself in either direction to provide 360 assault or defense.

Communication Method: If any physical part of Kal remains, it's her voice. Within range of the ship, she can speak to a select individual such that only they can hear (even if others are nearby), a group of individuals, a targeted area, or in a broadcast format for all to hear in any language. She'll sometimes make use of a robotic avatar that carries her voice, usually in the form of a little flying stingray, a 6" wingspan and a foot in length, which she refers to as Lan. Most often, she'll send Lan to accompany someone she trusts, acting as a sort of familiar. She can also project a hologram (a favored form [spoili]
107wcue.jpg
[/spoili]) to those aboard or from the mini-ray as a visual aid to go with the voice if she feels a particular need to be a little less obtuse and a little more approachable. It's convincing enough visually to believe she's there (even if she's mentally somewhere else entirely) up until you try to touch her.

Doomsday Weapon: Kal's twin tails can burrow into a planet, disintegrate and siphon off the very atoms that it's made of. When doing this at speed, it's common for a plasmic cloud of raw atoms to gather around herself if she's unable to consume it fast enough. Kal is capable of transferring planet materials into stored resources, such as fuel or as building materials for new components or armor repairs (while she does have a back room of guns, she finds that creating things on the fly is more space efficient and gives her more flexibility). Generally, though, a planet is composed of way more than she can carry. The lazy way of dealing with this is to just leave the cloud where it is, acting as an area hazard. A little extra energy (which she'll draw from the cloud itself) and she can bring it along with her to be consumed afterwards or just to be annoying to smaller ships. If she wants to be rid of it, though, she can either dissipate the cloud into a fine mist that doesn't hinder visibility, often then mined by dedicated friendlies for the rarer elements, dump it onto a nearby asteroid (or planet or moon or any other space-rock), or she can focus and hone the material into a particle beam, allowing her to act as a planet killer and shipwrecker all at once.

As far as disintegration techniques, her particular favorite is an act of finesse, where she'll just barely touch a skyscraper or other notable building, and vent it little by little, giving the effect of evaporating a building, but it takes time and attention. Another favorite trick she likes to play is to submerge herself in a body of water, raising just the tip of her horn out. Time it right, and she can have an entire ocean gone practically before anyone notices. That is all to say, Kal is capable of destroying a planet piecemeal, leaving behind half a planet or with extra time and patience, works of art.

Equipment:
Offense
- Particle Pulse Cannon: Shoots high-energy directed pulses of subatomic particles.
- EM Beam: This beam can be tuned to any frequency to achieve maximal resonance and destruction.
- Seeking Missiles: Missiles that, once launched, seek out a target. She can fire hundreds at once. These also work as a missile defense system, capable of seeking out incoming missiles, and exploding them a safe distance away.
- Venom: She has two venomous gasses that she can pump out. One causes hallucinations that last up to an hour. The other causes people to experience nausea, vomit, and muscle cramping, lasting up to 2 days, though the worst is often over in the first 30-60 minutes. She can either use her tail as an injection point for a more targeted area attack, or just vent the gas into an entire city as she flies over. Neither is considered lethal to a healthy human being.
Defense
- Neographene Composite Armor: Most projectiles just won't piece her hull, underside or topside. Her armor is one smooth flexible sheet, only opening up where sensors and weaponry need to stick out. The top side is triple the thickness with no openings for weaponry (though a couple small ones for sensors), making it even harder to penetrate.
- Plasmic Pulse: She pulses out plasmic cloud around herself, capable of pulling apart beam weapons before it reaches her hull.
- Reflector shield: When charged, she can put up a reflector shield, capable of reflecting back lasers and energy based weapons toward her enemies.
Auxiliary
- Jaw: There's really no reason for her to have a mouth-hole except that she really enjoys using it as a mechanism with which to guide her beam. More than one enemy has thought it a docking bay, excited to board and infiltrate only to smashed to bits in her powerful jaw. There's just something really satisfying about eating ships. Rather inefficient, though, as far as effort per damage goes.
- Stinger: Her stinger is essentially a weapon on its own. She can use it to smack small ships out of the air, grapple, or as a piercing weapon to penetrate large structures.
- Medical Laboratory: Onboard Kal is one of the most sophisticated robotic medic wings.
- Ray Fleet: Kal can launch a fleet of about a hundred rays (about the size of a one-man ship). They're equipped with really dinky guns (well, compared to the ones on Kal anyway), and likewise have articulate stingers, capable of spreading venom and minor grappling. They're mostly autonomous (Kal can focus on and control perhaps a dozen at a time to perform a singular task, though there's usually better issues to be focusing on) and dumb (which is to say predictable, and not terribly good against adaptive enemies). Their primary purpose is to just add confusion to battles (especially if one lands on your windshield and you're not comfortable piloting by instrument, but who even manually flies anymore anyway?). They can also be used as rescue vehicles, snatching ejected emergency pods, or coordinated together to shepard back stranded ships. They can be used as a one-person transport, providing a way to get on and off the ship. Since she's not particularly in-tune with them, if one were stolen, she probably wouldn't notice, but she can sound the call for all rays to return via MBR communication.
Techniques
- 360: She can flip her fins up or down to provide more surface area from which to shoot or protect herself.
- Agility: She can twist and turn at a speed not common amongst battleships, especially of her size. At her highest speeds, she can kill those who board her, but also causes structural damage, especially along the outside edge of her fins. There are several gyroscopic rooms along her center axis, allowing those aboard to survive these tricks. She can, though, lock them in place so they are no longer free-spinning and providing this protection, but there is still a higher chance of survival in these rooms.

