R
Rufiya
Guest
Original poster
Fire Emblem: The Exalted March l High Fantasy l Medieval l Romance l
Introduction
This is a written roleplay based on the lore and mechanics of a strategy-roleplaying game called Fire Emblem. No previous experience with the game is really needed as the most important things will be explained later on in this post. There is a bit of reading to do, but then again when is there not? Haha. :3
Geography
On the continent of Aurelis there are six major kingdoms each with their own noble houses and distinct territories. Most are dominated by the human - or beorc population. In fact only one country has its shapeshifting population outweigh the Beorc and that is Rausten.
Rausten is the second largest kingdom and considered to be a fortress because of the moutains bordering its only entrance from land (That entrance being an extremely long and confusing forest trail, memorized by all shapeshifters) and tall cliffs where land meets water. Its the shapeshifting capital.
Then there is the triangle power of Frelia, Renais, and Grado. Though being considered one large kingdom ruled by a congress, the sheer size and differing culture would say otherwise. So in the map they are seperated.
Renais holds the human capital. With almost no exisiting shapeshifters present except for a few most likely imprisoned for smuggling. Its characterized by long oceans of grass plains and rushing rivers. With few forests here and there as well as mountains. The congress of the Triangle Power live here. Renais has multiple villages sprawled around its territory and the capital city Vitali, is a long stretching fort with its back at mountains end.
Frelia is an icy paradise. With soft beautiful snow and many stunning frozen lakes its the chosen area where the Temple of Naga, a large yet surprisingly peaceful city that also serves as the official place of worship for Aurelis's god. Almost all human population of Frelia live within its miles-long city walls while the rare wolf shapeshifters also called Laguz tribes roam nomadically in order not to be hunted for game. Frelia's icy moutains also are home to the Pegasi.
Grado is by far the poorest of the triangle power. With rough moutain-desert terrain the people who live here are hardworking and strong because they need those traits to survive the hard life on the plateu. The people all live in different villages with no definite capital city. Everything like food, laws and supplies are all governed by those in Renais and the Gradonian people are powerless to rebel seeing as they are apart of the Triangle Power because they were defeated by the Renais in a war a few years ago. The only reason why Grado was allowed into said triangle power is because of the wyverns that come from their rugged mountains.
Carcino is a common ground for both Beorc and Shapeshifters alike. It is a peaceful mountain area with chains of villages stretching its outline where prejudice was almost non-existant. Each village was to its own and governed themselves locally, trading amongst each other if needed. They have singled themselves off from the troublesome world seeking to live as peacefully as possible.
Jehanna is not your typical kingdom. All of its social inhabitants travel together in a large brigand group. Almost nobody sets a step into their territory without getting out unscathed. They travel fast and are quick to swing their axes. But they do hold a some kind of hiearchy, there is a leader, lieutenants and soldiers. Aside from the humans, Jehanna is also home to the rarest and most sacred of the shapeshifters.
Races
Beorc -> Also known as humans, they populate the most of Auerlis's cities and kingdoms. Innovative and incredibly strong due to their numbers they are more or less the superior race. They have access to all choices of classes. In truth they are hardly natives of Auerlis. About two generations ago in fact they arrived from the distant land Ylisse and managed to repel the shapeshifting natives to their own kingdom.
Laguz -> The Laguz is the broadest term for shapeshifters. They are the natives of Aurelia being completely indigenious. They are all the same race yet divided into sub groups by what animal they turn into by their purple orbs that allow them to shift.
Cats -> The most common of the laguz, they are quick on their feet and pretty stealthy. They find themselves theiving or assasinating when untransformed. They have cat ears, eyes and tails. Whilst transformed, men take lion like figures while women take on panther forms.
Wolf -> A rather rare Laguz found towards the north in roaming packs. They are quick and also pretty strong for their bite. They are prideful creatures who utterly despise humans for taking their homes. If fighting untransformed they favor melee classes. (Character Limit: 4)
Bird -> The laguz capable of transforming to birds are also quite the rarity. They are usually found in Rausten or soaring above Jehanna. The color of their wings actually also puts them into subgroups. White-winged birds laguz are usually peacekeepers and more akin to magic then melee. Black-winged birds are bit more rebellious and know their way around a spear.
