Thanks! This is gonna be a long one, sorry. c:
Name: Paul Derick
Age (18-22): 18
Gender: Male
Looks: Paul keeps himself looking good at all times, with clear skin, lint-free clothes, and a movie star smile. The only thing he can't seem to manage is his short brown hair, which tends to do whatever it wants; he keeps it covered at all times with a poofy orange hat emblazoned with a bold black "Q". He is fairly short for his age and somewhat pudgy-looking, with a small, rounded nose and large, expressive blue eyes -- not that you'd ever know, since he always keep them covered as well, this time with a rounded pair of sunglasses with dark, shiny lenses. Everything about him, from the way he dresses to the way he carries himself, says class and importance. He especially likes to call attention to the jeweled rings on his fingers.
Fandom/Universe: Homestuck
Fandom/Universe Short Description: The core of HS's universe is an interdimensional computer game called Sburb. Its origins are impossible to trace, but in short, it is the way that universes propagate. When you play the game, it becomes real, and your home planet is destroyed by meteors -- but this is only a small sacrifice. Should you conquer the innumerable trials set before you, your victory will be rewarded with free reign in an entirely new universe of your own creation. Time shenanigans, silly terminology, convoluted plots, and video game mechanics made real abound.
Family: Due to Sburb's aforementioned destruction of his home world, Mundus, Paul's only surviving family is his 16-year-old brother, Patrick (Patt for short), who is also playing the game.
Current Relationship Status: Single and ready to mingle, but starting to face terrifying paranoia that he might be gay. Do not bring it up. He'll probably get super defensive about it if you do.
Biography: Before Sburb, Paul worked in a novelty pizza restaurant called Pizza Palace. Though his brother got fed up with the business and quit some time ago, Paul always loved his job. He apprenticed under several local chefs, even tutoring briefly under the world-renowned Chet Flambi, and eventually climbed the ranks to become Pizza Palace's head chef. Pizza was his life.
Until the game started, of course. Paul didn't have much say in the matter, nor would he ever want to put his comfortable life at risk; someone nearby started playing the game, and suddenly there were deadly meteors flying for his house. At that point it was either acquire a copy and enter the game, or die. Luckily Patrick was around to help him with the initial fights until he found his footing. The world they originally came from had plentiful magic and no official law enforcement meant that fighting skills were a must, but Paul had always gone out of his way to avoid all that crap.
Your Role Play Schedule: I check in several times a day, but I only write posts when inspiration and motivation hit me. This usually averages out to once every 2-3 days.
Powers/Strengths:
Fetch Modus: In the Homestuck world, everyone has an inventory called a "sylladex." It basically functions like any classic video game inventory, just with silly terminology -- items are "captchalogued" into "captchalogue cards" and can be retrieved according to rules set by their "fetch modus." Modii often resemble data structures, but they can also mimic board games or something similarly esoteric. Without going into too much detail on Paul's modus, what this means for the RP's sake is that he can carry up to ten things of reasonable size (another person would be too big to captchalogue) without being "weighed down" and retrieve them from thin air at will. Just think of it like a small video game inventory, only real.
Title: All Sburb players are gifted with a "class" and an "aspect," which together form their title. You can think of the class as a type of RPG character, like warrior or mage or healer, and the aspect like their element -- one details how the powers are used and their overarching role, and the other governs the nature of the powers themselves. Paul's role is Knight of Mind. Knights exploit their aspect as a weapon, and Mind deals with decisions, mental energy (as opposed to physical energy), and direction for oneself. All Paul figured out before he was zapped away (again) is that his role deals specifically with alternate timelines, and something about mirrors.
Communication through dreams: Those who are destined to play Sburb have a physical "dream self" that wakes up on a different planet -- in Paul's case, Derse, the kingdom of darkness -- when they go to sleep. This makes their dreams particularly lucid, and always in the same place. But now that Paul is out of Sburb's "reach," so to speak, wherever he dreams now, it sure as hell ain't Derse. Just some endless black void. But soon he'll figure out that he can pull others into this void too, and whatever happens there sticks in their memories even after they wake up.
Street smarts: Working in a popular pizza restaurant on a planet known for its species diversity, Paul has seen all kinds of crazy customers, from battle-hungry five-year-olds to literal dragons. He's jaded to the idea of magic, so it's not easy to catch him off guard. And since he actively avoids getting himself into insane quests and mystical journeys, he knows his way around an ordinary city block.
Weaknesses:
Fistkind: Paul doesn't have any formal weapons training, nor does he really want it. When he fights, he does so with his fists; while Sburb has artificially increased his strength slightly to give him a fighting chance, he's obviously at a huge disadvantage against people with more experience.
Poor attitude: There's no mincing words, really. Paul is kind of an asshole. Lording over others is where he feels most comfortable. When other people don't give him what he wants, he's not above striking up an argument. When faced with tough challenges, however, he buckles into cowardice, often choosing to back down and let other people handle it for him. While still trying to appear as cool as possible, of course.
5 Possessions and Clothing:
Clothes: Since Sburb supplies a process for combining objects together
in insane ways, Paul was able to fashion the perfect outfit for him. He wears a dark orange suit tailored especially for him, complete with a black tie, fashionable shoes, and jewelry adorning his fingers. And as mentioned in his appearance, you'll never see him without his poofy orange hat with the Q on it or his impenetrably dark sunglasses.
Possessions:
Paul has no need for a bookbag; everything he has on-hand is kept in his sylladex.
- A small pocket mirror
- A spare suit, this one a dark blue color instead
- A turtle skull
- A slice of novelty chocolate pizza, kept fresh by his sylladex
- A wallet containing a few boonbucks (Sburb currency) and about 70 aurums (Mundusian currency, now useless)
Current Occupation: He doesn't like to think about Pizza Palace being destroyed by meteors. Please don't mention it to him.