Academy at A.R.M.S OoC (A Future Fantasy Roleplay)

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@Reanimator Spuds How's my sheet? It was the last post on the previous page so you might have missed it.
 
@Reanimator Spuds How's my sheet? It was the last post on the previous page so you might have missed it.
Oh you're right! My mistake. Everything looks fine to me. I hope to hear from you a lot in this, since I'm certain Angeline and Lumikki will have quite some heated idealogical debates. I can see Angeline thinking of the Heartblossom family as nothing more than brutish attack dogs
 
Oh, yo what's up, it's me.

Let me see if I can do anything if I'm still allowed to.
 
@Reanimator Spuds How's my sheet? It was the last post on the previous page so you might have missed it.
Oh you're right! My mistake. Everything looks fine to me. I hope to hear from you a lot in this, since I'm certain Angeline and Lumikki will have quite some heated idealogical debates. I can see Angeline thinking of the Heartblossom family as nothing more than brutish attack dogs
I actually got some inspiration and I'll be editing Lumikki's sheet quite a lot. Mostly in terms of her fighting style and Devotions though, she'll have the same personality and backstory.

The irony will be that Angeline and Lumikki are actually more alike than not. But good luck getting them to admit it....
 
May draft up the other characters I mentioned in Izana's bio and history at some point, either for use or to flesh out Izana's relations a bit more and give their perspectives on things.

Assuming the characters get along, it's one hell of a team that's in the making.

I can see Izana likely having to develop the tactical skills of the group, but with his 'bigger picture' oriented mind and Taric's lazer-focus on the minutiae, it could work out well.

Will move sheet to the sheet thread after getting some food and if I can defeat a raid that's been kicking my ass, I'll celebrate by writing up Taiki and Yuuki as sheets for either use if needed or just flavor.
 
May draft up the other characters I mentioned in Izana's bio and history at some point, either for use or to flesh out Izana's relations a bit more and give their perspectives on things.

Assuming the characters get along, it's one hell of a team that's in the making.

I can see Izana likely having to develop the tactical skills of the group, but with his 'bigger picture' oriented mind and Taric's lazer-focus on the minutiae, it could work out well.

Will move sheet to the sheet thread after getting some food and if I can defeat a raid that's been kicking my ass, I'll celebrate by writing up Taiki and Yuuki as sheets for either use if needed or just flavor.
Let's only go with 2 character max for now but otherwise sure
 
@Reanimator Spuds

I've redone my sheet quite a bit, hope it still works.
The only real thing to note is the blades will have to be made from a material called "Disatrite" which is basically just metals that absorbed an immense amount of Prima Radiation when the Disaster occured. But otherwise a change in fighting style isn't an issue
 
Took some liberties with the history, so that may have to be adjusted if it's not in line with what you had in mind.

H2Wjwyw.jpg
~ General Info ~

Name: Kaili
Age: 18
Gender: Female

~ Biography ~

Family Name:
Azar

Personality:

Social and outgoing, Kaili acts very casual to just about everyone. Thus, she may come across as irreverent, often unintentionally. In her mind, being respectful means treating people as if they're your equal. Of course, she recognizes that elders, leaders or specialists are more skilled, wise, and experienced, and trusts their expertise – especially in urgent situations. However, she believes that anyone, regardless of their position, can benefit from hearing different or new ideas. She values candid discussion, because where she comes from, that was often how difficult situations were resolved.

Despite her time at the Academy, Kaili hasn't truly integrated the city folks' notions of formality and hierarchy into her world-view. To her, they often seem standoffish or overbearing. She's also wary of their politicking, yet may not have a choice but to get involved. Ultimately, she is loyal to her people and their interests. So, she's doing her best to keep balance between playing by Civilis' rules and preventing becoming just another inconsequential gear in the machine that is their kingdom.