Taguel-> A form of shapeshifters seperated from the Laguz because they also arrived from another land. However they managed to become part of the natural community due to their shapeshifting powers. They transform into rabbits and though that might not sound intimidating wait till you see them fight. They are prideful by nature and ironically love carrots.
Manakete-> Desecendants from the god of Aurelis, they are like shapeshifters yet so much different. Instead of being able to transform into animals, Manakete have the ability to transform into dragons like Naga once was. They are extremely rare. Women Manakete's more times then often have Green hair and green eyes whilst men have red hair and red eyes. Women manakete's are leaner and capable of flight while male manaketes are much larger and sturdier
Lore
Auerlis was the home of all shapeshifters. They all worked in harmony as human were miles and miles away from them. They fought, yes. They hunted each other, yes. But they also worked together at times. Everything was in a completely naturally vicious cycle that worked, there was a sense of balance. Naga had created them to live this way, he watched them through different reincarnations of special manaketes with his blood. He had thought them to be perfect, they killed only when needed and nobody did something entirely selfish. They were extremely different from his first creations the Beorc. He favored the shifters for the humans were sinful and disappointments in his eyes. Maybe it was that what caused them to seek more land to conquer and eventually find Aurelis.
The Beorc brought things foreign to the shapeshifters. They were used to claws and fangs, not swords and bows. The innovation of humans allowed them to fend back the said ferocius animal warriors as they fought for the new land they discovered. It wasn't long until it became a full out war. Naga and his perfect creations fought against their army with all the vigor and strength they had but it wasn't enough. Out-numbered heavily they were forced to retreat to Rausten and Naga was captured. And for the first time the humans saw the god which had abandoned them, left them to murder and steal from each other in their homeland without intervention. So they publicly executed him. They decided that they had no need for some dragon with obvious favoritism. They would create a peaceful country
And the war continued on. But for so much longer then anybody would have predicted. Three kings have already passed on and their ancestors still fight today. There aren't as much big open field battles like before but there was constant clashes when the two races met. But the shapeshifters settled for Rausten and defended it tirelessly while their human enemies continued to transform Aurelis into their own. The shapeshifters had not given up hope however. They waited for the right moment to strike and for the moment that Naga's new body and soul would surface.
This RP will follows as three young lordlings, one from Frelia, Renais and Grado as they form a vigilante group specifically meant for hunting down shapeshifters and how they would soon become much more involved in the war tearing their home apart.
Classes
These are simply so people have an idea of what you are and how your character might be able to fight. Nothing really DnD is involved. :3
(Starting from the top left, horizontally)
Lord -> The title given to a fledgling royal. Fights using a sword, lance, or axe.
Myrmidon -> Warriors who specialise in the blade. They overcome enemies with their swift movements.
Mage -> Magic tome wielders who fare well against armoured foes. (2)
Mercenary -> Professional sword-wielders with excellent abilities all around.
Knight -> Knights encased in heavy armour and with heavy lances. Has high defence, but is weak against magic.
Manakete -> A fabled race said to be able to take dragon form. Powerful when shifted, harmless otherwise.
Wyvern Knight -> Knights who soar the skies astride a wyvern using axes. Vulnerable only to bows and magic.
Fighter -> Savages who fight with axes and dish out mighty blows with their high strength
Barbarian -> Fiends who raid and destroy villages. Has high strength and speed, but low defence.
Dancer -> An enchanting female whose beautiful dances invigorate allies and who's speed helps with her swordplay.
Archer -> Bow-fighters who attack from a short distance away
Healer -> Healers who aid allies with their healing staves. Cannot fight.
Dark Mage -> A wielder of dark magic. Sturdy, boasting high defence.
Cavalier-> Horseback knights who wield swords and lances in combat. A well balanced class.
Tactician -> A mysterious tactician-in-training who can wield both swords and magic. (1)
Pegasus Knight -> Knights who soar the skies astride a pegasus. Strong against magic, but weak against bows. (1)
Troubadour -> Mounted healers who possess high mobility, but cannot fight.
