[OOC] Seasonal Island Kingdoms Open-World RPG

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Absyinthe_Artica

Creator of Worlds
Original poster
FOLKLORE MEMBER
Invitation Status
  1. Not accepting invites at this time
Posting Speed
  1. One post per day
  2. 1-3 posts per week
  3. One post per week
Online Availability
Everyday
Writing Levels
  1. Intermediate
  2. Adept
  3. Advanced
  4. Adaptable
Preferred Character Gender
  1. Male
  2. Female
Genres
Fantasy, Modern, Magical, Sc-fi, Horror, Steampunk, anything really
Seasonal Island Kingdoms IC


3qDRz80.png



[bg=#9AFFA3]A Realm of Seasons[/bg]

Amidst the vast green waters of an ocean so large, there lay an archipelago of five islands. However, it is quite difficult to find this strand because a mysterious magical energy surrounds the islands and makes them appear and disappear every five hours. But, when someone does wind up on one of the islands, they are bound to the inside of the energy forever. The magical energy causes four of the five islands to have only one season all year. This makes each island vastly different then the next.


#9AFFA3 The first island in the archipelago is called Sprinfata and the season is Spring all year long. The flora is always just beginning to bloom and the temperatures are between 60 degrees Fahrenheit and 78 degrees Fahrenheit. There is at least one light rain shower a week. The most notable aspect of the Fauna is that they seem to be perpetually in a state of adolescence, never truly grown to full adulthood. For this island, there is a council that oversees matters of the people and a king and queen (if chosen) to make decisions final.

The major trade industry on Sprinfata is producing Clothing and Accessories. Sprinfata is allies with all other islands.


#AAA805 The second Island is called Sumenoto and the season is Summer all year long. The flora is fully in bloom and the temperatures are between 80 degrees Fahrenheit and 120 degrees Fahrenheit. There can be brief heavy rainstorms every month, but it is mainly sunny all day. The most notable aspect of the Fauna is that they are extremely large and abundant. Like Sprinfata, this island's people are overseen by a council and a king and/or queen.

The major trade industry in Sumenoto is animal and crop agriculture. Sumenoto is allies with Sprinfata, Winturof, and Nuetolam. They are under tense negotiations with Autunmei and the future for the alliance between these islands is dim.


#9E2900 The third island is called Autunmei and the season is Autumn (or Fall) all year long. The flora is always consistently falling, growing back, and falling again in a never ending cycle. The Temperature is between 36 degrees Fahrenheit and 58 degrees Fahrenheit. There is light snow fall every three months. The most notable aspect of the Fauna here is that they all are colored to blend in with the fall background.

This island is overseen by a council and a king and/or queen. The major trade industry in Autunmei is magical potions & talismans. Autunmei is allies with Sprinfata and Winturof. They find Nuetolam to be more of a territory to claim then a government powerful enough to be an ally. Sumenoto is under pressure from Autunmei and their negotiations are turning south.


#040034 The fourth island is called Winturof and is the last island that has only one season all year long , which is Winter. The flora is all dead and no plant life grows here. However, the minerals found underneath the ground are very precious and can be used for magic and other things. It snows every week and the temperatures range from -50 degrees Fahrenheit to 32 degrees Fahrenheit. The Fauna is few but powerful, they are wise and toughened by the harsh year long winter.

This island is overseen by the smallest council and a king and a queen. Not many can survive in the cold snowy tundra of Winturof, but there are those that try and they are governed appropriately. The major trade industry is mining for magical gems and minerals. They are the biggest allies with Sumenoto because they cannot grow their own food and they don't mind Sprinfata or even Autunmei. However Nuetolam is a place they want to stake their claim.


#BFA366 The fifth and final island is called Nuetolam. The seasons change in a cycle each year starting with spring and ending with winter. The Flora changes as the seasons do and Nuetolam reflects the other islands in one year. The most notable thing about the Fauna here is that they drop precious loot when hunted. This island is governed by a coven of elders who prefer to stay out of conflict as much as possible.

The Major trade industry here is weapons and armor. Nuetolam is allies with Sprinfata, and Sumenoto. They are weary of attack from Autunmei and Winturof.


This Realm of Seasons is eager to be explored, which island will you swear your allegiance to?
This group roleplay is an open world which means, characters are accepted even after the IC is started!

