Z
ZhongLiong
Guest
Original poster
A group of adventurers travels through a forest, and unbeknownst to them a god is watching. He has chosen them for a quest, a game, and steals them away from their home world, placing them in one with some creatures very different from the ones they know, yet there is still much that is similar. They must follow the clues this god leaves, and when the game is over, they will be allowed to return home.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
The races I am allowing are high fantasy - elf, dwarf, human, gnome, and halfling. Classes are likewise - fighter, cleric, rogue, and mage archetypes. Each of the classes has their subcategories, like priest and druid are both clerics. I will allow multi-classing, as well as cross-breeds, but please don't get too crazy with it.
Also, I want the characters to be friends, a group that has gone on a few adventures together already. They are NOT to be from the world I have created, but an unnamed 'traditional' high fantasy one. I am intending them to be stolen from that world into mine.
I needed to add to this because it was not clear enough, apparently.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
*OOC* // IC // World Info // Character Dump
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
The races I am allowing are high fantasy - elf, dwarf, human, gnome, and halfling. Classes are likewise - fighter, cleric, rogue, and mage archetypes. Each of the classes has their subcategories, like priest and druid are both clerics. I will allow multi-classing, as well as cross-breeds, but please don't get too crazy with it.
Also, I want the characters to be friends, a group that has gone on a few adventures together already. They are NOT to be from the world I have created, but an unnamed 'traditional' high fantasy one. I am intending them to be stolen from that world into mine.
I needed to add to this because it was not clear enough, apparently.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
*OOC* // IC // World Info // Character Dump
Last edited by a moderator: