Basic Statistics
Name: Carte
Age: 23
Race: Taguel
Talents/Skills:
Quick Thinker
Collaborator
Swift Footed
Calm Natured
Class: Tactician
Physical Characteristics:
General Appearance: Carte is a young Raustish Taguel with the expected features like lines on his cheeks and forehead, hair extending over certain parts of his body (neck, shoulders, wrists, short tail, etc), along with his hair being curlier than most, his chin being sharper, and his nose being pointier, as opposed to the normal button nose. He always looks determined, and when he smiles, it looks like a smirk if you don't look at him head on. He wears his hair in a single, long braid down his back, his ears falling on the front of his shoulders with large rings (like Panne's) around the base, and a short plait extending from his chin in a goatee. He wears a black hooded longcoat with a green velvet interior and silver accents, such as clasps and lining. He also wears Taguel armor under the coat.
Height: 6' 3"
Weight: Aerobic
Eye Color: Taguel's Greyish-Brown
Hair Color: Taguel's Dark Brown
Skin color: Taguel's Greyish-Cream
Habits: Running After Scents, Itching with Teeth, Pulling or Massaging Ears When Stressed
Hobbies: Reading Tomes and Historical Records, Planting Carrots, Transformed Running Exercises
Greatest flaw: Accidental Transformations when carrying a Beaststone
Best quality: Swift of Mind and Body
Personality Characteristics
What is your character's general personality?
Carte is friendly and open-minded, accepting people's decisions, so long as they do not harm good people. He is an idealist, and believes that any enemy which cannot be dealt with diplomatically should be destroyed for the good of the rest of the world. "Take one life, save a thousand" is a philosophy he gathered from various historical texts. Carte is also an intellectual and an aspiring philosopher, constantly reading, thinking, planting, or exercising. He plants carrots all the time so that in a few months, any Taguel following his tracks will have a nice snack to help them on their journey - and in case he ends up doubling back for whatever reason. He knows that the winners write the history books, so he is often on the lookout for banned texts and manuscripts about past wars, to see multiple points of view and make decisions on his next move and think up an addition to his philosophy.
How does Character see himself/herself?
Carte believes he is a genius, and it doesn't help his naivety that he's able to prove it. He admits he can be wrong, but has a hard time realizing when he is, and thus needs to be talked down when he gets jabbering on about something. A good gift to give him would be a Secret Book.
How does Character believe he/she is perceived by others?
Carte is seen as a bit of a mongrel, despite his abilities. People tend to see a know-it-all with bunny ears and a tail and think he's nothing - until he proves his abilities, of course. After he proves himself, he is regarded as an asset and a protective friend.
How self-confident is the character?
Carte is naive and somewhat full of himself, but knows he isn't perfect, and that he can be wrong. He likes company, but hates the gazes he gets from people who don't know him
Does the character seem ruled by emotion or logic or some combination thereof?
Carte applies logic to emotion, and thus can have his personality seem to shift completely when new information is revealed. He tends to believe that no intelligent being is better than another - Beorcs are equal to Manaketes are equal to Laguz are equal to Taguel. The only exceptions he makes are that he believes diviners like Lady Tiki are greater beings, and that anybody who thinks another less than them simply by their race is the lesser of any.
Emotional Characteristics
Strengths/Weaknesses?
Carte is open to debate and collaboration, but he will not tolerate unacceptable decisions and making unnecessary sacrifices. He loves the company of other Tacticians for their remarkable intelligence, Swordmasters for their skill, and Lords for their experience.
Carte will often put himself down if he's feeling lousy, often as a result of accidental hypocrisies. He will always try to correct himself, but may sulk for a day or two.
What does the character want out of life?
Carte wishes to hold the greatest collection of banned books and manuscripts known to man, and have a vast range of knowledge - including the ability to name the page of a book which a quote appears in it. He wants to be able to memorize spell incantations so he will no longer require a tome to use magic, although he hypothesizes that tomes are required due to the insignias inscribed within the pages, and thus, has attempted to learn embroidery so he can stitch them on his sleeves. He has so far not done too well with fine embroidery, but he was able to place a single symbol from a Wind tome on a left handed glove, and keeps it with him to further enhance his knowledge of magic and tomes.
What would the character like to change in his/her life?
Carte wishes to solve the sad truth of oppression in the modern society, and travels around to prove himself to those who tend to look down on his kind, the Laguz, and the Manaketes. He often makes requests for audiences with royalty, but has so far only been successful in Rausten - which really doesn't help.
What motivates this character?
The quest for knowledge and the pursuit of his ideals.