History:

Kaili was born and raised outside of the walls, by a group of people residing by the seaside. They were semi-nomadic, moving from place to place, mainly to avoid the danger of Titans. In the past few years, they'd been residing close enough to Civilis to come into contact with them. Eventually, Kaili's people entered into negotiations with Civilis – some protection in exchange for their naval expertise. Though their technology may have been nowhere as advanced as Civilis', they'd been fishers, whalers, mariners for decades. As such they had valuable knowledge of the land and certain Titans' movements Civilis could use. Due to patrols sent by the latter, a new port town quickly grew – Relevora. Even among outsider settlements, it wasn't the largest one, though it was arguably the quickest growing one.

Stability did come at the cost of some of their independence, however. Relevorans or simply Sea Dwellers – as they came to be known to Civilis – had a vastly different culture and understanding of the world. After all, their ancestors were either those who'd disagreed with the strict rules city states adopted upon their formation in regards to use of Prima or those who were not fond of the emergent class-society. However, at least for Relevorans, it is the case that although once upon a time, they had their own Protectors to oppose the Titans, but the numbers of them had petered out through the years into near-nonexistence. Before Kaili was born, it'd been several years since someone with high Prima Brain Waves emerged. Now she and any others like her have become the one hope for her people to maintain their identity when they all inevitably become subsumed into Civilis. Much is expected especially of Kaili, who is the youngest among their numbers, and the one who went through the whole curriculum at the Academy at A.R.M.S.

~ Abilities ~

Style:

Kaili is a mid- to long range specialist, who primarily uses her devotions and her thrown weapon as support to bring down hostiles. She has trained with spears and javelins at the academy, but melee combat is a last resort for her. She equates fighting with hunting; the prey's movements should be predicted, their strengths accounted for, their weaknesses exploited. If a one-shot kill is impossible (as it usually is with Titans), then she aims to pin, disable, injure, bleed or otherwise weaken the enemy and limit their options until the final blow can be delivered. She's used to cooperating with others, and is fairly adaptable in her plans. She may offer suggestions to teammates if she thinks of a combination play to execute.


Devotions: [Devoted to her Community]

Kaili's Devotions take the form of thin metal strings she can create, manipulate, and enhance freely. She will often bolster and anchor her harpoon with these strings, so that when her weapon is thrown, she can keep fueling magic into it. That ensures her weapon will strike through, piercing and pinning a foe (or at least a part of them, such as their limb). It also means she can withdraw her harpoon and guide it back to herself when needed. Kaili often relies solely on her spells to create netting or lay razor-sharp wires for opponents to get entangled by, hampering their movements or cutting them open. As her metal threads can be woven together, she can also use them to create pathways for her allies.

Parasite. Once an enemy has at least one open wound, she can send multiple strings into it, which will subsequently worm their way into the enemy's body, spreading through it, slowly destroying it from the inside. Takes longer the less central the injury or the less injured the opponent overall is. Rather insidious, though can take a while to work to its full effect.

Garrote. Anchoring her wires to a stable foundation, they proceed to wrap around part of a hostile, disabling them. The more points she anchors her spells at, and the more threads she overlaps, the tighter and more effective the result. This trap can be broken out of, however at least initially, further struggle exacerbates the damage – sometimes this can outright remove an opponent's limb.

Heavenly Downfall. Her finisher move. Creating multiple bundles of threads, she weaves them together, creating a volley of 'arrows' to be fired at once. This creates a frightful barrage, piercing through an enemy in several places. While a fast and powerful spell, it expends quite some energy. Moreover, Kaili must be precise and accurate to ensure the foe's vital points are successfully targeted.

Weapon of Choice: A harpoon.
 
Took some liberties with the history, so that may have to be adjusted if it's not in line with what you had in mind.

H2Wjwyw.jpg
~ General Info ~

Name: Kaili
Age: 18
Gender: Female

~ Biography ~

Family Name:
Azar

Personality:

Social and outgoing, Kaili acts very casual to just about everyone. Thus, she may come across as irreverent, often unintentionally. In her mind, being respectful means treating people as if they're your equal. Of course, she recognizes that elders, leaders or specialists are more skilled, wise, and experienced, and trusts their expertise – especially in urgent situations. However, she believes that anyone, regardless of their position, can benefit from hearing different or new ideas. She values candid discussion, because where she comes from, that was often how difficult situations were resolved.