[bg=#9AFFA3]Roleplay Perks[/bg]


  • - Doing certain tasks on the islands will award your character with experience points. Each task falls under three main categories: Occupational Tasks, Class Tasks, and Quest Tasks. For each island there is a list of Occupations that your character can take up. You gain various amounts of experience points for each post made doing that occupation. For Class Tasks, you will have to make a post that consists of your character acting out the main role of their class. While Quest tasks give you experience if you make a post that shows your character completing one of the many quest objectives that is listed.

    - To level up you need to gain 10x the level you want to reach. So, if you want to level up to Level 2 you would need 20 points of experience. The Level cap is set at 50 for now. Each level up will receive three rewards that all characters get and one reward that is specialized to each character. To save space in this post, I'll be compiling the list of Level requirements and rewards later on. Now onto the next perk: The Hidden Object Game System!

  • The Hidden Object Game System or the H.O.G.S. for short, is a new perk that I would like to try out. With this system, in each of my GM posts I will describe many, many interesting and obtainable items that can be found in the scene. If you happened to see an item your character wants, all you have to do is roleplay them trying to collect the item. However, you can not automatically receive the item.

    I will use this Random Number Generator to decide whether or not your character will encounter an obstacle while trying to collect the item. IF it lands on an even number, you won't have to face anything and your character will have the item in one of their inventory slots. IF it is an odd number, then the character will face a challenge to getting the item, and if they can't conquer it, they don't receive the item in their inventory.

  • Within the magical energy of the archipelago, there are 5 classes that characters can align with. These classes are essentially the main role your character has in the plot of the roleplay, and these classes help further the story.
    - Protectors:
    This class is for those who protect and fight for others. Protectors make sure other members of the islands are safe from outside threats and beasts upon the islands. They are the strongest characters and can lift things 10x their size, and break down rocks with their fists. They are strength.

    - Soothers
    This class soothes others and heals them if they are hurt. There are many ways a character can get hurt inside the magical energy and the Soothers make sure that they are well tended to and taken care of. These characters are the most compassionate, they are able to use herbs and stones to aid their processes. They are endurance.
    - Enchanters
    This class are the mages of the islands. They are skilled in the magical gems, plants, and talismans that are abundant throughout the Archipelago. They are hear to interpret the magical energies of the islands. These characters are the most wise and intuitive, they are able to sense different energies around them. They are Wisdom.

    - Planters
    This class is essentially the Farmers of the islands. They are skilled with flora and they know how to make them grow and flourish. Planters are almost non-existent on Winturof due to the harsh conditions, but the guild of Planters is trying to figure out a way to grow crops on the island. These characters are hard working and honest. They are Truth.

    - Hunters
    The last class is the trappers of the islands. They know all there is to know about beasts and critters and they are skilled in hunting these beasts. They are also the independent traders of the archipelago and they know the best places to find items. These characters are agile and perceptive. They are Cunning.

    Strength, Endurance, Wisdom, Truth, and Cunning are all Class abilities that you can strengthen with ability points.

  • [fieldbox="Sprinfata Occupations, #9AFFA3, dashed, 5, Times New Roman"]
    + Silk Gatherer - A Character who holds this occupation is required to go to the silk worm caverns and gather the silk there for use in clothing design. If they have required the amount needed by the employer, they will receive 45 Seasol.

    + Color Resource Gatherer - A character who holds this occupation is required to find the various materials needed to make the colors to dye the clothing and accessories. IF they gather the required amount of each item for each color, they will receive 49 Seasol.

    + Clothing Creator - A Character who holds this job is required to fashion clothes out of the given materials for others to wear. They will receive 50 Seasol for each completed piece.

    + Accessory Creator - A Character who holds this job is required to fashion accessories out of the given materials for others (and themselves) to wear. They will receive 53 Seasol for each completed piece.

    + Model - A Character who holds this job is required to model the clothing that is made in Sprinfata. They are there to market the clothing to potential buyers and wow them with how good the clothes look on the character(s). For successfully modeling an outfit and selling it to the public they will receive 55 Seasol .

