Elite Magical Girl Academy!

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This looks interesting. I'll reserve a spot and get a cs up soon
 
So, quick world-building question: is Elite the only magical girl school out there?
 
No. It's just the only one relevant to the rp at the moment. :)
 
Ah, alright. Was considering making another character as a transfer student.
 
Appearance:

eile_by_maedae22-d53o52e.png


Name: Eile Mizer

Age: 17

Year: Third

Alias: Psychotic Nightmare Mage

Height: 5"4

Weight: 110lbs

Element: Magic

Personality: Eile is a down to earth girl that loves to sleep at any chance. She is upbeat and adventurous outside of battle. Her curiosity has gotten her into trouble in more then one occasion, but it never stopped her from looking for this to keep her occupied. Inside a battle though, her personality does a complete 180 as she becomes demented, psychotic, and borderline insane as she shows absolutely no mercy to anyone and this is Eile just taking it easy on the enemy. Needless to say, do not try to piss her off while she is in battle. One could say that the source of her 'battle time persona' is through the nightmares she witness on occasion. Some people suggest that Eile has Nightmare Disorder Symptom, but no one is willing to approach her on that subject. It is a touchy subject to Eile and the last person that mentioned it... the less it said about it is better.

Bio: Eile grew up in an orphanage after a car crash claimed the life of her parents at the age of five. Not understanding why she was at an orphanage, she started to question the things around her until at the age of 11. An older boy of 13 taunted as being the cause of a car crash. The boy soon realized the error of his mistake as Eile trashed the boy before being pried away from him by several care takers. It was then that Eile found out about her magical ability when she shot a mana arrow just above the boy.

She was then sent for medical help for her unstable mind. But the doctors never found a cause. This also began her nightmares which stayed with her until her enrollment to the Magical Girl Academy under the promise by the academy to cure her battle half. She wishes to be a CEO of her own fleet of airliner jets and has since began studying to become one.

Extracurricular Activities: Anime and Martial Arts Club

Magical Girl Abilities:
Minor:
(Note: Eile's Minors can be performed on the move)

As the name suggest, these are arrows of mana that shoots straight at an enemy.

As the name suggest, it is a mana enhancement that allows the user to cast two minor abilities at once.

Two blades of mana erupts from her fist and behaves as actual blades. It does not wound the user.

A stun ability using explosive shockwaves created from mana to stun an enemy.

Medium:

A mana enhancement that allows Eile to charge up any major or minor attack instantly. The downside to this enhancement is that any Major attack that gets Snap Cast is heavily reduced in power (to medium ability attack power). The upside to this enhancement is that any Minor attack is heavily increased in power (to medium ability attack power). Does not work with Dual Cast.

A automated pistol is 'grown' from the ground. It targets the closest enemy and shoots them with a rapid barrage of dense mana. This skill can be performed on the move and there can be a max of 4 Mana Pistols out at once.

An emergency ability that encases Eile and one other person in a crystal of mana. The ability deflects most minor and medium attacks and reduces most damage from a major attack before shattering. An oddity about this ability is that while it deflects and reduces damage, the force of an attack can still knock Eile around like a pebble.

As the name suggest, this mana enhancement increases Eile's speed, stamina, attacking speed, and strength up allowing her to run faster, longer, attack faster, and her abilities to hit harder. This ability can be used alongside with Dual Cast and Snap Cast. But it can't be used as a Snap Cast ability(i.e I can't Snap Cast Magia Erebea).
Major:

This attack is a high barrage of mana arrows shot towards the enemy. What makes this ability a major ability is the extremely high speed and it's ability to penetrate guards alongside the insanely large amount of mana arrows that is shot towards the enemy. When this ability is used, it cancels and restricts all enhancement abilities that is currently on Eile for the next 15 minutes.

This attack is a one very large explosion of magic. What makes this ability a major ability is the extremely strong vacuum suction that draws all enemies towards the point of detonation. When this ability is used, it cancels and restricts all medium ability on Eile and restricts them for the next 15 minutes.

Eile's Strongest and most Dangerous magical ability. With this ability, Eile draws in a large amount of magical energy. Using the energy gained from this ability, Eile stabs herself and pulls the famed sword Excalibur from within her that can be used as a normal sword and deals damage to the person.