Alien Touch: Surprisingly, none. Yet. She's waiting for it, though.

Brief History: Kal was born into the rat race that is Darilum as an only child by the name of Lan Qhir. Her parents moved in the highest circles, her mother leading a premier mercenary group and her father situated rather well within the corporation. Everyone expected she'd fall into the same pattern. That was likely why she rebelled against it. If it was already a guarantee, what was the point of trying? She was, in short, the sort of trouble that no parent wanted to deal with, squandering their money like nothing else, throwing it around to cover up her misdeeds -- drugs, underage drinking, illegal races, theft... It had not occurred to her that her family was not infallible.

At fifteen, her parents were assassinated. She, perhaps luckily, had slipped her bodyguards (they had never really tried hard to keep track of her anyway seeing as they never got along, not with her throwing her family legacy to the wind) and had snuck out for the night, busy dancing up a storm under the pseudonym Kalasan Iovar and a faked ID. It wasn't until she had stepped off the dance floor and back to the bar that she found out what had happened, catching their dead faces on the breaking news. It had gone on to report how the Qhir child was missing with active speculations of kidnapping or worse. The assassins wasted no time publicizing their claims, detailing her family's wrongdoings against a great number of people and groups, attributing them for deeds that would have taken entire organizations years to pull off. But she understood the underlying message. Show her face, and they would carry out their full vengeance against her, too.

This wasn't her first death threat. Bodyguards were a constant in her life. But for the most part, such threats were beneath her attention. This one, though, was a little more real. Not so real she left the club early, but enough that she didn't go home afterwards, and instead burned anything that identified her as Lan Qhir. She had on her a couple of cash sticks, the usual backup pool of bribe money (which unbeknownst to her at the time, was on the order of an average citizen's annual salary). It was more than enough to thrift herself some clothes (which was a terrible experience she vowed never to repeat (but did numerous times)), and get her hair chopped off. What remained she hoped was enough to get her somewhere.

Somewhere and several years later ended up being Liberty Station, Kal having heard of it as a nexus for those displaced from their societies. But the journey was a rough one. For the first time, she had to use more than just her name and money to get things to go her way. Where others used to grovel, attempting to curry favor with her and thus her parents, she found herself ignored, shoved aside for her rudeness. And money, it turned out, was not endless. Instead of flying in a private suite, she'd work for free passage to wherever the ship was going. On the side, she also would gather scrap materials, turning them into pieces of art or engineering, though she found trying to sell them was another matter altogether. Not everyone wanted a quirky crystal tree or hacked together air scooter (well, until she realized there was a market for racer bikes that could push speeds higher than the legal limits). The art most often went to those she met, other shipmates or travelers, who took pity on her and would buy them. (She hated the pity, but needed the money.) And in time, she mourned, though it was uncertain if she mourned her parents or the life she had been promised (there was a period of time when everything she made was a commentary with varying degrees of subtlety on how messed up society was).

By the time she reached Liberty Station, she had remade herself, or at least had developed a sense of work ethics. But she was no one, and that was unacceptable. While she had given up the notion the galaxy would just fall into her lap, Kal had never given up the idea that she still was owed it. In her new home, it was the scientists who made a name for themselves, so that was the path she pursued. Everyone doubted her resolve, but that only served to motivate her further. It took a while to catch up on education, but she put in her time, and joined the ranks of the scientists, making key contributions in the march toward Heralds during her many years in the lab.