    [/fieldbox]

    [fieldbox="Sumenoto Occupations, #AAA805, dashed, 5, Times New Roman"]
    + Animal Farmer - A character who holds this job tends to the animals kept for agriculture. For successfully selling an animal product you will receive 45 Seasol.

    + Crop Farmer - A character who holds this job tends to the crops kept for agriculture in the magical energy. For successfully selling a crop product you will receive 49 Seasol.

    + Chef - A Character who holds this job cooks meals for others. If you successfully cook a meal for someone else the character will receive 50 Seasol.

    + Bovica Gatherer - A Character who holds this job collects the prized plant Bovica for use in cooking establishments. Bovica not only enhances flavor to many dishes but it has magical properties that allow the user to gain good luck. IF your character succesfully gathers the specified amount they will receive 53 Seasol.

    + Host/ess - A Character who holds this job is required to wait upon customers at cooking establishments around Sumenoto. If they successfully host an excellent meal for the customers they will receive 55 Seasol.
    [/fieldbox]

    [fieldbox="Autunmei Occupations, #9E2900, dashed, 5, Times New Roman"]
    + Potion Maker - A character who holds this job creates magical potions from the ingredients around Autunmei for others to use. If your character succesfully creates a potion from the Council's Potion Tome they will receive 45 Seasol.

    + Talisman Maker - A character who holds this job creates magical talismans from ingredients around Autunmei for others to use. If your character succesfully creates a potion from the Council's Talisman Tome they will receive 49 Seasol.

    + Magic Ambassador - A Character who holds this job holds business with other island's to introduce newly discovered magic to them. If the new magic is accepted they will receive 50 Seasol.

    + Magic Researcher - A Character who holds this job researches all there is to know about magic. If your character presents their findings to the Council | King/Queen they will receive 53 Seasol.

    + Enchantment Creator - A Character who holds this job is tasked to create enchantments for various things. IF they successfully create an enchantment that does what it should, they will receive 55 Seasol.

    [/fieldbox]

    [fieldbox="Winturof Occupations, #040034, dashed, 5, Times New Roman"]
    + Gem Miner - A Character who holds this job is required to mine a set amount of gems from the mines on Winturof. IF they successfully complete the employer's requirements, they will receive 45 Seasol.

    + Metal Miner - A Character who holds this job is required to mine a set amount of metals from the mines on Winturof. IF they successfully complete the employer's requirements, they will receive 49 Seasol.

    + Mineral Miner - A Character who holds this job is required to mine a set amount of minerals from the mines on Winturof. If they successfully complete the employer's requirements, they will receive 50 Seasol.

    + Beast Peace Keeper - A Character who holds this job keeps the few and powerful beasts on Winturof in a peaceful state. If they successfully calm down a beast they will receive 53 Seasol.

    + Fire Keeper - A Character who holds this job is required to light up the settlements of Winturof when the harsh winds blow them out. If your character successfully lights a fire to keep the Winturof citizens warm, they will receive 55 Seasol.

    [/fieldbox]

    [fieldbox="Nuetolam Occupations, #BFA366, dashed, 5, Times New Roman"]
    + Fur Trader - A Character who holds this job is required to collect furs and trade them to others. For every successful sale your character makes you will receive 50 Seasol.

    +Field Guide - A Character who holds this job knows the Nuetolam wilds well and they lead others to find good loot. If they successfully lead their group to a big loot hall they will receive 60 Seasol.
    [/fieldbox]


  • The main currency inside of the magical energy that holds the archipelago is called Seasol. You can gain Seasol by posting your character doing their occupation, through quests, and even as Loot. You can use Seasol to buy items for your character and in some situations bribe someone into doing something.

    This tab is where Seasonal Island Kingdoms keeps it's transactions IC. If a Character purchases something, the spent Seasol will be totaled here. Make sure that when you are buying an item you have the available inventory slots to hold it. If there comes an event that needs to be paid for, the collected total here can be used for those things. (jail bond, wedding, death, etc)

    TOTAL SEASOL COLLECTED:
    -None Yet-

  • [fieldbox="Strength, #3200AB, dashed, 10, Times New Roman"]
    Lifting Weight - Leveling up this trait will allow you to lift heavy objects
    Weighted Strike - Leveling up this trait will give you more damage when striking an enemy.
    Reckless Swing - Leveling up this trait will give you a 20x increase to your damage at the risk of crippling a limb.
    [/fieldbox]