While this does not seem like much, the real danger comes not from the blade, but from the act of creating the sword. It creates a unique mana flow around the battlefield and with it, Eile can slip into the mana stream, erasing her presence and speeding up her moving speed until Eile attacks. It is undetectable by normal mana sensing and is completely visible to Eile.

While it eliminates her magical presence and line of sight presence, it does not remove her physical presence. Once Eile uses this skill, Major attacks are restricted for the next 15 minutes. Along with that, the damage that Eile inflicted on herself is minimized, but it heavily weakens all magical attacks done by Eile.

Costume:
Tanuki_Eile.png


Minus the Gun and Shuriken
Weapon: A pair of gloves colored green to focus her magic.

Theme Song:


Relationship:
Ririka: Friend
Semine: Girlfriend
Pandora: Sempai/Friend to Pandora
Matsuri: Club Member Sempai to Matsuri
Nagi: Class mate
Momoko: Class mate
Mizuki: Sempai to Mizuki
 
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Appearance:


Name: Moriyama Kureha
Age: 16
Year: Second
Alias: Stone Valkyrie
Height: 1.65 m
Weight: 63 kg
Element: Earth

Personality:
Normally friendly and enjoys having fun, but when either fighting or arguing with someone she puts on a haughty/arrogant attitude out of habit. She attends the school to gain perfect control over her abilities but is aiming for a job as a manager rather than a magic girl. She likes karaoke, tea, bunnies and roses, takes her normal studies more seriously than her training (if the choice is between an optional class and an optional training session the she will choose the class). If fighting she can turn slightly vicious but not to the point of lethal harm towards other magical girls.
She practices actively with the fencing club, partially so she won't lose to Midori.

Bio:
She grew up fairly normally with to parents and an older brother, except for one single thing: Her older brother is a total fan of magical girls, almost to the point of creepy. Because of that she got teased a lot by other kids and learned to defend herself by being haughty and arrogant, traits normally not seen in the popular magical girls. She ignores her brother mercilessly, doesn't speak of him at school or anywhere at all and prefers being a normal girl. Though before she started to think of her older brother as a creep she often played Magical Girl with him, nicknamed (by him) as Bunny Honey. No one currently knows about this and the fact that she even has a brother as she goes to great lengths to make sure no one learns about him.

Extracurricular Activities:
Fencing
Music club
Tea ceremony club

Magical Girl Abilities:

Minor:
Spike - creates an eathern spike to attack from the ground.
Mud bullet - shoots basic mud projectiles at the target she aims at.
Diamond blade - her weapon of choice, a singlehanded sword made out of a single diamond, has the expected strength and weaknesses of diamonds and no other special features, cannot be resummoned if broken but will be whole again next time she transforms. The sword is milky white.

Medium:
Stone rain - a rain of pebbles shot at the targeted area with a diameter of 100m max.
Rock wall - can freely make walls of rocks to trap her opponent, spams it more often than her other abilities because she uses it also to vault herself into the air and as a shield.

Major:
Earthquake - with a range of 250m with her as the center this is not an attack she will use unless it's absolutely necessary as she calls forth an actual earthquake in a centered area.
Sandstorm - creates a sandstorm, is exhausting to maintain longer than 30 seconds and a range larger than 200m

Costume:
A dark-brown, sleeveless, mid-thigh tunic with a silvery-grey belt holding her sword, kneelength laced boots in the same grey color. Fingerless gauntlets in the same color of her tunic that reaches her elbows. A simple cuirass covers her chest in the grey of the rest of her equipment. Also wears a circlet of the same milky white color of her sword and her hair gets tied in a braid.

Appearance:


Name: Mihara Ririka
Age: 17
Year: Third
Alias: Ink Artist
Height: 1.68m
Weight: 70kg

Element: Ink Manipulation

Personality:
Happy-go-lucky, a complete fan of manga of all kinds and the most feared shipper on deck. Pair of friends; shippable, two acqaintances having a casual exchange; shippable, rivals; totally shippable, BFFs; it gotta be true love. In her book almost anyone can be shipped and if a pairing catches her interest she will draw doujin about them. When she's not a shipper she's either a tease or an adept cook, the best way to get her to behave is to have her make some complicated food or let her draw.