Thief -> An underworld dweller who lives off thievery. Weak at fighting, but good at picking locks. (2)
Mechanics
Since this is a roleplay based off of a game, I've decided to include a very prominent feature of the game into this. Essentially in Fire Emblem you control a bunch of different units with different personalities, classes and growth capabilities. As you become their tactician and protect them from perma death you help to know each other and eventually marry. Then halfway through the game you'll control the kids of your pairings. It'll be the same thing here. 1st generation and 2nd. Haha.
Character Sheet
Physical Characteristics can be skipped if you have a photo. ^^
Basic Statistics
Name:
Age:
Race:
Talents/Skills:
Class:
Physical Characteristics:
General Appearance:
Height:
Weight: (Doesn't have to be a number, lean, built, etc.)
Eye Color:
Hair Color:
Skin color:
Habits: (smoking, drinking etc.)
Hobbies:
Greatest flaw:
Best quality:
Personality Characteristics
(Just answer these simply.)
What is your character's general personality?
How does Character see himself/herself?
How does Character believe he/she is perceived by others?
How self-confident is the character?
Does the character seem ruled by emotion or logic or some combination thereof?
Emotional Characteristics
Strengths/Weaknesses?
What does the character want out of life?
What would the character like to change in his/her life?
What motivates this character?
Accepted Characters
Beorc Characters
Galric V'Nyle - Thief
Rae Lawrence - Pegasus Knight
Annto Elsphyre - Myrmidon
Soma - Thief
Mina Bryndis - Wyvern Knight
Greg Lunarshe - Dark Mage
Eligor Varg - Mercenary
Adelaide - Lance Lord
Rian - Sword Lord
Freyja Velarius - Axe Lord
Laguz/Shapeshifting Characters
Lenore Jane Ria Angelo - Bird Mage
Requiem Dominus Mortalis - Manakete Tactician
Miruru - Taguel
Carte - Taguel
Ferrus - Branded Dark Mage
Gwenaviere De'lanoire - Manakete Dancer
Introduction
This is a written roleplay based on the lore and mechanics of a strategy-roleplaying game called Fire Emblem. No previous experience with the game is really needed as the most important things will be explained later on in this post. There is a bit of reading to do, but then again when is there not? Haha. :3
Geography
On the continent of Aurelis there are six major kingdoms each with their own noble houses and distinct territories. Most are dominated by the human - or beorc population. In fact only one country has its shapeshifting population outweigh the Beorc and that is Rausten.
Rausten is the second largest kingdom and considered to be a fortress because of the moutains bordering its only entrance from land (That entrance being an extremely long and confusing forest trail, memorized by all shapeshifters) and tall cliffs where land meets water. Its the shapeshifting capital.
Then there is the triangle power of Frelia, Renais, and Grado. Though being considered one large kingdom ruled by a congress, the sheer size and differing culture would say otherwise. So in the map they are seperated.
Renais holds the human capital. With almost no exisiting shapeshifters present except for a few most likely imprisoned for smuggling. Its characterized by long oceans of grass plains and rushing rivers. With few forests here and there as well as mountains. The congress of the Triangle Power live here. Renais has multiple villages sprawled around its territory and the capital city Vitali, is a long stretching fort with its back at mountains end.
Frelia is an icy paradise. With soft beautiful snow and many stunning frozen lakes its the chosen area where the Temple of Naga, a large yet surprisingly peaceful city that also serves as the official place of worship for Aurelis's god. Almost all human population of Frelia live within its miles-long city walls while the rare wolf shapeshifters also called Laguz tribes roam nomadically in order not to be hunted for game. Frelia's icy moutains also are home to the Pegasi.
Grado is by far the poorest of the triangle power. With rough moutain-desert terrain the people who live here are hardworking and strong because they need those traits to survive the hard life on the plateu. The people all live in different villages with no definite capital city. Everything like food, laws and supplies are all governed by those in Renais and the Gradonian people are powerless to rebel seeing as they are apart of the Triangle Power because they were defeated by the Renais in a war a few years ago. The only reason why Grado was allowed into said triangle power is because of the wyverns that come from their rugged mountains.