Kal was the first to become a Titan, a procedure she helped design. Her friends, those that were also her colleagues, anyway, tried to stop her, citing that it was her job to create Heralds, that she of all people ought to know what horrors awaited. But just as she hadn't let what people said get in the way of her becoming a scientist, she likewise didn't let them stop her from starting the next phase of her life. There was no way she'd make a name for herself working within the leagues of scientists in the background of the upcoming battles, but she could see the path to glory on the frontlines. In doing so, she probably estranged quite a few people, but it was worth it. There would always be new people, but this was Kalasan's chance to once again become invincible.
 
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@Shavynel Yet another character joins the fray! The profile is good at large sans the minor errors (So a second reading of your own profile to check for minor grammar mistakes is heartily recommended) and the following addendums: Kalasan's Doomsday Weapon should be capable of quickly ending a planet. Read as: within minutes. However, it is completely fine if she has very good control over it.

As for her equipment, I am a little bit iffy on the use of her venoms, so I would like some more explanation. Also note that you can be a little bit more creative with her weaponry and her defenses if you would like.

On the flipside, Agility is only accepted if it causes major stuctural damage to Kalasan herself along with intruders. Electric Shock would not be able to cause as much damage in modern computer systems as you posit; see the entry "Stringtech / Dollatrie" in the Lore thread for more details. Surface Wave Cloak is outright denied. You can not be a Titan and be stealthy at the same time.

If you fix these on your character sheet, Kalasan is more than welcome aboard!
 
just a note, I finished my CS for akaro.
 
@Nue As mentioned before EMP pulses are not very effective against Stringtech, which is the main backbone of technology in this universe. But more importantly, the World Devastator Supercraft is unacceptable in its current state. Either it is a combat dedicated unit that can fight smaller divisions at once OR it is a massive supercarrier capable of carrying thousands of troops with some defences of its own. In its current state, it sounds too much like a Titan and seems to have comparable power, which is not allowed for a Collective. Please tone down its capabilities.
 
@Nue As mentioned before EMP pulses are not very effective against Stringtech, which is the main backbone of technology in this universe. But more importantly, the World Devastator Supercraft is unacceptable in its current state. Either it is a combat dedicated unit that can fight smaller divisions at once OR it is a massive supercarrier capable of carrying thousands of troops with some defences of its own. In its current state, it sounds too much like a Titan and seems to have comparable power, which is not allowed for a Collective. Please tone down its capabilities.
Pfffth, you worry too much *smirks*
 
Name: Ayako Kohaku

Personality:
Ayako is a calm, easygoing sort of woman. She is energetic and in many ways the typical "blonde" stereotype, although it conceals an awareness and with that is far sharper. She is fairly warm, welcoming and friendly, often politely asking enemy ships to stand down rather than be destroyed, even giving them opportunity to evacuate the crews before scuttling their ships. Some might consider her too "soft", but the fact remains that she won't shy away from a fight. That she will engage her enemies with the same smile on her face is probably disconcerting. That, or her choice in human appearances. Particularly when she still gets flirtatious.

Reason For Accepting:
She wanted to give back to the community that had done so much for her. And if she in turn did some good for all of humanity, that's quite fine with her. Also, it's an opportunity to actually see the galaxy outside of Liberty Station and go exploring.

Appearance:
TNpgPAl.jpg


While her hull sections could be completely devoid of empty space and devoted purely to weapons systems, armor, and other such vital systems to her function as a warship, she does usually maintain life-support and living areas for a human crew. Not that they're needed. The decor for her livable interior sections can be tailored to an individual's tastes, but usually leans toward the grandiose for the simple reason of fitting the "proper" image of such a vessel. Ayako is also fond of sometimes bizarre control systems which are, at the end of the day, completely useless toys as she doesn't actually need to play a giant organ to control and coordinate weapons barrages, but it sure is fun to look like it matters. Inertial compensation and artificial gravity are also provided.

Communication Method:
IUION41.jpg

Completely by traditional comms. Ayako maintains a human body, though it may not longer be simply flesh and blood. She enjoys relating to people in a human-like way, on a human-like level. Technically speaking, it's nothing more than an expendable meat puppet, controlled remotely via dedicated quantum-entanglement communication. Of course, she did take some liberties when it came to the design, so she looks a good 20 years younger, to anyone who knew her before her transformation.

Ayako's avatar is, if not as resilient as the ship proper, still far, far stronger than any human would be. She is physically strong and resilient, and capable of defending herself by manipulating a personal Klein field. Alone, her avatar is able to cope with small arms fire and even fight with tanks and other military vehicles, but she can at best hold her own against a squad of soldiers supported by artillery or close air support. No taking on armies without the actual ship as back-up, in which case she can easily call in whatever attacks she needs to.