    [fieldbox="Endurance, #54A35B, dashed, 10, Times New Roman"]
    Healing Stance - Leveling up this trait will allow your character to emit a healing aura when standing.
    Hit-Taker - Leveling up this trait will allow your character to be hit by more attacks without taking much damage.
    Soul Giver - Leveling up this trait will allow your character to revive others from the dead by using fragments of their own soul.
    [/fieldbox]

    [fieldbox="Wisdom, #972F2F, dashed, 10, Times New Roman"]
    Flora Knowledge - Leveling up this trait will grant your character access to knowledge about the Flora on the archipelago.
    Fauna Knowledge - Leveling up this trait will grant your character access to knowledge about the Fauna on the islands.
    Magic Affinity - Leveling up this trait will allow your character to find more magical items and energies.
    [/fieldbox]

    [fieldbox="Truth, #F1D702, dashed, 10, Times New Roman"]
    Deceptive Seeker - Leveling up this trait will allow your character to tell whether someone is lying or not.
    Honest Worker - Leveling up this trait will allow your character to work harder and longer on things without having to rest.
    Nature's Ally - Leveling up this trait will cause selected Flora to grow faster and fuller.
    [/fieldbox]

    [fieldbox="Cunning, #E0D8B8, dashed, 10, Times New Roman"]
    Bestial Senses - Leveling up this trait will allow your character to heightened their senses and be more perceptive.
    Steady Aim - Leveling up this trait will give you more accurate shots when hunting.
    Loot King - Leveling up this trait will cause more special items to drop from beasts and bosses.
    [/fieldbox]
  • In the beginning of the IC there will be 5 available inventory slots for all characters. As your character levels up you will be awarded more inventory slots to hold all the items you could ever want. In your character profile I will be listing your character's items and the inventory. If you want little images of each item you have for your Character profile, let me know and I will make them for you.
  • To save space in this post, I will be making a new post of a comprehensive list of ALL available quests within the magical energy of the Seasonal Island Kingdoms. Each quest will have a list of objectives your character will have to complete in order to gain a reward. Some quests are there to push the plot forward, while some quests are there for personal enjoyment and special items.


[bg=#9AFFA3]Rules & Guidelines[/bg]

[fieldbox="General Rules, #9AFFA3, dashed, 5, Times New Roman"]
1. No OOC Drama - If you have a problem with another player, take it to inbox.
2. What the GM says, goes. (@WhisperingWillows)
3. Don't be afraid to ask questions!
4. You may use anime/CG/Real life pictures.
5. Please fill out the character sheet by copying and pasting the code that is in the Character Creation Tab.
6. If you have an idea that could change the plot, let me know so we can discuss it before implementing it in the IC.
7. You may have as many characters as you can handle. If I see you can't post equal amounts with all of your characters, I will ask you to withdraw them.
8. If you'd like to hold a Leader position on the Seasonal Island Kingdoms than message me and we can discuss.
9. HAVE FUN!!!
[/fieldbox]
[fieldbox="Posting Expectations, #AAA805, dashed, 5, Times New Roman"]
When creating your IC post, I'd like for 6-8 sentences. More is always better, but at least 6-8 sentences is my minimum for posting. After I post my GM post I'd like for all players to post once before I post another GM Post. You don't have to get a post to me quickly as long as it doesn't make the IC dead for a month.
[/fieldbox]
[fieldbox="Character Creation Guidelines, #9E2900, dashed, 5, Times New Roman"]
Your character can be anyone, within reason, that you can come up with. There is a variety of species upon the islands that were born there and also new comers come to the island (and stay forever) all the time. Plenty of options for you to choose from for your character.
If you'd like to add more to the Character sheet, feel free to. However, I need you to keep the entire sheet in tact. I would like at least 7 sentences for the personality. I want to know who your characters are in depth. Other than that, let your brain come up with amazing characters, and if I see a problem with your sheet, I'll let you know.
[/fieldbox]

[bg=#9AFFA3]Character Creation[/bg]


  • Full name:
    Nickname(s):
    Age:
    Species:
    Appearance:
    Personality:
    How did they get to Seasonal Island Kingdoms?:
    Extra Information:

  • This information is for WhisperingWillows to fill out once the IC is up.
    Experience Points:
    Level:
    Class:
    Ability| Traits:
    Occupation:
    Quest Log:
    Inventory Slots:
    5 AVAILABLE SLOTS

Below is the code for the character sheet & Roleplay Information, I'd like it if you'd please copy this and fill it out!
Code:
[tabs]
[tab=Character Sheet Template]
Full name:
Nickname(s):
Age:
Species:
Appearance:
Personality:
How did they get to Seasonal Island Kingdoms?:
Extra Information:
[/tab]
[tab=In-Character Roleplay Information]
This information is for WhisperingWillows to fill out once the IC is up.
Experience Points:
Level:
Class:
Ability| Traits:
Occupation:
Quest Log:
Inventory Slots:
5 AVAILABLE SLOTS
[/tab]
[/tabs]

[bg=#9AFFA3]Cast List[/bg]


Felix Fallow - Sprinfata - @Binks
Jacquelyn Ripper - Sprinfata - @Roxx Lalonde
Evangeline Hecate - Sprinfata - @Roxx Lalonde

----

Iolani Kaleikaumaka - Sumenoto - @Chaosheart13
Kovu Kisaragi - Sumenoto - @Shinku
Rufioh Flamenco - Sumenoto - @Roxx Lalonde
Searcy Behold - Sumenoto - @Binks


------

Sir Jozilioman Archonfall - Autunmei - @Radio Jelly
Syra Elviar - Autunmei -@Silver


-----

Benita Seele - Winturof - @Rauzi
Enyel Lucidclock - Winturof - @Pray4me
Aston Tamesis - Winturof - @DustBunny
Mira Boggs - Winturof - @Roxx Lalonde


-----

Samuel Reinford - Unaligned - @xLarius
Dixie Higgins - Unaligned - @UnsafeSpaces
Marzipan Loaf - Nuetolam -@Chaosheart13


---


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Last edited:
Kovu and Syra have been added to the cast list. I'm currently working on the quests~
 
FINALLY, THE GENERAL QUESTS ARE DONE:

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There are two prominent ways to find quests in the magical energy of Seasonal Island Kingdoms. Firstly, you can find general quests on the bulletin boards of each Capital City on the Islands. Secondly, by just adventuring through the energy you will come upon quests in various places. There is one main quest that all characters will follow once they reach level 10:

THE QUEST OF COLLECTIBLES

Dear Islanders,

I am putting forth a call to all that will listen. One for those who love to travel and explore new places. I am in need of various collectible items that one can find throughout each island. This quest for collectibles can come upon dangers and riches for those who help me. If you are willing to take on my quest, please meet me at the Spriggin Tavern on Sprinfata in the Capital City of Bihar once you are experienced enough to deal with the trials and tribulations that may occur on this journey. I will explain all there is to know about these collectibles and my reasoning behind finding them. Thank you, and hopefully I will see you soon…

Sincerely,
G.T

This letter will appear on each island's bulletin board when all characters have gained enough experience points to Level 10. Below is the general quests each island offers on their bulletin boards:
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[fieldbox="Kevad Ruins, #00E815, dashed, 10, georgia"]
- Kevad Ruins:
This quest calls for any adventurer to scale the castle ruins and find five green treasures. Here is the objectives of this quest:
1. Leave from Bihar Capital at the south gate.
2. Follow the Emerid path to Verde Lookout
3. Gain access to the Trille Bridge - 4 experience points
4. Cross the Trille bridge and follow the western Satury road till you reach the diamond green sign.
5. At the sign you must call out for Reminald the wise to guide you through the forest - 2 experience points
6. Follow Reminald the wise into the blooming forest, do exactly as he tells you until you get to a marble archway
7. From the marble archway you will see the Kevad Ruins, there will be two treasures outside the ruins
8. Once you've found the two treasures outside you must enter the ruins and defeat the Banshee - 4 experience points
9. After defeating the Banshee she will drop the third green treasure, then travel into the second wing.
10. At the end of the second wing is the fourth treasure underneath a book shelf.
11. Finally the fifth treasure is in the cellar of the ruins. To gain access to this room you must soothe the baby dragon - 4 experience points
12. When the baby dragon is soothed they will guide you to the fifth treasure and hand it over.
13. After you have gained all five green treasures you must return to the Sprinfata Council Room and hand them over. The reward changes depending on what green treasures you have found.
[/fieldbox]