Bio: Growing up as the daughter of an otaku family it's literally in her blood to be one and she's loved it all her life. When she got her magical girl powers she literally squealed with joy and applied to the Academy as soon as she could. Entering the third year she is now the president of the Doujinshi Club and famous for her shipping of, well... Anyone. The club room is stocked with most of her manga and she lets the club members borrow them with nothing in return except the silent acceptance that Ririka is using the club room as her own personal manga library.
Her dream is becoming a mangaka.

Extracurricular Activities:
Volleyball
Doujinshi Club (Club President)
Anime Club

Magical Girl Abilities:

Minor:
Papercut: She uses her brush to draw a straight line that cuts the opponent if it hits. Max range 5m, it dissolves after that.
Ink Bullet: With a flick of her brush she sprays droplets of ink that has half the force of a softgun on her target. Max range 10m before dissolving
Black Ditch: Paints a small ditch in the ground for the unsuspecting opponent to trip in.

Medium:
Ink Chains: She makes chains out of ink to bind and restrain her opponent. Max distance is 20m and they come shooting from her brush.
Fake Wall: Makes a wall out of ink to shield from attacks. Lasts against two medium attacks before dissolving.
Black pit: A larger and deeper version of Black Ditch. Goes as deep as 2m.

Major:
Black Hole: The largest version. It goes as deep as 5m but it tiring to do since her "ink" is the same as her energy. The larger the hole the more energy is consumes.
Ink Create: Her most useful skill, if she knows how to draw a physical object to the point where it's realistic then she can make it, be it a simple sword or an airplane. She can't create anything living (plants, animals, humans etc) and the size of what she makes decides how much of her energy it drains.

Costume:
Her outfit consists of a mid-thigh yukata in a deep purple color tied with a black obi. It's short-sleeves reach her elbows and bares her shoulders in a courtesan-like style. Knee-high white socks, black japanese sandals and a purple brush at the length of her forearm are her main accessories. Her hair is tied in a high ponytail with a kanzashi matching her yukata put in the ponytail and the brush doubles as her weapon.

Theme song: Dance of the faries
 
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Oh, I would like to change my 'Enhance' ability a little.
Currently it states:
User channels magic inside herself, increasing her reflexes and speed drastically.
I want to change it to:
User channels magic inside herself, decreasing reaction time and increasing speed drastically.
Is that okay?
 
Only change here is that I left a Club spot open for now.

Iguchi Matsuri, salmon


Name: Iguchi Matsuri (eastern order)

Age: 14

Year: First

Alias: Red Staccato

Height: 5'2'' (157 cm)

Weight: 111 lbs (50 kg)

Element: Lightning

Personality: Matsuri's alias may describe her better than even she knows: quick, flashy, and all over the place. She's a ball of energy that can't help but be active, sometimes to the point of annoyance, her loud voice not helping matters any. She's not afraid to talk to anyone who catches her eye, but whether or not its appreciated is another matter. Her demeanor is a bit childlike, and perhaps even a bit boyish, as she likes cool things and being cool. Matsuri may not be able to contain herself often, but her temper is in no way a weak point of hers, as she generally doesn't get very mad, brushing off most things or pouting usually, and ignoring any offenders at worst. Her over-excitablility does get the better of her on occasion, she's less than average when it comes to intelligence, occasionally lacking in foresight, and she is known to get flustered when caught off guard.

Bio: 'Mom, dad, look what I can do!' Matsuri said when she first managed to stay steady on her bike after taking off the training wheels.

'Look what I did, mom and dad!' Matsuri said when she preformed admirably on her middle school volleyball team.

'Look at this guys! Isn't it cool?' Matsuri said when she made red lightning dance across her open palms.

Matsuri and her large family of two parents, two older brothers, one older sister, and one younger brother always took things in stride, living day to day, so that's what the awakening of her magical abilities was to Matsuri: just another event in her life. However, while Matsuri did indeed have a fantastic power some could only dream about (such as her slightly envious sister), she never chalked it up as something life changing. She still didn't plan on going to a high school that wasn't close to home, and changing her comfortable lifestyle wasn't something she was so keen on.