Doomsday Weapon:
Super Graviton Cannon - A gravity-based beam weapon of supreme destructive power. At maximum output, a graviton cannon of this size fires a black hole-like anomaly which can easily destroy a planet. It can still be used at reduced overall outputs when precision is more important than sheer firepower. By and large ,the beam is still quite devastating to anything in its path, but the length of said path and degree of devastation is somewhat tunable. The cannon itself uses an array of emitters usually stored within the ship until deployed, but due to the complex physics involved in its operation, it lacks a traditional barrel and the beam can be directed in multiple directions.

Equipment:

Defenses:
Klein field: A defensive force field which shunts energy of attacks into folded spacetime. Energy stored in the field can then either be released or used productively by the ship. Once saturated, however, it will fail and no longer provide a useful defense.

Nanolaminate composite armor: Primary hull armoring offering a flexible, yet extremely tough defense. Composed of advanced nanomaterials, and provides useful functions such as a controllable or transformable shape, though only to the extent of easily changing weapon mounts.

Self-repair system: Any ship of such size expected to operate independently damn well should be capable of repairing itself from damage. Of course, this requires acquiring the necessary parts, usually by way of salvaging wreckage or mining asteroids for raw materials, which are then converted to whatever is needed for repairs.

Weapons systems:

A staggering number of point-defense and close-in weapon systems. Both beam-based and kinetic ammunition. Something this size needs to cover itself against smaller attackers. It's safe to assume that small craft like fighters or corvettes will have a hard time, although given the scale of a Titan, this may also extend to small capital ships as well.

Enough missiles for one hell of an Itano circus. Everyone loves missiles, particularly in large amounts and beautiful arrangements.

Commonly-used missile warheads:
  • Antimatter: Everyone's favorite efficient explosive and possibly the most dangerous material in the universe, barring truly exotic matter. Antimatter warheads contain an amount of antimatter, which upon detonation, is allowed to annihilate with normal matter, producing a large explosion.

  • Erosion: Another gravity-based weapon, although not nearly as impressively devastating as the super graviton cannon. An Erosion warhead creates a powerful localized disturbance in spacetime, trapping a region in an event horizon, and annihilating all matter caught within. Notable for creating perfectly spherical holes in things. Shields and other systems which warp space can react and compensate, preventing damage at the cost of durability.

  • Kinetic-kill: Essentially a neutronium impactor capable of independent guidance. Kinetic-kill missiles lock onto a target and fling themselves at it at high speed, imparting a large amount of energy and more importantly, momentum to a target. Such collisions tend to send targets flying around in inconvenient directions, whether or not they are also reduced to so much debris.

  • Nanite: Missiles carrying a payload of deconstructor nanomachines. Upon detonation, they fill the target area with a cloud of nanites which will adhere to the surface of enemy ships and begin disassembling them over the next few minutes, causing damage to the entire ship's hull. A single application can only completely destroy smaller craft before the nanites become inoperable (fighters, corvettes, and other small-scale ships, in particular, should beware). Running a significant current or applying a charge to a ship's hull can also disrupt the nanomachines, leading to reduced overall damage or rendering them ineffective. Shield systems that prevent things from actually getting to the hull would also obviously stop the weapon, unless the missile detonated inside the shield.
Larger/primary guns:

Homing lasers - Possibly not actual lasers, this guided directed-energy weapon can independently track multiple locked targets. Each individual beam is not necessarily that strong, but when massed against a single target, the damage can become more than a simple annoyance. The actual nature of the guidance mechanism is "a lady's secret," according to Ayako, but given her focus on folding the fabric of space, it likely follows that the beams are manipulated by local gravitic anomalies after firing.

Relativistic kinetic-kill cannon - Doesn't use neutronium or any matter more exotic than a ferromagnetic slug which can easily be accelerated to an appreciable portion of the speed of light. RKK projectiles actually benefit from having a ballistic profile more like a beer can than an armor-piercing shell, lest they simply punch a small hole through the target and keep going. Straightforward point, shoot, and let impact do the work.

Antimatter cannon - Fire magnetically-contained antimatter plasma at a target. Damage, as one might expect, is quite impressive.

Kinetic Bombardment impactors - Good, old-fashioned Rods from God. Sure, everyone has defenses against these, but the simple fact is they still work. Particularly if one can simply run a world out of ammunition or otherwise overwhelm their defenses. Or eliminate the defensive emplacements first...