Carcino is a common ground for both Beorc and Shapeshifters alike. It is a peaceful mountain area with chains of villages stretching its outline where prejudice was almost non-existant. Each village was to its own and governed themselves locally, trading amongst each other if needed. They have singled themselves off from the troublesome world seeking to live as peacefully as possible.
Jehanna is not your typical kingdom. All of its social inhabitants travel together in a large brigand group. Almost nobody sets a step into their territory without getting out unscathed. They travel fast and are quick to swing their axes. But they do hold a some kind of hiearchy, there is a leader, lieutenants and soldiers. Aside from the humans, Jehanna is also home to the rarest and most sacred of the shapeshifters.
Races
Beorc -> Also known as humans, they populate the most of Auerlis's cities and kingdoms. Innovative and incredibly strong due to their numbers they are more or less the superior race. They have access to all choices of classes. In truth they are hardly natives of Auerlis. About two generations ago in fact they arrived from the distant land Ylisse and managed to repel the shapeshifting natives to their own kingdom.
Laguz -> The Laguz is the broadest term for shapeshifters. They are the natives of Aurelia being completely indigenious. They are all the same race yet divided into sub groups by what animal they turn into by their purple orbs that allow them to shift.
Cats -> The most common of the laguz, they are quick on their feet and pretty stealthy. They find themselves theiving or assasinating when untransformed. They have cat ears, eyes and tails. Whilst transformed, men take lion like figures while women take on panther forms.
Wolf -> A rather rare Laguz found towards the north in roaming packs. They are quick and also pretty strong for their bite. They are prideful creatures who utterly despise humans for taking their homes. If fighting untransformed they favor melee classes. (Character Limit: 4)
Bird -> The laguz capable of transforming to birds are also quite the rarity. They are usually found in Rausten or soaring above Jehanna. The color of their wings actually also puts them into subgroups. White-winged birds laguz are usually peacekeepers and more akin to magic then melee. Black-winged birds are bit more rebellious and know their way around a spear.
Taguel-> A form of shapeshifters seperated from the Laguz because they also arrived from another land. However they managed to become part of the natural community due to their shapeshifting powers. They transform into rabbits and though that might not sound intimidating wait till you see them fight. They are prideful by nature and ironically love carrots.
Manakete-> Desecendants from the god of Aurelis, they are like shapeshifters yet so much different. Instead of being able to transform into animals, Manakete have the ability to transform into dragons like Naga once was. They are extremely rare. Women Manakete's more times then often have Green hair and green eyes whilst men have red hair and red eyes. Women manakete's are leaner and capable of flight while male manaketes are much larger and sturdier
Lore
Auerlis was the home of all shapeshifters. They all worked in harmony as human were miles and miles away from them. They fought, yes. They hunted each other, yes. But they also worked together at times. Everything was in a completely naturally vicious cycle that worked, there was a sense of balance. Naga had created them to live this way, he watched them through different reincarnations of special manaketes with his blood. He had thought them to be perfect, they killed only when needed and nobody did something entirely selfish. They were extremely different from his first creations the Beorc. He favored the shifters for the humans were sinful and disappointments in his eyes. Maybe it was that what caused them to seek more land to conquer and eventually find Aurelis.
The Beorc brought things foreign to the shapeshifters. They were used to claws and fangs, not swords and bows. The innovation of humans allowed them to fend back the said ferocius animal warriors as they fought for the new land they discovered. It wasn't long until it became a full out war. Naga and his perfect creations fought against their army with all the vigor and strength they had but it wasn't enough. Out-numbered heavily they were forced to retreat to Rausten and Naga was captured. And for the first time the humans saw the god which had abandoned them, left them to murder and steal from each other in their homeland without intervention. So they publicly executed him. They decided that they had no need for some dragon with obvious favoritism. They would create a peaceful country
And the war continued on. But for so much longer then anybody would have predicted. Three kings have already passed on and their ancestors still fight today. There aren't as much big open field battles like before but there was constant clashes when the two races met. But the shapeshifters settled for Rausten and defended it tirelessly while their human enemies continued to transform Aurelis into their own. The shapeshifters had not given up hope however. They waited for the right moment to strike and for the moment that Naga's new body and soul would surface.