Despite her time at the Academy, Kaili hasn't truly integrated the city folks' notions of formality and hierarchy into her world-view. To her, they often seem standoffish or overbearing. She's also wary of their politicking, yet may not have a choice but to get involved. Ultimately, she is loyal to her people and their interests. So, she's doing her best to keep balance between playing by Civilis' rules and preventing becoming just another inconsequential gear in the machine that is their kingdom.

History:

Kaili was born and raised outside of the walls, by a group of people residing by the seaside. They were semi-nomadic, moving from place to place, mainly to avoid the danger of Titans. In the past few years, they'd been residing close enough to Civilis to come into contact with them. Eventually, Kaili's people entered into negotiations with Civilis – some protection in exchange for their naval expertise. Though their technology may have been nowhere as advanced as Civilis', they'd been fishers, whalers, mariners for decades. As such they had valuable knowledge of the land and certain Titans' movements Civilis could use. Due to patrols sent by the latter, a new port town quickly grew – Relevora. Even among outsider settlements, it wasn't the largest one, though it was arguably the quickest growing one.

Stability did come at the cost of some of their independence, however. Relevorans or simply Sea Dwellers – as they came to be known to Civilis – had a vastly different culture and understanding of the world. After all, their ancestors were either those who'd disagreed with the strict rules city states adopted upon their formation in regards to use of Prima or those who were not fond of the emergent class-society. However, at least for Relevorans, it is the case that although once upon a time, they had their own Protectors to oppose the Titans, but the numbers of them had petered out through the years into near-nonexistence. Before Kaili was born, it'd been several years since someone with high Prima Brain Waves emerged. Now she and any others like her have become the one hope for her people to maintain their identity when they all inevitably become subsumed into Civilis. Much is expected especially of Kaili, who is the youngest among their numbers, and the one who went through the whole curriculum at the Academy at A.R.M.S.

~ Abilities ~

Style:

Kaili is a mid- to long range specialist, who primarily uses her devotions and her thrown weapon as support to bring down hostiles. She has trained with spears and javelins at the academy, but melee combat is a last resort for her. She equates fighting with hunting; the prey's movements should be predicted, their strengths accounted for, their weaknesses exploited. If a one-shot kill is impossible (as it usually is with Titans), then she aims to pin, disable, injure, bleed or otherwise weaken the enemy and limit their options until the final blow can be delivered. She's used to cooperating with others, and is fairly adaptable in her plans. She may offer suggestions to teammates if she thinks of a combination play to execute.


Devotions: [Devoted to her Community]

Kaili's Devotions take the form of thin metal strings she can create, manipulate, and enhance freely. She will often bolster and anchor her harpoon with these strings, so that when her weapon is thrown, she can keep fueling magic into it. That ensures her weapon will strike through, piercing and pinning a foe (or at least a part of them, such as their limb). It also means she can withdraw her harpoon and guide it back to herself when needed. Kaili often relies solely on her spells to create netting or lay razor-sharp wires for opponents to get entangled by, hampering their movements or cutting them open. As her metal threads can be woven together, she can also use them to create pathways for her allies.

Parasite. Once an enemy has at least one open wound, she can send multiple strings into it, which will subsequently worm their way into the enemy's body, spreading through it, slowly destroying it from the inside. Takes longer the less central the injury or the less injured the opponent overall is. Rather insidious, though can take a while to work to its full effect.

Garrote. Anchoring her wires to a stable foundation, they proceed to wrap around part of a hostile, disabling them. The more points she anchors her spells at, and the more threads she overlaps, the tighter and more effective the result. This trap can be broken out of, however at least initially, further struggle exacerbates the damage – sometimes this can outright remove an opponent's limb.

Heavenly Downfall. Her finisher move. Creating multiple bundles of threads, she weaves them together, creating a volley of 'arrows' to be fired at once. This creates a frightful barrage, piercing through an enemy in several places. While a fast and powerful spell, it expends quite some energy. Moreover, Kaili must be precise and accurate to ensure the foe's vital points are successfully targeted.