[fieldbox="Design the Day, #00E815, dashed, 10, georgia"]
This quest asks any Sprinfata citizen to help the clothing designers make two outfits for a fashion show. One that represents the sun and one that represents the moon. Here are a list of objectives:
1. Check in with the Fashion Department located in the Garun District in the Bihar Capital.
2. Collect the two ingredient lists from Azdae Emerity and leave Bihar Capital from the Western Gate.
3. Travel down the Mossvop Trail to the Silkiv Caverns to gather 50 spools of silk for each outfit. - 4 experience points
4. Nextt for the Sun outfit you will want to go along the eastern Chordium road to the Buttercup Fields and gather 20 yellow flowers
5. In the next field over are the orange flowers, collect 20 of those. - 3 experience points
6. Leave the Buttercup fields and travel south along the monnif way to the shaded Grove of dark blue & purple flowers and collect 20 of each for the moon outfit. 3 experience points
7. After you have collected the fabric and color ingredients you must travel back to Bihar capital and enter the Basanta Sector.
8. In this sector you must go to Dazzling Sequins and Buttons and get 10 yellow & 10 purple buttons for the outfits
9. Finally, after collecting all materials bring them back to Azdae Emerity to fashion the outfits for the show - 2 experience points
You will receive a small reward for finishing this quest.
[/fieldbox]
[fieldbox="Flagrant Fragrances, #00E815, dashed, 10, georgia"]
- Flagrant Fragrances
This quest asks for anyone to collect ingredients for new perfumes. Here are a list of objectives:
1. Go to the Tingpamulak Sector in the Bihar Capital to receive the ingredient list from Magul Bavuta - 1 experience point
2. Exit Bihar Capital at the North gate
3. Travel down to Mubg crossing and collect 5 Rosey Pods - 3 experience points
4. From Mubg crossing go left and collect the 4 Mumbi Grasses by the Oak trees - 4 experience points
5. From there you will travel to Vitbell Grove and gather 3 Skuln Flowers - 5 experience points
6. After collecting these travel back to Tingpamulak Sector and give the ingredients to Magul - 2 experience points
7. Once the perfume has been made collect the 3 samples Magul gives you
8. Give one sample to Azdae Emerity in the Basanta Sector.
9. Give one sample to the Council in the Capital Castle
10. Give the last sample to Buvutio Vatum in the Cavio Sector
Return to Magul for remaining rewards
[/fieldbox]
WMJy4eV.png
[fieldbox="Gryffin Problems, #AAA805, dashed, 10, georgia"]
- Gryffin Problems:
This quest asks people to help reduce the heavily growing Gryffin population in the east. Here is the objectives of this quest:
1. Leave from Lieta Capital at the Eastern gate.
2. Travel down Fuireno Way towards the edge of Farmer's grove.
3. Gain access to the Farmer's meat stock - 4 experience points
4. Take the newly acquired meat and travel up the Sloping Heitin Mountain
5. Wave the meat in the air thrice times
6. Call down two griffins - 5 experience points
7. Allow one of them to take the meat and follow them.
8. Find their nesting grounds and destroy 3 nests - 3 experience points
9. Slay 2 adult gryffins - 10 Experience points
10. Bring evidence back to the council and you will receive your reward.
[/fieldbox]
[fieldbox="A Day at the Farm, #AAA805, dashed, 10, georgia"]
1. Travel from Lieta Capital using the Southwestern Gate.
2. Follow the Crolp Road all the way until you reach the Farming District.
3. Select a Farm
4. Muck out the Horse stalls - 5 experience
5. Feed the Livestock - 3 Experience points
6. Harvest a crop - 2 experience points
7. Butcher Meat - 4 experience points
8. Collect Eggs - 1 experience point
Collect remaining rewards with the owner of the farm after completion.
[/fieldbox]