Ayako is outfitted with full suites of both ECM and ECCM, to either disrupt communications and targeting of an enemy fleet, or prevent such jamming to her own allies. Such things can win battles. The ECM suite is the standard broad-spectrum signal jammer, with additional ability to create spurious quantum and string activity signals. ECCM functions with the usual signal noise filters and active noise-canceller systems. Although capable of spoofing sensor returns to form a sort of sensor ghost, producing full decoys on such a scale is generally not feasible.

Alien Touch: None yet. I'll probably play this as becoming more machine-like and otherwise unable to properly related to humanity whatsoever, in addition to being actual intrusive noise or similar from elsewhere.

Brief History:

She grew up on Liberty Station. Unlike many of the station's inhabitants, she managed to avoid the bile and discontent bubbling beneath the surface of much of the populace. In other words, she doesn't have any particular reasons to dislike the galaxy at large. While others would grumble about how the four deserved to burn and other such things, she would concern herself with enjoying the life she had.

Although not one for the sciences, she was quite interested in the past hinted at by the station's existence, so she devoted herself to becoming a historian and archaeologist of sorts, trying to dig up information or relics from the bygone age. Golden era or dark age, nobody really knew, but the fact remained that the humanity which spread across the galaxy was not the splintered factions of today.

Enjoying her simple life and her simple curiosities would certainly have suited her just fine, if the Project had not been completed within her lifetime. As it was, she had the opportunity to directly experience something akin to the lost technology of the ancients, and more importantly, obtain a means of searching for more. So, of course she volunteered, even if she didn't feel particularly suited to the role she'd have to play. It felt too much like playing the villain the way the zealots described it.

She doesnot discuss what happened between actually entering the experimental chambers and exiting alive as a Herald. Not that many do.

Theme music:

 
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Name: Tycho Renda

Personality: Pragmatic with only his self-interest at heart. Materialism runs in his veins because he believes valuable possessions are the only means to the achievement of happiness. Typical child of Darilum. Nevertheless, despite his love of profit and glory, the man was never overtaken by greed. He always thought himself above the power-hungry goons who sought big gains in record time. Steadiness and patience are his nature and "regroup and conquer" his motto.

Reason For Accepting: Glory, profit, and competition. He'll never admit to it but power was also a good persuader. At the very minimum he hoped not to die, but most of all to top that snot-nosed knuckleheaded Vein Buick and his stupid Legal Tenders posse.

True Form: His original appearance pre-Liberation Project, except it's marked by small ever changing abnormalities. For example, the color of his eyes may change from a normal color to an impossible one, he might have a tattoo at times, accessories also change. This was initially done on purpose but with time it becomes more of a consequence of his new nature.


Inherent Tools:[spoili]
  • Thermobaric Bombs (paired with loss of mass)
  • Monomolecular Wire: Fancy wire fiber that splits molecules so uh, it cuts basically.
  • Disk Boomerang: It always returns to the main nanobody. No matter what.
  • Sonic Shotgun: Only dangerous to the living, "quick" fire just stuns momentarily, a charged single shot deals heavy damage.
  • Bug-like micro robot: Hacking tool effective only on the sentient. Must be physically attached. Can create the illusion of invisibility or induce sleep.
  • Boring-looking handgun of deceit. As lethal as it is uninspiring to look at. The recoil sucks but the shot effective.
[/spoili]

Mass Change Vector: Nanobots disassemble matter to build more of themselves. Loss of mass happens through self-explosion. Sometimes used as a weapon.

Stored Forms: [spoili]
- xenomorph-like creature
- Multi-tentacled machine-like creature (Can be one normal sized or a mini-swarm of several. Sort of like the Matrix Sentinel except it moving more like a spider than the flying thing they do in the movie)
- Generic aircraft
- Blonde male youth
- Unidentifiable corpse
- Night Companion RY3000: one of the most common generations.
- Space cockroaches: For when pride is not worth keeping.
- Liquid Mass Change Vector (used during mass increase)[/spoili]

Mental Decay: Non-existent

Brief History:
Darilum born and raised and always caught between the infighting of mercenary forces. His family never had and therefore never provided him the benefit of a safe space. With a money obsessed society, in a fluctuating area Tycho Renda was not priority unless he proved profitable. He didn't, not when it mattered anyway. His success started when he was way too old to get a leg up or a head start for that matter. At the rotting age of 23 he caught the eye of a prolific Woman who would make his life miserable for 5 years before it became worth it. The pay was good, but the respect was hard to earn. He wasn't the tallest or the strongest, hell not even the smartest! But he had perspective, practicality, and forethought. It took him a hell of a lot longer than others, but he got the jobs done and done well. The long time hard effort had him hooked on that first instance of glory and recognition. Oh sweet electrolytes was he hooked. Boy didn't even think twice before he volunteered for Project Liberation.

