NINE BILLION NAMES

Excession

Infohazard
Original poster
FOLKLORE MEMBER
Invitation Status
  1. Look for groups
Posting Speed
  1. 1-3 posts per day
Writing Levels
  1. Advanced
  2. Adaptable
Preferred Character Gender
  1. Male
Genres
Horror, fantasy, sci-fi.
In the furthest reaches of Hell, where the greatest prayer-wheels spin and howl, where towering shrines belch sweet smoke or flow with sunlike nectar, where the the great spires of the Ur-City are shrouded from sight, there is a monastery of little repute.

Here, where the blasted plains meet the icy seas and the shadows speak in riddles, the Demon monks have painstakingly devised an alphabet of sigils to represent the names of the Creator. They meditate inwardly through prayer and outwardly through practice of martial arts. They tend frightful gardens and maintain terrifying shrines. For uncounted ages they have transcribed name after name upon a limitless scroll made from the flesh of a terrible beast, for their purpose is to record every name the Creator may have.

Now, their task is ended. The scroll is complete. All that remains is for one of the monks make the perilous journey across Hell's vast interior to the Temple Prime in Pandemonium, the Ur-City. They do not question the result of this act nor contemplate it, and once the pilgrim is chosen they will destroy themselves.

But Hell stretches beyond mortal comprehension; time and distance are malleable, easily bent to the whims of whatever great Demon rules any given patch of sea, sky, or land. It will be a long and arduous trek for a lone monk. Who will accompany them on their journey, and to what end?

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CHARACTER INDEX: CHARACTER INDEX - NBN Characters
A game of strangeness, adventure, and high-flying wire-fu combat across the inward face of Hell using the Crucible system.

No more than five players. Start date will not be before November 5th. Details of the monastery can be settled upon based on character concepts for the potential monk.

Despite the apparent protagonist nature of the monk, this will be an ensemble story so strong personal motivations for every character are vital and everyone will receive equal 'screentime'.

Prior experience an asset but not mandatory. Newbies welcome to apply. Please post character concepts or ask questions in this thread and wait to be invited.

Hell is a hollow sphere. The Hellsun at the seeming-centre, blasted earth forming bedrock and landmass, bitter tears for the seas, living nightmares in every darkened corner. Vast rust-deserts and factory-temples stud the surface, and Great Beast's squamous form crushes the unwary as it roams the plains, spawning parasite-kingdoms and fortress-beasts. A hierarchy of counts, earls, and dukes rules this strange wilderness from rusting satellites, enormous dark iron castles, or mansions made of paper. They command hordes of Demonic serfs, traffic in human thralls to fuel the great shrines and prayer-wheels from whence power flows, and twist the landscape to match their nature.


The First Circle: The Hellsun

Associated with light, gold, bronze, ivory, and swords. The Lightbringers are Hell's finest warriors, striving to attain and demonstrate perfection. They are normally very specialized but terrifyingly capable within their interests. They usually have a strong sense of honour and fair play, and despise slavery or servitude which means they often host monasteries to retain their power.


The Second Circle: Hell's Night

Associated with ink, dreams, wood, rain, and books. The Unseen are Hell's loremasters, spies, information brokers. They seek the greatest result for the least effort and often have broad skillsets. They think all knowledge is worth something, to someone, or even for its own sake, but can be somewhat overcautious.


The Third Circle: The Raging Earth

Associated with fire, stone, violence, energy, storms, and axes. The Brutes are savage fighters less principled than the Lightbringers, adept at dirty tricks and sheer overwhelming strength. Any Brute can handle a fistfight with a hydra and survive immense harm, making them excellent builders and guardians. Somewhat overly concerned with revenge.


The Fourth Circle: The Bleak Oceans

Associated with water, ice, salt, scales, poisons, and whips. The Drowners are cunning manipulators, wicked sages, savage pirates, and insidious poisoners. They are often specialized and hate those with greater skills than their own. Often their own worst enemies.


The Fifth Circle: The Great Beast

Associated with flesh, bone, blood, sex, transformation, obsession, and claws. The Devourers are charming incubi, alluring succubi, profane surgeons and impossibly flexible dancers, masters of beasts and vermin. They are highly versatile creatures, but prone to obsessing over personal matters and clashes of taste.


The Sixth Circle: The Infernal Machine

Associated with iron, smoke, oil, money, complexity, and hammers. The Breakers are living engines of war, rapacious predators, cold and callous manufacturers, genius hermit craftsmen, and bankers. They tend to heavily specialize in certain crafts, and any Breaker can build amazing devices with whatever materials come to hand.

  • Demons rarely die. When their physical form is killed, they simply discorporate into the flows of Essence through Hell, and later reform in their home Circle or demesne. Only death by the weapons of the mortal Inquisition, by the talons of a Vampire, or if consumed by a more powerful Demon truly end a Demon's existence.