[fieldbox="Wait for Meals, #AAA805, dashed, 10, georgia"]
This quest is offering anyone to try a day working at one of the many restaurants Sumenoto offers. Here is the objectives you must complete:
1. Seat Guests at a table -1 experience point
2. Take Customers Orders - 2 experience points
3. Serve guests dishes - 5 experience points
4. Wash dishes - 3 experience points
5. Collect Day's earnings
[/fieldbox]
YkQJg23.png
[fieldbox="Enchanting Brew, #CF0500, dashed, 10, georgia"]
- Enchanting Brew:
This quest is for any Autunmei islander to help finish apprentice's potions. Here is the objectives:
6. Go to the Apprentice Brewery in Aushun Capital
1. Select an apprentice to help - 2 experience points
2. Organize Potion Kit - 4 experience points
3. Collect Ingredients from Book - 5 experience points
4. Follow the Recipe - 3 experience points
5. Test it on Apprentice - 3 experience points
[/fieldbox]
[fieldbox="A Charming Dilemma, #CF0500, dashed, 10, georgia"]
This quest is to help the council collect renegade charmed objects on the island. Here is the objectives:
6. Meet with the Council in Aushun Capital
1. Find the renegade Lamp - 2 experience points
2. Locate the 2 charmed paint brushes - 3 experience points
3. Find the tea cup charms - 4 experience points
4. Locate the Umbrella - 5 experience points
5. Take all wrangled charms back to the council
Receive reward
[/fieldbox]
[fieldbox="Gone Fishing, #CF0500, dashed, 10, georgia"]
This quest is for all islanders who think they have skill in fishing. The objectives are below:
1. Meet up with Polly Mothab at the Autunmei beaches.
2. Pick a fishing pole
3. Collect 1 Red Snapper - 1 experience point
4. Collect 1 Gnarl Belly Toad - 2 experience points
5. Collect 1 Aligator Salmon - 3 experience points
6. Collect 2 Baby Voobos - 5 experience points
7. Show your catches to Polly Mothab
Collect Reward
[/fieldbox]
ZzpfxDs.png
[fieldbox="A Dark Cave, #D3F1FE, dashed, 10, georgia"]
- A Dark Cave
This quest asks others to investigate the mysterious sounds coming from the Cavuntisal Cavern in the middle of the island. Here are the objectives:
1. Gather supplies to hike to the cavern
2. Enter the cave and defeat the 3 Ice Imps - 3 experience points
3. Go down further and take the left tunnel
4. At the end of the left tunnel there will be a Frost Ogre guarding a treasure, defeat it - 5 experience points
5. Collect the treasure and go back down the left tunnel and take the right
6. Follow the tunnel deeper into the earth until you get to four tunnels
7. The outermost left tunnel has an adolescent ice fire dragon at the end - 6 experience points
8. The innermost left tunnel has a staircase leading deeper into the earth
9. The innermost right tunnel has a Giant Polar Bear - 4 Experience points
10. The outermost right tunnel has 7 frost spiders & treasure - 2 experience points
11. The staircase leads into a solid wall, it seems that it is only partially finished
12. Return to the Council for remaining rewards
[/fieldbox]
[fieldbox="A Rocky Road to Riches, #D3F1FE, dashed, 10, georgia"]
This quest asks for someone to collect one of each gemstone that is found on the island. Here is the objectives:
1. Collect the Gemstone Guide from the Council.
2. The first gemstone is located in the middle of the Dzmerr Capital -2 experience points
3. The second gemstone is located in the Negua Sector of Dzmerr Capital - 2 experience points
4. The third gemstone is located in the Chando Sector of Dzmerr Capital - 2 experience points
5. The Fourth Gemstone is located in the Zyma Sector of Dzmerr Capital - 2 experience points
6. The Fifth gemstone is located in the Gaeaf Sector of Dzmerr Capital - 2 experience points
7. The sixth gemstone is located in the Cavuntisal Cavern - 2 experience points
8. The seventh gemstone is located in the Farsneep Village - 2 experience points
9. The eighth and final gemstone is located in the Hornost Mountains - 2 experience points
10. Return to the Council with all gemstones
Collect remaining rewards
[/fieldbox]
[fieldbox="To Build Aknew, #D3F1FE, dashed, 10, georgia"]
This quest asks for help in building new houses. After completing this quest once you will gain blueprints to your own house/homestead.
1. Select a Development to help with
2. Collect flat rocks for the foundation to sit on. - 2 experience points
3. Collect wood for the house - 3 experience points
4. Use Snow Clay for insulation - 4 experience points
5. Follow the blueprints - 4 experience points
6. Construct the House - 5 experience points
Collect Remaining rewards
[/fieldbox]
JGlIcrH.png
[fieldbox="Armory Supplies, #896146, dashed, 10, georgia"]
- Armory Supplies
This quest asks the followers of Nuetolam to gather supplies to make weapons and armor. Here is the list of objectives:
1. Collect 5 scraps of leather - 2 experience points
2. Collect 6 sharpened stones - 2 experience points
3. Collect 2 Bovileo Plants - 3 experience points
4. Collect 2 Vaxunt Plants
5. Collect 1 Phoenix bile - 5 experience points
6. Collect 5 scraps of wood - 4 experience points
7. Give items to Council for crafting
Receive Rewards
[/fieldbox]
[fieldbox="Seasons of Harvest, #896146, dashed, 10, georgia"]
This quest asks anyone to collect two plants from each island for study upon Nuetolam.
1. Get a Sailboat from the Council
2. Get a Dyre Twig & Sgrag bush from Winturof
3. Get a Foira Leaf & Huta Flower from Autunmei
4. Get a Bovica Plant & Strawberries from Sumenoto
5. Get a Cherry Bud & Hafasa Sprout from Sprinfata
6. Take all plants back to Nuetolam Council
Receive Reward
[/fieldbox]
[fieldbox="A School of Hard Nocks, #896146, dashed, 10, georgia"]
This quests offers a free day to learn about new things and gain a new skill at the Nuetolam University. Here is the list of objectives:
1. Get a free learning pass from the Council
2. Collect Books and Study Materials - 2 experience points
3. Go to your preferred training class - 2 experience points
4. Follow Teacher instructions - 5 experience points
5. Attend Knowledge Ceremony - 7 experience points
Gain a new skill
[/fieldbox]