He hadn't even been that long at Liberty Station either, and might have never been there at all if he hadn't done something stupid like agree to take the blame for an insult his boss made. He got some dark glory for that but it wasn't his type of thing. Prolific Woman Boss said her thanks, pulled some strings, and got him on his merry way. He was on the run for a while before a chance meeting got him pointed in the right direction to the elusive Liberty Station.

Anyway, the four deserve to burn and all that. Sure. Where's the cash, your admiration, and that stupid Vein Buick's awestruck face though?!

After the experiments he was just glad to be alive. The surge of power gave him confidence and the versatility of his abilities made him revel. It'll be a while before he realizes how much it'll affect the big ego he's never realized he's had.
 
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@R-9 Pilot A pseudo-pacifist enters the fray, which is going to make things interesting. I completely approve. There are only two minor issues I have with the character sheet: First, Nanite warheads sound like they could just eat up an entire ship over time, so some information about how fast they work or how they could be disabled would be appreciated. Second, please make the description of the Bendy Homing Lasers a little bit more serious along with the name. Other than that, the character is very well-done! If these issues are fixed, then she is good to go.

@Mglo Sans some mistakes, this is actually a good character despite your fears! There are only a couple of issues that you need to fix. First, as mentioned before, EMPs are not very effective against currently used technology; see the entry Stringtech / Dollatrie in the Lore thread for more details. Second, some of your forms overlap heavily. Stored Forms should either follow the pattern of "Specific Person" or "Broad Silhouette" category. Small details within a human form, for example, their clothes or their appearance is fine as long as it does not mimic a specific person. I would also like some more details on his background, specifically, how he got to Liberty Station from Darilum.
 
A couple edits made. Hopefully they're sufficient.
 
The changes are good to go, @R-9 Pilot! Please add your character to the Character Index.
 
Name: Connor McKinley

Personality: He isn't the brightest bulb or the sharpest tool, but with the overwhelming fire power at his disposal, he doesn't have to be. And if strength of arms doesn't work, then you aren't using enough of it. He's not a plan maker, he's a plan follower. If someone wants to come up with a plan, let it be a member of the Collective, or a Prodigy, hell, even a Disruptor would be more suited to making a plan then him. A Titan is just meant to get the job done.

But this simple mindedness covers a wondering of whether he's human anymore. His body is essentially gone now, his husk of a body now buried in the Core, so does that make him the most advanced string tech computer? Or is he still somehow human? Maybe the voices hold the secret to what he is, but their constant whispering scares him, and his psyche runs as far as it can from them. But who knows how long that will last?

Reason For Accepting: Liberty Station is guilty of brainwashing. The idea of revolution being planted in everyone's mind. He's one of the few that could survive heeding the call.

Appearance:
1017aa3151476b0a9431bb5d61e1ec3a.jpg


Communication Method: Connor doesn't like other people on him, it's weird, so he mostly communicates through everyday communication systems to other ships. When there are people inside him, the speaker system is used. However, when it's advised that he actually sees something on a smaller scale, he does have an avatar of sorts. This avatar looks like an average male, though he is distinctly made up of robotics. He could most likely make it look more human, but what's the point?
e5c0f4be83a59b0aa676715b1a5d62d5.jpg

Doomsday Weapon:
Mass Driver cannon. A single, massive cannon that stretches down the middle of the Titan from end to end. Normally covered by a 5 m thick hatch to prevent anything from flying down and into the 'delicate' machinery. The massive rounds, a quarter kilometer in diameter, is designed for one purpose, to blow a hole through something. Planets are no exception.

Equipment: "The Four Deserve to Burn"

Alternating layers of metals that are five meters thick at it's thinnest, up to 15 meters thick. On the front is what is undeniably a battering ram, adding additional protection from attacks to the super armored front as well as allowing him to push aside asteroids and warships alike.

Kinetic weapons make up the majority of the armaments that sit clustered on him, though a few beam weapons are sporadically placed along his surface. Any outside attempt at adding more beam weapons have been met with swift replacement of the new additions with their kinetic counter part. When asked why this is, his response is simply "I don't like shining flashlights at people I want to kill."