  • Outside of Pandemonium Hell is ruled over by six Kings, under whom are Princes, and beneath them Dukes, and beneath them Earls, and lower still Counts, and under them the Rabble. Beasts are technically lower than that, but lacking real minds the laws of the Infernal Hierarchy do not extend to them. Any Demon can, conceivably, ascend to become King. The Circles are a constant dance of rebellions, assassinations, betrayals, border wars, alliances, kidnappings, and thefts as Demons seek to usurp their superiors and keep their claws on their subordinates.

  • As Demons ascend through the ranks of Nobility, their Resonance with their Circle increases, making their Infernal Powers stronger and refining their Essence. New traits evolve to match the personality of the Demon, and if they possess a Domain it shifts, bends, and expands to reflect its master.

  • The only escapes from this cycle are Citizenship of Pandemonium, where a Demon serves no master but themselves - officially - and can pursue whatever passion drives them, or devotion to an esoteric monastic order. In these cases, a Demon rises in Resonance through deeds of great note, such that the mysterious and terrible Principles which watch from on high are pleased. It is said freed Demons beyond the city, or rebels of especial will, can also be elevated by the Principles.

  • Any Demon which owns property will also, as it rises in Resonance, begin to generate subsidiary selves - lesser avatars which are the same entity and yet separate. Some Demons are simultaneously a humanoid warrior, a monstrous axe, and a blood-stained altar, each with their own Expressions of power. Often Demons will cast object-selves like weapons into the mortal world to be found by some careless soul and secure a Pact.

  • Demons like proper nouns.

  • Within Pandemonium, the law is laid down by the Arbiters. Or perhaps the Arbiter. They can be anywhere at any time - indeed, they appear to possess power over time and space (rarely much more than guidelines in Hell to begin with) and if they are present, they have always been present. As one might imagine this can make criminality a challenge, but the law is that might makes right. If you have the power to do something without being caught, then clearly you were within your rights as decreed by The Principles.

  • An extra layer of protection comes from the nature of avatars in the shape of buildings - the laws of Hell do not tell any individual what they can or cannot do with or within their body, and as grandiose structures which are themselves fragments of a Demon are common, any crimes committed therein are the problem of the host. Their justice is preferable to what the Arbiters may do to you.
 
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Cool. @Alexandra may also be in. We just rope in two to three more and we're good.
 
Hi! This idea is super cool, could I join?

There is indeed still room and you are welcome aboard. Any questions you need answered or ideas about a character?
 
Oh, yes sorry. The last notification for this totally slipped my mind. I do have two questions now that I've read through it all again.

1. I'm kind of confused by the Crucible system, I've looked at the link and I'm still having trouble understanding.
2. For the character we're able to basically pick from any circle or are there only certain ones you'd like used?
 
Hi Zahara!

1. Example. Say my character wants to investigate a fallow field, and the Storyteller says to roll Intuition/Awareness OR Investigation.
My character has
Attribute
Intuition 2

Skill
Awareness 2
Investigation 0

I want to bring down the Difficulty threshold, so I go with Awareness. Now I roll two (based on Intuition) dice and hope that I can get at least one die at 9 (11 - 2) or higher.

Edit: Ouch, double 1s.

2. I think a demon from any circle can work!
 
Oh, yes sorry. The last notification for this totally slipped my mind. I do have two questions now that I've read through it all again.

1. I'm kind of confused by the Crucible system, I've looked at the link and I'm still having trouble understanding.
2. For the character we're able to basically pick from any circle or are there only certain ones you'd like used?

1. That's OK, the easiest way to learn is by playing so don't stress about it now. I'll help you with the details.
2. All Circles are fair game, but humans lost in Hell or very unlucky vampires are permissible.
 
1. That's OK, the easiest way to learn is by playing so don't stress about it now. I'll help you with the details.
2. All Circles are fair game, but humans lost in Hell or very unlucky vampires are permissible.
Alright, then yeah, I'm still interested!
 
Hrm. Either manipulative Posarios or lumbering Eiromandros might be of service to the monk.

Despite her attenuated appearance, Posarios moves with languid grace, her robes ever immaculate. Her hair billows gently behind her. Her eyes are fathomless pools, deep enough to draw attention away from her ghastly wide mouth while she sings. Enjoying her time outside the Circle of Fevered Dreams, Posarios obligingly moves between masters as their domains rise and fall.

But currently she answers to none. Her gaze has turned to a particular item in the temple complex of Pandemonium.