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Now I'm writing up the first post for the IC~~~
 
Quick question: all these quests can be played by anyone, even if they don't belong to that island?
For example, someone from Sprinfata can play any quest from Sumenoto and vice-versa.
 
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Yes, as long as the character has been on that island for more than a day. :)
 
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Also, how do we start a quest? Simply making a post where our character goes to the person or location in charge of it?
 
Yeah, to start a quest you have to do what the first objective tells you and label your post as such. (i.e. CHARACTER NAME | QUEST NAME)
 
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SEASONAL ISLAND KINGDOMS In Character Thread IS UP AND RUNNING!! Post your characters there~
 
I haven't noticed if someone else asked this: The classes, abilities and stuff were going to be determined by you, right? ^_^
 
Sketching101, No, that is your choice. The starting post asks all characters to register the class they want. :)
 
If you wanted to explore and loot stuff you would fall under the "Hunter" classification. We have Protectors, Soothers, Enchanters, Planters, and Hunters.
 
As for the quests, once you start one you don't necessarily have to complete all the objectives sequentially right? Can I do other activities intermittently and return to the quest objectives as I please, or are you locked into posting about the quest from start to finish?
 
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As for the quests, once you start one you don't necessarily have to complete all the objectives sequentially right? Can I do other activities intermittently and return to the quest objectives as I please, or are you locked into posting about the quest from start to finish?
I always doing that in Skyrim! xD Always going somewhere else instead of following the objectives sequentially.
 
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WOOP the IC is here! But I still have to read all the updates Willows made on levels and all that oh boy . ."
Edit; I'm torn between putting Felix in the Hunter or Protector class, however, I think he suits more of a Hunter. Is there any possibility I could hover between those two? But even if so, I think I would keep him rooted to the Hunter
 
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To clarify: is there only one capital castle for the entire islands? (If so, witch island is it on?)
Or is there one on each island?
 
I'm pretty sure each island has their own, makes more sense
 
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I don't mind you doing your own thing or trying to collect other items in my GM Post. As long as the quest gets done eventually~
Each island has their own capital for their councils.
And later on in the levels there is a dual class perk so yes.
I WILL POST NEXT AFTER THESE PLAYERS HAVE POSTED;
@Binks , @xLarius , @Sketching101 @UnsafeSpaces , and @Radio Jelly
 
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