Alright, here's how this chase thing will go. You will operate on a grid-based sorta thing. Every post, Asano (Skys) will have to make a roll on a d10 that's higher than 3, in order to either close or open one of the blast doors, using OP hacking skills.
Throughout all this, we'll be pursued by douchebags. Perhaps ambushed as well.
Auric is currently incapacitated, so his AMC will be effectively useless here.
Mana can roll to see if she can snatch something useful up while they're on the move.
Asgharro is free to do anything. His air pressure thing can totally work as a 'nuke' though.
Along the way, either through punching out half-armored guards (lol monster drops) or relying on Mana, everyone can get armed with weapons.
This is forecasted to last five to eight rounds, though if Skys is really bad, it could go up to 10.
Of course, all the above are simply guidelines, and if you want to do something else, like Auric + Asano + Asgharro getting Meredith's metal coffin off her, feel free to go for it.