Weapon of Choice: A harpoon.
Kaili looks good! I think you did quite well with the backstory and think whatever liberties you took (at least as far as in the backstory) mesh quite well with the established lore. You may post her to the character repository which will momentarilly be added to the front page
 
This is going to be a hilariously disfunctional team with all the clashing personalities on it. It'll be great.
 
This is going to be a hilariously disfunctional team with all the clashing personalities on it. It'll be great.
I'm noticing the same thing. Gonna be fun. XD
Technically have one more to make that would mesh better with all the "Fite Me" types, but I've never nailed an appearance for them so that is takin a bit. XD
 
This is going to be a hilariously disfunctional team with all the clashing personalities on it. It'll be great.
Hey Taric is gonna be a pretty good dood! He's just gonna give others an aneurysm. And Angeline... well in debating how much Azula I want in her. But the answer will be "not 0" at least.

Anyway I'm thinking we've got enough for us to get started. I'll be working on the IC but it could take a few days to get up. I've gotta lesson plan first
 
Astrid's actual combat armor, for reference:

SkyStrikerMobilizeEngage-MADU-EN-VG-artwork.png

Sky_Striker_Mecha-Hornet_Drones.jpg


Yes, I play Sky Strikers, how could you tell
 
Spuds,

Am I allowed to have a gun, I'm gonna assume space station or satellite or drone is a no go

Can I do the no gender thing again

You said nothing like huge wings that can fly in non-human features but what about stuff that's...not as visually intrusive but still wack...like...maybe...eyeballs on the back of the head...

This is probably very fucked up to say but
since genetics relates to prima what's are the chances for eugenics and incest babies to happen, idk if there's technology for genetic engineering

I'm not high right now
 
Spuds,

Am I allowed to have a gun, I'm gonna assume space station or satellite or drone is a no go

Can I do the no gender thing again

You said nothing like huge wings that can fly in non-human features but what about stuff that's...not as visually intrusive but still wack...like...maybe...eyeballs on the back of the head...

This is probably very fucked up to say but
since genetics relates to prima what's are the chances for eugenics and incest babies to happen

I'm not high right now
Yeah you can have a gun. You ain't getting a kill with it though (at least not on a dragon) Might slow down some things down if they're in the smaller side.

I don't really care of someone wants to go be that although concerning

More concerning... could be in extremely severe cases. That person is mega stigmatized though.

And yeah those are possible. Those nobles might try and crazy shit to keep things noble

In short, you frighten me and I think you should go to bed
 
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I mean, as far as Armor goes I'm contemplating something like Kuvira's if I do wind up bringing in Izanavs brother that works as both an offensive and defensive thing.

Gonna need to find some of the images and claims for him first though. XD
 
Good news, I might not need a gun anymore

Bad news this shit is going off more and more off the rails where a gun would be too normal
 
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Company-sponsored armor:
65rh6e7zUB8Vj7o6cDLYuld0WpAmrl-_y_2mgd7OnHzKidtWU-YyW_yqTR4P3TPdGjXJBn0L53nRbtdI58PsGg2zcSQQtYQyPOd6S5FZybvhxhZSkT0jXeFJemcPxf30hJ_lHcfU

Name: Replik
Age: (Actual age 9) 18 in appearance
Gender: Male

~ Biography ~

Given Family Name:
Fenix

Personality:
Replik is often portrayed to be well-mannered, friendly, and charismatic in his interactions with strangers and friends alike. He can be very candid when voicing disagreements but never forces his point of view on other people. He presents himself with a strong sense of justice and detests any form of inequality in society. As such, he won't hesitate to call out any questionable behaviour, especially deeds done by high society folk.

That being said, he often wonders how much of his personality is just the result of imprinting leading him to experience impostor syndrome. He feels like he is leaving a lie, acting as someone else, never having anything to his own self as everything he has or ever will have was given to him because of the original rather than his own effort. Though, there is one thing he didn't inherit from the original.

