Mafia Day Thread: Game 4

Status
Not open for further replies.
ROLE LIST:

2 Vampires - A neutral role whose goal it is to kill or convert all town members. Vampires have the ability to convert a town player into a vampire at night. If a conversion is successful then the vampires may not attempt to convert someone the following night; if a conversion fails then the vampires may attempt to convert someone the following night. Only town-aligned players may be converted, neutral players will not be converted. Healing a player targeted to be converted will not stop the conversion. Roleblocking the youngest vampire (the one most recently converted) will cause the the conversion to fail- note that if nobody has been converted yet, all living vampires count as the youngest. There may only be four vampires at a time: vampires may not attempt to convert more players if there are currently four vampires alive. Vampires may speak to each other at night.
1 Angel - A neutral role whose goal it is to protect a randomly assigned town player. The angel will win so long as their assigned player survives: thus the angel can win even if the angel themselves die or if the assigned player is converted into a vampire. The angel may protect their assigned player at night a maximum of two times: if the protected player is attacked, then the angel shall die in their place. The angel may also send their assigned player a message at night one time only: I will be the one to send the message via PM, so the angel may choose whether or not their identity is revealed.
1 Werewolf - A neutral role whose goal it is to kill everyone but themselves. They may target a player to kill every other night, starting on the second night. If the werewolf is roleblocked, then the player who roleblocks them shall be killed in place of the originally targeted player.
1 Ghost - A town role who likes to haunt people. The ghost may target a player to "haunt" every night, which results in the targeted player being roleblocked if successful. A ghost's roleblock is unsuccessful if they die that night.
1 Lich - A town role who raises the dead. The lich may target a dead player to revive at night, and if their revival is successful then the dead player will be become alive again the following day as their original role. A revival is unsuccessful if the lich is roleblocked or killed. If the lich successfully revives someone then they may not revive anymore players.
1 Fairy - A town role who heals others with their magic. The fairy may target one player to heal every night, which will prevent the player's death if they are attacked. The fairy's heal will not be successful if they are roleblocked or killed. The fairy may heal themselves a maximum of two times.
1 Bat - A town role who is part of a spying duo. The bat can target a player to watch at night, and will be informed of anyone who that player visits when the night ends. The bat's ability fails if they are roleblocked. The bat has a night chat with the cat.
1 Cat - A town role who is part of a spying duo. The cat can target a player to watch at night, and will be informed of anyone who visits that player when the night ends. The cat's ability fails if they are roleblocked. The cat has a night chat with the bat.
1 Reaper - A town role who may capture souls for the night. The reaper chooses someone to "trap" any time during the day phrase. The targeted player will become "trapped" at night, meaning they are unable to use their ability or communicate in any other chats they may typically be able to. Instead the trapped player is only able to talk with the reaper for the duration of the night. The conversation shall be held through me so that the reaper may remain anonymous to the trapped player. The reaper may choose to execute the trapped player if they believe they are a scum role. However, if the reaper traps the werewolf or vampire and fails to execute them before the night is through, then the reaper shall die. The reaper may be healed by the fairy to prevent their death from failing to execute a vampire or the werewolf, but an executed player cannot have their death prevented by the heal. The reaper's abilities are unaffected by roleblocks.
1 Witch - A town role who communicates with the dead. The medium may talk to all dead players during the night phase. The medium's ability is unaffected by roleblocks.
1 Pumpkin - A town role who is prepared to kill those who conspire against the town. The Pumpkin is able to target a player to kill at night. If their killing attempt is unsuccessful, they may attempt to kill someone again on another night. If the pumpkin is successful in their killing attempt then they may not attempt to kill someone again. If the Pumpkin kills a member of the town they shall commit suicide on the following night.
 
D

Daz

Guest
This is the day phase discussion area for the current Mafia forum game. Here I shall announce who died during the previous night phase and the results of lynching votes, while players may discuss and vote on who they think should be lynched during the day phase.

@Joan
@Lost-and-Bewildered
@LuckycoolHawk9
@Kimberlyn
@Luster
@Pf.D
@Kiilgore
@Dipper
@An Otaku
@Starlighter
@Matizze
@IceQueen

The sun does not rise upon your village, for it has been covered by dark clouds for almost a week now. There is a sense of impending doom in the chilly air, as if someone evil presence now occupies your town. However there is still some warmth in your hearts, for nobody has died overnight.

Discussion may now begin. Discussion will end on X, unless there is a request to extend discussion. This day phase can be extended by a maximum of two days. When the discussion phase ends the voting phase shall begin.
 
So. We have more vampires or they were roleblocked. I don't know why I was expecting any deaths.
 
Yeah, no death isn't really surprising with this role set. I think the only way we would have had death this turn is if the pumpkin decided to act early, right?
 
Yeah, no death isn't really surprising with this role set. I think the only way we would have had death this turn is if the pumpkin decided to act early, right?
That is correct. Unless if the vamps wanted to do a kill n1 for whatever reason.
(Very doubtful. Might as well increase your numbers asap, if can convert... )
 
That is correct. Unless if the vamps wanted to do a kill n1 for whatever reason.
(Very doubtful. Might as well increase your numbers asap, if can convert... )
I don't think vampires actually have the ability to kill?
 
Possibly...
Mighta misread it....

It does have that 'convert or kill' in their goal. So if that is the case (on abilities) then that's where I messed up.
 
Possibly...
Mighta misread it....

It does have that 'convert or kill' in their goal. So if that is the case (on abilities) then that's where I messed up.
I'm fairly certain that's referring to mislynching...
-prods @Daz-
 
Well. This is going to be a long game if we have to wait for activity every other night. I suggest whoever is a cat or bat outs the other if one of you get turned.
 
Okay then.

Who dies first? Uh, I mean, who wants to lynch some filthy blood suckers?
 
  • Like
Reactions: An Otaku
Guys guys guys guys!!! I have the perfect thing for this!!!
BEHOLD:
kmwgvx.gif

I have a cat clock :3
 
  • Like
Reactions: An Otaku
Do you actually have a cat clock, or did you just have a gif of a cat clock?

Your answer may or may not make you a suspect...
 
Everyone knows only vampires have cat clocks.
 
  • Love
Reactions: 1 person
...That looks like the cat clock in Duck Season o__o -suspicion intensifies-
 
  • Love
Reactions: 1 person
Discussion will end on X, unless there is a request to extend discussion.
Apparently the discussion is due to end on X day- very helpful, I know. Let's go with the 7th October, 7:30pm (GMT).
 
Status
Not open for further replies.