I'm baaack~ and sort of caught up. I'll be trying to do another post with Aydan and then an intro for Conrad. c:
Just a reminder: The mentors are NPCs, so it's up to you to RP them when you'd like interaction. If you're uncomfortable RPing them, yourself, you can ask another person if they would. c:
A note about their locations:
Rayne has a roost in all of the main rooms, as since he's a bird, he likes being up high. His roost is usually something of an open balcony with stairs leading up to it. He can often be found in one of them, reading his books with the children.
Esme is connected with the orphanage, so she usually knows everything that's going on inside, even if she'd rather not. As she's not truly a physical being, she can be anywhere within the orphanage at a thought. If there's something she needs to intervene, or someone asking for her, she'll be there.
Kreskes is more of an unknown factor. Despite him not being any sort of shadow being, he always seems to be watching. He'll often witness someone do something embarrassing without them knowing, and only mention it later on to catch them off guard. When it's time for lessons with the children he mentors, it will usually take place in a large specialized room, containing anything he might need.
Boo simply wanders. As the guardian of the orphanage, he is always on the look out for anything that could be a threat, and patrols the borders a few times a day and night. He's more active at night, but doesn't sleep, so he can be found during the day, too, if you know where to look.
Aaaanother note. Everyone will have lessons with each of the four caretakers, as they all have something specific that they teach, especially Rayne and Kreskes. The mentor system is mainly just the caretaker that each child goes to when they really need something or just want someone to talk to.
And, uh. I think I had more to add, but I've forgotten. Oh! You noticed how I mentioned Boo was waking the day children? Of course there's night children, as well-- the types that can only be active at night. If you already have a day child character, you can make a night character, as well, to avoid the need for timeskips.