This RP will follows as three young lordlings, one from Frelia, Renais and Grado as they form a vigilante group specifically meant for hunting down shapeshifters and how they would soon become much more involved in the war tearing their home apart.
Classes
These are simply so people have an idea of what you are and how your character might be able to fight. Nothing really DnD is involved. :3
(Starting from the top left, horizontally)
Lord -> The title given to a fledgling royal. Fights using a sword, lance, or axe.
Myrmidon -> Warriors who specialise in the blade. They overcome enemies with their swift movements.
Mage -> Magic tome wielders who fare well against armoured foes. (2)
Mercenary -> Professional sword-wielders with excellent abilities all around.
Knight -> Knights encased in heavy armour and with heavy lances. Has high defence, but is weak against magic.
Manakete -> A fabled race said to be able to take dragon form. Powerful when shifted, harmless otherwise.
Wyvern Knight -> Knights who soar the skies astride a wyvern using axes. Vulnerable only to bows and magic.
Fighter -> Savages who fight with axes and dish out mighty blows with their high strength
Barbarian -> Fiends who raid and destroy villages. Has high strength and speed, but low defence.
Dancer -> An enchanting female whose beautiful dances invigorate allies and who's speed helps with her swordplay.
Archer -> Bow-fighters who attack from a short distance away
Healer -> Healers who aid allies with their healing staves. Cannot fight.
Dark Mage -> A wielder of dark magic. Sturdy, boasting high defence.
Cavalier-> Horseback knights who wield swords and lances in combat. A well balanced class.
Tactician -> A mysterious tactician-in-training who can wield both swords and magic. (1)
Pegasus Knight -> Knights who soar the skies astride a pegasus. Strong against magic, but weak against bows. (1)
Troubadour -> Mounted healers who possess high mobility, but cannot fight.
Thief -> An underworld dweller who lives off thievery. Weak at fighting, but good at picking locks. (2)
Mechanics
Since this is a roleplay based off of a game, I've decided to include a very prominent feature of the game into this. Essentially in Fire Emblem you control a bunch of different units with different personalities, classes and growth capabilities. As you become their tactician and protect them from perma death you help to know each other and eventually marry. Then halfway through the game you'll control the kids of your pairings. It'll be the same thing here. 1st generation and 2nd. Haha.
Character Sheet
Physical Characteristics can be skipped if you have a photo. ^^
Basic Statistics
Name:
Age:
Race:
Talents/Skills:
Class:
Physical Characteristics:
General Appearance:
Height:
Weight: (Doesn't have to be a number, lean, built, etc.)
Eye Color:
Hair Color:
Skin color:
Habits: (smoking, drinking etc.)
Hobbies:
Greatest flaw:
Best quality:
Personality Characteristics
(Just answer these simply.)
What is your character's general personality?
How does Character see himself/herself?
How does Character believe he/she is perceived by others?
How self-confident is the character?
Does the character seem ruled by emotion or logic or some combination thereof?
Emotional Characteristics
Strengths/Weaknesses?
What does the character want out of life?
What would the character like to change in his/her life?
What motivates this character?
Accepted Characters
Beorc Characters
Galric V'Nyle - Thief
Rae Lawrence - Pegasus Knight
Annto Elsphyre - Myrmidon
Soma - Thief
Mina Bryndis - Wyvern Knight
Greg Lunarshe - Dark Mage
Eligor Varg - Mercenary
Adelaide - Lance Lord
Rian - Sword Lord
Freyja Velarius - Axe Lord
Laguz/Shapeshifting Characters
Lenore Jane Ria Angelo - Bird Mage
Requiem Dominus Mortalis - Manakete Tactician
Miruru - Taguel
Carte - Taguel
Ferrus - Branded Dark Mage
Gwenaviere De'lanoire - Manakete Dancer
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