Armament list
  • Devastator Cannon Battery. Devastator Cannon Batteries have three barrels, 40 inches in diameter, mounted on three separate rotating turrets. There are eight of these cannon batteries, two sets on each side, and are used to deal with large enemy vessels and used alongside Precision Lasers in planetary bombardments.
  • Point Defense Auto-cannons. Designed to fight smaller craft, these auto-cannons fire out a devastating amount of ammunition that does little to nothing against heavily armored craft, but completely obliterates small, fighter-bomber class vessels. Can also be used to detonate incoming missiles. There are countless numbers of these on Connor, many having to be replaced after, and even during, combat.
  • Mass missile arrays are lined neatly on the bottom of his hull, at least that's how it was designed, who knows what side it's on in space. Long range but for the most part unguided (they'll turn once but that's it), these missiles are meant to deal with swarms of enemies that are out of range of the auto-cannons. These can also be used with decent success against large ships, though the further away it is the more likely the missiles are to be shot down before making contact.
  • Precision Laser. When he needs a scalpel instead of a sledge hammer, Connor has the Precision Lasers. Initial contact with the laser does nothing, but given enough time it can melt through anything. The more Precision Lasers that are targeted on the same spot, the faster the process. Used mostly for planetary bombardment of strategic locations.
Other:
  • Directional Magnetic Beam. Basically a tractor beam. When he doesn't want to push things away, but bring them towards him. If the object has no magnetic metals in it, however, it will not work.
  • The Core. Where Connor's withered body is kept. Buried deep within the ship, it is by far the most heavily protected part. Encased in a 6ft thick sphere of carbyne, with a thin layer of varnish to prevent it from reacting with the outside air, filled with life support systems. The hope is that the Core can be recovered quickly enough to prevent the mental health of the Titan from degrading to much by the time they hook them up to auxiliary sensors.
Alien Touch: He can feel them watching him, sitting in the far corner of his mind, wanting him to hear their secrets.

Brief History:
Connor was born and raised in Liberty station, his parents once being refugees and now proud citizens of the station. Talk of revolution was rampant, and he was infected by the spark of change. So when the call for Heralds went out, test subjects more like, and thanks in part to the constant call for a revolution since he was young, Connor heeded the call. What he faced while in the chamber he doesn't talk about, but since he's still alive and now a Titan, it's safe to say he passed.

The time between being 'awakened' and being transferred into the Titan was almost surreal. On one hand, he could take in and retain information like he never could before. He went through one of the ancient books in just over a day and could tell you what the last three chapters were about word for word, when previously all he could've done was tell you what the whole book was about. And he sat watching what would become his new body being built right in front of him. But every once and a while, he'd think he heard something, like someone trying to get his attention. After he turned around to look for the source of the noise for the third time in less then an hour, he began trying to ignore it, reading more and more books in an attempt to simply drown it.

The only thing that worried him pre-titan transfer, was sleeping. His mind would wander, and his dreams would turn to nightmares while something hissed in a strange language that he just knew promised more of this terror. He was scarred that when he was finally transferred over, that it would be like he's constantly dreaming. But luckily, that wasn't the case. The systems within the Titan made it so he didn't have to sleep, and the sensors provided him with enough information to keep his mind occupied. It seemed he wouldn't have to worry about that strange noise or those nightmares again. But he could still feel the owner of the voices, languishing in the far corner of his mind, waiting patiently for an opportunity for him to listen.
 
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@Lstorm I made changes. A lot of them. I also caught some stupid mistakes, and then I tried to write some new material on a phone, and then there were more mistakes. It was painful. (So why do I bother trying to write on phones? ... Yeah, can't answer that one.) But anyway! I reworked the equipment section a lot. Like enough that I'd be surprised if everything passes.
 
@Beowulf While I appreciate the character, both the personality and history section are too brief for me to accept Connor. You should also vary up his weapons and defences a little to make the character more interesting. Also, please do not forget to give your sheet another read as you have made a number of small, easily fixable mistakes.
 
  • Nice Execution!
Reactions: Izurich
Name: Alan "Prometheus" Barns


Personality:
A reserved, studious young man before becoming a Herald, Prometheus seems to be rather unchanged by the entire ordeal, beyond now going around and enlightening people left and right. Prometheus speaks with an incredibly deep voice full of warmth and a sense of adoration, and is known to embrace even serial rapists. His kindness seems to know no bounds, and he would rather disable an opponent and teach them the error of their ways rather than obliterate them. To him, 'evil' is the result of an unhappy past and a misaligned perspective.


Reason For Accepting:
Alan has always sought knowledge and tranquility above all, and in the process of becoming a Herald, he believed he could bring peace and enlightenment to the galaxy once more.

Appearance:
zEtu4b3.jpg


Possessions:
None of note, Prometheus cares little for material possessions.


Primary Domain:
Prometheus excels most at the extraction, alteration, and distribution of knowledge, be that maps of galaxies and facilities or the recipe for buttermilk pancakes. This affinity extends to extracting people's thoughts, motivations, and memories, such that Prometheus could wipe an entire person clean and replace them with a fake if he wanted. Of course, he would never do that.