The one thing he feels that makes him feel truly alive is whenever he fights. While the original was very hesitant to enter combat, seeing it as a last resort, Replik sees it as the most favourable outcome. It is the only thing that separates him from the original, the only thing he knows is real.


History:

Replica #7 was the "name" assigned to him at his artificial birth from a vat tank. He was one of the many clones created under the Rebirth Initiative, a project sponsored by Elysium Industries meant to preserve the genes of the strongest warriors of the land, irrespective of their families.

Clones made from this initiative breed for battle and complete obedience, serving whatever purpose the higher ups had for them, be it bodyguard duty or supplementing existing armies. Like many of his kind, he grew up at an accelerated rate, roughly twice as fast as a normal human. They started their training regime as soon as their bodies were deemed mature enough, where they would train alongside their "brothers" and "sisters".

Besides extensive physical training, he also underwent personality imprinting to make him more similar to the original, with some modifications to make him more likeable to the public.
At the age of 18, when their powers fully manifested, the clones were often sent on black ops missions, eliminating threats in unconventional ways or "accidents". Eventually, the clones from the same template would need to fight each other to determine which one of them would become the "face" of the specific template. The winner would be introduced to the public as the successor of the original and spokesperson of Elysium Industries, while the others remained in the shadows, to be used as replacements or expandable soldiers.

Unfortunately for 7, he got careless and dropped his guard at the last second of this examination, letting one of the other clones win. Though this result wouldn't matter since said clone eventually got himself killed after trying to take on a dragon alone. This left 7 as "best" replacement, and thanks to his training and personality imprinting, no one would notice any differences.

Shortly after his public appearance (despite not actually being him), he was eventually invited into A.R.M.S academy, where he would further improve his skills, or at the very least generate some positive press for Elysium Industries.


~ Abilities ~

Style:
Cunning and calculated, Replik wastes little energy in moves, preferring to strike when the enemy is attacking to catch them off guard. He rarely relies on straightforward tactics, often using his clones to mislead and redirect his opponents. He prefers parrying attacks instead of outright blocking or dodging, seeing it as a chance to improve his skills and show the opponents how outclassed they are. That being said, when caught flat-footed he is not above relying on power alone to brute his way out of the situation, even if it means reducing everything around him to dust.

Devotions: Devoted to finding purpose in life
Heat Riser
Whenever Replik deals and receives damage, he gains heat. The amount of heat he gains corresponds to the strength of the attack he delivers and receives. As his heat rises, so does his strength and agility. He can expend heat in the form of energy blasts or empowering his melee strikes.

Fiery Clones
Ironically, one his techniques involves creating flaming duplicates of himself. These duplicates are much more fragile than real bodies, but can still pack a punch at high levels of heat. He is able to have two duplicates active at one time. While active, he can swap places with his duplicates for tricky manoeuvres. Upon taking enough damage, the duplicates would violently explode in a blaze of glory.

Finisher: Fire Bird's Indignation
Replik soars high into the air and begins releasing a massive wave of fire around him in the shape of a phoenix. Absorbing the wave of fire into his body, he would extend both his arms, concentrating all power into the palm of his hands. He would release the energy in the form of a large stream of vermillion blast. Half way through the attack, Replik would dive into the energy stream, with a devastating kick. Upon impact, the kick would release a powerful blast, reducing anything and everything within its radius to ash.

Weapon of Choice:
Armored Gauntlets and Leggings
Finger tips of his gauntlets have sharp talons used for inflicting more serious wounds. Can be enhanced with his heat.
A pair of whipswords
Wields two swords that are able to extend and retract their blades. Can also be enhanced with his heat. Often used by his clones to restrain their targets.

~ Extra ~

The Rebirth Initiative had a few templates that they wished to preserve. Replica 7's template was from Ankh Fenix, the phoenix warrior who died slaying a dragon. Like the other clones, 7 was genetically modified to be superior, specifically in his case, he was modified to be able to withstand greater heat for prolonged combat situations. That being said, the Fenix clones have a reputation to have potent powers but short life expectancy.

Doesn't actually have wings. Can only flight with the armor. (For now).
Battle theme:

VA: Robbie Daymond
 
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