But of course, Matsuri's lack of foresight was bound to result in something, and she mistakenly lit fire to her desk at school. No one was hurt, as it was after school hours, and a much more responsible classmate was able to quickly retrieve a fire extinguisher while Matsuri's head emptied itself of anything that would lead to action in panic. Even though it was a relatively small incident, the fact that it had happened made her think she should rethink her choice in a high school. When the time came around, she sent out a few more applications than she would have otherwise, and much to her surprise, and especially the surprise of her parents, there was one letter she got she'd have never expected to get...

Extracurricular Activities:

Volleyball – Matsuri started out playing something resembling it in elementary school, before joining her middle school's team. She's no talented prodigy, but she's decent enough that she feels justified in bragging about it.

Tea Ceremony Club – Tea? Tea is good. Tea crackers are also good. Matsuri doesn't know about all that ceremony stuff but what's the worst it could be?

Open Spot

Magical Girl Abilities:

Minor:

Rosso Fulmine – Matsuri's standard attack. From her fingers, she can fire thin, but fast, bolts of red lightning. Direct hits tend to pierce, but grazing blows can still burn.

Fulmine Palmo – Charging her hands with energy, anything Matsuri grabs will be electrified. It's notably more subtle than her other attacks, as aside from her rubbing her hands together to enact it, there's nothing visible to imply her hands are charged until it strikes.

Tuono Saltare – Both a support move and an attack, Matsuri can charge a part of her body to unleash a burst of energy when struck. She can use it to leap to greater heights or knock someone away, but aside from potential collision hazards, it does little to no damage on its own. As 'Tuono' refers to 'thunder', one can correctly guess that it makes a lot of noise, and it's also accompanied by a flash of red light.

Medium:

Rosso Statica – Matsuri's only defensive ability, the girl puts her fingertips together before spreading them apart, creating a red web of lightning, expanding to hover, blocking about two square meters of area at most. It will sting anything that touches it, but it will also deflect certain things through static electricity, or at the very least slow them.

Rosso Crepare – Clasping her hands together in front of her, Matsuri spends several moments charging up, before separating her palms and then clapping them together scattering dozens of bolts in a short range of a couple of meters around her, above, behind, and below. Matsuri can't move faster than a crawl while focusing on preparing this attack.

Major:

Rosso Signore – Aiming her fingers like a gun, she uses the other to brace her arm as she aims, her fingers glowing with increasing intensity as she charges. Upon release, a huge, jagged bolt of red lightning shoots out, zigzagging as it arcs towards it target, piercing though what it strikes. Upon hitting, the heat tends to leave flames, as if the bolt itself wasn't dangerous enough.

Costume:

Once transforming into her magical girl form, the tie binding her ponytail becomes more a more ornate gold ribbon with several streams trailing off over her hair, which grows longer and redder. Her outfit becomes a sleek gold jumpsuit with red stripes down the side. A white scarf wraps around her neck, her feet are slipped into white, heeled shoes, and red, fingerless gloves cover her palms.
 
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@Funnyach Tomoko and Matsuri are so energetic, so I can only say 'of course'! They're classmates too, which means ample opportunities.
 
Meanwhile in the third year, we have a battle insane person hanging with a personality of a rich person girl along with a trust to a fault dog lover and a kind person. Yeah. Third year's gonna be fun. XD
 
Which one is the battle insane one?

My third year (Ririka) er a lecherous pervert and feared shipper on deck. She has also groped quite a few girls (her first victim was Momoka) and is prone to flirting. Not reacting to her is the key to get her to leave you alone (she hates boredom)

Edit: Found her
 
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XD. I styled her kind of like Harley Quinn from Batman Assult on Arkham.
 
Haha, she's in the same club as Ririka!

Ririka is a part of the Anime Club, the Volleyball Team and the president for the Doujin Club.
So, important question: What would your char do is someone either flirted, teased or groped her?
It's already been decided that Momoka ignores her so I wanna know how the others think of/treat her.
 
She shares Martial Arts with Semine My 3rd year militaristic bubbly girl.
 
Nothing much for flirted. It's if you really piss Eile off in fight is when you should reallly start worrying. Eile would start with a slow skinning of her enemies before doing other stuff.
 
Ririka is playful during battle so she never really bothers to flirt unless it's a good tactic to defeat her opponent (someone like Momoka would be a target for that tactic)

So it's easy to assume that Eile won't react at all when Ririka glomps her?
 
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