---

Eiromandros takes the shadowy outline of a giant, upright salamander as his form. He loiters about with pipe in his mouth, napping in odd places and begging wordlessly for a pinch of the good stuff. Being a demon of few words and simple pleasures, most consider him on the level of a Demonic Beast. So he lumbered through Pandemonium, steadily gathering information about ongoing politics for the Countess he serves.

But an ill-timed weather phenomenon here an unfortunate event there transported him far beyond the walls of the Ur-City. Now he seeks to make his way back, though he does not know what to tell the Countess when he does.
 
Eiromandros would make a great yojimbo type of character, but Posarios could be a necessary face.
We'll have to see what the rest of the group fancies. Silvertongued has firepower covered.

Still need the actual monk, too. I mean, they could be an NPC but I'd prefer a player to control 'em.
 
Ah, as always, you have such beautiful work.
 
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Reactions: Excession
I'm very, very cautiously expressing interest ('cause time and die)

Quick question and quick first brain stormed concept:

I strongly assume yes, but is the mortal plane comparable to ours, be it contemporary or otherwise, or is it entirely unlike any given state of our world?

As a quick concept I'd like to explore some sort of submissive dynamic. Perhaps a former Lady or Queen, mortal or otherwise, now having to deal with serving the whims of a material concept originating from the Fifth Hell, mysteriously finding herself driven to journey along the destructive monk. (to be fleshed/thought out more properly)
 
I strongly assume yes, but is the mortal plane comparable to ours, be it contemporary or otherwise, or is it entirely unlike any given state of our world?

It's an original setting, but broadly comparable to medieval Europe.

As a quick concept I'd like to explore some sort of submissive dynamic. Perhaps a former Lady or Queen, mortal or otherwise, now having to deal with serving the whims of a material concept originating from the Fifth Hell, mysteriously finding herself driven to journey along the destructive monk. (to be fleshed/thought out more properly)

Has potential, though it may not be possible to fully explore that dynamic if the Demon she serves is not also on the journey.
I am certainly open to you inviting someone you feel may like to play that Demon, bringing your character along as they join the pilgrimage.

I really do need someone to play the monk, at this point...

cause time and dice

I understand, but while I cannot do anything about time I can promise to be patient and helpful about the dice. @Nav knows my ways in this regard, if she would vouch for me.
 
Perhaps it'd be possible to include the controlling person/thing/demon in question as a sort of NPC? I have seen people play twins before, that sort of worked as a single unit. Would that work for you, maybe, or would you rather it be a proper character?

Also no need for vouching, I know you're patient, hah. (Psssst, it's Sunny)
 
I can add the chain-smoking analyst in service to the Indifference Engine (working title for the data centre). Spider-legged tea chest optional, depending on how silly you want this to get.
 
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I would definitely vouch that he takes dice slow. I am not a huge dice roleplayer, but I never felt out of sorts. (:
 
Hello, I'd be interested in joining the rp. If you would tell me more about the monk, maybe I could take the role? I'm new to roleplaying so I'm not sure if I'll be able to fit the role you're looking for. I'm still looking at the dice system, I'll probably need some help with that too. I'll probably be able to post weekly, maybe twice if I push it, my college schedule isn't the most permissive.
 
Perhaps it'd be possible to include the controlling person/thing/demon in question as a sort of NPC? I have seen people play twins before, that sort of worked as a single unit. Would that work for you, maybe, or would you rather it be a proper character?

Ah, of course, I should have recognized you.
@Alexandra did something like that once - a single Demon that took the form of twin girls.
But in your case, it'd be a mortal and a Demon. Oh, hey, what if the Demon your character serves is trapped inside her? A possession gone horribly, horribly wrong, and this pilgrimage should release her?

Hello, I'd be interested in joining the rp. If you would tell me more about the monk, maybe I could take the role? I'm new to roleplaying so I'm not sure if I'll be able to fit the role you're looking for. I'm still looking at the dice system, I'll probably need some help with that too. I'll probably be able to post weekly, maybe twice if I push it, my college schedule isn't the most permissive.

Hello and welcome. The monk is pretty open to interpretation - they can come from the Monastery of the Name, having been chosen to deliver the Scroll, or they might be from another order doing a favour. Beyond a commitment to delivering the Scroll, their philosophy is pretty open.
Examples would include a Fourth Circle Drowner who decided to betray the very concept of betrayal to be a pacifist and humanitarian, or a Sixth Circle Breaker whose meditative practice revolved around the moment something ends.

I would appreciate two posts a week, but education always comes first. That said, I strongly discourage very long posts and have no expectations about 'quality' so you may find it quite easy to keep up.

If you'd rather something simpler, I'm going to experimentally tag @FuzzMonster because he had a great monk concept once upon a time, and you can devise a concept with which you feel more comfortable.

I also have some pre-written characters available, if that would be preferable.