Signature Style:
Rarely is it ever seen that Prometheus engages in spectacle, preferring to remain low-key and highly efficient at all times. As his old mentor once told him; do not stop the fist, divert it. This is not to say that Prometheus is incapable of tearing asunder a planet's crust if required to do so, but he would rather find a method involving less collateral damage.

Addiction Level:
Alan currently suffers from nearly non-existent addiction to his powers, due mainly to judicial use of them.

Brief History:
Born in Syxtaros to an unwed mother, Alan was adopted into a nearby frontier monastery on his planet where he spent the majority of his early life undergoing Syxtaros indoctrination and upbringing to become a warrior monk of the government, likely part of the inquisition. From an early age, he showed a voracious desire for knowledge, reading many if not most of the books in the monastery half a decade after he learned to read, before beginning to access other sources of information beyond its walls. It was also clear that he was highly compassionate, often becoming involved in brawls with local children who had taken to torturing local wildlife.

Unfortunately, it was this very compassion that would become his undoing. Syxtaros had little need for warrior monks that wouldn't follow orders or their dogma to the letter. When he was ordered to kill a woman for heresy when he reached the age of eighteen, he chose instead to cut her bonds instead of her throat, much to the ire of his brethren and mentors. That day they escaped and eventually made their way to Liberty Station, where Alan first heard the words, "the Four deserve to burn." This disquieted him greatly, as he saw only doom in their future because of their desire for vengeance and hatred.

In order to shift the tides, he joined the Liberation Project to try to enlighten them and hopefully bring about a stable peace to the galaxy. He emerged from the chambers glowing blue with energy, and having conquered the horrors within, took upon himself the name, "Prometheus," which he had read about from an old myth at the monastery.
 
@Beowulf There are still more than a couple of errors in the sheet. First of all, the Mass Driver Cannon is denied unless you would like to use it as a doomsday weapon; a projectile of such size would be capable of destroying planets at any reasonable velocity. Similarly, Mass Information Generator is denied along with any similar systems that would be capable of mitigating a Herald's backdraws. Big Red Button is also denied in its current state. While such a system would be possible, an overloading of a Titan's systems and as such, shutting down their access to their sensors would land them in the worst possible situation as their mind would be flooded by an incredible amount of alien thoughts that are now free to access their psyche.

Another problem is that on a second reading, the reason for his joining is not clear enough. I personally understand it as he was "brainwashed" into going along with the revolution by Liberty Station's leaders due to their speeches, so please either confirm or deny that. His backstory also does not seem to match up with his level of Alien Touch, it seems to imply that he had the mental capabilities of a Titan, but actually very little of the intrusive thoughts. That should not be the case, so if you would either elaborate on that or change it, that would be fantastic.

@Ascendant Yet another pacisifistic type... This shall be interesting. Very, very interesting. No, please, do not listen to the evil laughter, I am sure that is only your imagination. Regardless, there are only two things that I would like to note about Alan: One, while a Prodigy can indeed destroy entire planets as you put it into his description, it is very difficult for them to do so. As discussed in the Discord, while there is definite overlap between the roles of Heralds, they can not do each other's jobs particularly well. You do not need to change this, but I figured you needed to know. Two, Syxtaros would probably not order Alan to kill his mother because he was born out of wedlock. A different reason should suffice; I suggest either heresy or treason. (But you already fixed this, so please add him to the Character Index)
 
UPDATE: Due to university fucking with my schedule (and head), the roleplay's start may be delayed for a couple of days. End of signups is still going to be on Tuesday, though.
 
Edited.

Changed armaments, mass driver cannon is now planet destroyer, removed MIG, and edited the Core so it is designed to keep him alive, not sane, in the case of the rest of the Titan is destroyed.

Edited background, so now it's three paragraphs and hopefully explains that the constant call for a revolution helped prompt him to attempt, and pass, the test. Also made the Alien Touch he's experiencing a bit more prominent, to the point that he can 'feel' it there, but is still sane.
 
@Beowulf There are still a number of typographical and otherwise errors in the sheet, so please fix those up. Other than that, the only thing I have to add is that the alien thoughts would also affect Connor while he is awake, but I feel like that is my fault for not clarifying what I meant previously. Do that and the character should be good to go.

@Mglo Changes are good to go so far; you will be getting a full review when you are completely done. I personally suggest adding a lethal firearm or weapon of some sort to your character as an intherent tool for anti-personnel use in case he needs it. That is not necessary, just something that could be used to round Tycho out a little bit. You do not have to include it.